Brennen Pantasma Boden: Difference between revisions

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__NOTOC__{{Languages|Brennen Pantasma Boden}}
__NOTOC__{{Languages|Brennen Pantasma Boden}}
<div style="float: right;">{{#ev:youtube|XJxsq4YdkIw|400}}</div>
{{#ev:youtube|XJxsq4YdkIw|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:ArTTrans4.png]]
| [[File:ArTTrans4.png]]
| {{SkillType|SA|S}} Create a unique closed space for a certain period of time.
| {{SkillType|SA|S}} Project a sanctuary on the ground and break the limits of projection magic. The use of command/active skills in the sanctuary grants additional damage to each attack.
|-
|-
|
|
| <font color="00ffcc">'''Burning Land of Projection'''</font>
| <font color="00ffcc">'''Burning Land of Projection'''</font>
*Gives additional damage to commands/Actives are used within the radius.
*Give additional damage when Command/Active skills are used within the radius.
*[Projected Dagger]: Hit targets are inflicted with [[Status Effects/Bleed|[Bleed]]] at a 100% chance.
*[Projected Dagger]: Hit targets are inflicted with {{se||Bleed}} at a 100% chance.
*[Projected Longsword]: Hit targets are inflicted with [[Status Effects/Faint|[Stun]]] for 1 second at a 50% chance.
*[Projected Longsword]: Hit targets are inflicted with {{se||Faint|Stun}} for 1 second at a 50% chance.
*[Projected Spear]: Penetrate all targets and give a 100% critical hit.
*[Projected Spear]: Penetrate all targets and give a 100% critical hit.
|-
|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! Class !! Level Required
! Class !! Level Required
|-
|-
| [[Arme Thaumaturgy]] : Transcendent || 90
| [[Arme Thaumaturgy]]: Transcendent || 90
|}
|}
<br>
<br>
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== Skill Information ==
== Skill Information ==
<div class="long-table">
<div class="long-table">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! rowspan=5 | Mode !! rowspan=5 | Barrier Shockwave<br>(Physical) !! colspan=11 | Burning Land of Projection !! colspan=4 | Max Hits !! rowspan=4 | MP Usage !! rowspan=4 | Cooldown
! rowspan=5 | Mode !! rowspan=5 | Barrier Shockwave<br>(Physical) !! colspan=11 | Burning Land of Projection !! colspan=4 | Max Hits !! rowspan="5" | MP Usage !! rowspan="5" | Cooldown
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! colspan=10 | {{se|350|Burning Land of Projection}} !! rowspan=4 | Duration !! rowspan=4 | Shockwave !! rowspan=4 | Projected Dagger !! rowspan=4 | Projected Longsword !! rowspan=4 | Projected Spear
! colspan=10 | {{se|350|Burning Land of Projection}} !! rowspan=4 | Duration !! rowspan=4 | Shockwave !! rowspan=4 | Projected Dagger !! rowspan=4 | Projected Longsword !! rowspan=4 | Projected Spear
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! colspan=3 | Projected Dagger !! colspan=3 | Projected Longsword !! colspan=2 | Projected Spear !! rowspan=3 | Reactivation<br>Cooldown !! rowspan=3 | Duration
! colspan=3 | Projected Dagger !! colspan=3 | Projected Longsword !! colspan=2 | Projected Spear !! rowspan=3 | Reactivation<br>Cooldown !! rowspan=3 | Duration
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! rowspan=2 | Damage (Physical) !! colspan=2 | {{se||Bleed}} !! rowspan=2 | Damage (Physical) !! colspan=2 | {{se||Faint}} !! rowspan=2 | Damage (Physical) !! rowspan=2 | Critical Rate
! rowspan=2 | Damage (Physical) !! colspan=2 | {{se||Bleed}} !! rowspan=2 | Damage (Physical) !! colspan=2 | {{se||Faint}} !! rowspan=2 | Damage (Physical) !! rowspan=2 | Critical Rate
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! Chance !! Duration !! Chance !! Duration
! Chance !! Duration !! Chance !! Duration
|-  
|-  
! colspan=19 | Normal
| colspan=19 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 1786% || 118% || rowspan=2 | 100% || rowspan=2 | 10 Seconds || 806% || rowspan=2 | 50% || rowspan=2 | 1 Second || 1152% || rowspan=2 | 100% || rowspan=2 | 0.5 seconds || rowspan=2 | 1 Second || rowspan=2 | 15 Seconds || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| {{PvE}} || 1786% || 118% || rowspan=2 | 100% || rowspan=2 | 10 Seconds || 806% || rowspan=2 | 50% || rowspan=2 | 1 Second || 1152% || rowspan=2 | 100% || rowspan=2 | 0.5 seconds || rowspan=2 | 1 Second || rowspan=2 | 15 Seconds || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 380% || 29% || 202% || 288%
| {{PvP}} || 380% || 29% || 202% || 288%
|-  
|-  
! colspan=19 | [Enhanced]
| colspan=19 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 1786% || 118% || rowspan=2 | 100% || rowspan=2 | 10 Seconds || 806% || rowspan=2 | 50% || rowspan=2 | 1 Second || 1152% || rowspan=2 | 100% || rowspan=2 | 0.5 seconds || rowspan=2 | 1 Second || rowspan=2 | 18 Seconds || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| {{PvE}} || 1786% || 118% || rowspan=2 | 100% || rowspan=2 | 10 Seconds || 806% || rowspan=2 | 50% || rowspan=2 | 1 Second || 1152% || rowspan=2 | 100% || rowspan=2 | 0.5 seconds || rowspan=2 | 1 Second || rowspan=2 | 18 Seconds || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| align="left" | [Enhanced] || 380% || 29% || 202% || 288%
| {{PvP}} || 380% || 29% || 202% || 288%
|}
|}
</div>
</div>
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Ain|Brennen Pantasma Boden|Reversed, Regenerating (2)|cd=15|mp=200|mp1=60|cd1=130|cd2=60|chance2=50}}
|- style="background:{{ColorSel|CharLight|Ain}}"
! colspan=3 | Reversed Brennen Pantasma Boden !! colspan=2 | Regenerating (2) Brennen Pantasma Boden
|- style="background:{{ColorSel|CharLight|Ain}}"
! Attribute Effect !! MP Usage !! Cooldown !! Attribute Effect !! Cooldown
|-
| {{SkillText|Reversed|60|130}} || 120 MP || 18 Seconds || {{SkillText|Regenerating (2)|50|60}} || 9 Seconds
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|RicPassive2.png; The Justiciar;
| width="40" | [[File:RicPassive2.png]]
}}
| align="center" width="150" |  [[The Justiciar]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*Unlike what the visual may suggest, this skill has no effect on any allies. Only you gain the ability sommon projected weapons.
*Unlike what the visual may suggest, this skill has no effect on any allies. Only you gain the ability to summon projected weapons.
*The additional Projection attacks will occur whenever you execute a command or active skill with a cooldown of 0.5 seconds.
*The additional Projection attacks will occur whenever you execute a command or active skill with a cooldown of 0.5 seconds.
**Unlike Ain's [[Power System]]: '''Creation Magic''', the Projection attacks can occur on any command, including Ain's ZZZX ~ X, which will trigger it repeatedly while the command is held.
**Unlike Ain's [[Power System]]: '''Creation Magic''', the Projection attacks can occur on any command, including Ain's ZZZX ~ X, which will trigger it repeatedly while the command is held.
*You will gain a blue afterimage while inside the fields radius, as well as a 1 second buff to indicate you are currently affected by the field.
*You will gain a blue afterimage while inside the field's radius, as well as a 1 second buff to indicate you are currently affected by the field.
**The buff will constantly refresh while inside the field, though only while standing on roughly the same height. Hovering or standing on a platform above the field will not grant you the buff.
**The buff will constantly refresh while inside the field, though only while standing on roughly the same height. Hovering or standing on a platform above the field will not grant you the buff.
**Due to the effects of the skill being tied to a buff, stacking multiple fields together does not affect the skill's buff at all, meaning you will only ever fire one of the Projection attacks.
**Due to the effects of the skill being tied to a buff, stacking multiple fields together does not affect the skill's buff at all, meaning you will only ever fire one of the Projection attacks.
*Your attacks do not have to hit a target to summon projections.
*Your attacks do not have to hit a target to summon projections.
*The skill has a strong suction in its area of effect upon activation drawing mobs to the center.
*The skill has a strong suction in its area of effect upon activation, drawing mobs to the center.
*If this skill is used when the [[Status Effects/Granted Power|Granted Power]] buff is active, the field's size will be increased.
<br>
<br>


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<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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*{{buff|Chain Shockwave damage increased.}}
*{{buff|Chain Shockwave damage increased.}}
| align="left" |
| align="left" |
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 07/27/2017 || 08/09/2017 || align="left" |
| 07/27/2017 || 08/09/2017 || align="left" |
*None
*None
| align="left" |
| align="left" |
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 09/28/2017 || 10/18/2017 || align="left" |
| 09/28/2017 || 10/18/2017 || align="left" |
*None
*None
| align="left" |
| align="left" |
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" |
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" |
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
| align="left" |
| align="left" |
*{{buff|Burning Land of Projection damage increased.}}
*{{buff|Burning Land of Projection damage increased.}}
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|-
|-
| 04/05/2018 || colspan=2 align="left" |
| 04/05/2018 || colspan=2 align="left" |
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 10/28/2021 || 11/24/2021 || colspan=2 align="left" |  
| 10/28/2021 || 11/24/2021 || colspan=2 align="left" |  
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}}
}}
<br>
<br>
{{SkillNav - Arme Thaumaturgy}}
{{SkillNav - Arme Thaumaturgy}}

Revision as of 18:31, 23 March 2024

[Special Active: Strength]
Project a sanctuary on the ground and break the limits of projection magic. The use of command/active skills in the sanctuary grants additional damage to each attack.
Burning Land of Projection
  • Give additional damage when Command/Active skills are used within the radius.
  • [Projected Dagger]: Hit targets are inflicted with  Enemy DebuffBleedEnemy DebuffBleed at a 100% chance.
  • [Projected Longsword]: Hit targets are inflicted with  Enemy DebuffStunEnemy DebuffStun for 1 second at a 50% chance.
  • [Projected Spear]: Penetrate all targets and give a 100% critical hit.
Final Enhanced Skill
  • Duration is increased by 1.2 times.


Requirements

Class Level Required
Arme Thaumaturgy: Transcendent 90


Skill Information

Mode Barrier Shockwave
(Physical)
Burning Land of Projection Max Hits MP Usage Cooldown
 Self BuffBurning Land of ProjectionSelf BuffBurning Land of Projection Duration Shockwave Projected Dagger Projected Longsword Projected Spear
Projected Dagger Projected Longsword Projected Spear Reactivation
Cooldown
Duration
Damage (Physical)  Enemy DebuffBleedEnemy DebuffBleed Damage (Physical)  Enemy DebuffFaintEnemy DebuffFaint Damage (Physical) Critical Rate
Chance Duration Chance Duration
Normal
PvE 1786% 118% 100% 10 Seconds 806% 50% 1 Second 1152% 100% 0.5 seconds 1 Second 15 Seconds 1 3 1 1 200 MP 15 Seconds
PvP 380% 29% 202% 288%
[Enhanced]
PvE 1786% 118% 100% 10 Seconds 806% 50% 1 Second 1152% 100% 0.5 seconds 1 Second 18 Seconds 1 3 1 1 200 MP 15 Seconds
PvP 380% 29% 202% 288%


Skill Traits

Reversed Brennen Pantasma BodenRegenerating (2) Brennen Pantasma Boden
Attribute EffectMP UsageCooldownAttribute EffectCooldown
MP Usage decreased to 60%
Cooldown increased to 130%
120 MP19.5 Seconds50% chance of lowering cooldown to 60%9 Seconds


Related Skills


Tips and Details

  • Unlike what the visual may suggest, this skill has no effect on any allies. Only you gain the ability to summon projected weapons.
  • The additional Projection attacks will occur whenever you execute a command or active skill with a cooldown of 0.5 seconds.
    • Unlike Ain's Power System: Creation Magic, the Projection attacks can occur on any command, including Ain's ZZZX ~ X, which will trigger it repeatedly while the command is held.
  • You will gain a blue afterimage while inside the field's radius, as well as a 1 second buff to indicate you are currently affected by the field.
    • The buff will constantly refresh while inside the field, though only while standing on roughly the same height. Hovering or standing on a platform above the field will not grant you the buff.
    • Due to the effects of the skill being tied to a buff, stacking multiple fields together does not affect the skill's buff at all, meaning you will only ever fire one of the Projection attacks.
  • Your attacks do not have to hit a target to summon projections.
  • The skill has a strong suction in its area of effect upon activation, drawing mobs to the center.


Trivia

  • This skill's name is German for Burning Phantasm Floor.
    • Correctly translated, the skill's name would be Brennender Phantasma-Boden/Phantasmaboden.
  • In Europe, Ardēre Imago Solum is Latin but means absolutely nothing since the words Imago, and Solum are not declined and the verb Ardēre is not conjugated. Moreover the word order does not matter in Latin.
    • Ardēre means to burn, Imago has multiple meanings but the most appropriate translation would be phantom, Solum means ground.
    • Burning Phantom Ground would be Ardens Solum Imaginum for multiple phantoms or Ardens Solum Imaginis for one phantom.


Updates

Date Changes
KR NA PvE PvP
12/29/2016 01/11/2017
  • Brennen Pantasma Boden added.
02/23/2017 03/15/2017
  • Chain Shockwave damage increased.
04/27/2017 05/10/2017
  • Chain Shockwave damage increased.
  • Damage decreased.
07/27/2017 08/09/2017
  • None
  • Damage decreased.
09/28/2017 10/18/2017
  • None
  • Damage decreased.
02/22/2018 04/18/2018
  • Damage decreased.
  • Burning Land of Projection damage increased.
  • Barrier Shockwave damage decreased.
04/05/2018
  • Damage increased.
10/28/2021 11/24/2021
  • Cooldown decreased.


Alternative Names

Server Name Translation
South Korea 브레넨 판타즈마 보덴 Brennen Phantasma Boden
China (Simplified Chinese) 燃烧的投影之地 Burning Land of Projection
Germany Ardēre Imago Solum
Spain Ardēre Imago Solum
France Ardēre Imago Solum
Italy Ardēre Imago Solum
Poland Ardēre Imago Solum
United Kingdom Ardēre Imago Solum
Brazil Fantasma das Terras Flamejantes Phantom of Burning Lands