Crescent Kick: Difference between revisions

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<div style="float: right;">{{#ev:youtube|AKu7fB1JY9E|300}}</div>
__NOTOC__{{Languages|Crescent Kick}}
{{ForceSkillTabs
|Character=Rena
}}
{{#ev:youtube|uwpvUxMEdCc|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:Crecent Kick.png]]<br>
| [[File:CombatRangerSkill2.png]]
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Rena kicks three crescent-shaped waves in front of her, traveling a moderate distance.
| {{SkillType|SA|S}} Perform three kicks, each generating a cutting shockwave of wind. The damage increases when used in an [[Awakening Mode|awakened state]].
|-
|
| {{SkillText|Nature|2}}
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>


== Requirements ==


== Requirements  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#90EE90"| <center>'''Class'''</center>
! Class !! Level Required
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgreen"| <center>'''SP Requirement'''</center>
|-
|-
| [[Combat Ranger]]
| [[Combat Ranger]] || 15
| <center>Lv5</center>
| <center>50 SP</center>
|}
|}
<br>


 
== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
| style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=3 | '''Skill Level'''
| align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=4 | '''Damage(Magical)'''
| align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 colspan=2 | '''Max Hits'''
| style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=3 | '''MP Usage'''
| align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=3 | '''Cooldown'''
|-
| align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=2 | '''Normal'''
| align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=2 | '''Awaken'''
|-
|-
| style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''First two Cresent'''
! rowspan="3" | Mode !! colspan="4" | Damage (Physical) !! rowspan="2" colspan="2" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
| align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Final Cresent'''
| style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''First two Cresent'''
| align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Final Cresent'''
| style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''First two'''
| style="border-style: solid; border-width: 1px; background-color:#90EE90" | '''Final'''
|-
|-
| 1
! colspan="2" | Normal !! colspan="2" | Awakening
| align=center | 526%
| align=center | 394%
| align=center | 605%
| align=center | 806%
| align=center rowspan=7 | 2
| align=center rowspan=7 | 1
| align=center rowspan=7 | 200 MP
| align=center rowspan=7 | 10 seconds
|-
|-
| 2
! First Two Crescents !! Final Crescent !! First Two Crescents !! Final Crescent !! First Two !! Final
| align=center | 473%
| align=center | 632%
| align=center | 726%
| align=center | 968%
|-
|-
| 3
| colspan="9" | '''Normal'''
| align=center | 552%
| align=center | 737%
| align=center | 847%
| align=center | 1129%
|-
|-
| 4
| {{PvE}} || 306% || 522% || 413% || 706% || rowspan=2 | 12 || rowspan=2 | 4 || rowspan=2 | 180 MP || rowspan=2 | 15 Seconds
| align=center | 631%
| align=center | 842%
| align=center | 968%
| align=center | 1290%
|-
|-
| 5 (M)
| {{PvP}} || 104% || 179% || 140% || 242%
| align=center | 749%
| align=center | 1000%
| align=center | 1149%
| align=center | 1532%
|-
|-
| 6
| colspan="9" | '''[Enhanced]'''
| align=center | 867%
| align=center | 1158%
| align=center | 1331%
| align=center | 1774%
|-
|-
| 7
| {{PvE}} || 367% || 626% || 496% || 848% || rowspan=2 | 12 || rowspan=2 | 4 || rowspan=2 | 180 MP || rowspan=2 | 15 Seconds
| align=center | 985%
| align=center | 1316%
| align=center | 1512%
| align=center | 2016%
|-
|-
| {{PvP}} || 125% || 214% || 170% || 290%
|}
|}
<br>


== [[Skill Note]] ==
== [[Skill Traits]] ==
'''Name:''' Exceeding the Threshold(NA) / Exceeded Thresholds(KR)
{{Traits|Rena|Crescent Kick|Empowered, Critical|mp=180}}
<br>


'''Description:''' The crescents are 50% slower, thus dealing more hits, but the damage of each hit is reduced to 33% of its original power.
== Total Damage ==
*Causes the ability to act similarly to [[Cannon Blade]]. With the exception of a small number of small, stoic enemies (such as Spriggan) most enemies will receive 3 or more hits per kick.
{{Damage|true|Rena
*This makes the skill exceptionally good against large, stoic bosses.
|dmg=367, 626
|pvp_dmg=125, 214
|awk_dmg=496, 848
|pvp_awk_dmg=170, 290
|hits=12, 4
|avg_hits=8, 4
|empowered=true
}}
*Average assumes 4 hits per crescent.
<br>


== Related Skills ==
{{SkillTable
|
WindSneakerPassive5.png; Tenacious Will Locked-Trans2;
AnemosPassive2.png; Call of the Wind;
}}
<br>


== Tips and Details  ==
== Gallery ==
*The final crescent both lifts and knocks down opponents while traveling a longer distance than the previous two.
<gallery>
*With the skill note, the damage of this skill far surpasses the damage of Sharp Fall on anything larger than a player.
File:CrescentKickOld.png|Old Icon of '''Crescent Kick'''.
**With skill note it is possible for it to do up to 33 hits, inflicting a total damage exceeding 14,000% making it one of the most powerful 200MP skills in terms of raw damage output, potentially exceeding the power of many 300MP skills.
</gallery>
***This is dependent on enemy size to land the majority of it's blows, with enemies like Ancient Bone Dragon and Coral Snake being the most susceptible to this skill.
<br>
*The 'Awakening' damage of Crescent Kick already includes the Awakening's 20% damage boost into its damage percentage.  


== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|AKu7fB1JY9E|300}}
| rowspan=2 | Between its initial release and the 06/30/2016 KR Patch, each wave of Crescent Kick would only do a single hit.
*In the past, its Skill Note effect reduced the travel speed of each wave while allowing each wave to deal multiple hits.
|-
|{{#ev:youtube|QdrENadM8rY|300}}
|}
<br>


==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 03/20/2008 || 05/04/2011 || colspan=2 align="left" |
*'''Crescent Kick''' added.
|-
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |
*{{buff|Damage when awaken increased.}}
|-
| 07/30/2015 || - || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*{{buff|MP Usage decreased.}}
*{{buff|Range increased.}}
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |
*{{buff|Changed to multi hit.}}
*{{nerf|'''Damage''' decreased.}}
*'''Regenerating (1)''' trait changed to '''Critical'''.
*Change location of '''Critical''' and '''Empowered'''.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|Normal Final Crescent damage decreased.}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|}
<br>


{{CRSkills}}
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rena}}
|KR=크레센트 킥      |KRName=Crescent Kick
|JP=クレセントキック |JPName=Crescent Kick
|CN=月夜之舞          |CNName=Moonlight Dance
|FR=Coup de faucille |FRName=Sickle Strike
|BR=Vento Cortante |BRName=Piercing Wind
|IT=Calcio a Falciata |ITName=Slashing Kick
|UK=Sickle Kick |UKName=Sickle Kick
|DE=Sichel-Kick |DEName=Sickle Kick
|PL=Sierpowy Kopniak |PLName=Sickle Kick
|ES=Patada de hoz |ESName=Sickle Kick
}}
<br>
{{SkillNav - Combat Ranger}}

Latest revision as of 18:30, 23 March 2024

[Special Active: Strength]
Perform three kicks, each generating a cutting shockwave of wind. The damage increases when used in an awakened state.
NF Consumption Skill
  • Uses 2 NF on hit
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Combat Ranger 15


Skill Information

Mode Damage (Physical) Max Hits MP Usage Cooldown
Normal Awakening
First Two Crescents Final Crescent First Two Crescents Final Crescent First Two Final
Normal
PvE 306% 522% 413% 706% 12 4 180 MP 15 Seconds
PvP 104% 179% 140% 242%
[Enhanced]
PvE 367% 626% 496% 848% 12 4 180 MP 15 Seconds
PvP 125% 214% 170% 290%


Skill Traits

Empowered Crescent KickCritical Crescent Kick
Attribute EffectAttribute EffectMP Usage
Damage increased to 120%MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
216 MP


Total Damage

ModeBase
RegularAwakening Mode
NormalEmpoweredNormalEmpowered
AverageMaxAverageMaxAverageMaxAverageMax
PvE5,440%6,908%6,528%8,289.6%7,360%9,344%8,832%11,212.8%
PvP1,856%2,356%2,227.2%2,827.2%2,520%3,200%3,024%3,840%
  • Average assumes 4 hits per crescent.


Related Skills


Gallery


Old Version

Video Description
Between its initial release and the 06/30/2016 KR Patch, each wave of Crescent Kick would only do a single hit.
  • In the past, its Skill Note effect reduced the travel speed of each wave while allowing each wave to deal multiple hits.


Updates

Date Changes
KR NA PvE PvP
03/20/2008 05/04/2011
  • Crescent Kick added.
07/23/2015 12/16/2015
  • Damage when awaken increased.
07/30/2015 -
  • Damage increased.
04/21/2016 05/18/2016
  • MP Usage decreased.
  • Range increased.
06/30/2016 07/13/2016
  • Changed to multi hit.
  • Damage decreased.
  • Regenerating (1) trait changed to Critical.
  • Change location of Critical and Empowered.
01/12/2017 01/24/2017
  • Damage decreased.
04/27/2017 05/10/2017
  • Damage increased.
  • Normal Final Crescent damage decreased.
04/05/2018 04/18/2018
  • Damage increased.


Alternative Names

Server Name Translation
South Korea 크레센트 킥 Crescent Kick
Japan クレセントキック Crescent Kick
China (Simplified Chinese) 月夜之舞 Moonlight Dance
Germany Sichel-Kick Sickle Kick
Spain Patada de hoz Sickle Kick
France Coup de faucille Sickle Strike
Italy Calcio a Falciata Slashing Kick
Poland Sierpowy Kopniak Sickle Kick
United Kingdom Sickle Kick
Brazil Vento Cortante Piercing Wind