Brennen Pantasma Boden: Difference between revisions
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__NOTOC__{{Languages|Brennen Pantasma Boden}} | __NOTOC__{{Languages|Brennen Pantasma Boden}} | ||
{{#ev:youtube|XJxsq4YdkIw|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[File:ArTTrans4.png]] | | [[File:ArTTrans4.png]] | ||
| {{SkillType|SA|S}} | | {{SkillType|SA|S}} Project a sanctuary on the ground and break the limits of projection magic. The use of command/active skills in the sanctuary grants additional damage to each attack. | ||
|- | |- | ||
| | | | ||
| <font color="00ffcc">'''Burning Land of Projection'''</font> | | <font color="00ffcc">'''Burning Land of Projection'''</font> | ||
* | *Give additional damage when Command/Active skills are used within the radius. | ||
*[Projected Dagger]: Hit targets are inflicted with | *[Projected Dagger]: Hit targets are inflicted with {{se||Bleed}} at a 100% chance. | ||
*[Projected Longsword]: Hit targets are inflicted with | *[Projected Longsword]: Hit targets are inflicted with {{se||Faint|Stun}} for 1 second at a 50% chance. | ||
*[Projected Spear]: Penetrate all targets and give a 100% critical hit. | *[Projected Spear]: Penetrate all targets and give a 100% critical hit. | ||
|- | |- | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | ||
|- | |||
! Class !! Level Required | ! Class !! Level Required | ||
|- | |- | ||
| [[Arme Thaumaturgy]] : Transcendent || 90 | | [[Arme Thaumaturgy]]: Transcendent || 90 | ||
|} | |} | ||
<br> | <br> | ||
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== Skill Information == | == Skill Information == | ||
<div class="long-table"> | <div class="long-table"> | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | ||
|- | |||
! rowspan=5 | Mode !! rowspan=5 | Barrier Shockwave<br>(Physical) !! colspan=11 | Burning Land of Projection !! colspan=4 | Max Hits !! rowspan= | ! rowspan=5 | Mode !! rowspan=5 | Barrier Shockwave<br>(Physical) !! colspan=11 | Burning Land of Projection !! colspan=4 | Max Hits !! rowspan="5" | MP Usage !! rowspan="5" | Cooldown | ||
|- | |- | ||
! colspan=10 | {{se|350|Burning Land of Projection}} !! rowspan=4 | Duration !! rowspan=4 | Shockwave !! rowspan=4 | Projected Dagger !! rowspan=4 | Projected Longsword !! rowspan=4 | Projected Spear | ! colspan=10 | {{se|350|Burning Land of Projection}} !! rowspan=4 | Duration !! rowspan=4 | Shockwave !! rowspan=4 | Projected Dagger !! rowspan=4 | Projected Longsword !! rowspan=4 | Projected Spear | ||
|- | |- | ||
! colspan=3 | Projected Dagger !! colspan=3 | Projected Longsword !! colspan=2 | Projected Spear !! rowspan=3 | Reactivation<br>Cooldown !! rowspan=3 | Duration | ! colspan=3 | Projected Dagger !! colspan=3 | Projected Longsword !! colspan=2 | Projected Spear !! rowspan=3 | Reactivation<br>Cooldown !! rowspan=3 | Duration | ||
|- | |- | ||
! rowspan=2 | Damage (Physical) !! colspan=2 | {{se||Bleed}} !! rowspan=2 | Damage (Physical) !! colspan=2 | {{se||Faint}} !! rowspan=2 | Damage (Physical) !! rowspan=2 | Critical Rate | ! rowspan=2 | Damage (Physical) !! colspan=2 | {{se||Bleed}} !! rowspan=2 | Damage (Physical) !! colspan=2 | {{se||Faint}} !! rowspan=2 | Damage (Physical) !! rowspan=2 | Critical Rate | ||
|- | |- | ||
! Chance !! Duration !! Chance !! Duration | ! Chance !! Duration !! Chance !! Duration | ||
|- | |- | ||
| colspan=19 | '''Normal''' | |||
|- | |- | ||
| | | {{PvE}} || 1786% || 118% || rowspan=2 | 100% || rowspan=2 | 10 Seconds || 806% || rowspan=2 | 50% || rowspan=2 | 1 Second || 1152% || rowspan=2 | 100% || rowspan=2 | 0.5 seconds || rowspan=2 | 1 Second || rowspan=2 | 15 Seconds || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 380% || 29% || 202% || 288% | ||
|- | |- | ||
| colspan=19 | '''[Enhanced]''' | |||
|- | |- | ||
| | | {{PvE}} || 1786% || 118% || rowspan=2 | 100% || rowspan=2 | 10 Seconds || 806% || rowspan=2 | 50% || rowspan=2 | 1 Second || 1152% || rowspan=2 | 100% || rowspan=2 | 0.5 seconds || rowspan=2 | 1 Second || rowspan=2 | 18 Seconds || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 380% || 29% || 202% || 288% | ||
|} | |} | ||
</div> | </div> | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Ain|Brennen Pantasma Boden|Reversed, Regenerating (2)|cd=15|mp=200|mp1=60|cd1=130|cd2=60|chance2=50}} | |||
| | |||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
|RicPassive2.png; The Justiciar; | |||
| | }} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Unlike what the visual may suggest, this skill has no effect on any allies. Only you gain the ability | *Unlike what the visual may suggest, this skill has no effect on any allies. Only you gain the ability to summon projected weapons. | ||
*The additional Projection attacks will occur whenever you execute a command or active skill with a cooldown of 0.5 seconds. | *The additional Projection attacks will occur whenever you execute a command or active skill with a cooldown of 0.5 seconds. | ||
**Unlike Ain's [[Power System]]: '''Creation Magic''', the Projection attacks can occur on any command, including Ain's ZZZX ~ X, which will trigger it repeatedly while the command is held. | **Unlike Ain's [[Power System]]: '''Creation Magic''', the Projection attacks can occur on any command, including Ain's ZZZX ~ X, which will trigger it repeatedly while the command is held. | ||
*You will gain a blue afterimage while inside the | *You will gain a blue afterimage while inside the field's radius, as well as a 1 second buff to indicate you are currently affected by the field. | ||
**The buff will constantly refresh while inside the field, though only while standing on roughly the same height. Hovering or standing on a platform above the field will not grant you the buff. | **The buff will constantly refresh while inside the field, though only while standing on roughly the same height. Hovering or standing on a platform above the field will not grant you the buff. | ||
**Due to the effects of the skill being tied to a buff, stacking multiple fields together does not affect the skill's buff at all, meaning you will only ever fire one of the Projection attacks. | **Due to the effects of the skill being tied to a buff, stacking multiple fields together does not affect the skill's buff at all, meaning you will only ever fire one of the Projection attacks. | ||
*Your attacks do not have to hit a target to summon projections. | *Your attacks do not have to hit a target to summon projections. | ||
*The skill has a strong suction in its area of effect upon activation drawing mobs to the center | *The skill has a strong suction in its area of effect upon activation, drawing mobs to the center. | ||
<br> | <br> | ||
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<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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*{{buff|Chain Shockwave damage increased.}} | *{{buff|Chain Shockwave damage increased.}} | ||
| align="left" | | | align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 07/27/2017 || 08/09/2017 || align="left" | | | 07/27/2017 || 08/09/2017 || align="left" | | ||
*None | *None | ||
| align="left" | | | align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 09/28/2017 || 10/18/2017 || align="left" | | | 09/28/2017 || 10/18/2017 || align="left" | | ||
*None | *None | ||
| align="left" | | | align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" | | | 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
| align="left" | | | align="left" | | ||
*{{buff|Burning Land of Projection damage increased.}} | *{{buff|Burning Land of Projection damage increased.}} | ||
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|- | |- | ||
| 04/05/2018 || colspan=2 align="left" | | | 04/05/2018 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 10/28/2021 || 11/24/2021 || colspan=2 align="left" | | | 10/28/2021 || 11/24/2021 || colspan=2 align="left" | | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Arme Thaumaturgy}} | {{SkillNav - Arme Thaumaturgy}} |
Revision as of 18:31, 23 March 2024
[Special Active: Strength] Project a sanctuary on the ground and break the limits of projection magic. The use of command/active skills in the sanctuary grants additional damage to each attack. | |
Burning Land of Projection
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Arme Thaumaturgy: Transcendent | 90 |
Skill Information
Mode | Barrier Shockwave (Physical) |
Burning Land of Projection | Max Hits | MP Usage | Cooldown | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Self BuffBurning Land of ProjectionSelf BuffBurning Land of Projection | Duration | Shockwave | Projected Dagger | Projected Longsword | Projected Spear | |||||||||||||
Projected Dagger | Projected Longsword | Projected Spear | Reactivation Cooldown |
Duration | ||||||||||||||
Damage (Physical) | Enemy DebuffBleedEnemy DebuffBleed | Damage (Physical) | Enemy DebuffFaintEnemy DebuffFaint | Damage (Physical) | Critical Rate | |||||||||||||
Chance | Duration | Chance | Duration | |||||||||||||||
Normal | ||||||||||||||||||
PvE | 1786% | 118% | 100% | 10 Seconds | 806% | 50% | 1 Second | 1152% | 100% | 0.5 seconds | 1 Second | 15 Seconds | 1 | 3 | 1 | 1 | 200 MP | 15 Seconds |
PvP | 380% | 29% | 202% | 288% | ||||||||||||||
[Enhanced] | ||||||||||||||||||
PvE | 1786% | 118% | 100% | 10 Seconds | 806% | 50% | 1 Second | 1152% | 100% | 0.5 seconds | 1 Second | 18 Seconds | 1 | 3 | 1 | 1 | 200 MP | 15 Seconds |
PvP | 380% | 29% | 202% | 288% |
Skill Traits
Reversed Brennen Pantasma Boden | Regenerating (2) Brennen Pantasma Boden | |||
---|---|---|---|---|
Attribute Effect | MP Usage | Cooldown | Attribute Effect | Cooldown |
MP Usage decreased to 60% Cooldown increased to 130% | 120 MP | 19.5 Seconds | 50% chance of lowering cooldown to 60% | 9 Seconds |
Related Skills
Tips and Details
- Unlike what the visual may suggest, this skill has no effect on any allies. Only you gain the ability to summon projected weapons.
- The additional Projection attacks will occur whenever you execute a command or active skill with a cooldown of 0.5 seconds.
- Unlike Ain's Power System: Creation Magic, the Projection attacks can occur on any command, including Ain's ZZZX ~ X, which will trigger it repeatedly while the command is held.
- You will gain a blue afterimage while inside the field's radius, as well as a 1 second buff to indicate you are currently affected by the field.
- The buff will constantly refresh while inside the field, though only while standing on roughly the same height. Hovering or standing on a platform above the field will not grant you the buff.
- Due to the effects of the skill being tied to a buff, stacking multiple fields together does not affect the skill's buff at all, meaning you will only ever fire one of the Projection attacks.
- Your attacks do not have to hit a target to summon projections.
- The skill has a strong suction in its area of effect upon activation, drawing mobs to the center.
Trivia
- This skill's name is German for Burning Phantasm Floor.
- Correctly translated, the skill's name would be Brennender Phantasma-Boden/Phantasmaboden.
- In Europe, Ardēre Imago Solum is Latin but means absolutely nothing since the words Imago, and Solum are not declined and the verb Ardēre is not conjugated. Moreover the word order does not matter in Latin.
- Ardēre means to burn, Imago has multiple meanings but the most appropriate translation would be phantom, Solum means ground.
- Burning Phantom Ground would be Ardens Solum Imaginum for multiple phantoms or Ardens Solum Imaginis for one phantom.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/29/2016 | 01/11/2017 |
| |
02/23/2017 | 03/15/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
07/27/2017 | 08/09/2017 |
|
|
09/28/2017 | 10/18/2017 |
|
|
02/22/2018 | 04/18/2018 |
|
|
04/05/2018 |
| ||
10/28/2021 | 11/24/2021 |
|
Alternative Names
Arme Thaumaturgy - Skills
Hyper Active
Special Active
Active
Passive