Blood Falls: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Elesis
|Character=Elesis
|Skill=Blood Falls
}}
}}
<div style="float: right;">{{#ev:youtube|n1hSYBAdDx0|400}}</div>
{{#ev:youtube|n1hSYBAdDx0|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
| [[File:CrATrans6.png|54px]]
| [[File:CrATrans6.png]]
| {{SkillType|SA|B}} Slash the enemies in front using a fate slicing blade that emits a bloody aura, dealing continuous damage and applies curse of blood.  
| {{SkillType|SA|B}} Slash the enemies in front using a fate slicing blade that emits a bloody aura, dealing continuous damage and applies curse of blood.<br>Received damage decrease when within range of bloody sword aura.
|-
|-
|
|
| {{SkillText|BloodHit}}
| {{SkillText|BloodHit}}
{{SkillText|Gale}}
|-
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| {{SkillText|Gale}}
|-
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Class          !! Level Required
|-
|-
| [[Crimson_Avenger/Transcendence|Crimson Avenger : Transcendent]] || 95
! Class !! Level Required
|-
| [[Crimson Avenger]]: Transcendent || 95
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elesis}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! colspan=2 | [[Status Effects|Curse of Blood]] !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Fate Slicing Blade !! Blood Sword Aura !! Elemental Resistance Reduction !! Duration !! Fate Slicing Blade !! Blood Sword Aura
|-
|-
| align="left" | 95 || rowspan=2 | 3526% || rowspan=2 | 404% || 200 || rowspan=2 | 1 Second || rowspan=2 | 1 || rowspan=2 | 7 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! {{se|549|Blood Zone}}<br>(Within Blood Sword Aura) !! colspan=2 | {{se|116|Curse of Blood||ed}} !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| align="left" | [Enhanced] || 300
! Fate Slicing Blade !! Blood Sword Aura !! Received Damage Decrease !! All Elemental Resistance Decrease !! Duration !! Fate Slicing Blade !! Blood Sword Aura
|}
|-
 
| colspan=10 | '''Normal'''
=== {{PvP}} ===
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| {{PvE}} || 3526% || 404% || 15% || rowspan=2 | 200 || rowspan=2 | 1 Second || rowspan=2 | 1 || rowspan=2 | 7 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical)
| {{PvP}} || 1015% || 115% || 3%
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! Fate Slicing Blade !! Blood Sword Aura
| colspan=10 | '''[Enhanced]'''
|-
|-
| align="left" | 95 || rowspan=2 | 1015% || rowspan=2 | 115%
| {{PvE}} || 3526% || 404% || 15% || rowspan=2 | 300 || rowspan=2 | 1 Second || rowspan=2 | 1 || rowspan=2 | 7 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 1015% || 115% || 3%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Elesis|Blood Falls|Heavy, Haste|cd=23}}
|- style="background:{{ColorSel|CharLight|Elesis}}"
! colspan=2 | Regenerating (2) Blood Falls !! colspan=2 | Haste Blood Falls
|- style="background:{{ColorSel|CharLight|Elesis}}"
! Attribute Effect !! Cooldown !! Attribute Effect !! Cooldown
|-
| {{SkillText|Regenerating (2)|50|60}} || 13.8 Seconds || {{SkillText|Haste|80}} || 18.4 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Elesis
|- style="background:{{ColorSel|CharLight|Elesis}}"
|dmg=3526, 404
! Mode !! Regular
|pvp_dmg=1015, 115
|-
|hits=1, 7
! {{PvE}}
|passive_define1=1.4, 1.4, Blood Hit
| {{formatnum:{{#expr: (3526 + 404*7)*1.4}}}}%
|heavy=true
|-
}}
! {{PvP}}
| {{formatnum:{{#expr: (1015 + 115*7)*1.4}}}}%
|}
*Blood Hit is permanently included.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:CAIcon19.png]]
CAIcon19.png; Dark Force;
| align="center"  width="150" | [[Dark Force]]
RevengeofBloodR.png; Revenge of Blood;
| width="40" | [[File:CrATrans5.png]]
CAIcon11.png; Shade Illusion;
| align="center" width="150" | [[Berserk]] {{Locked Skill|Trans2}}
CAIcon1.png; Overflowing Blood;
| width="40" | [[File:BQ3.png]]
CrATrans5.png; Berserk Locked-Trans2;
| align="center" width="150" |  [[Blood Thirst]]
BQ3.png; Blood Thirst;
|}
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*'''Curse of Blood''' reapplies itself every time an enemy is hit by the Blood Sword Aura. If all 7 hits connect, it will last for a total of 6 seconds.
*{{se|116|Curse of Blood||ed}} reapplies itself every time an enemy is hit by the '''Blood Sword Aura'''. If all 7 hits connect, it will last for a total of 6 seconds.
*'''Curse of Blood''' also acts like [[Status Effects|Bleeding]] and shows up as a bleeding icon above the enemy, but it is a separate debuff that will not affect regular bleeding in any way and cannot trigger bleed-related skill effects like [[Judgement]] and [[Blood Thirst]]. It will deal 60% average attack power in damage per second.
*{{se|116|Curse of Blood||ed}} also acts like {{se||Bleed}} and shows up as a bleeding icon above the enemy, but it is a separate debuff that will not affect regular bleeding in any way and cannot trigger bleed-related skill effects like [[Judgement]] and [[Blood Thirst]]. It will deal 60% average attack power in damage per second.
*For some reason, '''Curse of Blood''''s Elemental Resistance Reduction either isn't fully applied in one go or stacks itself per hit of the Blood Sword Aura. This can be seen by applying [[Status Effects|Bleeding]] at any point during the skill (due to Wind Resistance affecting Bleed Damage/Duration): it will deal the most damage and last the longest after all Blood Sword Aura hits have been dealt.
*For some reason, {{se|116|Curse of Blood||ed}}'s Elemental Resistance Reduction either isn't fully applied in one go or stacks itself per hit of the '''Blood Sword Aura'''. This can be seen by applying {{se||Bleed}} at any point during the skill (due to Wind Resistance affecting Bleed Damage/Duration): it will deal the most damage and last the longest after all Blood Sword Aura hits have been dealt.
**Because of this, '''Curse of Blood''' itself will actually increase in damage as well. From 1 to 7 hits : 60% / 84% / 93.6% / 97.44% / 98.976% / 99.5904% / 99.83616%
**Because of this, '''Curse of Blood''' itself will actually increase in damage as well. From 1 to 7 hits : 60% / 84% / 93.6% / 97.44% / 98.976% / 99.5904% / 99.83616%
**Assuming the enemy was hit by the entire skill (and due to the bleed ticking slower than the hits of Blood Sword Aura), they will bleed for (84% + 97.44% + 99.5904% + (99.83616% * 3)) = 580.53888% average attack power.
**Assuming the enemy was hit by the entire skill (and due to the bleed ticking slower than the hits of '''Blood Sword Aura'''), they will bleed for (84% + 97.44% + 99.5904% + (99.83616% * 3)) = 580.53888% average attack power.
*The Fate Slicing Blade will deal damage to anything in the path of its swing, including enemies above and behind you. Due to the large size of the blade, it can easily hit everything on-screen.
*The '''Fate Slicing Blade''' will deal damage to anything in the path of its swing, including enemies above and behind you. Due to the large size of the blade, it can easily hit everything on-screen.
<br>
<br>


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<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis updates-table"
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Elesis}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 11/03/2016 || - || colspan=2 align="left" |  
| 11/03/2016 || 11/23/2016 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*'''Blood Falls''' added.
{{nerf|Elemental Resistance decreased.}}
*{{nerf|'''Damage''' decreased.}}
*{{nerf|Elemental Resistance decreased.}}
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
{{buff|Blood Sword Aura damage increased.}}
*{{buff|'''Blood Sword Aura''' damage increased.}}
{{nerf|Fate Swing damage decreased.}}
*{{nerf|'''Fate Swing''' damage decreased.}}
|-
|-
| 02/09/2017 || - || colspan=2 align="left" |  
| 02/09/2017 || - || colspan=2 align="left" |  
*Fixed issue where don't list PvE/PvP tooltip separation.
*Fixed an issue where the tooltip is not separated to PvE/PvP.
|-
|-
| 03/30/2017 || - || colspan=2 align="left" |  
| 03/30/2017 || 04/12/2017 || colspan=2 align="left" |  
{{nerf|Curse of Blood duration time decreased 2->1 (Unlisted).}}
*{{nerf|'''Curse of Blood''' duration time decreased (unlisted).}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
{{nerf|Blood Sword Aura damage decreased.}}
*{{nerf|'''Blood Sword Aura''' damage decreased.}}
|-
|-
| 07/27/2017 || - || colspan=2 align="left" |  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
{{buff|Blood Sword Aura damage increased.}}
*{{buff|'''Blood Sword Aura''' damage increased.}}
{{nerf|Fate Swing damage decreased.}}
*{{nerf|'''Fate Swing''' damage decreased.}}
|-
|-
| 08/24/2017 || 09/13/2017 || colspan=2 align="left" |  
| 08/24/2017 || 09/13/2017 || colspan=2 align="left" |  
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*None
*None
| align="left" |  
| align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 02/22/2018 || - || align="left" |  
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
| align="left" |  
| align="left" |  
{{buff|Fate Swing damage increased.}}
*{{buff|'''Fate Swing''' damage increased.}}
{{nerf|Blood Sword Aura damage decreased.}}
*{{nerf|'''Blood Sword Aura''' damage decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
| 01/28/2021 || 02/24/2021 || colspan=2 align="left" |
*{{buff|Added Party HP Recovery effect within the '''Blood Sword Aura''' area.}}
|-
| 05/27/2021 || 06/23/2021 || colspan=2 align="left" |
*'''Regenerating (2)''' trait changed to '''Heavy'''.
|-
| 07/08/2021 || 08/04/2021 || colspan=2 align="left" |
*{{nerf|Party HP Recovery effect within the '''Blood Sword Aura''' area removed.}}
*{{buff|Added Caster Damage Reduction effect within the '''Blood Sword Aura''' area.}}
|}
|}
<br>
<br>
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|ES=Caída de sangre  |ESName=Blood Fall
|ES=Caída de sangre  |ESName=Blood Fall
|FR=Attaque sanglante |FRName=Blood Attack
|FR=Attaque sanglante |FRName=Blood Attack
|IT=Tempesta di sangue |ITName=Blood Storm
|IT=Cascate di sangue |ITName=Blood Falls
|PL=Krwawy Upadek |PLName=Blood Fall
|PL=Krwawy Upadek |PLName=Blood Fall
|UK=Blood Charge
|UK=Blood Charge
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}}
}}
<br>
<br>
 
{{SkillNav - Crimson Avenger}}
{{CAvTSkills}}

Revision as of 18:30, 23 March 2024

[Special Active: Bravery]
Slash the enemies in front using a fate slicing blade that emits a bloody aura, dealing continuous damage and applies curse of blood.
Received damage decrease when within range of bloody sword aura.
Blood Hit
  • When your own HP is above 20%, this skill will consume 10% of the skill damage as HP to increase the damage of skills by 40%
    (Blood Hit does not consume HP if your HP is below 20%)
Gale Skill
  • Consumes Gale gauge and acquire Annihilation gauge
  • MP Cost ↓ Cooldown ↓ when Gale is activated
Final Enhanced Skill
  • Elemental Resistance Reduction increased by 100.


Requirements

Class Level Required
Crimson Avenger: Transcendent 95


Skill Information

Mode Damage (Physical)  Self BuffBlood ZoneSelf BuffBlood Zone
(Within Blood Sword Aura)
 Enemy DebuffCurse of BloodEnemy DebuffCurse of Blood Max Hits MP Usage Cooldown
Fate Slicing Blade Blood Sword Aura Received Damage Decrease All Elemental Resistance Decrease Duration Fate Slicing Blade Blood Sword Aura
Normal
PvE 3526% 404% 15% 200 1 Second 1 7 300 MP 23 Seconds
PvP 1015% 115% 3%
[Enhanced]
PvE 3526% 404% 15% 300 1 Second 1 7 300 MP 23 Seconds
PvP 1015% 115% 3%


Skill Traits

Heavy Blood FallsHaste Blood Falls
Attribute EffectCooldownAttribute EffectCooldown
Damage increased to 144%
Cooldown increased to 120%
27.6 SecondsCooldown decreased to 80%18.4 Seconds


Total Damage

ModeBaseBlood Hit
NormalHeavyNormalHeavy
PvE6,354%9,149.76%8,895.6%12,809.66%
PvP1,820%2,620.8%2,548%3,669.12%


Related Skills


Tips and Details

  •  Enemy DebuffCurse of BloodEnemy DebuffCurse of Blood reapplies itself every time an enemy is hit by the Blood Sword Aura. If all 7 hits connect, it will last for a total of 6 seconds.
  •  Enemy DebuffCurse of BloodEnemy DebuffCurse of Blood also acts like  Enemy DebuffBleedEnemy DebuffBleed and shows up as a bleeding icon above the enemy, but it is a separate debuff that will not affect regular bleeding in any way and cannot trigger bleed-related skill effects like Judgement and Blood Thirst. It will deal 60% average attack power in damage per second.
  • For some reason,  Enemy DebuffCurse of BloodEnemy DebuffCurse of Blood's Elemental Resistance Reduction either isn't fully applied in one go or stacks itself per hit of the Blood Sword Aura. This can be seen by applying  Enemy DebuffBleedEnemy DebuffBleed at any point during the skill (due to Wind Resistance affecting Bleed Damage/Duration): it will deal the most damage and last the longest after all Blood Sword Aura hits have been dealt.
    • Because of this, Curse of Blood itself will actually increase in damage as well. From 1 to 7 hits : 60% / 84% / 93.6% / 97.44% / 98.976% / 99.5904% / 99.83616%
    • Assuming the enemy was hit by the entire skill (and due to the bleed ticking slower than the hits of Blood Sword Aura), they will bleed for (84% + 97.44% + 99.5904% + (99.83616% * 3)) = 580.53888% average attack power.
  • The Fate Slicing Blade will deal damage to anything in the path of its swing, including enemies above and behind you. Due to the large size of the blade, it can easily hit everything on-screen.


Trivia

  • This skill summons the same Sword Aura from Fate Smash, but it is still unable to be controlled afterwards.


Updates

Date Changes
KR NA PvE PvP
11/03/2016 11/23/2016
  • Blood Falls added.
  • Damage decreased.
  • Elemental Resistance decreased.
01/25/2017 02/08/2017
  • Blood Sword Aura damage increased.
  • Fate Swing damage decreased.
02/09/2017 -
  • Fixed an issue where the tooltip is not separated to PvE/PvP.
03/30/2017 04/12/2017
  • Curse of Blood duration time decreased (unlisted).
04/27/2017 05/10/2017
  • Damage increased.
  • Blood Sword Aura damage decreased.
07/27/2017 08/09/2017
  • Blood Sword Aura damage increased.
  • Fate Swing damage decreased.
08/24/2017 09/13/2017
  • Heavy trait changed to Regenerating (2).
09/28/2017 10/18/2017
  • None
  • Damage decreased.
02/22/2018 04/18/2018
  • Damage decreased.
  • Fate Swing damage increased.
  • Blood Sword Aura damage decreased.
04/05/2018
  • None
  • Damage increased.
01/28/2021 02/24/2021
  • Added Party HP Recovery effect within the Blood Sword Aura area.
05/27/2021 06/23/2021
  • Regenerating (2) trait changed to Heavy.
07/08/2021 08/04/2021
  • Party HP Recovery effect within the Blood Sword Aura area removed.
  • Added Caster Damage Reduction effect within the Blood Sword Aura area.


Alternative Names

Server Name Translation
South Korea 블러드 폴즈 Blood Falls
Japan ブラッドフォールズ Blood Falls
China (Simplified Chinese) 血之瀑布 Blood Falls
Germany Blutsturz Blood Fall
Spain Caída de sangre Blood Fall
France Attaque sanglante Blood Attack
Italy Cascate di sangue Blood Falls
Poland Krwawy Upadek Blood Fall
United Kingdom Blood Charge
Brazil Queda Sangrenta Bloody Fall