Code Yellow: Difference between revisions

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|-
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| [[File:AffectTracerSkill4.png]]
| [[File:AffectTracerSkill4.png]]
|{{SkillType|SA|S}}
|{{SkillType|SA|S}} Escaped subjects found. Tsk, how troublesome!<br/>
Quickly scan the surrounding area to find the missing subjects.
|-
|
|{{SkillText|DMP Usage|3||5}}
|-
|-
|
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==Requirements==
==Requirements==
{{ADSquareSkill}}
 
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
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| colspan="7" |'''Normal'''
| colspan="7" |'''Normal'''
|-
|-
|'''{{PvE}}'''||387%
|{{PvE}}||387%
| rowspan="2" | 6
| rowspan="2" | 7
| rowspan="2" |8
| rowspan="2" |8
| rowspan="2" |2 each|| rowspan="2" |200 MP || rowspan="2" |14 Seconds
| rowspan="2" |2 each|| rowspan="2" |200 MP || rowspan="2" |14 Seconds
|-
|-
|'''{{PvP}}'''||131%
|{{PvP}}||131%
|-
|-
| colspan="7" |'''[Enhanced]'''
| colspan="7" |'''[Enhanced]'''
|-
|-
|'''{{PvE}}'''||464%
|{{PvE}}||464%
| rowspan="2" | 6
| rowspan="2" | 7
| rowspan="2" |8
| rowspan="2" |8
| rowspan="2" |2 each|| rowspan="2" |200 MP|| rowspan="2" |14 Seconds
| rowspan="2" |2 each|| rowspan="2" |200 MP|| rowspan="2" |14 Seconds
|-
|-
|'''{{PvP}}'''||159%
|{{PvP}}||159%
|}
|}
<br>
<br>


==[[Skill Traits]]==
==[[Skill Traits]]==
{{Traits|Add|Code Yellow|Useful, Empowered|hits=15 (Screen 1)<br/>12 (Screen 2)}}<br><br>
{{Traits|Add|Code Yellow|Empowered, Useful
| hits = 15 (Screen 1)<br/>13 (Screen 2)
}}
<br>


==Total Damage==
==Total Damage==
{{Damage
{{Damage|true|Add
| true
| Add
| dmg = 464
| dmg = 464
| pvp_dmg = 159
| pvp_dmg = 159
|hits=(6+8)*2
| hits = (7+8)*2
|hits_useful=(15+12)*2
| hits_useful = (15+13)*2
|avg_hits=6+8
| avg_hits = 24
|avg_hits_useful=15+12
| avg_hits_useful = 45
|passive1=Anatomy
| passive1 = Anatomy
|useful=0.8
| useful = 0.8
|range_max=0.05
| range_max = 1.05
|range_max_count=3
| range_max_count = 3
| empowered = true
| bug = true
}}
}}
*Assuming a single target.
*Assuming a single target.
*Average assumes 24 hits, or 45 with '''Useful'''.
*Damage ranges from 0 to 3 DMP.
*Damage ranges from 0 to 3 DMP.
<br>
== Related Skills ==
{{SkillTable
|
DissemblerPassive3.png; Anatomy Locked-Expert;
OvermindPassive2.png; Neuroanatomy;
}}
<br>
<br>


==Tips and Details==
==Tips and Details==
*The screens will be created per target the skill comes in contact with, making it possible to deal splash damage on groups of enemies.
*The screens will be created per target that the skill comes in contact with, making it possible to deal splash damage on groups of enemies.
*Currently glitched, '''Search''' screens do not spawn when used on big targets.
**Their hitbox AI is inconsistent, spawning between 1 and 4 screens depending on the distance between you and the target. The closer you are, the more likely it is to hit more times.
*The supersonic dash is purely visual, only the screens actually deal damage.<br><br>
**They will also move sideways while dealing damage, so extremely small targets can happen to miss some of the damage.
**For some reason, the screens stick to the target if you are looking closely to him, instead of moving far away, therefore it is recommended to use it that way.
*The supersonic dash is purely visual, only the screens actually deal damage.
*This skill suffers from the [[Free Training]] hit count error, dealing 6 hits instead of 7 for the first screen. With the '''Useful''' trait, the first screen deals 15 hits instead of 16.
<br>


==Trivia==
==Trivia==
* '''[[wikipedia:Hospital emergency codes|Code Yellow]]''' is one of the many emergency codes announced at hospitals all around the world. It alerts the staff that there is a missing or lost patient.
* '''[[wikipedia:Hospital emergency codes|Code Yellow]]''' is one of the many emergency codes announced at hospitals all around the world. It alerts the staff that there is a missing or lost patient.
<br><br>
<br>


==Updates==
==Updates==
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!KR!!NA!! PvE!!PvP
!KR!!NA!! PvE!!PvP
|-
|-
|10/27/2022||-|| colspan="2" align="left" |
|10/27/2022|| rowspan="2" |11/23/2022|| colspan="2" align="left" |
*'''Code Yellow''' added.
*'''Code Yellow''' added.
|-
|11/10/2022
| colspan="2" |
* Fixed '''Search''' not spawning on big targets.
|}
|}
<br>
<br>
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{{AlternateLanguages
{{AlternateLanguages
|ColorCls=Add
|ColorCls=Add
|KR= |KRName=Code Yellow
|KR=코드 옐로우 |KRName=Code Yellow
|BR=Código Amarelo |BRName=Code Yellow
}}
}}
<br>
<br>
{{SkillNav - Affect Tracer}}
{{SkillNav - Affect Tracer}}

Latest revision as of 18:31, 23 March 2024

  • English
[Special Active: Strength]
Escaped subjects found. Tsk, how troublesome!

Quickly scan the surrounding area to find the missing subjects.

Dynamo Mutation Point
  • Uses a maximum of 3 Dynamo Mutation Points with Awakening.
  • Increases 5% damage per Dynamo Mutation Point.
    (Skill can be used without Mutation Points)
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Affect Tracer 30


Skill Information

Mode Search (Physical) Max Hits Screen Count MP Usage Cooldown
Screen 1 Screen 2
Normal
PvE 387% 7 8 2 each 200 MP 14 Seconds
PvP 131%
[Enhanced]
PvE 464% 7 8 2 each 200 MP 14 Seconds
PvP 159%


Skill Traits

Empowered Code YellowUseful Code Yellow
Attribute EffectAttribute EffectMax Hits
Damage increased to 120%Max Hits increased
Damage decreased to 80%
15 (Screen 1)
13 (Screen 2)


Total Damage

 : Damage values may not be reflected in Free Training.
ModeBaseAnatomy
NormalEmpoweredUsefulNormalEmpoweredUseful
AverageMaxAverageMaxAverageMaxAverageMaxAverageMaxAverageMax
PvE11,136% ~ 12,806.4%13,920% ~ 16,008%13,363.2% ~ 15,367.68%16,704% ~ 19,209.6%20,787.2% ~ 23,905.28%13,363.2% ~ 15,367.68%16,704% ~ 19,209.6%16,035.84% ~ 18,441.22%20,044.8% ~ 23,051.52%24,944.64% ~ 28,686.34%
PvP3,816% ~ 4,388.4%4,770% ~ 5,485.5%4,579.2% ~ 5,266.08%5,724% ~ 6,582.6%7,123.2% ~ 8,191.68%4,121.28% ~ 4,739.47%5,151.6% ~ 5,924.34%4,945.54% ~ 5,687.37%6,181.92% ~ 7,109.21%7,693.06% ~ 8,847.01%
  • Assuming a single target.
  • Average assumes 24 hits, or 45 with Useful.
  • Damage ranges from 0 to 3 DMP.


Related Skills


Tips and Details

  • The screens will be created per target that the skill comes in contact with, making it possible to deal splash damage on groups of enemies.
    • Their hitbox AI is inconsistent, spawning between 1 and 4 screens depending on the distance between you and the target. The closer you are, the more likely it is to hit more times.
    • They will also move sideways while dealing damage, so extremely small targets can happen to miss some of the damage.
    • For some reason, the screens stick to the target if you are looking closely to him, instead of moving far away, therefore it is recommended to use it that way.
  • The supersonic dash is purely visual, only the screens actually deal damage.
  • This skill suffers from the Free Training hit count error, dealing 6 hits instead of 7 for the first screen. With the Useful trait, the first screen deals 15 hits instead of 16.


Trivia

  • Code Yellow is one of the many emergency codes announced at hospitals all around the world. It alerts the staff that there is a missing or lost patient.


Updates

Date Changes
KR NA PvE PvP
10/27/2022 11/23/2022
  • Code Yellow added.
11/10/2022
  • Fixed Search not spawning on big targets.


Alternative Names

Server Name Translation
South Korea 코드 옐로우 Code Yellow
Brazil Código Amarelo Code Yellow