Assault Impact: Difference between revisions

m
Text replacement - "{{ADSquareSkill}}" to ""
No edit summary
m (Text replacement - "{{ADSquareSkill}}" to "")
 
(57 intermediate revisions by 11 users not shown)
Line 1: Line 1:
__NOTOC__{{Languages|Assault Impact}}
__NOTOC__{{Languages|Assault Impact}}
{{{!}} cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{{#ev:youtube|t51kiL1_YjA|400|right}}
{{!}}-
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{{!}} [[Image:Assault Impact.png]]
|-
{{!}} '''[Active]''' Quickly approach an enemy before delivering a knee kick into their abdomen.<br>(Grants Super Armor)
| [[File:CombatRangerSkill7.png]]
{{!}}}
| {{SkillType|A}} Quickly dash towards the target and throw a knee kick. ({{se||Super Armor}} status)
<br>  
|-
|
| {{SkillText|True|Cooldown|1}}
|}
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
! Class           !! Level Required !! Left Skill Attribute Level !! Right Skill Attribute Level
|-
{{!}}-
! Class !! Level Required
{{!}} [[Combat Ranger]] {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} -
|-
{{!}}}
| [[Combat Ranger]] || 40
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Character Level !! Damage (Physical) !! Max Hits !! MP Usage !! Cooldown
! rowspan="2"| Mode !! colspan="2"| Damage (Physical) !! rowspan="2"| MP Usage !! rowspan="2"|  Cooldown  
{{!}}-
|-
{{!}} align="left" {{!}} - {{!}}{{!}} -% {{!}}{{!}} - {{!}}{{!}} - MP {{!}}{{!}} - Seconds
! Slide Dash !! Knee Kick
{{!}}}
|-
| colspan="5" | '''Normal'''
|-
| {{PvE}} || 623% || 1271% || rowspan=2 | 70 MP || rowspan=2 | 7 Seconds
|-
| {{PvP}} || 249% || 508%
|-
| colspan="5" | '''[Enhanced]'''
|-
| {{PvE}} || 623% || 1271% || rowspan=2 | 70 MP || rowspan=2 | 6 Seconds
|-
| {{PvP}} || 249% || 508%
|}
<br>
<br>


== [[Skill Attributes]] ==
== [[Skill Traits]] ==
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rena|Assault Impact|Light, Critical|mp2=150|mp=70}}
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=3 {{!}} Name - (Korean) !! colspan=3 {{!}} Name - (Korean)
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! Details
{{!}}- style="background:{{ColorSel|CharLight|Rena}}"
! Detail1 !! Detail2
{{!}}-
{{!}} - {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} -
{{!}}}
<br>
<br>


== Other Information ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Rena
|- style="background:{{ColorSel|CharLight|Rena}}"
|dmg=623, 1271
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP per hit !! rowspan=2 | Invincibility Interval
|pvp_dmg=249, 508
|- style="background:{{ColorSel|CharLight|Rena}}"
}}
! PvP !! PvE
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|-
|-
| 0.6 || 3.5 MP || ?? || ?? Seconds
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*'''Assault Impact''' added.
|-
| 07/04/2013 || 07/04/2013 || colspan=2 align="left" |
*{{nerf|Slide Dash damage decreased.}}
|-
| 04/20/2015 || - || colspan=2 align="left" |
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
*{{buff|Wind blast changes to travel curved paths.}}
*{{nerf|Pushing distance increased.}}
|-
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |
*Moved from [[Wind Sneaker]] to [[Combat Ranger]].
|-
| 07/30/2015 || - || colspan=2 align="left" |  
*{{buff|Damage largely increased.}}
*{{buff|Cooldown decreased by 3 seconds.}}
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || align="left" |
*{{buff|Slide Dash damage increased.}}
*{{nerf|Knee Kick damage decreased.}}
| align="left" |
*{{buff|'''Damage''' increased.}}
|}
|}
<br>
== Tips and Details ==
*[[Assault Impact]] is affected by [[Combat Ranger]]'s passive [[Swift Kicks]].
<br>
== Updates ==
*07/04/2013 KR
**Damage output has been adjusted in which the knee kick damage will be more than the slide dash damage.
*04/20/2015 KR
**Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
**Wind blast changes to travel curved paths.
**Pushing distance increased.
*07/23/2015 KR
**Moved from [[Wind Sneaker]] to [[Combat Ranger]]
*07/30/2015 KR
**Damage largely increased.
**Cooldown decreased by 3 seconds.
<br>
<br>


Line 70: Line 98:
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rena}}
|Color={{ColorSel|CharLight|Rena}}
|KR=어설트 임팩트 |KRName=Assault Impact
|JP=アサルトインパクト |JPName=Assault Impact
|CN=突击          |CNName=Assault
|CN=突击          |CNName=Assault
|FR=Attaque surprise |FRName=Surprise Attack
|FR=Assaut |FRName=Assault
|IT=Incursione|ITName=Swoop
|BR=Investida do Vento |BRName=Wind Assault
|ES=Asalto |ESName=Assault
|DE=Sturmangriff |DEName=Assault Attack
|PL=Niespodziewany Atak  |PLName=Unexpected Attack
}}
}}
<br>
<br>
 
{{SkillNav - Combat Ranger}}
{{WSSkills}}
[[Category:Second Job Active Skills]]
25,204

edits