Cure: Difference between revisions

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__NOTOC__{{Languages|Cure}}
__NOTOC__{{Languages|Cure}}
<div style="float: right;">{{#ev:youtube|dOBQG3jRIHI|400}}</div>
{{#ev:youtube|dOBQG3jRIHI|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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|{{SkillType|SA|B}} I can't let the precious test subjects go to waste.<br />
|{{SkillType|SA|B}} I can't let the precious test subjects go to waste.<br />


Launch a drone made with Nasod technology to drop HP, MP recovering potion to party members.</br>
Launch a drone made with Nasod technology to drop HP, MP recovering potion to party members.<br>Party members affected by Cure Potion will immediately recover partial HP, MP and recover continuously for a set duration.
Party members affected by Cure Potion will immediately recover partial HP, MP and recover continuously for a set duration.
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==Requirements==
==Requirements==
{{ADSquareSkill}}
 
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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==Skill Information==
==Skill Information==
<tabber>
\\NA=
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
! rowspan="3" |Mode !! rowspan="3" |Cure (Physical)
! colspan="7" |{{Se|897|2=Cure|4=pb}}
! rowspan="3" |Bomb Amount!! rowspan="3" |MP Usage!! rowspan="3" |Cooldown
|-
! colspan="2" |Instant HP/MP Recovery
! colspan="3" |HP/MP Recovery per Second
! rowspan="2" |Special Resource Recovery
! rowspan="2" |Duration
|-
!Base
!With 3 DMP
!Base Amount
!Additional Amount per 400,000 CP
!Max Recovery Per Second
|-
| colspan="12" |'''Normal'''
|-
|'''{{PvE}}'''||5844%
|40%
|55%
|0.8%
|0.8%
|12%
| rowspan="2" |N/A
| rowspan="2" |10 Seconds
| rowspan="2" | 1 per ally|| rowspan="2" |300 MP || rowspan="2" |22 Seconds
|-
|'''{{PvP}}'''||1250%
|2%
|2.75%
|0.04%
|0.04%
|0.6%
|-
| colspan="12" |'''[Enhanced]'''
|-
|'''{{PvE}}'''||5844%
|40%
|55%
|0.8%
|0.8%
|12%
| rowspan="2" |100%
| rowspan="2" |10 Seconds
| rowspan="2" | 1 per ally|| rowspan="2" |300 MP|| rowspan="2" |22 Seconds
|-
|'''{{PvP}}'''||1250%
|2%
|2.75%
|0.04%
|0.04%
|0.6%
|}
\\KR=
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
! rowspan="3" |Mode !! rowspan="3" |Cure (Physical)
! rowspan="3" |Mode !! rowspan="3" |Cure (Physical)
! colspan="7" |{{Se|897|2=Cure|4=pb}}
! colspan="7" |{{Se|897|Cure||pb}}
! rowspan="3" |Bomb Amount!! rowspan="3" |MP Usage!! rowspan="3" |Cooldown
! rowspan="3" | Drone Count !! rowspan="3" |MP Usage!! rowspan="3" |Cooldown
|-
|-
! colspan="2" |Instant HP/MP Recovery
! colspan="2" |Instant HP/MP Recovery
! colspan="3" |HP/MP Recovery per Second
! colspan="3" |HP/MP Recovery per Second
! rowspan="2" |Special Resource Recovery
! rowspan="2" |{{Special Resources}} Recovery
! rowspan="2" |Duration
! rowspan="2" |Duration
|-
|-
!Base
!Base
!With 3 DMP
! Additional Per DMP (During {{DCM}}) !! Base Amount
!Base Amount
!Additional Amount per 400,000 CP
!Additional Amount per 400,000 CP
!Max Recovery Per Second
!Max Recovery Per Second
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| colspan="12" |'''Normal'''
| colspan="12" |'''Normal'''
|-
|-
|'''{{PvE}}'''||5844%
|{{PvE}}||5844%
|40%
|40%
|55%
|5% (Max: 15%)
|0.8%
|0.8%
|0.8%
|0.8%
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| rowspan="2" | 1 per ally|| rowspan="2" |300 MP || rowspan="2" |22 Seconds
| rowspan="2" | 1 per ally|| rowspan="2" |300 MP || rowspan="2" |22 Seconds
|-
|-
|'''{{PvP}}'''||1250%
|{{PvP}}||1250%
|2%
|2%
|2.75%
| 0.25% (Max: 0.75%)
|0.04%
|0.04%
|0.04%
|0.04%
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| colspan="12" |'''[Enhanced]'''
| colspan="12" |'''[Enhanced]'''
|-
|-
|'''{{PvE}}'''||5844%
|{{PvE}}||5844%
|40%
|40%
|55%
|5% (Max: 15%)
|0.8%
|0.8%
|0.8%
|0.8%
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| rowspan="2" | 1 per ally|| rowspan="2" |300 MP|| rowspan="2" |22 Seconds
| rowspan="2" | 1 per ally|| rowspan="2" |300 MP|| rowspan="2" |22 Seconds
|-
|-
|'''{{PvP}}'''||1250%
|{{PvP}}||1250%
|2%
|2%
|2.75%
| 0.25% (Max: 0.75%)
|0.04%
|0.04%
|0.04%
|0.04%
|0.6%
|0.6%
|}
|}
</tabber>
<br>
 
*[[Character Systems|Special resources]] include Rena's [[Nature's Force]], Chung's [[Freiturnier|Cannonballs]], Ara's [[Power of Eun|Spirit Energy Orbs]], Add's [[Dynamo Point System|DMP]], Lu/Ciel's [[Combination|CP]], Ain's [[Power System|Power Gauge]], Laby's [[Sentimental Point System|Sentimental Point]], and Liberator's [[Second Breath|Obsidian Point]].


=== HP/MP Recovery per Second Scaling ===
=== HP/MP Recovery per Second Scaling ===
{{#vardefine: scaling_base    |0.8 }}
{{RecoveryTable
{{#vardefine: scaling_base_pvp|0.04 }}
|char=Add
{{#vardefine: scaling_per    |0.8   }}
|base=0.8
{{#vardefine: scaling_per_pvp |0.04 }}
|pvp_base=0.04
{{#vardefine: scaling_max    |12     }}
|per=0.8
{{#vardefine: scaling_max_pvp |0.6   }}
|pvp_per=0.04
{{#vardefine: scaling_cp      |400000}}
|max=12
 
|pvp_max=0.6
{{#vardefine: scaling_max_iter | {{#expr: ({{#var:scaling_max}} - {{#var:scaling_base}}) / {{#var:scaling_per}} }} }}
|cp=400000
{{#vardefine: scaling_max_iter | {{#expr: ceil({{#var:scaling_max_iter}}) }} }}
|duration=7
{{#vardefine: scaling_max_cp  | {{#expr: {{#var:scaling_max_iter}} * {{#var:scaling_cp}}  }} }}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
! rowspan=2 | Combat Power !! colspan=2 | HP/MP Recovery per Second
|-
|-
! PvE !! PvP
{{#vardefine: i | 1 }}
{{#while:
| {{#ifexpr: {{#var: i }} <= {{#var:scaling_max_iter}} | true }}
| <nowiki />
{{!}}-
{{#vardefine:scaling_cur_cp|{{#expr: {{#var:i}} * {{#var:scaling_cp}} }} }}
{{#vardefine:scaling_pve|{{#expr: {{#var:scaling_base}} + {{#var:scaling_per}} * ({{#var:scaling_cur_cp}} / {{#var:scaling_cp}})}} }}
{{#vardefine:scaling_pvp|{{#expr: {{#var:scaling_base_pvp}} + {{#var:scaling_per_pvp}} * ({{#var:scaling_cur_cp}} / {{#var:scaling_cp}})}} }}
{{#ifexpr: {{#var:scaling_pve}} > {{#var:scaling_max    }} | {{#vardefine:scaling_pve|{{#var:scaling_max    }}}} | }}
{{#ifexpr: {{#var:scaling_pvp}} > {{#var:scaling_max_pvp}} | {{#vardefine:scaling_pvp|{{#var:scaling_max_pvp}}}} | }}
{{!}}{{!}}{{formatnum:{{#var:scaling_cur_cp}}}}
{{!}}{{!}}{{#var:scaling_pve}}%
{{!}}{{!}}{{#var:scaling_pvp}}%{{#vardefine: i | {{#expr: {{#var: i }} + 1 }} }}
}}
}}
|}
<br>
<br>


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| empowered = true
| empowered = true
}}
}}
 
* Assumes only caster in range.
* Assuming only caster in range.<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:DissemblerPassive4.png]]
DissemblerPassive4.png; Awakened Will: Dissembler;
| align="center"  width="150" | [[Awakened Will: Dissembler]]
}}
|}
<br>
<br>


==Tips and Details==
==Tips and Details==
* '''Cure''''s party tracking has no range limit, and will even affect party members during the initial split of [[Elrianode City]].
*The main healing/damaging aspect of '''Cure''' is the cloud that spawn above the players' head. It is possible to miss the healing or buff if you move at high speed away from where the cloud will spawn.
* The skill's damage scales on party member count, since it spawns a missile per ally in range. It will not, however, inflict splash damage.<br><br>
*'''Cure''''s party tracking has no range limit, and will even affect party members during the initial split of [[Elrianode City]].
 
*The skill's damage scales on party member count, since it spawns a drone per ally in range. It will not, however, inflict splash damage.
==Trivia==
*'''Possible bug''': assuming DMP usage, the extra 15% instant HP/MP recovery will keep increasing based on the amount of players who overlap each other and your party invitation order.
<br><br>
**For example, if all party members stand in the same place, the host will not receive any additional bonus, the second person in order will receive a 15% bonus, the third person 30%, and so on. Up to 75% additional healing can be received in the last position of a 6-man party.
<br>


==Updates==
==Updates==
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|11/10/2022|| colspan="2" align="left" |
|11/10/2022|| colspan="2" align="left" |
*{{buff|Skill casting speed is increased by  70%.}}
*{{buff|Skill casting speed is increased by  70%.}}
*{{buff|Use of Cure improved.}}
*{{buff|Use of [[Cure]] improved.}}
|-
|-
|11/24/2022|| - || colspan="2" align="left" |
|11/24/2022|| 12/21/2022 || colspan="2" align="left" |
*{{nerf|'''Cure''' duration decreased.}}
*{{nerf|{{Se|897|Cure||pb}} duration decreased.}}
|}
|}
<br>
<br>
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|ColorCls=Add
|ColorCls=Add
|KR=큐어 |KRName=Cure
|KR=큐어 |KRName=Cure
|DE=Wundheilung |DEName=Wound Healing
|JP=キュア |JPName=Cure
}}
}}
<br>
<br>
{{SkillNav - Dissembler}}
{{SkillNav - Dissembler}}

Revision as of 18:30, 23 March 2024

  • English
[Special Active: Bravery]
I can't let the precious test subjects go to waste.

Launch a drone made with Nasod technology to drop HP, MP recovering potion to party members.
Party members affected by Cure Potion will immediately recover partial HP, MP and recover continuously for a set duration.

Dynamo Mutation Point
  • Uses a maximum of 3 Dynamo Mutation Points with Awakening.
  • Increases Instant HP/MP Recovery by 5% per Dynamo Mutation Point (0.25% in PvP).
    (Skill can be used without Mutation Points)
Over Treatment
  • Allies affected by the buff will inflict 1 stack of
    Party Debuff
    .
  • Can only be removed with Immunity.
Final Enhanced Skill


Requirements

Class Level Required
Dissembler 35


Skill Information

Mode Cure (Physical)  Party BuffCureParty BuffCure Drone Count MP Usage Cooldown
Instant HP/MP Recovery HP/MP Recovery per Second Recovery Duration
Base Additional Per DMP (During
Awakening
Configuration
)
Base Amount Additional Amount per 400,000 CP Max Recovery Per Second
Normal
PvE 5844% 40% 5% (Max: 15%) 0.8% 0.8% 12% N/A 7 Seconds 1 per ally 300 MP 22 Seconds
PvP 1250% 2% 0.25% (Max: 0.75%) 0.04% 0.04% 0.6%
[Enhanced]
PvE 5844% 40% 5% (Max: 15%) 0.8% 0.8% 12% 100% 7 Seconds 1 per ally 300 MP 22 Seconds
PvP 1250% 2% 0.25% (Max: 0.75%) 0.04% 0.04% 0.6%


HP/MP Recovery per Second Scaling

Combat Power HP/MP Recovery Per Second Total Recovery
PvE PvP PvE PvP

0 0.8% 0.04% 5.6% 0.28%
400,000 1.6% 0.08% 11.2% 0.56%
800,000 2.4% 0.12% 16.8% 0.84%
1,200,000 3.2% 0.16% 22.4% 1.12%
1,600,000 4% 0.2% 28% 1.4%
2,000,000 4.8% 0.24% 33.6% 1.68%
2,400,000 5.6% 0.28% 39.2% 1.96%
2,800,000 6.4% 0.32% 44.8% 2.24%
3,200,000 7.2% 0.36% 50.4% 2.52%
3,600,000 8% 0.4% 56% 2.8%
4,000,000 8.8% 0.44% 61.6% 3.08%
4,400,000 9.6% 0.48% 67.2% 3.36%
4,800,000 10.4% 0.52% 72.8% 3.64%
5,200,000 11.2% 0.56% 78.4% 3.92%
5,600,000 12% 0.6% 84% 4.2%


Skill Traits

Haste CureEmpowered Cure
Attribute EffectCooldownAttribute Effect
Cooldown decreased to 80%17.6 SecondsDamage increased to 120%


Total Damage

ModeBase
NormalEmpowered
PvE5,844%7,012.8%
PvP1,250%1,500%
  • Assumes only caster in range.


Related Skills


Tips and Details

  • The main healing/damaging aspect of Cure is the cloud that spawn above the players' head. It is possible to miss the healing or buff if you move at high speed away from where the cloud will spawn.
  • Cure's party tracking has no range limit, and will even affect party members during the initial split of Elrianode City.
  • The skill's damage scales on party member count, since it spawns a drone per ally in range. It will not, however, inflict splash damage.
  • Possible bug: assuming DMP usage, the extra 15% instant HP/MP recovery will keep increasing based on the amount of players who overlap each other and your party invitation order.
    • For example, if all party members stand in the same place, the host will not receive any additional bonus, the second person in order will receive a 15% bonus, the third person 30%, and so on. Up to 75% additional healing can be received in the last position of a 6-man party.


Updates

Date Changes
KR NA PvE PvP
10/27/2022 11/23/2022
  • Cure added.
11/10/2022
  • Skill casting speed is increased by 70%.
  • Use of Cure improved.
11/24/2022 12/21/2022
  •  Party BuffCureParty BuffCure duration decreased.


Alternative Names

Server Name Translation
South Korea 큐어 Cure
Japan キュア Cure
Germany Wundheilung Wound Healing