Comet Crasher: Difference between revisions

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__NOTOC__{{Languages|Comet Crasher}}
__NOTOC__{{Languages|Comet Crasher}}
<div style="float: right;">{{#ev:youtube|liFlrRvaoSI|300}}</div>
{{#ev:youtube|twoz-lK5deU|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[File:SI_COMETCRASHER.png]]<br>
| [[File:SI_COMETCRASHER.png]]
| {{SkillType|SA|S}} Shoot consecutive bombs to the ground. (Can only be activated in midair)
| {{SkillType|SA|S}} Shoot consecutive bombs to the ground. (Can only be activated midair)
|-
|-
|
|
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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSel|CharLight|Chung}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
! Class          !! Level Required !! [Enhanced] Level !! Left Skill Trait Level !! Right Skill Trait Level !! Skill Requirement
|-
|-
| [[Deadly Chaser]] || 45 || 96 || 52 || 61 || {{SkillText|SkillQuest|3}}
! Class !! Level Required !! Skill Requirement
|-
| [[Deadly Chaser]] || 45 || {{SkillText|SkillQuest|3}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Character Level !! colspan=4 | Damage !! colspan=4 | Max Hits !! rowspan=2 | Ammo Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! Shell (Physical) !! Cannonball Blast (Magical) !! Final Shell (Physical) !! Final Blast (Magical) !! Shell !! Cannonball Blast !! Final Shell !! Final Blast
|-
|-
| align="left" | 45 || rowspan=2 | 50% || rowspan=2 | 782% || rowspan=2 | 100% || rowspan=2 | 1564% || rowspan=2 | 2 ~ 5 || rowspan=2 | 2 ~ 5 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 3 ~ 6 || rowspan=2 | 200 MP || 14 seconds
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | Cannonball Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| align="left" | [Enhanced] 96 || 12 Seconds
! Cannonball Blast !! Final Blast !! Cannonball Blast !! Final Blast
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Character Level !! colspan=4 | Damage
|- style="background:{{ColorSel|CharLight|Chung}}"
! Shell (Physical) !! Cannonball Blast (Magical) !! Final Shell (Physical) !! Final Blast (Magical)
|-
|-
| align="left" | 45 || rowspan=2 | 25% || rowspan=2 | 391% || rowspan=2 | 50% || rowspan=2 | 782%
| colspan="8" | '''Normal'''
|-
|-
| align="left" | [Enhanced] 96
| {{PvE}} || 1229% || 2080% || rowspan=2 | 2 ~ 5 || rowspan=2 | 1 || rowspan=2 | 3 ~ 6 || rowspan=2 | 200 MP || rowspan=2 | 14 seconds
|}
<br>
== Skill Information (KR)==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Character Level !! colspan=4 | Damage !! colspan=4 | Max Hits !! rowspan=2 | Ammo Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! Shell (Physical) !! Cannonball Blast (Magical) !! Final Shell (Physical) !! Final Blast (Magical) !! Shell !! Cannonball Blast !! Final Shell !! Final Blast
|-
|-
| align="left" | 45 || rowspan=2 | 50% || rowspan=2 | 583% || rowspan=2 | 100% || rowspan=2 | 1166% || rowspan=2 | 2 ~ 5 || rowspan=2 | 2 ~ 5 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 3 ~ 6 || rowspan=2 | 200 MP || 14 seconds
| {{PvP}} || 468% || 792%
|-
|-
| align="left" | [Enhanced] 96 || 12 Seconds
| colspan="8" | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Character Level !! colspan=4 | Damage
|- style="background:{{ColorSel|CharLight|Chung}}"
! Shell (Physical) !! Cannonball Blast (Magical) !! Final Shell (Physical) !! Final Blast (Magical)
|-
|-
| align="left" | 45 || rowspan=2 | 25% || rowspan=2 | 233% || rowspan=2 | 50% || rowspan=2 | 466%
| {{PvE}} || 1229% || 2080% || rowspan=2 | 2 ~ 5 || rowspan=2 | 1 || rowspan=2 | 3 ~ 6 || rowspan=2 | 200 MP || rowspan=2 | 12 seconds
|-
|-
| align="left" | [Enhanced] 96
| {{PvP}} || 468% || 792%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
=== {{PvE}} ===
{{Traits|Chung|Comet Crasher|Light, Heavy|mp=200|cd=14|cd_enhanced=12}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<br>
|- style="background:{{ColorSel|CharLight|Chung}}"
 
! colspan=3 | Light Comet Crasher !! colspan=7 | Heavy Comet Crasher
== Total Damage ==
|- style="background:{{ColorSel|CharLight|Chung}}"
{{Damage|true|Chung
! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !!  Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=5 | Details
|dmg=1229, 2080
|- style="background:{{ColorSel|CharLight|Chung}}"
|pvp_dmg=468, 792
! rowspan=2 | MP Usage !! colspan=4 | Damage || rowspan=2 | Cooldown
|hits=2, 1
|- style="background:{{ColorSel|CharLight|Chung}}"
|hits_max=5, 1
! Shell !! Cannonball Blast !! Final Shell !! Final Blast
|heavy=true
}}
*Damage ranges from 3~6 Cannonballs consumed.
*Damage calculations do not include {{tt|shell hits|See [[#Tips and Details|Tips and Details]]}}.
<br>
 
== Related Skills ==
{{SkillTable
|
Gas_Piston_System.png; Gas Piston System Locked-Expert;
FPPhantom_Shooter.png; Phantom Shooter;
}}
<br>
 
== Tips and Details ==
*Each explosion will launch the enemy into the air, making it possible to catch them before they are knocked down.
*Each shell will deal an unlisted 50% Physical Damage, with the final shell dealing 100% Physical Damage.
*The skill's missiles will act rather erratically when fired near a map wall, with some missiles flying straight through and others sticking to the wall.
**When directly touching certain map walls, the missiles may keep flying down well past your current height when fired out of the map, so stepping away slightly is usually advised for cornered enemies.
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
|-
| rowspan=2 | 52 || rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 160 MP || 61 || rowspan=2 | {{SkillText|Heavy|140|150}} || rowspan=2 | 70% || rowspan=2 | 1101.8% || rowspan=2 | 140% || rowspan=2 | 2189.6% || 21 Seconds
! colspan=2 | Date !! colspan=2 | Changes
|-
|-
| [Enhanced] 96 || 18 Seconds
! KR !! NA !! PvE !! PvP
|}
|-
 
| 01/27/2011 || 06/27/2012 || colspan=2 align="left" |  
=== {{PvP}} ===
*'''Comet Crasher''' added.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
| 02/14/2013 || - || colspan=2 align="left" |  
! colspan=5 | Heavy Comet Crasher
*{{buff|Increased blast radius.}}
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=3 | Level Required !! colspan=4 | Details
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=4 | Damage
|- style="background:{{ColorSel|CharLight|Chung}}"
! Shell !! Cannonball Blast !! Final Shell !! Final Blast
|-
|-
| 61 || rowspan=2 | 35% || rowspan=2 | 547.4% || rowspan=2 | 70% || rowspan=2 | 1094.8%
| 07/10/2014 || - || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
*Afterimage hit error fixed.
|-
|-
| [Enhanced] 96
| 04/20/2015 || - || colspan=2 align="left" |  
|}
*{{buff|Explosion Range is increased by 20%.}}
<br>
*{{nerf|Unable to hit the enemies below the platform.}}
 
== [[Skill Traits]] (KR) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=3 | Light Comet Crasher !! colspan=7 | Heavy Comet Crasher
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !!  Details !! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=5 | Details
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | MP Usage !! colspan=4 | Damage || rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
! Shell !! Cannonball Blast !! Final Shell !! Final Blast
|-
|-
| rowspan=2 | 52 || rowspan=2 | {{SkillText|Light|80}} || rowspan=2 | 160 MP || 61 || rowspan=2 | {{SkillText|Heavy|140|150}} || rowspan=2 | 70% || rowspan=2 | 816.2% || rowspan=2 | 140% || rowspan=2 | 1632.4% || 21 Seconds
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
*'''Haste''' trait changed to '''Heavy'''.
|-
|-
| [Enhanced] 96 || 18 Seconds
| 04/27/2017 || 05/10/2017 || colspan=2 align="left" |  
|}
*{{nerf|'''Damage''' decreased.}}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=5 | Heavy Comet Crasher
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=3 | Level Required !! colspan=4 | Details
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=4 | Damage
|- style="background:{{ColorSel|CharLight|Chung}}"
! Shell !! Cannonball Blast !! Final Shell !! Final Blast
|-
|-
| 61 || rowspan=2 | 35% || rowspan=2 | 326.2% || rowspan=2 | 70% || rowspan=2 | 652.4%
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|-
|-
| [Enhanced] 96
| ??/??/2022 || ??/??/2022 || colspan=2 align="left" |
*Fixed skill continuing to fall down when fired off the map. (Partial)
|}
|}
<br>
== Tips and Details ==
*Each explosion will launch the enemy into the air, making it possible to catch them before they are knocked down.
<br>
== Updates ==
*02/14/2013 KR
** Increased blast radius.
*07/10/2014 KR
**Afterimage hit error fixed.
**Damage increased.
*04/20/2015 KR
**Unable to hit the enemies below the platform.
**Explosion Range is increased by 20%.
*06/30/2016 (KR) / 07/13/2016 (NA)
**'''Haste''' attribute changed to be '''Heavy'''.
*04/27/2017 KR
**Damage decreased.
<br>
<br>


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|Color={{ColorSel|CharLight|Chung}}
|Color={{ColorSel|CharLight|Chung}}
|KR= 카밋 크래셔    |KRName=Comet Crasher
|KR= 카밋 크래셔    |KRName=Comet Crasher
|FR=Impact de comète |FRName=Comet impact
|FR=Impact de comète |FRName=Comet Impact
|JP=コメットクラッシャー |JPName=Comet Crasher
|JP=コメットクラッシャー |JPName=Comet Crasher
|CN=彗星终结 |CNName=Final Comet
|CN=彗星终结 |CNName=Final Comet
|DE=Kometeneinschlag |DEName=Comet Impact
|IT=Impatto della Cometa |ITName=Comet Impact
|ES=Impacto de cometa  |ESName=Comet Impact
|PL=Uderzenie Komety |PLName=Comet Strike
|BR=Destruidor de Cometas |BRName=Comet Crasher
}}
}}
<br>
<br>
 
{{SkillNav - Deadly Chaser}}
{{DCSkills}}
[[Category: Strength Skills]][[Category: Special Active Skills]]
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