Air Mecha: Gale Force: Difference between revisions
From Elwiki
No edit summary |
m (Text replacement - "{{ADSquareSkill}}" to "") |
||
(52 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
:''For the Mounts by the same name, see [[Gale Force]] and [[Gale Force (Update Version)]]. | :''For the Mounts by the same name, see [[Gale Force (Mount)|Gale Force]] and [[Gale Force (Update Version)]].'' | ||
__NOTOC__{{Languages|Air Mecha : Gale Force}} | __NOTOC__{{Languages|Air Mecha: Gale Force}} | ||
{{#ev:youtube|U3ORxqGhhrQ|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[ | | [[File:MHSActive1.png]] | ||
| {{SkillType|SA|S}} Summon Air Mecha [ | | {{SkillType|SA|S}} Summon Air Mecha [{{Color|#FFCC00|Gale Force|b=1}}]. For 60 seconds, Gale Force will guard and automatically track and attack nearby enemies. | ||
|- | |- | ||
| | | | ||
| {{SkillText|Robot Bomb Reaction Skill|GaleForce}} | | {{SkillText|Robot Bomb Reaction Skill|GaleForce}} | ||
{{SkillText|Over Strike}} | |- | ||
{{SkillText|True|1.2}} | | | ||
| {{SkillText|Over Strike}} | |||
|- | |||
| | |||
| {{SkillText|True|1.2}} | |||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |||
! Class | ! Class !! Level Required | ||
|- | |- | ||
| [[Metal Heart]] || 15 | | [[Metal Heart]] || 15 | ||
Line 25: | Line 29: | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |||
! Mode !! Guided Missile (Magical) !! Max Hits !! | ! rowspan=2 | Mode !! rowspan=2 | Guided Missile (Magical) !! colspan=2 | {{se|288|Gale Force}} !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! colspan= | ! HP !! Duration | ||
|- | |||
| colspan="7" | '''Normal''' | |||
|- | |||
| {{PvE}} || 81% || 100% of caster's || rowspan=2 | 60 Seconds || rowspan=2 | 40 || rowspan=2 | 200 MP || rowspan=2 | 18 Seconds | |||
|- | |- | ||
| | | {{PvP}} || 22% || 20% of caster's | ||
|- | |- | ||
| ''' | | colspan="7" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 97% || 100% of caster's || rowspan=2 | 60 Seconds || rowspan=2 | 40 || rowspan=2 | 200 MP || rowspan=2 | 18 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 26% || 20% of caster's | ||
|} | |} | ||
<br> | <br> | ||
== Gale Force Support Mode == | == Gale Force Support Mode == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |||
! rowspan=2 | Mode !! colspan=3 | Damage (Magical) !! colspan=3 | Max Hits | ! rowspan=2 | Mode !! colspan=3 | Damage (Magical) !! colspan=3 | Max Hits | ||
|- | |- | ||
! Machine Gun !! Guided Missile !! Self-destruct !! Machine Gun !! Guided Missile !! Self-destruct | ! Machine Gun !! Guided Missile !! Self-destruct !! Machine Gun !! Guided Missile !! Self-destruct | ||
|- | |- | ||
| '''{{PvE}} | | colspan="8" | '''Normal''' | ||
|- | |||
| {{PvE}} || 97% || 81% || 855% || rowspan=2 | 5 || rowspan=2 | 10 || rowspan=2 | 1 | |||
|- | |||
| {{PvP}} || 22% || 22% || 205% | |||
|- | |- | ||
| ''' | | colspan="8" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 116% || 97% || 1026% || rowspan=2 | 5 || rowspan=2 | 10 || rowspan=2 | 1 | ||
|- | |- | ||
| | | {{PvP}} || 27% || 26% || 246% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {{Traits|Rose|Air Mecha: Gale Force|Light, Heavy|mp=200|cd=18}} | ||
<br> | |||
| | == Extra Information == | ||
=== Total Damage === | |||
{{Damage|true|Rose | |||
|dmg=97 | |||
|pvp_dmg=26 | |||
|hits=40 | |||
|heavy=true | |||
|passive1=ECP System | |||
|append=1, Over Strike | |||
|passive2=Mechanic Mastery | |||
}} | |||
<br> | <br> | ||
== Total Damage == | === Total Damage: Gale Force Support Mode === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {{Damage | ||
|dmg=116 | |||
! rowspan= | |pvp_dmg=27 | ||
|- | |hits=5 | ||
|heavy=true | |||
|passive1=Mechanic Mastery | |||
|prefix=gun | |||
}} | |||
{{Damage | |||
|dmg=97 | |||
|pvp_dmg=26 | |||
|hits=10 | |||
|heavy=true | |||
|passive1=Mechanic Mastery | |||
|prefix=missile | |||
}} | |||
{{Damage | |||
|dmg=1026 | |||
|pvp_dmg=246 | |||
|heavy=true | |||
|passive1=Mechanic Mastery | |||
|prefix=destruct | |||
}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | |||
|- | |||
! rowspan=3 | Mode !! colspan=6 | Base !! colspan=6 | [[Mechanic Mastery]] | |||
|- | |||
! colspan=2 | Machine Gun !! colspan=2 | Guided Missile !! colspan=2 | Self-destruct !! colspan=2 | Machine Gun !! colspan=2 | Guided Missile !! colspan=2 | Self-destruct | ! colspan=2 | Machine Gun !! colspan=2 | Guided Missile !! colspan=2 | Self-destruct !! colspan=2 | Machine Gun !! colspan=2 | Guided Missile !! colspan=2 | Self-destruct | ||
|- | |- | ||
|- | |- | ||
! | ! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy | ||
| | |- | ||
| {{PvE}} | |||
| {{#var: gun_total_damage}} | |||
| {{#var: gun_total_damage_heavy}} | |||
| {{#var: missile_total_damage}} | |||
| {{#var: missile_total_damage_heavy}} | |||
| {{#var: destruct_total_damage}} | |||
| {{#var: destruct_total_damage_heavy}} | |||
| {{#var: gun_total_damage_passive1}} | |||
| {{#var: gun_total_damage_heavy_passive1}} | |||
| {{#var: missile_total_damage_passive1}} | |||
| {{#var: missile_total_damage_heavy_passive1}} | |||
| {{#var: destruct_total_damage_passive1}} | |||
| {{#var: destruct_total_damage_heavy_passive1}} | |||
|- | |- | ||
| {{PvP}} | |||
| | | {{#var: gun_total_damage_pvp}} | ||
| {{#var: gun_total_damage_heavy_pvp}} | |||
| {{#var: missile_total_damage_pvp}} | |||
| {{#var: missile_total_damage_heavy_pvp}} | |||
| {{#var: destruct_total_damage_pvp}} | |||
| {{#var: destruct_total_damage_heavy_pvp}} | |||
| {{#var: gun_total_damage_passive1_pvp}} | |||
| {{#var: gun_total_damage_heavy_passive1_pvp}} | |||
| {{#var: missile_total_damage_passive1_pvp}} | |||
| {{#var: missile_total_damage_heavy_passive1_pvp}} | |||
| {{#var: destruct_total_damage_passive1_pvp}} | |||
| {{#var: destruct_total_damage_heavy_passive1_pvp}} | |||
|} | |} | ||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
| | | | ||
MHActive2.png; Robot Detonation; | |||
MHPassive.png; Mechanic Mastery; | |||
OptPassive2.png; Mecha Generator; | |||
OptTrans4.png; Awakened Will: Optimus; | |||
Prime Operator - Passive 1.png; Mecha Control; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
* | *While not listed on the skill tooltip, the '''Gale Force''' mecha does have its own HP bar, and it is not invincible. While it does not have a collision box or take any hitstun, nor will it directly be targeted by any enemy attacks, sufficiently wide AoE damage is capable of destroying it. | ||
**The summon will be invincible for a brief period of time when firing '''Guided Missile''' during the initial cast. | |||
*If this skill is reused while the first Gale Force is still active, the first Gale Force will be destroyed. | |||
*Skill Damage Increase buffs will apply to both the summoning attack and the '''Support Mode''' attacks. However, they will apply to '''Support Mode''' attacks only if they were already up before summoning. | |||
*Both the casting attack and Gale Force's own '''Guided Missile''' do not pierce and have a relatively short range, but deal damage to every enemy inside their explosion radius. | *Both the casting attack and Gale Force's own '''Guided Missile''' do not pierce and have a relatively short range, but deal damage to every enemy inside their explosion radius. | ||
**The '''Machine Gun''' pierces through all enemies. | |||
*'''Gale Force''' will alternate casting '''Guided Missile''' and '''Machine Gun''' roughly every 2 seconds if uninterrupted and with a consistent target. | |||
*When detonated with [[Robot Detonation]], Gale Force will fly to the designated area and explode, before immediately reappearing and flying back to you. It will not attack while flying to the target, resuming its attack cycle only after exploding. | |||
*'''Gale Force''' counts as a summoned unit for [[Mecha Generator]]. | *'''Gale Force''' counts as a summoned unit for [[Mecha Generator]]. | ||
*The | *The missiles have notable hitstun-locking properties, allowing you to skip certain bosses' mechanics. | ||
<br> | <br> | ||
== Updates == | ==Trivia== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | *The skill is based on DFO's Female Mechanic skill [https://wiki.dfo.world/view/Air_Bomb_Mech:_Gale_Force Air Bomb Mech: Gale Force]. | ||
<br> | |||
==Updates== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table" | |||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
| 03/24/2016 || rowspan=3 | 07/27/2016 || colspan=2 align="left" | | | 03/24/2016 || rowspan=3 | 07/27/2016 || colspan=2 align="left" | | ||
*'''Air Mecha : Gale Force''' added. | *'''Air Mecha: Gale Force''' added. | ||
|- | |- | ||
| 04/07/2016 || colspan=2 align="left" | | | 04/07/2016 || colspan=2 align="left" | | ||
Line 139: | Line 198: | ||
|- | |- | ||
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
*Fixed Gale Force not being summoned again after [[Robot Detonation]]. | *Fixed Gale Force not being summoned again after [[Robot Detonation]]. | ||
|- | |- | ||
| 04/27/2017 || 05/10/2017 || align="left" | | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
Line 151: | Line 210: | ||
*{{buff|Self-destruct damage increased.}} | *{{buff|Self-destruct damage increased.}} | ||
| align="left" | | | align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 06/14/2018 || 06/27/2018 || align="left" | | | 06/14/2018 || 06/27/2018 || align="left" | | ||
Line 181: | Line 240: | ||
{{AlternateLanguages | {{AlternateLanguages | ||
|Color={{ColorSel|CharLight|Rose}} | |Color={{ColorSel|CharLight|Rose}} | ||
|KR= 공중메카 : 게일포스 |KRName=Air Mecha : Gale Force | |KR= 공중메카 : 게일포스 |KRName=Air Mecha: Gale Force | ||
|DE=Luftmecha: Wirbelwind|DEName=Air Mecha: Whirlwind | |DE=Luftmecha: Wirbelwind|DEName=Air Mecha: Whirlwind | ||
|FR=Méca aérien : Tornade |FRName=Air Mecha : Tornado | |FR=Méca aérien : Tornade |FRName=Air Mecha : Tornado | ||
Line 187: | Line 246: | ||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Metal Heart}} | |||
{{ | |||
Revision as of 18:31, 23 March 2024
- For the Mounts by the same name, see Gale Force and Gale Force (Update Version).
[Special Active: Strength] Summon Air Mecha [Gale Force]. For 60 seconds, Gale Force will guard and automatically track and attack nearby enemies. | |
Robot Detonation Reaction Skill
| |
Over Strike
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Metal Heart | 15 |
Skill Information
Mode | Guided Missile (Magical) | Self BuffGale ForceSelf BuffGale Force | Max Hits | MP Usage | Cooldown | |
---|---|---|---|---|---|---|
HP | Duration | |||||
Normal | ||||||
PvE | 81% | 100% of caster's | 60 Seconds | 40 | 200 MP | 18 Seconds |
PvP | 22% | 20% of caster's | ||||
[Enhanced] | ||||||
PvE | 97% | 100% of caster's | 60 Seconds | 40 | 200 MP | 18 Seconds |
PvP | 26% | 20% of caster's |
Gale Force Support Mode
Mode | Damage (Magical) | Max Hits | |||||
---|---|---|---|---|---|---|---|
Machine Gun | Guided Missile | Self-destruct | Machine Gun | Guided Missile | Self-destruct | ||
Normal | |||||||
PvE | 97% | 81% | 855% | 5 | 10 | 1 | |
PvP | 22% | 22% | 205% | ||||
[Enhanced] | |||||||
PvE | 116% | 97% | 1026% | 5 | 10 | 1 | |
PvP | 27% | 26% | 246% |
Skill Traits
Light Air Mecha: Gale Force | Heavy Air Mecha: Gale Force | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage decreased to 80% | 160 MP | Damage increased to 144% Cooldown increased to 120% | 21.6 Seconds |
Extra Information
Total Damage
Mode | Base | Mechanic Mastery | ||||||
---|---|---|---|---|---|---|---|---|
Normal | Over Strike | Normal | Over Strike | |||||
Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | |
PvE | 3,880% | 5,587.2% | 4,656% | 6,704.64% | 5,820% | 8,380.8% | 6,984% | 10,056.96% |
PvP | 1,040% | 1,497.6% | 1,248% | 1,797.12% | 1,300% | 1,872% | 1,560% | 2,246.4% |
Total Damage: Gale Force Support Mode
Mode | Base | Mechanic Mastery | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Machine Gun | Guided Missile | Self-destruct | Machine Gun | Guided Missile | Self-destruct | |||||||
Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | Normal | Heavy | |
PvE | 580% | 835.2% | 970% | 1,396.8% | 1,026% | 1,477.44% | 870% | 1,252.8% | 1,455% | 2,095.2% | 1,539% | 2,216.16% |
PvP | 135% | 194.4% | 260% | 374.4% | 246% | 354.24% | 168.75% | 243% | 325% | 468% | 307.5% | 442.8% |
Related Skills
Tips and Details
- While not listed on the skill tooltip, the Gale Force mecha does have its own HP bar, and it is not invincible. While it does not have a collision box or take any hitstun, nor will it directly be targeted by any enemy attacks, sufficiently wide AoE damage is capable of destroying it.
- The summon will be invincible for a brief period of time when firing Guided Missile during the initial cast.
- If this skill is reused while the first Gale Force is still active, the first Gale Force will be destroyed.
- Skill Damage Increase buffs will apply to both the summoning attack and the Support Mode attacks. However, they will apply to Support Mode attacks only if they were already up before summoning.
- Both the casting attack and Gale Force's own Guided Missile do not pierce and have a relatively short range, but deal damage to every enemy inside their explosion radius.
- The Machine Gun pierces through all enemies.
- Gale Force will alternate casting Guided Missile and Machine Gun roughly every 2 seconds if uninterrupted and with a consistent target.
- When detonated with Robot Detonation, Gale Force will fly to the designated area and explode, before immediately reappearing and flying back to you. It will not attack while flying to the target, resuming its attack cycle only after exploding.
- Gale Force counts as a summoned unit for Mecha Generator.
- The missiles have notable hitstun-locking properties, allowing you to skip certain bosses' mechanics.
Trivia
- The skill is based on DFO's Female Mechanic skill Air Bomb Mech: Gale Force.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
03/24/2016 | 07/27/2016 |
| |
04/07/2016 |
| ||
04/21/2016 |
|
| |
01/12/2017 | 01/24/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
04/05/2018 | 04/18/2018 |
|
|
06/14/2018 | 06/27/2018 |
|
|
04/25/2019 | 05/22/2019 |
| |
03/12/2020 | 04/08/2020 |
| |
05/27/2021 | 06/23/2021 |
| |
|
|
Alternative Names
Metal Heart - Skills
Special Active
Active
Buff
Passive