Deadly Shot: Difference between revisions

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__NOTOC__{{Languages|Deadly Shot}}
__NOTOC__{{Languages|Deadly Shot}}
<div style="float: right;">{{#ev:youtube|5BDKMvc3OtU|300}}</div>
{{#ev:youtube|jfT8j5J8vhU|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:DeadlyShot.png]]<br>
| [[File:DeadlyShot(New).png]]
| '''[Special Active: Tenacity]''' Fire a highly compressed magic bullet. The magic bullet does not explode and hits only 1 enemy, but it deals more damage as it travels a longer distance.
| {{SkillType|SA|S}} Fire a highly compressed magic bullet within a certain range ahead. The magic bullet will explode and deal damage.
|-
|-
|
|
| {{SkillText|Cannonball|1}}
| {{SkillText|Cannonball|3}}
|-
|-
|
|
| {{SkillText|True|DeadlyShot}}
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSel|CharLight|Chung}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
! Class          !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
| [[Shooting Guardian]] || 30 || 86 || 34 || 43
! Class !! Level Required
|-
| [[Shooting Guardian]] || 30
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan=2 | Character Level !! rowspan=2 | Damage (Magical) !! colspan=2 | Penetration !! rowspan=2 | Ammo Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! Mode !! Magic Bullet (Magical) !! Max Hits !! Cannonball Usage !! MP Usage !! Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Chance !! Amount
| colspan="6" | '''Normal'''
|-
| {{PvE}} || 1517% || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
| {{PvP}} || 577%
|-
|-
| align="left" | 30 || rowspan=2 | 2707% → 5414% || N/A || 0 || rowspan=2 | 1 || rowspan=2 | 100 MP || rowspan=2 | 7 Seconds
| colspan="6" | '''[Enhanced]'''
|-
|-
| align="left" | [Enhanced] 86 || 50% || 0 (1)
| {{PvE}} || 1821% || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
| {{PvP}} || 693%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Chung|Deadly Shot|Heavy, Critical|mp=200|cd=14}}
|- style="background:{{ColorSel|CharLight|Chung}}"
<br>
! colspan=4 | Heavy Deadly Shot !! colspan=3 | Critical Deadly Shot
 
|- style="background:{{ColorSel|CharLight|Chung}}"
== Total Damage ==
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !!  colspan=2 | Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details
{{Damage|true|Chung
|- style="background:{{ColorSel|CharLight|Chung}}"
|dmg=1821
! Damage !! Cooldown !! MP Usage
|pvp_dmg=693
|-
|hits=3
| 34 || {{SkillText|Heavy|130|150}} || 3519.1% → 7038.2% || 10.5 Seconds || 43 || {{SkillText|Critical|120}} || 120 MP
|heavy=true
|}
}}
*Does not account for splash damage.
<br>
 
== Related Skills ==
{{SkillTable
|
Gas_Piston_System.png; Gas Piston System Locked-Expert;
DCTrans4.png; Awakened Will: Deadly Chaser;
FPPhantom_Shooter.png; Phantom Shooter;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*When drawing his gun, all surrounding targets will be damaged. Drawing the gun does 55% Physical Damage.
*This skill's range reaches a little bit further than the edge of the screen.
*This skill will not ricochet off targets.  
**The detection range has a fairly minimal z-axis range, so it is not suggested to use this skill on curves.
*The skill delay from this skill can allow the user to escape or attack a nearby enemy.
*All targets within the skill's detection range will be hit.
*The bullet can travel about one full screen and a half.
*This skill can deal splash damage, making it effective against large groups of enemies.
<br>
 
== Gallery ==
<gallery>
File:DeadlyShot.png|Old Icon of '''Deadly Shot'''.
</gallery>
<br>
<br>


== Trivia ==
== Trivia ==
*After the removal of [[Atomic Blaster - Sonic Gun]], '''Deadly Shot''' becomes the only usable skill whose damage increases over time.
*The skill requires the use of cannonballs, despite the attack itself not involving the use of cannonballs or Chung's cannon in general.
*The skill requires one cannonball to be used, despite the attack itself not involving the use of cannonballs or Chung's cannon in general.
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|5BDKMvc3OtU|300}}
|Between its initial release and the 08/01/2019 KR Patch, '''Deadly Shot''' was a Tenacity Special Active skill that fired a single non-piercing bullet which did more damage the further away an opponent was.
|}
<br>
<br>


== Updates ==
==Updates==
*08/27/2015 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
**Damage increased.
|-
*01/21/2016 KR
! colspan=2 | Date !! colspan=2 | Changes
**Fixed issue where not being usable even though possessing more than 1 cannonball.
|-
*02/04/2016 (KR) / 03/16/2016 (NA)
! KR !! NA !! PvE !! PvP
**'''Heavy''' effect increased.
|-
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |
*'''Deadly Shot''' added.
|-
| 08/27/2015 || - || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 01/21/2016 || - || colspan=2 align="left" |
*Fixed issue where not being usable even though possessing more than 1 cannonball.
|-
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |
*{{buff|'''Heavy''' effect increased.}}
|-
| 11/16/2016 || - || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
*Fixed issue where can activate [[Awakened Will: Deadly Chaser]] when the target is too close to Chung.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" |
*{{nerf|Freeze frames decreased.}}
|-
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |
*{{buff|Minimum damage increased.}}
*{{nerf|Maximum damage decreased.}}
|-
| 04/05/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*Skill features changed.
**Changed from a '''Tenacity''' to '''Strength''' skill.
*Icon changed from [[File:DeadlyShot.png|30px]] to [[File:DeadlyShot(New).png|30px]]
|}
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|JP=デッドリーショット |JPName=Deadly Shot
|JP=デッドリーショット |JPName=Deadly Shot
|CN=致命射击 |CNName=Deadly Shot
|CN=致命射击 |CNName=Deadly Shot
|BR=Disparo Executor |BRName=Deadly Shot
|PL=Śmiertelny Strzał |PLName=Deadly Shot
|IT=Sparo mortale |ITName=Deadly Shot
|DE=Tödlicher Schuss |DEName=Deadly Shot
|ES=Disparo letal |ESName=Deadly Shot
}}
}}
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{{SkillNav - Shooting Guardian}}
{{SGSkills}}
[[Category: Tenacity Skills]][[Category: Special Active Skills]]
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