Critical Sword/pl: Difference between revisions
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |||
|- | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword" | ||
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! Class !! Master !! Level Required !! SP Cost Per Level | ! Class !! Master !! Level Required !! SP Cost Per Level | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword" | ||
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! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan="2" | Damage (Magical) !! colspan="3" | Critical Buff Seal !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan="2" | Damage (Magical) !! colspan="3" | Critical Buff Seal !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
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! Chance Increase !! Damage Increased !! Duration | ! Chance Increase !! Damage Increased !! Duration | ||
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Latest revision as of 19:31, 23 March 2024
[Active - Destruction] Elsword strikes down at his target's feet with his sword and imbues it with rune magic, giving him a Critical Buff Seal. The seal increases his Critical Hit Rate and allows him to do more Total Critical damage. |
Requirements
Class | Master | Level Required | SP Cost Per Level |
---|---|---|---|
Rune Slayer | Lv. 20 | 50 | 4 |
Skill Information
Skill Level | Level Required | Damage (Magical) | Critical Buff Seal | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Chance Increase | Damage Increased | Duration | |||||
1 | 50 | 292% | 5% | 30% | 10 Seconds | 30 MP | 7 Seconds |
2 | 305% | 7% | 34% | ||||
3 | 53 | 318% | 9% | 38% | |||
4 | 57 | 331% | 11% | 42% | |||
5 | 61 | 345% | 13% | 46% | |||
6 | 65 | 358% | 15% | 50% | |||
7 | 69 | 371% | 17% | 54% | |||
8 | 73 | 384% | 19% | 58% |
Tips and Details
- Damage formula on a critical hit with this is: Damage = Base * 1.5 * (1 + (0.5 * Critical Damage Increase))
- The bonus value is reduced to half before being applied to damage calculations, this effectively halves the effectiveness of the critical multiplier buff.
- Keep in mind that unlike Sword Enchant, this active must be used with caution since it will leave you unable to move for 1.5 sec.