Burning Rush: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Burning Rush}}
<div style="float: right;">{{#ev:youtube|H5kJSFzZEWE|300}}</div>
<div style="float: right;">{{#ev:youtube|pNTzUJIdyRQ|400}}</div>
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:RActive1.png]]
| [[File:RActive1.png]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Raven runs forward while in [[Stoic]], sending all enemies flying away when in his path.<br>
| {{SkillType|A}} Charge forward while in Super Armor status to send enemies flying.
(In the 3/29 Update, Burning Rush has been given a 3 Second cooldown)
|}
|}
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== Requirements ==
 
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
== Requirements ==
 
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
|-
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''Class'''
! Class           !! Master !! Level Required !! SP Cost per Level !! Alternative
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''Master'''
| align="center" style="border-style: solid; border-width: 1px; background-color:lightgrey"| '''Skill Requirement'''
|-
|-
| [[Raven]]
| [[Raven]] || Lv. 20 || 5              || 2                || [[Breaking Fist]]
| <center>Lv5</center>
| <center>15SP</center>
|}
|}
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<br>
== Skill Information ==


{| style="border-collapse: collapse" border="1" cellspacing="0" cellpadding="5"
== Skill Information  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
! Skill Level !! Level Required !! Damage (Physical) !! MP Usage !! Cooldown
|-
| align="left" | 1 || rowspan="3" | 5 || 376% || rowspan="21" | 20 MP || rowspan="21" | 4 Seconds
|-
| align="left" | 2 || 384%
|-
| align="left" | 3 || 392%
|-
| align="left" | 4 || 6 || 401%
|-
| align="left" | 5 || 8 || 409%
|-
| align="left" | 6 || 10 || 418%
|-
| align="left" | 7 || 12 || 426%
|-
| align="left" | 8 || 14 || 435%
|-
| align="left" | 9 || 16 || 443%
|-
| align="left" | 10 || 18 || 452%
|-
| align="left" | 11 || 20 || 460%
|-
| align="left" | 12 || 22 || 469%
|-
| align="left" | 13 || 24 || 477%
|-
| align="left" | 14 || 26 || 485%
|-
| align="left" | 15 || 28 || 494%
|-
| align="left" | 16 || 30 || 505%
|-
|-
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | <center>Skill Level</center>
| align="left" | 17 || 32 || 511%
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | <center>Cooldown (KR)</center>
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | <center>Initial MP Usage</center>
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | <center>Continuous MP Usage</center>
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | <center>Physical Damage</center>
|-
|-
| style="border-style: solid; border-width: 1px" | <center>1 (M)</center>
| align="left" | 18 || 34 || 519%
| style="border-style: solid; border-width: 1px" | <center>3 Seconds</center>
|-
| style="border-style: solid; border-width: 1px" | <center>10MP</center>
| align="left" | 19 || 36 || 528%
| style="border-style: solid; border-width: 1px" | <center>40MP</center>
|-
| style="border-style: solid; border-width: 1px" | <center>200%</center>
| align="left" | 20 (M) || 38 || 536%
|-
| align="left" | 21 || -* || 545%
|}
|}
<br>
== [[Skill Notes|Skill Note]]  ==
<center>{{quotation|Hm, what? Running is too hard for you? It's not fun? Then, you must improve your breathing technique! Try it now! Wooo Saaaaa! -Kun Nuri}}</center>
'''Name:''' The Running Man (NA) / (신나는 달리기-"Exciting Jog")


'''Description:''' Cooldown increased by 4 seconds and MP usage halved.
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== [[Skill Note]]  ==
==Tips and Details==
75% MP less used, 10MP initial use, more speed while activated.
*'''Burning Rush''' can be a very useful catching skill due to its quick activation, Super Armor, and low MP cost. After launching, you can catch your target with skills or combos.
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== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|H5kJSFzZEWE|300}}
|Between its initial release and the 03/29/2012 KR Patch, [[Raven]] would dash forward for as long as the skill key is held down. While he was running, he will knock away any enemy in his path.
|}
<br>


== Tips and Details ==
==Updates==
* Burning Rush is unique in that it's one of the only Actives, if not ''the'' only Active that can be canceled into another Active, as well as Special Actives, and Buffs while the skill is still being held down, making it useful for catching or extending the range of certain skills. For example, when Burning Rush is tapped, [[One Flash]] can gain about an on screen inch from the slight slide Burning Rush gives when tapped.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
|-
! colspan=2 | Date !! rowspan=2 | Changes
|-
! KR !! NA
|-
| 08/06/2009 || 08/03/2011 || colspan=2 align="left" |
*'''Burning Rush''' added.
|-
| 03/29/2012 || - || align="left" |
*{{nerf|Added cooldown time.}}
|-
| 11/07/2013 || 02/12/2014 || align="left" |
*{{buff|'''Damage''' increased.}}
*Skill note effect changed.
|-
| 08/06/2015 || 01/13/2016 || align="left" |
*'''Burning Rush''' deleted, functionality given to [[Over Taker]]'s new >>ZX combo.
|}
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{{RaSkills}}
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Raven}}
|KR=버닝 러시        |KRName=Burning Rush
|FR=Chasse enflammée |FRName=Inflamed Hunt
|CN=燃烧列车 |CNName=Burning Train
}}
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[[Category:Raven_Skills]]
[[Category:Deleted Skills]]
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