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| <div style="float: right;">{{#ev:youtube|CfZ5BAIqvHI|300}}</div>
| | __NOTOC__{{Languages|Cut Tendon}} |
| {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | | {{#ev:youtube|Cf-MqqHa8iI|400|right}} |
| | {| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" |
| |- | | |- |
| | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:STactive2.png]]<br>
| | | [[File:BladeMasterSkill6.png]] |
| | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Raven does a low slash aimed at one of the opponent's tendons causing the enemy to be inflicted with [[Status Effects|Leg Wound]], steadily draining their health while preventing them from running. | | | {{SkillType|A}} Slash your enemies' tendons to stop them from running. |
| | |- |
| | | |
| | | {{SkillText|True|1.2}} |
| |} | | |} |
| | <br> |
| | {{clearfix}} |
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| |
|
| | == Requirements == |
|
| |
|
| == Requirements ==
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven" |
| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | |
| |- | | |- |
| |style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Class'''</center>
| | ! Class !! Level Required |
| |style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Master'''</center>
| |
| |style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''SP Requirement'''</center>
| |
| |style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Quest Requirement'''</center>
| |
| |- | | |- |
| | [[Sword Taker]] | | | [[Blade Master]] || 50 |
| | <center>Lv5</center> | |
| | <center>40 SP</center> | |
| | <center>[[Skill Quest]]</center>
| |
| |} | | |} |
| | | <br> |
|
| |
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| == Skill Information == | | == Skill Information == |
| {{VersionTabs | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven" |
| |NA= | | |- |
| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
| | ! rowspan=2 | Mode !! rowspan=2 | Sharp Slash (Physical) !! colspan=2 | {{se||Wound}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown |
| {{!}}-
| | |- |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level'''
| | ! Chance !! Duration |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Physical Damage'''
| | |- |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Duration of Bleed'''
| | | colspan="6" | '''Normal''' |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Mp Usage'''
| | |- |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown'''
| | | {{PvE}} || 1241% || rowspan=2 | 50% || rowspan=2 | 5 Seconds || rowspan=2 | 40 MP || rowspan=2 | 7 Seconds |
| {{!}}-
| | |- |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| | | {{PvP}} || 397% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 140%
| | |- |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5s
| | | colspan="6" | '''[Enhanced]''' |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 30 MP
| | |- |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 10 Seconds
| | | {{PvE}} || 1489% || rowspan=2 | 50% || rowspan=2 | 5 Seconds || rowspan=2 | 40 MP || rowspan=2 | 7 Seconds |
| {{!}}-
| | |- |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
| | | {{PvP}} || 476% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 180%
| | |} |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5.5s
| | <br> |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 220%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6s
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 260%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6.5s
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 300%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7s
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 340%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 8s
| |
| {{!}}}
| |
| | |
| |KR= | |
| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Physical Damage'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Duration of Bleed'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Mp Usage'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown'''
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1 | |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 30 MP
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 10 Seconds
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| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2 | |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
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| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3 | |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
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| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
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| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 370%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7s
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6 | |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 400%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7.5s
| |
| {{!}}}
| |
| | |
| }}
| |
| | |
| == [[Skill Note]] ==
| |
| '''Name:''' Wound Opener(NA) / An Unhealed Wound(KR)
| |
| | |
| '''Description:''' Increase bleed duration by 3 seconds and increase bleed damage.
| |
|
| |
|
| | == [[Skill Traits]] == |
| | {{Traits|Raven|Cut Tendon|Light, Killing Blow (1)|mp=40|duration=5|duration2=120}} |
| | <br> |
|
| |
|
| ==Tips and Details == | | ==Tips and Details == |
| *[[Cut Tendon]] is unlocked through the [[SQ_guide|Low Branch Skill Quest]].
| | *When combined with [[Attributing Equipment#Nature (Poisoning)|Poisoning]], the opponent's movement will be severely crippled. |
| **The quest can be obtained at Lv20 from Camilla, the PvP NPC.
| | *{{se||Wound}}'s ability to negate running has no effect on monsters or [[Epic NPCs]]. |
| *This attack has a 100% success rate to cause the [[Status Effects|Leg Wound]] Effect.
| | *'''Cut Tendon''' can be countered. |
| *[[Status Effects|Leg Wound]] damage is notably weaker than [[Elements#Fire (Blaze|Fire]] and [[Elements#Poison|Poison]].
| | *'''Cut Tendon''''s ability to stop a character's ability to dash can be negated in a few ways: |
| **Unlike Fire and Poison, Bleed damage is not shown in a numerical value as it drains HP as opposed to dealing damage every few seconds.
| | **When rolling up from a knockdown state, if the left or right directional key is held, the character will be able to start a dash. |
| **Bleed status damage is dependent on character level.
| | **If an [[Eve]] character presses the down directional key before landing from the air (does not matter if held or not), holding a directional key to the left or right before '''Eve''' lands will automatically start in a dash. |
| *When combined with [[Elements#Ice (Frozen)|Ice]], the opponent's movement is severely crippled. | | <br> |
| *[[Status Effects|Leg Wound]] status' ability to negate running has no effect on monsters, therefore dropping favor in PvE. | |
| *The [[Status Effects|Leg Wound]] status only reduces the opponent's HP until 1 and does not kill. | |
| | |
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| |
|
| == Trivia == | | == Trivia == |
| *Bleed icon was changed to Leg Wound after the release of Veteran Commander. | | *The Bleed icon was changed to Wound after the release of [[Veteran Commander]]. In NA, the icon changed after the release of the Hunting Fields. |
| | **This affects [[Cut Tendon]], [[Bloody Accel]], [[Harsh Chaser]], and [[Rage Cutter]]. |
| | <br> |
|
| |
|
| | ==Updates== |
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table" |
| | |- |
| | ! colspan=2 | Date !! colspan=2 | Changes |
| | |- |
| | ! KR !! NA !! PvE !! PvP |
| | |- |
| | | 08/06/2009 || 08/03/2011 || colspan=2 align="left" | |
| | *'''Cut Tendon''' added. |
| | |- |
| | | 01/17/2013 || - || colspan=2 align="left" | |
| | *{{buff|This skill now lunges farther by a small margin (decreases chance of missing).}} |
| | |- |
| | | 08/06/2015 || 01/13/2016 || colspan=2 align="left" | |
| | *{{nerf|Wound chance becomes 50%.}} |
| | *Moved from [[Sword Taker]] to [[Blade Master]]. |
| | |- |
| | | 01/21/2016 || - || colspan=2 align="left" | |
| | *Fixed an issue where Killing Blow (1) attribute was not working. |
| | |- |
| | | 02/04/2016 || 03/16/2016 || colspan=2 align="left" | |
| | *{{nerf|Debuff duration decreased.}} |
| | |- |
| | | 04/27/2017 || 05/10/2017 || align="left" | |
| | *None |
| | | align="left" | |
| | *{{nerf|'''Damage''' decreased.}} |
| | |- |
| | | 07/27/2017 || 08/09/2017 || colspan=2 align="left" | |
| | *{{buff|'''Damage''' increased.}} |
| | |- |
| | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | |
| | *{{buff|'''Damage''' increased.}} |
| | |} |
| | <br> |
|
| |
|
| {{STSkills}} | | ==Alternative Names == |
| | | {{AlternateLanguages |
| [[Category:Sword_Taker_Skills]]
| | |Color={{ColorSel|CharLight|Raven}} |
| | |KR=컷텐던 |KRName=Cut Tendon |
| | |FR=Rupture du tendon |FRName=Cut Tendon |
| | |JP=マスキュラーカット |JPName= Muscular Cut |
| | |CN=断脉之刃 |CNName=Cut Pulse's Blade |
| | |DE=Sehnenriss |DEName=Cut Tendon |
| | |ES=Rasgatendones |ESName=Cut Tendons |
| | |IT=Strappa-Tendine |ITName=Cut Tendon |
| | |PL=Ścięcie |PLName=Cut |
| | |BR=Ruptura |BRName=Rupture |
| | }} |
| | <br> |
| | {{SkillNav - Blade Master}} |