Death Sentence of Marbas: Difference between revisions

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{{Languages|Death Sentence of Marbas}}
{{Languages|Death Sentence of Marbas}}
<div style="float: right;">{{#ev:youtube|zjov3QSgB-c|400}}</div>
{{#ev:youtube|zjov3QSgB-c|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| [[File:Royalguard1.png]]
| [[File:Royalguard1.png]]
| {{SkillType|SA|S}} Switch to Sniper Mode. While in Sniper Mode, you gain Super Armor and immunity to all disabling status conditions.
| {{SkillType|SA|S}} Switch to Sniper Mode. While in Sniper Mode, gain {{se||Super Armor}} and immunity to all disabling status conditions.
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| <font color="d4b5ff">'''Sniper Mode'''</font>
| {{color|#d4b5ff|Sniper Mode|b=1}}
*Rapid fire with {{CZ}}, Charged shots with {{CX}}.
*Rapid fire with {{CZ}}, Charged shots with {{CX}}.
*Aim using the up and down movement keys.
*Aim using the {{CU}} and {{CD}} movement keys.
*Consumes 10 MP per second when not firing.
*Consumes 10 MP per second when not firing.
*Skill is canceled if the left or right movement key is pressed or if the limit of 200 MP usage is reached.
*Skill is canceled if the {{CL}} or {{CR}} movement key is pressed or if the limit of 200 MP usage is reached.
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
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! rowspan="2" | Mode !! colspan=4 | Gatling {{CZ}} !! colspan=4 | Magic Shot {{CX}} !! rowspan="2" | Combination Gauge Gain !! colspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan=4 | Gatling {{CZ}} !! colspan=4 | Magic Shot {{CX}} !! rowspan="2" | Combination Gauge Gain !! colspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
! Damage (Magical) !! MP Usage Per Input !! Hits per Input !! Total Possible Hits !! Damage (Magical) !! MP Usage Per Input !! Hits per Input !! Total Possible Hits !! Initial !! Standby
! Damage (Magical) !! MP Usage Per Input !! Hits per Input !! Max Possible Hits !! Damage (Magical) !! MP Usage Per Input !! Hits per Input !! Max Possible Hits !! Initial !! Standby
|-  
|-  
| colspan=13 | '''Normal'''
| colspan=13 | '''Normal'''
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| {{PvE}} || 214% || rowspan=2 | 9 MP || rowspan=2 | 3 || rowspan=2 | 66 || 1924% || rowspan=2 | 30 MP || rowspan=2 | 1 || rowspan=2 | 7 || rowspan=2 | 1 || rowspan=2 | 50 MP || rowspan=2 | 10 MP per second || rowspan=2 | 15 seconds
| {{PvE}} || 214% || rowspan=2 | 9 MP || rowspan=2 | 3 || rowspan=2 | 66 || 1924% || rowspan=2 | 30 MP || rowspan=2 | 1 || rowspan=2 | 7 || rowspan=2 | 1 || rowspan=2 | 50 MP || rowspan=2 | 10 MP per second || rowspan=2 | 15 seconds
|-
|-
| '''{{PvP}}''' || 25% || 236%
| {{PvP}} || 25% || 236%
|-  
|-  
| colspan=13 | '''[Enhanced]'''
| colspan=13 | '''[Enhanced]'''
|-
|-
| {{PvE}} || 214% || rowspan=2 | 6.3 MP || rowspan=2 | 3 || rowspan=2 | 93 || 1924% || rowspan=2 | 21 MP || rowspan=2 | 1 || rowspan=2 | 10 || rowspan=2 | 1 || rowspan=2 | 50 MP || rowspan=2 | 5 MP per second || rowspan=2 | 15 seconds
| {{PvE}} || 214% || rowspan=2 | 6 MP || rowspan=2 | 3 || rowspan=2 | 93 || 1924% || rowspan=2 | 21 MP || rowspan=2 | 1 || rowspan=2 | 10 || rowspan=2 | 1 || rowspan=2 | 50 MP || rowspan=2 | 5 MP per second || rowspan=2 | 15 seconds
|-
|-
| '''{{PvP}}''' || 25% || 236%
| {{PvP}} || 25% || 236%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{{Traits|LuCiel|Death Sentence of Marbas|Critical, Heavy|mp=50|cd=15}}
|-
! colspan=2 | Critical Death Sentence of Marbas !! colspan=2 | Heavy Death Sentence of Marbas
|-
! rowspan=2 | Attribute Effect !! MP Usage !! rowspan=2 | Attribute Effect  !! rowspan=2 | Cooldown
|-
! Initial
|-
| {{SkillText|Critical|120}} || 60 MP || {{SkillText|Heavy|144|120}} || 18 Seconds
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{{Damage
|dmg=214
|pvp_dmg=25
|hits=93
|heavy=true
|prefix=gatling
}}
{{Damage
|dmg=1924
|pvp_dmg=236
|hits=10
|heavy=true
|prefix=magic
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
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|-  
|-  
| {{PvE}}  
| {{PvE}}  
| {{formatnum:{{#expr: 214*93}}}}% || {{formatnum:{{#expr: 1924*10}}}}% || {{formatnum:{{#expr: 214*93*1.44}}}}% || {{formatnum:{{#expr: 1924*10*1.44}}}}%
| {{#var: gatling_total_damage}} || {{#var: magic_total_damage}} || {{#var: gatling_total_damage_heavy}} || {{#var: magic_total_damage_heavy}}
|-  
|-  
| {{PvP}}  
| {{PvP}}  
| {{formatnum:{{#expr: 25*93}}}}% || {{formatnum:{{#expr: 236*10}}}}% || {{formatnum:{{#expr: 25*93*1.44}}}}% || {{formatnum:{{#expr: 236*10*1.44}}}}%
| {{#var: gatling_total_damage_pvp}} || {{#var: magic_total_damage_pvp}} || {{#var: gatling_total_damage_heavy_pvp}} || {{#var: magic_total_damage_heavy_pvp}}
|}
|}
*Assumes purely {{CZ}} or {{CX}} shots.
*Assumes max potential hits of purely {{CZ}} or {{CX}} shots.
 
=== Miscellaneous ===
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
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== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|Royalguard3.png; Soul Collector;
| width="40" | [[File:Royalguard3.png]]
Noblesse01.png; Nobility Locked-Expert;
| align="center" width="150" | [[Soul Collector]]
NBTrans5.png; Noblesse Oblige Locked-Trans2;
| width="40" | [[File:Noblesse01.png]]
InnoPassive1.png; Innocent Duet;
| width="150" align="center" | [[Nobility]] {{Locked Skill|Expert}}
}}
| width="40" | [[File:NBTrans5.png]]
| align="center" width="150" | [[Noblesse Oblige]] {{Locked Skill|Trans2}}
| width="40" | [[File:InnoPassive1.png]] 
| align="center"  width="150" | [[Innocent Duet]]
|}
<br>
<br>


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*A gauge is gained only once you've landed a successful hit with any shot from the skill.
*A gauge is gained only once you've landed a successful hit with any shot from the skill.
**Despite being a '''Strength''' skill, you will only gain 1 gauge instead of the usual 4.
**Despite being a '''Strength''' skill, you will only gain 1 gauge instead of the usual 4.
*It is recommended to use this skill in a safe location as you will not have any damage reduction while in '''Super Armor''' status, making it risky to use.
*It is recommended to use this skill in a safe location as you will not have any damage reduction while in {{se||Super Armor}} status, making it risky to use.
**While immune to nearly all disabling conditions, you can still be inflicted with {{se||Freeze}}.
**While immune to nearly all disabling conditions, you can still be inflicted with {{se||Freeze}}.
*The initial casting MP cost does not count into the total possible MP used firing.
*The initial casting MP cost does not count into the total possible MP used firing.
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<br>
<br>
{{SkillNav - Royal Guard}}
{{SkillNav - Royal Guard}}
[[Category: Strength Skills]][[Category: Special Active Skills]]
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