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| __NOTOC__{{Languages|Clementine}} | | __NOTOC__{{Languages|Clementine}} |
| <div style="float: right;">{{#ev:youtube|ashnRSee7yQ|400}}</div>
| | {{#ev:youtube|ashnRSee7yQ|400|right}} |
| {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" |
| |- | | |- |
| | [[Image:CodeFailessSkill4.png]] | | | [[File:CodeFailessSkill4.png]] |
| | {{SkillType|SA|S}} <font color="#f17ef1">'''[Moby Access]'''</font><br>Create a melody composed of incomplete code. Strange mysterious things will be formed from the melody to attack enemies. (Can be used mid air) | | | {{SkillType|SA|S}} {{Color|#f17ef1|[Moby Access]|b=1}}<br>Create a melody composed of incomplete code. Strange mysterious things will be formed from the melody to attack enemies. (Can be activated midair) |
| |- | | |- |
| | | | | |
| | {{SkillText|CoreActivation}} | | | {{SkillText|CoreActivation}} |
| | |- |
| | | |
| | | {{SkillText|True|1.2}} |
| |} | | |} |
| <br> | | <br> |
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| == Requirements == | | == Requirements == |
| {{ADSquareSkill}}
| | |
| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" |
| |- style="background:{{ColorSel|CharLight|Eve}}"
| | |- |
| ! Class !! Level Required | | ! Class !! Level Required |
| |- | | |- |
| | [[Code: Failess]] || 45 | | | [[Code: Failess]] || 45 |
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| == Skill Information == | | == Skill Information == |
| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve" |
| |- style="background:{{ColorSel|CharLight|Eve}}"
| | |- |
| ! rowspan=3 | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | | ! rowspan=3 | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown |
| |- style="background:{{ColorSel|CharLight|Eve}}" | | |- |
| ! rowspan=2 | Unstable Melody !! rowspan=2 | R Sign !! colspan=2 | Unstable Melody !! rowspan=2 | R Sign<br>(Per Unstable Melody Hit) | | ! rowspan=2 | Unstable Melody !! rowspan=2 | R Sign !! colspan=2 | Unstable Melody !! rowspan=2 | R Sign<br>(Per Unstable Melody Hit) |
| |- style="background:{{ColorSel|CharLight|Eve}}" | | |- |
| ! Per Melody !! Melody Count | | ! Per Melody !! Melody Count |
| |-
| |
| ! colspan=8 | Normal
| |
| |-
| |
| | '''{{PvE}}''' || 227% || 47% || rowspan=2 | 3 || rowspan=2 | 6 || rowspan=2 | 15 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| |
| |-
| |
| | '''{{PvP}}''' || 86% || 18%
| |
| |-
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| ! colspan=8 | [Enhanced]
| |
| |- | | |- |
| | '''{{PvE}}''' || 227% || 47% || rowspan=2 | 3 || rowspan=2 | 6 || rowspan=2 | 15 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | | | colspan="8" | '''Normal''' |
| |- | | |- |
| | '''{{PvP}}''' || 86% || 18% | | | {{PvE}} || 227% || 47% || rowspan=2 | 3 || rowspan=2 | 5 || rowspan=2 | 15 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds |
| |} | |
| <br>
| |
| | |
| == Skill Information (02/03/2022 KR Patch) ==
| |
| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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| |- style="background:{{ColorSel|CharLight|Eve}}"
| |
| ! rowspan=3 | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
| |
| |- style="background:{{ColorSel|CharLight|Eve}}" | |
| ! rowspan=2 | Unstable Melody !! rowspan=2 | R Sign !! colspan=2 | Unstable Melody !! rowspan=2 | R Sign<br>(Per Unstable Melody Hit)
| |
| |- style="background:{{ColorSel|CharLight|Eve}}"
| |
| ! Per Melody !! Melody Count
| |
| |-
| |
| ! colspan=8 | Normal
| |
| |- | | |- |
| | '''{{PvE}}''' || 227% || 47% || rowspan=2 | 3 || rowspan=2 | 4 || rowspan=2 | 15 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | | | {{PvP}} || 86% || 18% |
| |- | | |- |
| | '''{{PvP}}''' || 86% || 18% | | | colspan="8" | '''[Enhanced]''' |
| |-
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| ! colspan=8 | [Enhanced]
| |
| |- | | |- |
| | '''{{PvE}}''' || 227% || 47% || rowspan=2 | 3 || rowspan=2 | 4 || rowspan=2 | 15 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | | | {{PvE}} || 273% || 57% || rowspan=2 | 3 || rowspan=2 | 5 || rowspan=2 | 15 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds |
| |- | | |- |
| | '''{{PvP}}''' || 86% || 18% | | | {{PvP}} || 104% || 22% |
| |} | | |} |
| <br> | | <br> |
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| == [[Skill Traits]] == | | == [[Skill Traits]] == |
| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| | {{Traits|Eve|Clementine|Light, Heavy|mp=200|cd=15}} |
| |- style="background:{{ColorSel|CharLight|Eve}}"
| |
| ! colspan=2 | Light Clementine !! colspan=2 | Heavy Clementine
| |
| |- style="background:{{ColorSel|CharLight|Eve}}" | |
| ! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
| |
| |-
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| | {{SkillText|Light|80}} || 160 MP || {{SkillText|Heavy|144|120}} || 18 Seconds
| |
| |}
| |
| <br> | | <br> |
|
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| == Total Damage == | | == Total Damage == |
| {{:Snowball Code}} | | {{Damage |
| | |dmg=273, 57 |
| | |pvp_dmg=104, 22 |
| | |hits=3, 15*3 |
| | |count=5 |
| | |count_name=Melody |
| | |passive1=Snowball Code |
| | |heavy=true |
| | |char=Eve |
| | |true |
| | }} |
| | *Does not account for multiple enemies. |
| | <br> |
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| {{#vardefine: damage |227}}
| | ==Related Skills== |
| {{#vardefine: damage_pvp | 86}}
| | {{SkillTable| |
| {{#vardefine: melody_hits | 3}}
| | CodeUnknownPassive1.png; Unknown Code; |
| {{#vardefine: melody_count| 6}}
| | CodeUnknownPassive2.png; Snowball Code; |
| {{#vardefine: damage_R | 47}}
| | CodeAntithesePassive2.png; Bygone Days; |
| {{#vardefine: damage_R_pvp| 18}}
| | }} |
| {{#vardefine: r_hits | 15}}
| |
| | |
| <!-- PvE -->
| |
| {{#vardefine: damage_per_melody |{{#expr: {{#var:damage }} * {{#var:melody_hits}} + {{#var:damage_R}} * {{#var:r_hits}} * {{#var:melody_hits}} }} }}
| |
| {{#vardefine: damage_per_melody_heavy |{{#expr: {{#var:damage_per_melody }} * 1.44 round2 }} }} | |
| {{#vardefine: damage_per_melody_snowball |{{#expr: {{#var:damage_per_melody }} * {{#arrayindex:snowball_code|0}} }} }}
| |
| {{#vardefine: damage_per_melody_snowball_heavy|{{#expr: {{#var:damage_per_melody_snowball}} * 1.44 round2 }} }}
| |
| | |
| {{#vardefine: total_damage |{{#expr: {{#var:damage_per_melody}} * {{#var:melody_count}} }} }}
| |
| {{#vardefine: total_damage_heavy |{{#expr: {{#var:total_damage }} * 1.44 round2 }} }}
| |
| {{#vardefine: total_damage_snowball |{{#expr: {{#var:total_damage }} * {{#arrayindex:snowball_code|0}} }} }}
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| {{#vardefine: total_damage_snowball_heavy|{{#expr: {{#var:total_damage_snowball}} * 1.44 round2 }} }}
| |
| | |
| <!-- PvP -->
| |
| {{#vardefine: damage_per_melody_pvp |{{#expr: {{#var:damage_pvp }} * {{#var:melody_hits}} + {{#var:damage_R_pvp}} * {{#var:r_hits}} * {{#var:melody_hits}} }} }}
| |
| {{#vardefine: damage_per_melody_heavy_pvp |{{#expr: {{#var:damage_per_melody_pvp }} * 1.44 round2 }} }}
| |
| {{#vardefine: damage_per_melody_snowball_pvp |{{#expr: {{#var:damage_per_melody_pvp }} * {{#arrayindex:snowball_code|1}} }} }}
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| {{#vardefine: damage_per_melody_snowball_heavy_pvp|{{#expr: {{#var:damage_per_melody_snowball_pvp}} * 1.44 round2 }} }}
| |
| | |
| {{#vardefine: total_damage_pvp |{{#expr: {{#var:damage_per_melody_pvp}} * {{#var:melody_count}} }} }}
| |
| {{#vardefine: total_damage_heavy_pvp |{{#expr: {{#var:total_damage_pvp }} * 1.44 round2 }} }}
| |
| {{#vardefine: total_damage_snowball_pvp |{{#expr: {{#var:total_damage_pvp }} * {{#arrayindex:snowball_code|1}} }} }}
| |
| {{#vardefine: total_damage_snowball_heavy_pvp|{{#expr: {{#var:total_damage_snowball_pvp}} * 1.44 round2 }} }}
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| | |
| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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| |- style="background:{{ColorSel|CharLight|Eve}}"
| |
| ! rowspan=3 | Mode !! colspan=4 | Regular !! colspan=4 | [[Snowball Code]]
| |
| |- style="background:{{ColorSel|CharLight|Eve}}"
| |
| ! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
| |
| |- style="background:{{ColorSel|CharLight|Eve}}"
| |
| ! Per Melody !! Total !! Per Melody !! Total !! Per Melody !! Total !! Per Melody !! Total
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| |-
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| ! {{PvE}}
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| | {{formatnum: {{#var: damage_per_melody}}}}%
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| || {{formatnum:{{#var: total_damage}}}}%
| |
| || {{formatnum:{{#var: damage_per_melody_heavy}}}}%
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| || {{formatnum:{{#var: total_damage_heavy}}}}%
| |
| || {{formatnum:{{#var: damage_per_melody_snowball}}}}%
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| || {{formatnum:{{#var: total_damage_snowball}}}}%
| |
| || {{formatnum:{{#var: damage_per_melody_snowball_heavy}}}}%
| |
| || {{formatnum:{{#var: total_damage_snowball_heavy}}}}%
| |
| |-
| |
| ! {{PvP}}
| |
| | {{formatnum: {{#var: damage_per_melody_pvp}}}}%
| |
| || {{formatnum:{{#var: total_damage_pvp}}}}%
| |
| || {{formatnum:{{#var: damage_per_melody_heavy_pvp}}}}%
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| || {{formatnum:{{#var: total_damage_heavy_pvp}}}}%
| |
| || {{formatnum:{{#var: damage_per_melody_snowball_pvp}}}}%
| |
| || {{formatnum:{{#var: total_damage_snowball_pvp}}}}%
| |
| || {{formatnum:{{#var: damage_per_melody_snowball_heavy_pvp}}}}%
| |
| || {{formatnum:{{#var: total_damage_snowball_heavy_pvp}}}}%
| |
| |}
| |
| *Does not account for multiple enemies.
| |
| <br> | | <br> |
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| == Tips and Details == | | == Tips and Details == |
| *Since 1 '''R Sign''' is created on every hit dealt by the '''Unstable Melody''', the skill can deal vastly more damage on larger targets that can be hit by multiple melodies. | | *Since 1 '''R Sign''' is created on every hit dealt by the '''Unstable Melody''', the skill can deal vastly more damage on larger targets that can be hit by multiple melodies. |
| **Additionally, it will also spawn one '''R Sign''' per enemy hit, allowing the skill to deal high amounts of damage to enemies near each other. | | **Additionally, it will also spawn one '''R Sign''' per enemy hit, allowing the skill to deal high amounts of damage to enemies near each other. |
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| == Trivia == | | == Trivia == |
| *[[Wikipedia:en:Clementine (software)|'''Clementine''']] is a popular open source music player. | | *[[Wikipedia:en:Clementine (software)|'''Clementine''']] is a popular open source music player. |
| *The R in '''R Sign''' stands for Remy, which is portrayed inside the signs. | | *The R in '''R Sign''' stands for '''Remy''', who is portrayed inside the signs. |
| <br> | | <br> |
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| == Updates == | | ==Updates== |
| {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table" |
| |- style="background:{{ColorSel|CharLight|Eve}}"
| | |- |
| ! colspan=2 | Date !! colspan=2 | Changes | | ! colspan=2 | Date !! colspan=2 | Changes |
| |- style="background:{{ColorSel|CharLight|Eve}}" | | |- |
| ! KR !! NA !! PvE !! PvP | | ! KR !! NA !! PvE !! PvP |
| |- | | |- |
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| *{{nerf|'''Unstable Melody''' max hits and count reduced.}} | | *{{nerf|'''Unstable Melody''' max hits and count reduced.}} |
| |- | | |- |
| | 02/03/2022 || - || colspan=2 align="left" | | | | 02/03/2022 || 03/02/2022 || colspan=2 align="left" | |
| *{{nerf|'''Unstable Melody''' count reduced.}} | | *{{nerf|'''Unstable Melody''' count reduced.}} |
| | |- |
| | | 04/28/2022 || 05/25/2022 || colspan=2 align="left" | |
| | *{{buff|'''Unstable Melody''' count increased by 1.}} |
| |} | | |} |
| <br> | | <br> |
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| |Color={{ColorSel|CharLight|Eve}} | | |Color={{ColorSel|CharLight|Eve}} |
| |KR=클레멘타인 |KRName=Clementine | | |KR=클레멘타인 |KRName=Clementine |
| | |TW=同情心 |TWName=Sympathy |
| | |JP=クレメンタイン |JPName=Clementine |
| }} | | }} |
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| <br> | | <br> |
| {{CFSkills}} | | {{SkillNav - Code: Failess}} |