Berserk: Difference between revisions
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| {{SkillType|P}} | | {{SkillType|P}} Receive different effects whenever [[Iron Body - Strong]], [[Brutal Cutter]], and [[Shade Illusion]] is active.<br>Cooldown decrease by 1 sec. when using [[Blood Hit]] Skills. (Excludes Hyperactives and [[Extreme Heavenly Love]]. | ||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis" | ||
|- | |- | ||
! Class !! Level Required !! Skill Requirement | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
| [[Crimson Avenger]] : Transcendent || 90 || {{SkillText|SkillQuest|7}} | | [[Crimson Avenger]]: Transcendent || 90 || {{SkillText|SkillQuest|7}} | ||
|} | |} | ||
<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis" | ||
|- | |- | ||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! [[Iron Body - Strong]] !! colspan=2 | [[Brutal Cutter]] !! [[Shade Illusion]] !! rowspan=2 | Skill Cooldown | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | {{Se|947|Berserk|suffix=<br>(While [[Iron Body - Strong]] is active)}}!! colspan="2" | {{Se|948|Berserk|suffix=<br>(While [[Brutal Cutter]] is active)}}!! {{Se|949|Berserk|suffix=<br>(While [[Shade Illusion]] is active)}}!! rowspan="2" | Skill Cooldown Decrease<br>(Upon Blood Hit skill Use) | ||
|- | |- | ||
! Received Damage Decrease !! Defense Decrease !! Attack Increase !! Critical Damage Increase | ! Received Damage Decrease {{stat|m}} !! Effect !! Physical / Magical Defense Decrease {{stat|m}} !! Physical / Magical Attack Increase {{stat|m}} !! Critical Damage Increase {{stat|m}} | ||
|- | |- | ||
| colspan=" | | colspan="8" | {{PvE}}/{{PvP}} | ||
|- | |- | ||
| align="left" | 1 || 90 || 20% || 10% || 20% || 15% || | | align="left" | 1 || 90 || 20% | ||
| Debuff Immunity | |||
| 10% || 20% || 15% || 1 Second | |||
|} | |} | ||
<br> | <br> | ||
=={{color|#FF4444|Blood Hit|b=1}} Skills== | |||
{{SkillTable| | |||
CAIcon15.png; Dark Wave; | |||
CAIcon6.png; Brutal Cutter; | |||
CAIcon18.png; Assault Strike; | |||
BloodStorm.PNG; Blood Storm; | |||
CAIcon12.png; Blood Cutter; | |||
CAIcon11.png; Shade Illusion; | |||
CAIcon10.png; Dread Weapon; | |||
CAIcon14.png; Injection Stigma; | |||
CrATrans6.png; Blood Falls; | |||
CAIcon12.png; Blood Cutter/Mod; | |||
CAIcon10.png; Dread Weapon/Mod; | |||
CAIcon14.png; Injection Stigma/Mod; | |||
CrATrans6.png; Blood Falls/Mod; | |||
}} | |||
</br> | |||
== Tips and Details == | == Tips and Details == | ||
*Received Damage Decrease is multiplicative, on top of [[Iron Body - Strong]]'s own Received Damage Decrease effect, resulting in a total modifier of 1 x (1 - 0.1) x (1 - 0.2) = x0.72 Received Damage. | *Received Damage Decrease is multiplicative, on top of [[Iron Body - Strong]]'s own Received Damage Decrease effect, resulting in a total modifier of 1 x (1 - 0.1) x (1 - 0.2) = x0.72 Received Damage. | ||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis updates-table" | ||
|- | |- | ||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
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| 05/27/2021 || 06/23/2021 || colspan=2 align="left" | | | 05/27/2021 || 06/23/2021 || colspan=2 align="left" | | ||
*{{nerf|Max MP Increase effect removed.}} | *{{nerf|Max MP Increase effect removed.}} | ||
|- | |||
| 01/05/2023 || 02/01/2023 || colspan=2 align="left" | | |||
*Buff Icon is changed. | |||
*{{buff|'''Debuff Immunity during [[Iron Body - Strong]]''' effect added.}} | |||
|} | |} | ||
<br> | <br> |
Latest revision as of 19:31, 23 March 2024
[Passive] Receive different effects whenever Iron Body - Strong, Brutal Cutter, and Shade Illusion is active. Cooldown decrease by 1 sec. when using Blood Hit Skills. (Excludes Hyperactives and Extreme Heavenly Love. |
Requirements
Class | Level Required | Skill Requirement |
---|---|---|
Crimson Avenger: Transcendent | 90 | Power of Transcendence Skill Quest |
Skill Information
Skill Level | Level Required | Self BuffBerserkSelf BuffBerserk (While Iron Body - Strong is active) |
Self BuffBerserkSelf BuffBerserk (While Brutal Cutter is active) |
Self BuffBerserkSelf BuffBerserk (While Shade Illusion is active) |
Skill Cooldown Decrease (Upon Blood Hit skill Use) | ||
---|---|---|---|---|---|---|---|
Received Damage Decrease This effect is multiplicative to your current stats. M |
Effect | Physical / Magical Defense Decrease This effect is multiplicative to your current stats. M |
Physical / Magical Attack Increase This effect is multiplicative to your current stats. M |
Critical Damage Increase This effect is multiplicative to your current stats. M | |||
PvE/PvP | |||||||
1 | 90 | 20% | Debuff Immunity | 10% | 20% | 15% | 1 Second |
Blood Hit Skills
Tips and Details
- Received Damage Decrease is multiplicative, on top of Iron Body - Strong's own Received Damage Decrease effect, resulting in a total modifier of 1 x (1 - 0.1) x (1 - 0.2) = x0.72 Received Damage.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
08/11/2016 | 09/28/2016 |
| |
11/16/2016 | - |
| |
12/15/2016 | - |
| |
01/17/2019 | 02/20/2019 |
| |
07/04/2019 | 07/31/2019 |
| |
05/27/2021 | 06/23/2021 |
| |
01/05/2023 | 02/01/2023 |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 광기 | Madness |
China (Simplified Chinese) | 疯狂 | Madness |
Germany | Berserker | |
Spain | Bersérker | Berserker |
Italy | Berserker | |
United Kingdom | Berserker | |
Brazil | Loucura | Madness |
Crimson Avenger - Skills