Deadly Shot: Difference between revisions

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__NOTOC__{{Languages|Deadly Shot}}
__NOTOC__{{Languages|Deadly Shot}}
{{tabs
{{#ev:youtube|jfT8j5J8vhU|400|right}}
|name=KR
|divclass=forceland
|tab1=NA
|contents1=<span style="display:none">{{</span>
{{#ev:youtube|5BDKMvc3OtU|300|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:DeadlyShot.png]]<br>
| [[File:DeadlyShot(New).png]]
| {{SkillType|SA|T}} Fire a highly compressed magic bullet. The magic bullet does not explode and hits only 1 enemy, but it deals more damage as it travels a longer distance.
| {{SkillType|SA|S}} Fire a highly compressed magic bullet within a certain range ahead. The magic bullet will explode and deal damage.
|-
|
| {{SkillText|Cannonball|1}}
|-
|
| {{SkillText|True|DeadlyShot}}
|}
<span style="display:none">}}</span>
|tab2=KR
|contents2=<span style="display:none">{{</span>
{{#ev:youtube|4m1-7RlL8Iw|300|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
| [[Image:DeadlyShot(New).png]]<br>
| {{SkillType|SA|S}}
|-
|-
|
|
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| {{SkillText|True|1.2}}
| {{SkillText|True|1.2}}
|}
|}
<span style="display:none">}}</span>
}}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Shooting Guardian]] || 30
| [[Shooting Guardian]] || 30
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Level Required !! rowspan=2 | Magic Damage<br>(Magical) !! colspan=2 | Penetration !! rowspan=2 | Ammo Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! Chance !! Amount
|-
|-
| align="left" | 30 || rowspan=2 | 2071% → 3167% || N/A || 0 || rowspan=2 | 1 || rowspan=2 | 100 MP || rowspan=2 | 7 Seconds
! Mode !! Magic Bullet (Magical) !! Max Hits !! Cannonball Usage !! MP Usage !! Cooldown
|-
|-
| align="left" | [Enhanced] || 50% || 0 (1)
| colspan="6" | '''Normal'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Level Required !! Magic Damage (Magical)
|-
|-
| align="left" | 30 || rowspan=2 | 789% → 1206%
| {{PvE}} || 1517% || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 577%
|}
<br>
 
== Skill Information (08/01/2019 KR Patch) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Level Required !! Damage (Magical) !! Max Hits !! Ammo Usage !! MP Usage !! Cooldown
|-
|-
| align="left" | 30 || -% || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
| colspan="6" | '''[Enhanced]'''
|-
|-
| align="left" | [Enhanced] || 1821%
| {{PvE}} || 1821% || rowspan=2 | 3 || rowspan=2 | 3 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Level Required !! Damage (Magical)
|-
| align="left" | 30 || -%
|-
|-
| align="left" | [Enhanced] || 693%
| {{PvP}} || 693%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Chung|Deadly Shot|Heavy, Critical|mp=200|cd=14}}
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=2 | Heavy Deadly Shot !! colspan=2 | Critical Deadly Shot
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Attribute Effect !!  Details !! rowspan=2 | Attribute Effect !! colspan=2 | Details
|- style="background:{{ColorSel|CharLight|Chung}}"
! Cooldown !! MP Usage
|-
| {{SkillText|Heavy|144|120}} || 8.4 Seconds || {{SkillText|Critical|120}} || 120 MP
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Chung
|- style="background:{{ColorSel|CharLight|Chung}}"
|dmg=1821
! rowspan=2 | Mode !! colspan=2 | Regular
|pvp_dmg=693
|- style="background:{{ColorSel|CharLight|Chung}}"
|hits=3
! Normal !! Heavy
|heavy=true
|-
}}
! {{PvE}}
*Does not account for splash damage.
| {{formatnum:2071}}% → {{formatnum:3167}}% || {{formatnum:{{#expr: 2071*1.44}}}}% → {{formatnum:{{#expr: 3167*1.44}}}}%
|-
! {{PvP}}  
| {{formatnum:789}}% → {{formatnum:1206}}% || {{formatnum:{{#expr: 789*1.44}}}}% → {{formatnum:{{#expr: 1206*1.44}}}}%
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:SI_INSHOW.png]]
Gas_Piston_System.png; Gas Piston System Locked-Expert;
| align="center" width="150" | [[Intense Showtime]]
DCTrans4.png; Awakened Will: Deadly Chaser;
| width="40" | [[File:Gas_Piston_System.png]]
FPPhantom_Shooter.png; Phantom Shooter;
| align="center" width="150" | [[Gas Piston System]] {{Locked Skill|Expert}}
}}
| width="40" | [[File:DCTrans4.png]]
| align="center" width="150" | [[Awakened Will: Deadly Chaser]]
| width="40" | [[File:FPPhantom_Shooter.png]]
| align="center" width="150" |  [[Phantom Shooter]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
===NA===
*This skill's range reaches a little bit further than the edge of the screen.
*When drawing his gun, all surrounding targets will be damaged. Drawing the gun does 55% Physical Damage.
**The detection range has a fairly minimal z-axis range, so it is not suggested to use this skill on curves.
*This skill will not ricochet off targets.
*The skill delay from this skill can allow the user to escape or attack a nearby enemy.
*The bullet can travel about one full screen and a half.
*This skill can be reflected by [[Counter Switch]].
===KR===
*The skill has range a little bit further than the edge of the screen.
*All targets within the skill's detection range will be hit.
*All targets within the skill's detection range will be hit.
*This skill can deal splash damage, making it effective against large groups of enemies.
<br>
== Gallery ==
<gallery>
File:DeadlyShot.png|Old Icon of '''Deadly Shot'''.
</gallery>
<br>
<br>


== Trivia ==
== Trivia ==
*The skill requires the use of cannonballs, despite the attack itself not involving the use of cannonballs or Chung's cannon in general.
*The skill requires the use of cannonballs, despite the attack itself not involving the use of cannonballs or Chung's cannon in general.
===NA===
*After the removal of [[Atomic Blaster - Sonic Gun]], '''Deadly Shot''' became the only usable skill whose damage increases over time until the release of [[Schmerz]].
<br>
<br>


== Updates ==
== Old Version ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|5BDKMvc3OtU|300}}
|Between its initial release and the 08/01/2019 KR Patch, '''Deadly Shot''' was a Tenacity Special Active skill that fired a single non-piercing bullet which did more damage the further away an opponent was.
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" |
*'''Deadly Shot''' added.
|-
|-
| 08/27/2015 || - || colspan=2 align="left" |  
| 08/27/2015 || - || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 01/21/2016 || - || colspan=2 align="left" |  
| 01/21/2016 || - || colspan=2 align="left" |  
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|-
|-
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
{{buff|'''Heavy''' effect increased.}}
*{{buff|'''Heavy''' effect increased.}}
|-
|-
| 11/16/2016 || - || colspan=2 align="left" |  
| 11/16/2016 || - || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
*Fixed issue where can activate [[Awakened Will: Deadly Chaser]] when the target is too close to Chung.
*Fixed issue where can activate [[Awakened Will: Deadly Chaser]] when the target is too close to Chung.
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" |  
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" |  
{{nerf|Freeze frames decreased.}}
*{{nerf|Freeze frames decreased.}}
|-
|-
| 02/22/2018 || - || colspan=2 align="left" |  
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |  
{{buff|Minimum damage increased.}}
*{{buff|Minimum damage increased.}}
{{nerf|Maximum damage decreased.}}
*{{nerf|Maximum damage decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || colspan=2 align="left" |  
{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |  
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |  
*Skill features changed.
*Skill features changed.
**Changed from a '''Tenacity''' to '''Strength''' skill.
**Changed from a '''Tenacity''' to '''Strength''' skill.
*Icon changed from [[Image:DeadlyShot.png|30px]] to [[Image:DeadlyShot(New).png|30px]]
*Icon changed from [[File:DeadlyShot.png|30px]] to [[File:DeadlyShot(New).png|30px]]
|}
|}
<br>
<br>
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|CN=致命射击 |CNName=Deadly Shot
|CN=致命射击 |CNName=Deadly Shot
|BR=Disparo Executor |BRName=Deadly Shot
|BR=Disparo Executor |BRName=Deadly Shot
|PL=Śmiertelny Strzał |PLName=Deadly Shot
|IT=Sparo mortale |ITName=Deadly Shot
|DE=Tödlicher Schuss |DEName=Deadly Shot
|ES=Disparo letal |ESName=Deadly Shot
}}
}}
<br>
<br>
 
{{SkillNav - Shooting Guardian}}
{{SGSkills}}
[[Category: Tenacity Skills]][[Category: Special Active Skills]]
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