Air Mecha: Gale Force: Difference between revisions

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__NOTOC__{{Languages|Air Mecha : Gale Force}}
:''For the Mounts by the same name, see [[Gale Force (Mount)|Gale Force]] and [[Gale Force (Update Version)]].''
<div style="float: right;">{{#ev:youtube|ctygN2ZeAGU|300}}</div>
__NOTOC__{{Languages|Air Mecha: Gale Force}}
{{#ev:youtube|U3ORxqGhhrQ|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:MHSActive1.png]]
| [[File:MHSActive1.png]]
| {{SkillType|SA|S}} Summons aerial support mecha [<font color="FFCC00">Gale Force</font>]<br>The summoned Gale Force remains on the battlefield for 60 seconds, automatically tracking/destroying nearby targets
| {{SkillType|SA|S}} Summon Air Mecha [{{Color|#FFCC00|Gale Force|b=1}}]. For 60 seconds, Gale Force will guard and automatically track and attack nearby enemies.
|-
|-
|
|
| {{SkillText|Robot Bomb Reaction Skill}}
| {{SkillText|Robot Bomb Reaction Skill|GaleForce}}
{{SkillText|Over Strike}}
|-
{{SkillText|True|1.2}}
|
| {{SkillText|Over Strike}}
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Class             !! Level Required
! Class !! Level Required
|-
|-
| [[Metal Heart]]  || 15
| [[Metal Heart]]  || 15
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Level Required !! Homing Missiles (Magical) !! Max Hits !! Gale Force Duration !! MP Usage !! Cooldown
|-
|-
| align=left | 15 || 73% || rowspan=2 | 40 || rowspan=2 | 60 Seconds || rowspan=2 | 200 MP || rowspan=2 | 18 Seconds
! rowspan=2 | Mode !! rowspan=2 | Guided Missile (Magical) !! colspan=2 | {{se|288|Gale Force}} !! rowspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| align=left | [Enhanced] || 88%
! HP !! Duration
|}
|-
 
| colspan="7" | '''Normal'''
=== {{PvP}} ===
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
| {{PvE}} || 81% || 100% of caster's || rowspan=2 | 60 Seconds || rowspan=2 | 40 || rowspan=2 | 200 MP || rowspan=2 | 18 Seconds
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Level Required !! Homing Missiles (Magical)
| {{PvP}} || 22% || 20% of caster's
|-
| colspan="7" | '''[Enhanced]'''
|-
|-
| align=left | 15 || 32%
| {{PvE}} || 97% || 100% of caster's || rowspan=2 | 60 Seconds || rowspan=2 | 40 || rowspan=2 | 200 MP || rowspan=2 | 18 Seconds
|-
|-
| align=left | [Enhanced] || 38%
| {{PvP}} || 26% || 20% of caster's
|}
|}
<br>
<br>


== Skill Information (KR) ==
== Gale Force Support Mode ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Mode !! colspan=3 | Damage (Magical) !! colspan=3 | Max Hits
! Level Required !! Homing Missiles (Magical) !! Max Hits !! Gale Force Duration !! MP Usage !! Cooldown
|-
! Machine Gun !! Guided Missile !! Self-destruct !! Machine Gun !! Guided Missile !! Self-destruct
|-
|-
| align=left | 15 || 81% || rowspan=2 | 40 || rowspan=2 | 60 Seconds || rowspan=2 | 200 MP || rowspan=2 | 18 Seconds
| colspan="8" | '''Normal'''
|-
|-
| align=left | [Enhanced] || 97%
| {{PvE}} || 97% || 81% || 855% || rowspan=2 | 5 || rowspan=2 | 10 || rowspan=2 | 1
|}
<br>
 
== Gale Force ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Level Required !! colspan=3 | Damage (Magical) !! colspan=3 | Max Hits
|- style="background:{{ColorSel|CharLight|Rose}}"
! Machine Gun !! Homing Missiles !! Self-destruct !! Machine Gun !! Homing Missiles !! Self-destruct
|-
|-
| align=left | 15 || 97% || 73% || 855% || rowspan=2 | 5 || rowspan=2 | 10 || rowspan=2 | 1
| {{PvP}} || 22% || 22% || 205%
|-
|-
| align=left | [Enhanced] || 116% || 88% || 1026%
| colspan="8" | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Level Required !! colspan=3 | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Rose}}"
! Machine Gun !! Homing Missiles !! Self-destruct
|-
|-
| align=left | 15 || 38% || 32% || 342%
| {{PvE}} || 116% || 97% || 1026% || rowspan=2 | 5 || rowspan=2 | 10 || rowspan=2 | 1
|-
|-
| align=left | [Enhanced] || 46% || 38% || 410%
| {{PvP}} || 27% || 26% || 246%
|}
|}
<br>
<br>


== Gale Force (KR) ==
== [[Skill Traits]] ==
=== {{PvE}} ===
{{Traits|Rose|Air Mecha: Gale Force|Light, Heavy|mp=200|cd=18}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<br>
|- style="background:{{ColorSel|CharLight|Rose}}"
 
! rowspan=2 | Level Required !! colspan=3 | Damage (Magical) !! colspan=3 | Max Hits
== Extra Information ==
|- style="background:{{ColorSel|CharLight|Rose}}"
=== Total Damage ===
! Machine Gun !! Homing Missiles !! Self-destruct !! Machine Gun !! Homing Missiles !! Self-destruct
{{Damage|true|Rose
|dmg=97
|pvp_dmg=26
|hits=40
|heavy=true
|passive1=ECP System
|append=1, Over Strike
|passive2=Mechanic Mastery
}}
<br>
 
=== Total Damage: Gale Force Support Mode ===
{{Damage
|dmg=116
|pvp_dmg=27
|hits=5
|heavy=true
|passive1=Mechanic Mastery
|prefix=gun
}}
{{Damage
|dmg=97
|pvp_dmg=26
|hits=10
|heavy=true
|passive1=Mechanic Mastery
|prefix=missile
}}
{{Damage
|dmg=1026
|pvp_dmg=246
|heavy=true
|passive1=Mechanic Mastery
|prefix=destruct
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
! rowspan=3 | Mode !! colspan=6 | Base !! colspan=6 | [[Mechanic Mastery]]
|-
|-
| align=left | 15 || 97% || 81% || 855% || rowspan=2 | 5 || rowspan=2 | 10 || rowspan=2 | 1
! colspan=2 | Machine Gun !! colspan=2 | Guided Missile !! colspan=2 | Self-destruct !! colspan=2 | Machine Gun !! colspan=2 | Guided Missile !! colspan=2 | Self-destruct
|-
|-
|-
| align=left | [Enhanced] || 116% || 97% || 1026%
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy
|-
| {{PvE}}
| {{#var: gun_total_damage}}
| {{#var: gun_total_damage_heavy}}
| {{#var: missile_total_damage}}
| {{#var: missile_total_damage_heavy}}
| {{#var: destruct_total_damage}}
| {{#var: destruct_total_damage_heavy}}
| {{#var: gun_total_damage_passive1}}
| {{#var: gun_total_damage_heavy_passive1}}
| {{#var: missile_total_damage_passive1}}
| {{#var: missile_total_damage_heavy_passive1}}
| {{#var: destruct_total_damage_passive1}}
| {{#var: destruct_total_damage_heavy_passive1}}
|-
| {{PvP}}
| {{#var: gun_total_damage_pvp}}
| {{#var: gun_total_damage_heavy_pvp}}
| {{#var: missile_total_damage_pvp}}
| {{#var: missile_total_damage_heavy_pvp}}
| {{#var: destruct_total_damage_pvp}}
| {{#var: destruct_total_damage_heavy_pvp}}
| {{#var: gun_total_damage_passive1_pvp}}
| {{#var: gun_total_damage_heavy_passive1_pvp}}
| {{#var: missile_total_damage_passive1_pvp}}
| {{#var: missile_total_damage_heavy_passive1_pvp}}
| {{#var: destruct_total_damage_passive1_pvp}}
| {{#var: destruct_total_damage_heavy_passive1_pvp}}
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{SkillTable
|- style="background:{{ColorSel|CharLight|Rose}}"
|
! colspan=2 | Light Air Mecha : Gale Force !! colspan=2 |  Regenerating (1) Air Mecha : Gale Force
MHActive2.png; Robot Detonation;
|- style="background:{{ColorSel|CharLight|Rose}}"
MHPassive.png; Mechanic Mastery;
! Attribute Effect !! MP Usage !! Attribute Effect !! MP Recovery
OptPassive2.png; Mecha Generator;
|-
OptTrans4.png; Awakened Will: Optimus;
| {{SkillText|Light|80}} || 160 MP || {{SkillText|Regenerating (1)|30|33}} || 66 MP
Prime Operator - Passive 1.png; Mecha Control;
|}
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*'''[Enhanced] Air Mecha : Gale Force''''s casting attack can deal up to {{formatnum:{{#expr: 88*40}}}}% ({{formatnum:{{#expr: 38*40}}}}% in PvP) Magical Damage.
*While not listed on the skill tooltip, the '''Gale Force''' mecha does have its own HP bar, and it is not invincible. While it does not have a collision box or take any hitstun, nor will it directly be targeted by any enemy attacks, sufficiently wide AoE damage is capable of destroying it.
**Gale Force's '''Machine Gun''' attack can deal up to {{formatnum:{{#expr: 116*5}}}}%  ({{formatnum:{{#expr: 46*5}}}}% in PvP) Magical Damage.
**The summon will be invincible for a brief period of time when firing '''Guided Missile''' during the initial cast.
**Gale Force's '''Homing Missiles''' attack can deal up to {{formatnum:{{#expr: 88*10}}}}%  ({{formatnum:{{#expr: 38*40}}}}% in PvP) Magical Damage.
*If this skill is reused while the first Gale Force is still active, the first Gale Force will be destroyed.
**Gale Force's '''Self-Destruct''' attack deals 1026%  (410% in PvP) (including every time it is "detonated" through [[Robot Detonation]], which unlike other robots does not destroy Gale Force)
*Skill Damage Increase buffs will apply to both the summoning attack and the '''Support Mode''' attacks. However, they will apply to '''Support Mode''' attacks only if they were already up before summoning.
*Both the casting attack and Gale Force's own '''Homing Missiles''' do not pierce and have a relatively short range, but deal damage to every enemy inside their explosion radius.
*Both the casting attack and Gale Force's own '''Guided Missile''' do not pierce and have a relatively short range, but deal damage to every enemy inside their explosion radius.
**The '''Machine Gun''' pierces through all enemies.
*'''Gale Force''' will alternate casting '''Guided Missile''' and '''Machine Gun''' roughly every 2 seconds if uninterrupted and with a consistent target.
*When detonated with [[Robot Detonation]], Gale Force will fly to the designated area and explode, before immediately reappearing and flying back to you. It will not attack while flying to the target, resuming its attack cycle only after exploding.
*'''Gale Force''' counts as a summoned unit for [[Mecha Generator]].
*'''Gale Force''' counts as a summoned unit for [[Mecha Generator]].
*The skill is affected by the [[Awakened Will: Optimus]] passive, and due to being a full summon compared to the other affected skills, its damage potential increases massively due to the speed increase causing '''Gale Force''' to attack much more frequently.
*The missiles have notable hitstun-locking properties, allowing you to skip certain bosses' mechanics.
<br>
 
==Trivia==
*The skill is based on DFO's Female Mechanic skill [https://wiki.dfo.world/view/Air_Bomb_Mech:_Gale_Force Air Bomb Mech: Gale Force].
<br>
<br>


== Updates ==
==Updates==
*04/07/2016 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
**No longer disappear after using [[Robot Detonation]].
|-
**Attack Interval decreased.
! colspan=2 | Date !! colspan=2 | Changes
*04/21/2016 KR
|-
**Missile and Gatling Gun don't provide hitstun in PvP anymore.
! KR !! NA !! PvE !! PvP
*01/12/2017 KR
|-
**Damage decreased.
| 03/24/2016 || rowspan=3 | 07/27/2016 || colspan=2 align="left" |
**Fixed Gale Force not being summoned again after [[Robot Detonation]].
*'''Air Mecha: Gale Force''' added.
*04/27/2017 KR
|-
**PvE damage increased.
| 04/07/2016 || colspan=2 align="left" |
*04/05/2018 (KR) / 04/18/2018 (NA)
*{{buff|No longer disappear after using [[Robot Detonation]].}}
**PvE Machine Gun damage increased.
*{{nerf|Attack Interval decreased.}}
**PvE Self-destruct damage increased.
|-
**PvP damage increased.
| 04/21/2016 || align="left" |
*06/14/2018 KR
*None
**PvE Homing Missiles damage increased.
| align="left" |
*{{nerf|Missile and Gatling Gun don't provide hitstun anymore.}}
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
*Fixed Gale Force not being summoned again after [[Robot Detonation]].
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || align="left" |
*{{buff|Machine Gun damage increased.}}
*{{buff|Self-destruct damage increased.}}
| align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 06/14/2018 || 06/27/2018 || align="left" |
*{{buff|Homing Missiles damage increased.}}
| align="left" |
*None
|-
| 04/25/2019 || 05/22/2019 || colspan=2 align="left" |
*{{buff|Summon unit affected by Critical Damage and Physical/Magical Damage Increase effects.}}
|-
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |
*{{buff|Summon unit affected by Skill Damage Increase effects.}}
|-
| rowspan=2 | 05/27/2021 || rowspan=2 | 06/23/2021 || colspan=2 align="left" |
*{{buff|Increased AI action speed and attack frequency.}}
*'''Regenerating (1)''' trait changed to '''Heavy'''.
*Homing missile homing ability fixed.
|-
| align="left" |
*None
| align="left" |
*{{nerf|Guided Missile damage decreased.}}
*{{nerf|Machine Gun damage decreased.}}
*{{nerf|Self-destruct damage decreased.}}
|}
<br>
<br>


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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Rose}}
|Color={{ColorSel|CharLight|Rose}}
|KR= 공중메카 : 게일포스 |KRName=Air Mecha : Gale Force
|KR= 공중메카 : 게일포스 |KRName=Air Mecha: Gale Force
|DE=Luftmecha: Wirbelwind|DEName=Air Mecha: Whirlwind
|FR=Méca aérien : Tornade |FRName=Air Mecha : Tornado
|FR=Méca aérien : Tornade |FRName=Air Mecha : Tornado
|CN=空战机械:强风 |CNName=Air Mecha : Strong Wind
|CN=空战机械:强风 |CNName=Air Mecha : Strong Wind
}}
}}
<br>
<br>
 
{{SkillNav - Metal Heart}}
{{MHSkills}}
[[Category:Strength Skills]]
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