Assault Kick/pt-br: Difference between revisions

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__NOTOC__
{{DISPLAYTITLE:Chute Ascendente}}
{{Languages|Assault Kick}}
__NOTOC__{{Languages|Assault Kick}}
<div style="float: right;">{{#ev:youtube|3Rx3_pDXUhg|300}}</div>
<div style="float: right;">{{#ev:youtube|qeY_0SW7XgQ|400}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Assault Kick.PNG]]
| [[File:RenaSkill5.png]]
| '''[Special Active]''' Rena dashes forward and kicks the targets in front, followed by a upper-kick that sends them up.<br>
| {{SkillType/pt-br|SA|T}} Acerta um inimigo por baixo, em seguida, chuta novamente. Lança o inimigo atingido pela onda de choque do impacto.
'''Assault Kick''' can be boosted with the aid of 1 [[Rena's_Features#Nature.27s_Force_Damage_Boost|Nature Bar]].
|-
|
| {{SkillText/pt-br|Nature|1}}
|-
|
| {{SkillText/pt-br|True|1.2}}
|}
|}
<br>  
<br>  


== Requirements ==
== Requerimentos ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSelNA|CharLight|Rena}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
! Class          !! Master !! Level Required !! SP Cost Per Level !! Alternative
|-
|-
| [[Rena|Ranger]] || Lv. 20 || 5              || 2                || [[Rising Falcon]]
! Classe          !! Nível Necessário
|-
| [[Rena/pt-br|Arqueira]] || 15
|}
|}
<br>
<br>


== Skill Information ==
== Informações da Habilidade ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
=== {{PvE}} ===
|- style="background:{{ColorSelNA|CharLight|Rena}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
! Skill Level !! Required Level !! Damage (Physical) !! Max Hits !! MP Usage !! Cooldown
|-
|-  
! rowspan=2 | Nível Necessário !! colspan=3 | Dano (Físico) !! rowspan=2 | Custo de MP !! rowspan=2 | Tempo de Espera
| align=left | 1 || rowspan=3 | 5 || 408% || rowspan=21 | 2 || rowspan=21 | 70 MP || rowspan=21 | 6 Seconds
|-
|-
! Rasteira !! Chute Ascendente !! Onda de Impacto
| align=left | 2 || 417%
|-
|-
| align="left" | 15 || 813% || 1029% || 257% || rowspan="2" | 70 MP || rowspan="2" | 7 Seconds
| align=left | 3 || 426%
|-
|
| align="left" | [Absoluto] || 976% || 1234% || 310%
| align=left | 4 || 6 || 436%
|}
|- 
 
| align=left | 5 || 8 || 445%
=== {{PvP}} ===
|
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
| align=left | 6 || 10 || 454%
|-
|- 
! rowspan=2 | Nível Necessário !! colspan=3 | Dano (Físico)
| align=left | 7 || 12 || 463%
|-
|-
! Rasteira !! Chute Ascendente !! Onda de Impacto
| align=left | 8 || 14 || 472%
|-
|- 
| align="left" | 15 || 278% || 351% || 87%
| align=left | 9 || 16 || 481%
|-
|
| align="left" | [Absoluto] || 333% || 422% || 106%
| align=left | 10  || 18 || 491%
|-
| align=left | 11 || 20 || 500%
|-
| align=left | 12 || 22 || 509%
|- 
| align=left | 13 || 24 || 518%
|-
| align=left | 14 || 26 || 527%
|-
| align=left | 15 || 28 || 537%
|
| align=left | 16 || 30 || 546%
|- 
| align=left | 17 || 32 || 555%
|-
| align=left | 18 || 34 || 564%
|
| align=left | 19 || 36 || 573%
|- 
| align=left | 20 (M) || 38 || 582%
|- 
| align=left | 21 || - || 592%
|}
|}
<br>
<br>


== Other Information ==
== [[Skill Traits/pt-br|Aprimoramentos de Habilidade]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSelNA|CharLight|Rena}}"
|-
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval
! Fortificado Chute Ascendente !! colspan=2 | Leve Chute Ascendente
|- style="background:{{ColorSelNA|CharLight|Rena}}"
! PvP !! PvE
|-
|-
| 0.6 || 4 MP || ?? || 0-1.5 Seconds
! rowspan=2 | Efeitos de Atributo !! rowspan=2 | Efeitos de Atributo !! Detalhes
|-
! Custo de MP
|-
| {{SkillText/pt-br|Empowered|120}} || {{SkillText/pt-br|Light|80}} || 56 MP
|}
|}
<br>
<br>


== [[Skill Note]] ==
== Dano Total ==
<center>{{quotation|Is that what is called sense of duty? There are many responsibilities but sometimes you can let your hair down and practice kick attacks. It will help me feel happy. Tranquil state of mind is important to a magical arts warrior. - Raven}}</center>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
'''Name:''' Flying kick / 날아차기 (KR)
|-
 
! rowspan=3 | Modo !! colspan=2 | Normal !! colspan=2 | [[Daybreaker/pt-br|Aurora]]
'''Description:''' Lowers KD count by -20
|-
! rowspan=2 | Normal !! rowspan=2 | Fortificado !! colspan=2 | [[Hawk Eye/pt-br|Olhos de Águia]]
|-
! Normal !! Fortificado
|-
| {{PvE}}
| {{formatnum:{{#expr: 976 + 1234 + 310}}}}% || {{formatnum:{{#expr: (976 + 1234 + 310)*1.2}}}}%
| {{formatnum:{{#expr: (976 + 1234 + 310)*1.13}}}}% || {{formatnum:{{#expr: (976 + 1234 + 310)*1.13*1.2 round2}}}}%
|-  
| {{PvP}}  
| {{formatnum:{{#expr: 333 + 422 + 106}}}}% || {{formatnum:{{#expr: (333 + 422 + 106)*1.2}}}}%
| {{formatnum:{{#expr: (333 + 422 + 106)*1.13}}}}% || {{formatnum:{{#expr: (333 + 422 + 106)*1.13*1.2 round2}}}}%
|}
<br>
<br>


== Tips and Details ==
== Habilidades Relacionadas ==
* Decent PvP skill to lengthen your combo.
{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;"
*The distance covered by the skill increases if you are running while you activate it.
|-
| valign="top" |
===[[Daybreaker]]===
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1"
|-
| width="40" | [[File:SnipingRangerPassive1.png]]
| align="center" width="150" | [[Hawk Eye/pt-br|Olhos de Águia]]
|}
|}
<br>
<br>


== Updates ==  
== Updates ==  
*11/07/2013 KR
[[File:AssaultKickOld.png|thumb|right|Old Icon of '''Assault Kick'''.]]
**Last kick changed to not launch, instead gives a long hitstun.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*Last kick changed to not launch, instead gives a long hitstun.
|-
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |
*Last kick changed to launch again and lowered the distance traveled by the skill.
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |
*{{buff|Stomp damage increased.}}
*{{buff|Rising Kick damage increased.}}
*{{nerf|Shockwave damage decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|Rising Kick damage decreased.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|}
<br>
<br>


{{tabs
== Nomes Alternativos ==
|name=s
{{AlternateLanguages/pt-br
|tab1=NA
|Color={{ColorSel|CharLight|Rena}}
|contents1={{ReSkills}}
|KR=어설트 킥              |KRName=Chute de assalto
|tab2=KR
|CN=流星之舞          |CNName=Dança Meteórica
|contents2={{ReSkillsKR}}
|FR=Coup retors |FRName=Golpe Furtivo
|UK=Treacherous Kick |UKName=Pontapé Traiçoeiro
|DE=Hinterhältiger Kick |DEName=Pontapé Traiçoeiro
|IT=Calcio Subdolo |ITName=Pontapé Traiçoeiro
|JP=アサルトキック |JPName=Chute de Assalto
|BR=Chute Ascendente |BRName=Chute Ascendente
|ES=Patada engañosa |ESName=Pontapé Traiçoeiro
|PL=Kopniak Podstępu |PLName=Pontapé Traiçoeiro
}}
}}
[[Category: Base Job MP1 Tier Skills]]
<br>
 
{{ReSkills/pt-br}}
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