Brutal Swing: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Brutal Swing}}
{{Languages|Brutal Swing}}
{{#ev:youtube|z3J3ObmfMtw|400|right}}
<div style="float: right;">{{#ev:youtube|UHrvNggHyG0|300}}</div>
{| cellpadding="5"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Brutal_Swing.png]]
! [[File:Brutal_Swing.png]]
| '''[Special Active]''' Chung dashes forward and pushes the target, then brutally swings, blowing the target away with the Destroyer.
| {{SkillType|SA|S}} Charge ahead while brutally swinging the cannon.
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:#99CCFF;"
 
! Class             !! Master !! Level Required !! SP Cost per Level !! Alternative
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! Class !! Level Required
|-
|-
| [[Chung|Guardian]] || Lv. 20 || 5              || 2                || [[Scare Chase]]
| [[Fury Guardian]] || 30
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:#99CCFF;"
! rowspan=2 | Skill Level !! rowspan=2 | Required Level !! colspan=2 | Damage (Physical) !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown'''
|- style="background:#99CCFF;"
! Dash !! Swing
|-
|-
| align="left" | 1 || rowspan="3" | 5 || 249% || 582% || rowspan="20" | 100 MP || rowspan="20" | 7 Seconds
! rowspan=2 | Mode !! rowspan=2 | Spinning Tornado (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| align="left" | 2 || 239% || 556%
! Per Tornado !! Tornado Count
|-
|-
| align="left" | 3 || 260% || 608%
| colspan="6" | '''Normal'''
|-
|-
| align="left" | 4 || 6 || 266% || 621%
| {{PvE}} || 154% || rowspan=2 | 11 || rowspan=2 | 6 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | 5 || 8 || 271% || 634%
| {{PvP}} || 37%
|-
|-
| align="left" | 6 || 10 || 277% || 647%
| colspan="6" | '''[Enhanced]'''
|-
|-
| align="left" | 7 || 12 || 283% || 661%
| {{PvE}} || 185% || rowspan=2 | 11 || rowspan=2 | 6 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | 8 || 14 || 288% || 674%
| {{PvP}} || 44%
|}
<br>
 
== [[Skill Traits]] ==
{{Traits|Chung|Brutal Swimg|Light, Heavy|mp=200|cd=14}}
<br>
 
== Total Damage ==
{{Damage|true|Chung
|dmg=185
|pvp_dmg=44
|hits=11
|count=6
|count_name=Tornado
|heavy=true
}}
<br>
 
== Tips and Details ==
*This skill will drag non-super armor targets along with it.
*A normal-sized target that can be dragged for the entire length of the skill will take a total of 35 hits.
*Most stationary targets can easily take 2 or 3 tornadoes.
*If used against a wall, all the tornadoes will spawn in the same place, allowing the skill to deal full damage to any target regardless of size.
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
|-
| align="left" | 9 || 16 || 294% || 687%
! width="300px" | Video
! Description
|-
|-
| align="left" | 10 || 18 || 299% || 700%
|{{#ev:youtube|dy5GCLvXNbs|300}}
|Between its initial release and the 08/01/2019 KR Patch, '''Brutal Swing''' was a Tenacity Special Active skill which had Chung ram forward and swing his cannon.
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
|-
| align="left" | 11 || 20 || 305% || 713%
! colspan=2 | Date !! colspan=2 | Changes
|-
|-
| align="left" | 12 || 22 || 311% || 726%
! KR !! NA !! PvE !! PvP
|-
|-
| align="left" | 13 || 24 || 316% || 739%
| 12/23/2010 || 07/27/2012 || colspan=2 align="left" |  
*'''Brutal Swing''' added.
|-
|-
| align="left" | 14 || 26 || 322% || 752%
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |  
*{{buff|Knockback damage increased.}}
|-
|-
| align="left" | 15 || 28 || 327% || 765%
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |  
*{{buff|Doesn't launch targets, pushes targets away with hitstun.}}
*Moved from [[Chung]] to [[Fury Guardian]].
|-
|-
| align="left" | 16 || 30 || 333% || 778%
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{buff|Shoulder Blow damage increased.}}
*{{nerf|Knockback damage decreased.}}
|-
|-
| align="left" | 17 || 32 || 339% || 792%
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|'''Damage''' increased.}}
| align="left" |  
*None
|-
|-
| align="left" | 18 || 34 || 344% || 805%
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|-
|-
| align="left" | 19 || 36 || 350% || 818%
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
|-
*Skill feature changed.
| align="left" | 20 || 38 || 355% || 831%
**Changed from '''Tenacity''' to '''Strength''' skill.
|}
|}
<br>
<br>


== [[Skill Notes]] ==
== Alternative Names ==
<div style="float: right;">{{#ev:youtube|dy5GCLvXNbs|300}}</div>
{{AlternateLanguages
'''Name:''' Push and Push (푸시 & 푸시)(KR)
|Color={{ColorSel|CharLight|Chung}}
 
|KR= 브루탈 스윙  |KRName=Brutal Swing
'''Description:''' Final Swing Damage increase by 20% and does not '''KnockDown'''.
|FR=Swing brutal |FRName=Brutal Swing
|UK=Brutal Haymaker
|JP=ブルータルスウィング|JPName=Brutal Swing
|CN=巨力冲击 |CNName=Powerful Impact
|DE=Brutaler Schwinger |DEName=Brutal Swing
|ES=Directo brutal |ESName=Brutal Swing
|PL=Brutalny Miotacz |PLName=Brutal Swing
|BR=Giro Brutal |BRName=Brutal Spin
|IT=Fendente brutale |ITName=Brutal Swing
}}
<br>
<br>
 
{{SkillNav - Fury Guardian}}
== Tips and Details ==
*After getting the skill note, this skill is one of the only physical skills Chung has that maintains good amount of damage without knocking down. (Effective as a Shelling Guardian, due to the lack of physical skills)
*With enough attack speed, >>^Z can be used to catch enemies after they've been hit.
**A properly timed awakening also gives you enough time to catch even without the skill note
<br>
 
<tabber>
NA=
{{ChSkills}}
|-|
KR=
{{ChungSkillsKR}}
</tabber>
[[Category:Chung_Skills]]
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