Carpet Bombing/ModA: Difference between revisions

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__NOTOC__{{DISPLAYTITLE:Carpet Bombing}}{{Languages|Carpet Bombing/ModA}}
__NOTOC__{{DISPLAYTITLE:[Mod] Carpet Bombing}}{{Languages|Carpet Bombing/ModA}}
{{ForceSkillTabs
{{ForceSkillTabs
|Character=Chung
|Character=Chung
|Skill=Carpet Bombing
|Skill=Carpet Bombing
}}
}}
<div style="float: right;">{{#ev:youtube|py4R_QbVYlE|300}}</div>
<div style="float: right;">{{#ev:youtube|Vzl95y1CU0E|400}}</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|CarpetBombing.png}}
| {{Force|CarpetBombing.png}}
| {{SkillType|SA|B}}<br>{{SkillType|M}} Install a portal to receive support from Hamel's Artillery Bombardment Unit.
| {{SkillType|SA|B|M}} Install a portal to receive support from Hamel's Artillery Bombardment Unit.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class          !! Level Required !! Base Skill
|-
|-
| [[Centurion]] || 99 || [[Carpet Bombing]]
! Class !! Level Required !! Skill Requirement
|-
| [[Centurion]] || 99 || [[Camilla#Others|[Force] Carpet Bombing (A)]]
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="5" | Mode !! colspan=3 | Damage (Magical) !! colspan="7" | Max Hits !! colspan=2 | Cannonball Consumption !! rowspan="5" | MP Usage !! rowspan="5" | Cooldown
! rowspan=2 | Level Required !! colspan=3 | Damage || colspan=3 | Max Hits || Ammo Usage || rowspan=2 | MP Usage || rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="4" | Cannon Blow !! rowspan="4" | Portal Strike !! rowspan="4" | Submissile Explosion !! rowspan="4" | Cannon Blow !! rowspan="4" | Portal Strike  
! Cannon Strike (Physical) !! Portal Strike (Magical) !! Submissile Explosion (Magical) !! Cannon Strike !! Portal Strike !! Submissile Explosion || Extra
! colspan="4" |Submissile Explosion
! rowspan="4" |Wave Count!! rowspan="4" | Initial !! rowspan="4" | Additional
|-
! rowspan="3" |Hits per Submissile
! colspan="3" | Submissile Count Per Wave
|-
|-
| align="left" | 99 || 205% || 611% || 231% || 1 || 13 || 36 ~ 60 || 3 ~ 6 || 300 MP || 22 Seconds
! rowspan="2" | Normal !! colspan="2" | Additional
|-
!3 Cannonballs Consumed
!6 Cannonballs Consumed
|-
| {{PvE}} || 205% || 1822% || 238% || rowspan="2" | 1 || rowspan="2" | 20
| rowspan="2" |2|| rowspan="2" | 6 || rowspan="2" | 2
| rowspan="2" |4
| rowspan="2" |10|| rowspan="2" | 0 || rowspan="2" | 3 ~ 6 || rowspan="2" | 300 MP || rowspan="2" | 22 Seconds
|-
| {{PvP}} || 69% || 623% || 80%
|}
|}
<br>


=== {{PvP}} ===
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! rowspan=2 | Level Required !! colspan=3 | Damage
! Critical Carpet Bombing !! colspan=2 | Heavy Carpet Bombing
|- style="background:{{ColorSel|CharLight|Chung}}"
|-
! Cannon Strike (Physical) !! Portal Strike (Magical) !! Submissile Explosion (Magical)
! Attribute Effect !! Attribute Effect !! Cooldown
|-
|-
| align="left" | 99 || 69% || 208% || 79%
| {{SkillText|Critical|120}} || {{SkillText|Heavy|144|120}} || 26.4 Seconds
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{ {{:Modified Warhead}}{{:Mobile Shelling}}
|- style="background:{{ColorSel|CharLight|Chung}}"
 
! colspan=2 | Light Carpet Bombing !! colspan=2 | Heavy Carpet Bombing
{{#vardefine: cannon_damage    |205}}
|- style="background:{{ColorSel|CharLight|Chung}}"
{{#vardefine: cannon_damage_pvp|69}}
! rowspan=2 | Attribute Effect  !! Details !! rowspan=2 | Attribute Effect !! Details
{{#vardefine: portal_damage    |1822}}
|- style="background:{{ColorSel|CharLight|Chung}}"
{{#vardefine: portal_damage_pvp|623}}
! MP Usage !! Cooldown
{{#vardefine: submissile_damage    |238}}
{{#vardefine: submissile_damage_pvp|80}}
 
{{#vardefine: average_portal_hits    |  4}}
{{#vardefine: portal_hits            |  20}}
{{#vardefine: average_submissile_hits |  10}}
{{#vardefine: submissile_hits        |  200}}
 
<!--Base damage-->
{{#vardefine: average_damage    |{{#expr: ({{#var:portal_damage}} * {{#var:average_portal_hits}}) + ({{#var:submissile_damage}} * {{#var:average_submissile_hits}}) }} }}
{{#vardefine: average_damage_pvp|{{#expr: ({{#var:portal_damage_pvp}} * {{#var:average_portal_hits}}) + ({{#var:submissile_damage_pvp}} * {{#var:average_submissile_hits}}) }} }}
{{#vardefine: total_damage      |{{#expr: {{#var:cannon_damage}} + ({{#var:portal_damage}} * {{#var:portal_hits}}) + ({{#var:submissile_damage}} * {{#var:submissile_hits}}) }} }}
{{#vardefine: total_damage_pvp  |{{#expr: {{#var:cannon_damage_pvp}} + ({{#var:portal_damage_pvp}} * {{#var:portal_hits}}) + ({{#var:submissile_damage_pvp}} * {{#var:submissile_hits}}) }} }}
 
{{#vardefine: average_damage_heavy    |{{#expr: {{#var:average_damage    }} * 1.44 }} }}
{{#vardefine: average_damage_heavy_pvp|{{#expr: {{#var:average_damage_pvp}} * 1.44 }} }}
{{#vardefine: total_damage_heavy      |{{#expr: {{#var:total_damage    }} * 1.44 }} }}
{{#vardefine: total_damage_heavy_pvp  |{{#expr: {{#var:total_damage_pvp}} * 1.44 }} }}
 
<!--Modified damage-->
{{#vardefine: average_damage_modified_low    |{{#expr: (({{#var:portal_damage}} * {{#var:average_portal_hits}}) + ({{#var:submissile_damage}} * {{#var:average_submissile_hits}})) * {{#arrayindex:Modified Warhead|0}} }} }}
{{#vardefine: average_damage_modified_low_pvp|{{#expr: (({{#var:portal_damage_pvp}} * {{#var:average_portal_hits}}) + ({{#var:submissile_damage_pvp}} * {{#var:average_submissile_hits}})) * {{#arrayindex:Modified Warhead|1}} }} }}
{{#vardefine: total_damage_modified_low      |{{#expr: {{#var:cannon_damage}} + ((({{#var:portal_damage}} * {{#var:portal_hits}}) + ({{#var:submissile_damage}} * {{#var:submissile_hits}})) * {{#arrayindex:Modified Warhead|0}}) }} }}
{{#vardefine: total_damage_modified_low_pvp  |{{#expr: {{#var:cannon_damage_pvp}} + ((({{#var:portal_damage_pvp}} * {{#var:portal_hits}}) + ({{#var:submissile_damage_pvp}} * {{#var:submissile_hits}})) * {{#arrayindex:Modified Warhead|1}}) }} }}
 
{{#vardefine: average_damage_modified_high    |{{#expr: (({{#var:portal_damage}} * {{#var:average_portal_hits}}) + ({{#var:submissile_damage}} * {{#var:average_submissile_hits}})) * {{#arrayindex:Modified Warhead|0}} * (1+({{#arrayindex:Mobile Shelling|1}}*6)) }} }}
{{#vardefine: average_damage_modified_high_pvp|{{#expr: (({{#var:portal_damage_pvp}} * {{#var:average_portal_hits}}) + ({{#var:submissile_damage_pvp}} * {{#var:average_submissile_hits}})) * {{#arrayindex:Modified Warhead|1}} * (1+({{#arrayindex:Mobile Shelling|1}}*6)) }} }}
{{#vardefine: total_damage_modified_high      |{{#expr: {{#var:cannon_damage}} + ((({{#var:portal_damage}} * {{#var:portal_hits}}) + ({{#var:submissile_damage}} * {{#var:submissile_hits}})) * {{#arrayindex:Modified Warhead|0}} * (1+({{#arrayindex:Mobile Shelling|1}}*6))) round2}} }}
{{#vardefine: total_damage_modified_high_pvp  |{{#expr: {{#var:cannon_damage_pvp}} + ((({{#var:portal_damage_pvp}} * {{#var:portal_hits}}) + ({{#var:submissile_damage_pvp}} * {{#var:submissile_hits}})) * {{#arrayindex:Modified Warhead|1}} * (1+({{#arrayindex:Mobile Shelling|1}}*6))) round2}} }}
 
{{#vardefine: average_damage_modified_low_heavy    |{{#expr: {{#var:average_damage_modified_low}} * 1.44 round2}} }}
{{#vardefine: average_damage_modified_low_heavy_pvp|{{#expr: {{#var:average_damage_modified_low_pvp}} * 1.44 round2}} }}
{{#vardefine: total_damage_modified_low_heavy      |{{#expr: {{#var:total_damage_modified_low}} * 1.44 round2}} }}
{{#vardefine: total_damage_modified_low_heavy_pvp  |{{#expr: {{#var:total_damage_modified_low_pvp}} * 1.44 round2}} }}
 
{{#vardefine: average_damage_modified_high_heavy    |{{#expr: {{#var:average_damage_modified_high}} * 1.44 round2}} }}
{{#vardefine: average_damage_modified_high_heavy_pvp|{{#expr: {{#var:average_damage_modified_high_pvp}} * 1.44 round2}} }}
{{#vardefine: total_damage_modified_high_heavy      |{{#expr: {{#var:total_damage_modified_high}} * 1.44 round2}} }}
{{#vardefine: total_damage_modified_high_heavy_pvp  |{{#expr: {{#var:total_damage_modified_high_pvp}} * 1.44 round2}} }}
trim2}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Modified Warhead]]/[[Mobile Shelling]]
|-
! colspan=2 | Normal !! colspan=2 | Heavy !! colspan=2 | Normal !! colspan=2 | Heavy
|-
|-
| {{SkillText|Light|80}} || 240 MP || {{SkillText|Heavy|144|120}} || 26.4 Seconds
! Average !! Max !! Average !! Max !! Average !! Max !! Average !! Max
|-
| {{PvE}}
| {{formatnum:{{#var: average_damage}}}}% || {{formatnum:{{#var: total_damage}}}}%
| {{formatnum:{{#var: average_damage_heavy}}}}% || {{formatnum:{{#var: total_damage_heavy}}}}%
| {{formatnum:{{#var: average_damage_modified_low}}}}% ~ {{formatnum:{{#var: average_damage_modified_high}}}}% || {{formatnum:{{#var: total_damage_modified_low}}}}% ~ {{formatnum:{{#var: total_damage_modified_high}}}}%
| {{formatnum:{{#var: average_damage_modified_low_heavy}}}}% ~ {{formatnum:{{#var: average_damage_modified_high_heavy}}}}% || {{formatnum:{{#var: total_damage_modified_low_heavy}}}}% ~ {{formatnum:{{#var: total_damage_modified_high_heavy}}}}%
|-
| {{PvP}}
| {{formatnum:{{#var: average_damage_pvp}}}}% || {{formatnum:{{#var: total_damage_pvp}}}}%
| {{formatnum:{{#var: average_damage_heavy_pvp}}}}% || {{formatnum:{{#var: total_damage_heavy_pvp}}}}%
| {{formatnum:{{#var: average_damage_modified_low_pvp}}}}% ~ {{formatnum:{{#var: average_damage_modified_high_pvp}}}}% || {{formatnum:{{#var: total_damage_modified_low_pvp}}}}% ~ {{formatnum:{{#var: total_damage_modified_high_pvp}}}}%
| {{formatnum:{{#var: average_damage_modified_low_heavy_pvp}}}}% ~ {{formatnum:{{#var: average_damage_modified_high_heavy_pvp}}}}% || {{formatnum:{{#var: total_damage_modified_low_heavy_pvp}}}}% ~ {{formatnum:{{#var: total_damage_modified_high_heavy_pvp}}}}%
|}
|}
*Average assumes 4 '''Portal Strike''' and 10 '''Submissile''' hits.
**Average does not account for '''Cannon Blow'''.
*Assumes 6 cannonballs are consumed to add 4 submissiles per wave.
*Modified damage ranges from 0 to 6 enhanced cannonballs used.
<br>
<br>


== Tips and Details ==  
== Related Skills ==
*The portal spits out six waves of 3 to 5 submissiles per side based on ammo usage. With no ammo, it will produce 3 to the left and 3 to the right per wave. With 6 ammo, it produces 5 to the left and 5 to the right per wave.
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
*The portal is capable of pushing enemies with it.
|-
*The submissile explosions are capable of triggering elements and effects.
| width="40" | [[File:ConvertedWarhead.png]]
| align="center" width="150" | [[Modified Warhead]]
| width="40" | [[File:Reload.png]]
| align="center" width="150" | [[Reload Mastery]]
| width="40" | [[File:MAM.png]]
| align="center" width="150" | [[Mobile Shelling]]
|}
<br>
<br>


== Updates ==
== Tips and Details ==
*06/28/2018 (KR) / 07/11/2018 (NA)
*The portal will follow paths.
**Damage increased.
*The submissiles will be thrown out of the top of the portal in an arc around it, with 6 to 10 submissiles being spawned per wave based on cannonball usage, for a total of 10 waves.
*Naturally, due to the travel distance and wide arc the submissiles are scattered in, only exceptionally wide enemies can be hit fully by this skill.
**Rarely, the portal may get stuck on corners or walls. Even a smaller enemy may take full damage when in such a place.
**On average, the portal deals 3~4 hits as it passes by enemies, with around 6~17 submissiles landing on them after.
*Enemies directly above the portal can be hit by every submissile of a wave, since they all spawn from the same spot. As they arc out considerably afterwards as they fall back down, it is actually optimal to be below enemies when firing the skill, rather than in front of them, as the portal does still hit slightly above platforms as well.
*Each submissile will not disappear after hitting for the first time, and will explode once more at the end of its range. Since the distance is not affected by platforms existing or not, this skill may benefit from the additional explosion only when dealing with very tall enemies of 4-5 platform height and when fired from the topmost platform.
<br>
 
== Old Versions ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|py4R_QbVYlE|300}}
|Between its initial release and the 08/01/2019 KR Patch, the portal had a hitbox which would push targets along with the skill.
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 05/17/2018 || 06/14/2018 || colspan=2 align="left" |
*'''[Mod] Carpet Bombing''' added.
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*{{buff|Projectile speed increased.}}
*{{buff|'''Damage''' increased.}}
*{{nerf|Portal Strike hits removed.}}
|-
| 08/14/2019 || 08/28/2019 || colspan=2 align="left" |
*{{nerf|Submissile Explosion damage decreased.}}
|-
| 03/17/2022 || 04/13/2022 || colspan=2 align="left" |
*{{buff|Casting speed increased by 48%.}}
*'''Cannonball''' hitbox and spawn point adjusted.
*'''Portal''' spawn point adjusted.
*{{buff|'''Portal''' damage added.}}
*{{nerf|Travel range decreased.}}
*{{nerf|Damage per hit decreased.}}
**Hitbox was adjusted, so total damage might not be decreased.
|-
| 04/28/2022 || 05/25/2022 || colspan=2 align="left" |
*{{nerf|'''Submissile Explosion''' damage decreased.}}
|-
| 10/13/2022 || 11/09/2022 || colspan=2 align="left" |
*{{buff|'''Cannon Blow''' impact delay removed.}}
*{{nerf|'''Portal Strike''' damage decreased.}}
*{{nerf|'''Submissile Explosion''' damage decreased.}}
|}
<br>
<br>


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|PL=Nalot Dywanowy |PLName=Carpet Raid
|PL=Nalot Dywanowy |PLName=Carpet Raid
}}
}}
<br>
<br>
{{CenSkills}}
{{SkillNav - Centurion}}
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