Blood Falls: Difference between revisions
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Elesis | |Character=Elesis | ||
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{| cellpadding="5" | {| cellpadding="5" | ||
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| [[File:CrATrans6.png | | [[File:CrATrans6.png]] | ||
| {{SkillType|SA|B}} Slash the enemies in front using a fate slicing blade that emits a bloody aura, dealing continuous damage and applies curse of blood.<br>Received damage decrease when within range of bloody sword aura. | | {{SkillType|SA|B}} Slash the enemies in front using a fate slicing blade that emits a bloody aura, dealing continuous damage and applies curse of blood.<br>Received damage decrease when within range of bloody sword aura. | ||
|- | |- | ||
| | | | ||
| {{SkillText|BloodHit}} | | {{SkillText|BloodHit}} | ||
{{SkillText|Gale}} | |- | ||
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| {{SkillText|Gale}} | |||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis" | ||
|- | |- | ||
! Class !! Level Required | ! Class !! Level Required | ||
|- | |- | ||
| [[Crimson Avenger]] : Transcendent || 95 | | [[Crimson Avenger]]: Transcendent || 95 | ||
|} | |} | ||
<br> | <br> | ||
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|- | |- | ||
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! {{se|549|Blood Zone}}<br>(Within Blood Sword Aura) !! colspan=2 | {{se|116|Curse of Blood||ed}} !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! {{se|549|Blood Zone}}<br>(Within Blood Sword Aura) !! colspan=2 | {{se|116|Curse of Blood||ed}} !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Fate Slicing Blade !! Blood Sword Aura !! Received Damage Decrease !! Elemental Resistance | ! Fate Slicing Blade !! Blood Sword Aura !! Received Damage Decrease !! All Elemental Resistance Decrease !! Duration !! Fate Slicing Blade !! Blood Sword Aura | ||
|- | |- | ||
| colspan=10 | '''Normal''' | |||
|- | |- | ||
| | | {{PvE}} || 3526% || 404% || 15% || rowspan=2 | 200 || rowspan=2 | 1 Second || rowspan=2 | 1 || rowspan=2 | 7 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 1015% || 115% || 3% | ||
|- | |- | ||
| colspan=10 | '''[Enhanced]''' | |||
|- | |- | ||
| | | {{PvE}} || 3526% || 404% || 15% || rowspan=2 | 300 || rowspan=2 | 1 Second || rowspan=2 | 1 || rowspan=2 | 7 || rowspan=2 | 300 MP || rowspan=2 | 23 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 1015% || 115% || 3% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Elesis|Blood Falls|Heavy, Haste|cd=23}} | ||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{| | {{Damage|true|Elesis | ||
| | |dmg=3526, 404 | ||
|pvp_dmg=1015, 115 | |||
| | |hits=1, 7 | ||
|passive_define1=1.4, 1.4, Blood Hit | |||
| | |heavy=true | ||
}} | |||
| | |||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
| | | | ||
CAIcon19.png; Dark Force; | |||
RevengeofBloodR.png; Revenge of Blood; | |||
CAIcon11.png; Shade Illusion; | |||
CAIcon1.png; Overflowing Blood; | |||
CrATrans5.png; Berserk Locked-Trans2; | |||
BQ3.png; Blood Thirst; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
* | *{{se|116|Curse of Blood||ed}} reapplies itself every time an enemy is hit by the '''Blood Sword Aura'''. If all 7 hits connect, it will last for a total of 6 seconds. | ||
* | *{{se|116|Curse of Blood||ed}} also acts like {{se||Bleed}} and shows up as a bleeding icon above the enemy, but it is a separate debuff that will not affect regular bleeding in any way and cannot trigger bleed-related skill effects like [[Judgement]] and [[Blood Thirst]]. It will deal 60% average attack power in damage per second. | ||
*For some reason, | *For some reason, {{se|116|Curse of Blood||ed}}'s Elemental Resistance Reduction either isn't fully applied in one go or stacks itself per hit of the '''Blood Sword Aura'''. This can be seen by applying {{se||Bleed}} at any point during the skill (due to Wind Resistance affecting Bleed Damage/Duration): it will deal the most damage and last the longest after all Blood Sword Aura hits have been dealt. | ||
**Because of this, '''Curse of Blood''' itself will actually increase in damage as well. From 1 to 7 hits : 60% / 84% / 93.6% / 97.44% / 98.976% / 99.5904% / 99.83616% | **Because of this, '''Curse of Blood''' itself will actually increase in damage as well. From 1 to 7 hits : 60% / 84% / 93.6% / 97.44% / 98.976% / 99.5904% / 99.83616% | ||
**Assuming the enemy was hit by the entire skill (and due to the bleed ticking slower than the hits of Blood Sword Aura), they will bleed for (84% + 97.44% + 99.5904% + (99.83616% * 3)) = 580.53888% average attack power. | **Assuming the enemy was hit by the entire skill (and due to the bleed ticking slower than the hits of '''Blood Sword Aura'''), they will bleed for (84% + 97.44% + 99.5904% + (99.83616% * 3)) = 580.53888% average attack power. | ||
*The Fate Slicing Blade will deal damage to anything in the path of its swing, including enemies above and behind you. Due to the large size of the blade, it can easily hit everything on-screen. | *The '''Fate Slicing Blade''' will deal damage to anything in the path of its swing, including enemies above and behind you. Due to the large size of the blade, it can easily hit everything on-screen. | ||
<br> | <br> | ||
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<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis updates-table" | ||
|- | |- | ||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|ES=Caída de sangre |ESName=Blood Fall | |ES=Caída de sangre |ESName=Blood Fall | ||
|FR=Attaque sanglante |FRName=Blood Attack | |FR=Attaque sanglante |FRName=Blood Attack | ||
|IT= | |IT=Cascate di sangue |ITName=Blood Falls | ||
|PL=Krwawy Upadek |PLName=Blood Fall | |PL=Krwawy Upadek |PLName=Blood Fall | ||
|UK=Blood Charge | |UK=Blood Charge |
Revision as of 19:30, 23 March 2024
[Special Active: Bravery] Slash the enemies in front using a fate slicing blade that emits a bloody aura, dealing continuous damage and applies curse of blood. Received damage decrease when within range of bloody sword aura. | |
Blood Hit
| |
Gale Skill
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Final Enhanced Skill
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Requirements
Class | Level Required |
---|---|
Crimson Avenger: Transcendent | 95 |
Skill Information
Mode | Damage (Physical) | Self BuffBlood ZoneSelf BuffBlood Zone (Within Blood Sword Aura) |
Enemy DebuffCurse of BloodEnemy DebuffCurse of Blood | Max Hits | MP Usage | Cooldown | |||
---|---|---|---|---|---|---|---|---|---|
Fate Slicing Blade | Blood Sword Aura | Received Damage Decrease | All Elemental Resistance Decrease | Duration | Fate Slicing Blade | Blood Sword Aura | |||
Normal | |||||||||
PvE | 3526% | 404% | 15% | 200 | 1 Second | 1 | 7 | 300 MP | 23 Seconds |
PvP | 1015% | 115% | 3% | ||||||
[Enhanced] | |||||||||
PvE | 3526% | 404% | 15% | 300 | 1 Second | 1 | 7 | 300 MP | 23 Seconds |
PvP | 1015% | 115% | 3% |
Skill Traits
Heavy Blood Falls | Haste Blood Falls | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | Cooldown |
Damage increased to 144% Cooldown increased to 120% | 27.6 Seconds | Cooldown decreased to 80% | 18.4 Seconds |
Total Damage
Mode | Base | Blood Hit | ||
---|---|---|---|---|
Normal | Heavy | Normal | Heavy | |
PvE | 6,354% | 9,149.76% | 8,895.6% | 12,809.66% |
PvP | 1,820% | 2,620.8% | 2,548% | 3,669.12% |
Related Skills
Tips and Details
- Enemy DebuffCurse of BloodEnemy DebuffCurse of Blood reapplies itself every time an enemy is hit by the Blood Sword Aura. If all 7 hits connect, it will last for a total of 6 seconds.
- Enemy DebuffCurse of BloodEnemy DebuffCurse of Blood also acts like Enemy DebuffBleedEnemy DebuffBleed and shows up as a bleeding icon above the enemy, but it is a separate debuff that will not affect regular bleeding in any way and cannot trigger bleed-related skill effects like Judgement and Blood Thirst. It will deal 60% average attack power in damage per second.
- For some reason, Enemy DebuffCurse of BloodEnemy DebuffCurse of Blood's Elemental Resistance Reduction either isn't fully applied in one go or stacks itself per hit of the Blood Sword Aura. This can be seen by applying Enemy DebuffBleedEnemy DebuffBleed at any point during the skill (due to Wind Resistance affecting Bleed Damage/Duration): it will deal the most damage and last the longest after all Blood Sword Aura hits have been dealt.
- Because of this, Curse of Blood itself will actually increase in damage as well. From 1 to 7 hits : 60% / 84% / 93.6% / 97.44% / 98.976% / 99.5904% / 99.83616%
- Assuming the enemy was hit by the entire skill (and due to the bleed ticking slower than the hits of Blood Sword Aura), they will bleed for (84% + 97.44% + 99.5904% + (99.83616% * 3)) = 580.53888% average attack power.
- The Fate Slicing Blade will deal damage to anything in the path of its swing, including enemies above and behind you. Due to the large size of the blade, it can easily hit everything on-screen.
Trivia
- This skill summons the same Sword Aura from Fate Smash, but it is still unable to be controlled afterwards.
Updates
Date | Changes | ||
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KR | NA | PvE | PvP |
11/03/2016 | 11/23/2016 |
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01/25/2017 | 02/08/2017 |
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02/09/2017 | - |
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03/30/2017 | 04/12/2017 |
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04/27/2017 | 05/10/2017 |
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07/27/2017 | 08/09/2017 |
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08/24/2017 | 09/13/2017 |
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09/28/2017 | 10/18/2017 |
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02/22/2018 | 04/18/2018 |
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04/05/2018 |
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01/28/2021 | 02/24/2021 |
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05/27/2021 | 06/23/2021 |
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07/08/2021 | 08/04/2021 |
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Alternative Names
Crimson Avenger - Skills