Impact Detonation: Difference between revisions
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__NOTOC__{{Languages|Impact Detonation}} | __NOTOC__{{Languages|Impact Detonation}} | ||
{{ForceSkillTabs | |||
|Character=Chung | |||
}} | |||
{{#ev:youtube|CmvQPMzEaoU|400|right}} | |||
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[ | | [[File:IDetonation.png]] | ||
| | | {{SkillType|SA|T}} Shoot cannonballs in rapid succession. | ||
|- | |- | ||
| | | | ||
| {{SkillText|Cannonball|3 to 6}} | | {{SkillText|Cannonball|3 to 6}} | ||
|- | |||
| | |||
| {{SkillText|True|1.2}} | |||
|} | |} | ||
<br> | <br> | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |- | ||
| [[ | ! Class !! Level Required | ||
|- | |||
| [[Shelling Guardian]] || 30 | |||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |- | ||
! rowspan=3 | Mode !! colspan=4 | Damage (Magical) !! colspan="3" | Max Hits !! colspan=2 | Cannonball Usage !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | |||
|- | |- | ||
| | ! rowspan=2 | {{tt|Cannon Hit|Unlisted}} !! colspan=2 | Continuous Shelling !! rowspan=2 | Additional Shelling !! colspan="2" | Continuous Shelling !! rowspan=2 | Additional Shelling<br>(0~3 Cannonballs) !! rowspan=2 | Initial !! rowspan=2 | Additional | ||
|- | |- | ||
| | ! Initial !! Final Blast !! Initial !! Final Blast | ||
|- | |||
| colspan="12" | '''Normal''' | |||
|- | |- | ||
| | | {{PvE}} || 56% || 844% || 965% || 247% || rowspan=2 | 2 || rowspan=2 | 1 || rowspan=2 | 0 ~ 3 || rowspan=2 | 3 || rowspan=2 | 0 ~ 3 || rowspan=2 | 80 MP || rowspan=2 | 9 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 33.5% || 322% || 367% || 94% | ||
|- | |||
| colspan="12" | '''[Enhanced]''' | |||
|- | |- | ||
| | | {{PvE}} || 56% || 1013% || 1158% || 296% || rowspan=2 | 2 || rowspan=2 | 1 || rowspan=2 | 0 ~ 3 || rowspan=2 | 3 || rowspan=2 | 0 ~ 3 || rowspan=2 | 80 MP || rowspan=2 | 9 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 33.5% || 386% || 440% || 113% | ||
|} | |||
<br> | |||
== [[Skill Traits]] == | |||
{{Traits|Chung|Impact Detonation|Heavy, Light|cd=9|mp=80|mp2=70}} | |||
<br> | |||
== Total Damage == | |||
{{Damage | |||
|dmg=1013, 1158, 296 | |||
|pvp_dmg=386, 440, 113 | |||
|hits=2, 1, 0 | |||
|hits_max=2, 1, 3 | |||
|heavy=true | |||
}} | |||
{{Damage | |||
|dmg=1013, 1158, 296*1.05 | |||
|pvp_dmg=386, 440, 113*1.15 | |||
|hits=2, 1, 0 | |||
|hits_max=2, 1, 3 | |||
|heavy=true | |||
|passive1=Modified Warhead | |||
|prefix=red | |||
}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | |||
|- | |- | ||
| | ! rowspan=2 | Mode !! colspan=2 | Base !! colspan=2 | [[Modified Warhead]]/[[Mobile Shelling]]<br>With Enhanced Cannonballs | ||
|- | |- | ||
| | ! Normal !! Heavy !! Normal !! Heavy | ||
|- | |- | ||
| | | {{PvE}} | ||
|- | | {{#var: range_total_damage}} || {{#var: range_total_damage_heavy}} || {{#var: red_range_total_damage_passive1}} || {{#var: red_range_total_damage_heavy_passive1}} | ||
|- | |||
| {{PvP}} | |||
| {{#var: range_total_damage_pvp}} || {{#var: range_total_damage_heavy_pvp}} || {{#var: red_range_total_damage_passive1_pvp}} || {{#var: red_range_total_damage_heavy_passive1_pvp}} | |||
|} | |||
*Damage ranges from 0~3 additional cannonballs consumed. | |||
*Does not include '''Cannon Hit'''. | |||
<br> | |||
== Related Skills == | |||
{{SkillTable| | |||
ConvertedWarhead.png; Modified Warhead; | |||
Reload.png; Reload Mastery; | |||
MAM.png; Mobile Shelling; | |||
}} | |||
<br> | |||
== Tips and Details == | |||
*The unlisted '''Cannon Hit''' inflicted on enemies close to you is not affected by the skill's '''[Final Enhanced]''' effect, but it is affected by the '''Heavy''' skill trait. | |||
*The '''Additional Shelling''' takes place between the initial two '''Continuous Shelling''' hits and its final one, instead of after. | |||
*The 3 cannonballs consumed for '''Consecutive Shelling''' cannot ever be [[Mobile Shelling]]'s enhanced cannonballs. Only the '''Additional Shelling''' is able to consume them, making it more accurate to state the skill has an initial 3 cannonball + 0~3 additional cannonball cost. | |||
*The missiles can miss entirely if a small enemy is directly next to you, as they will be inside of '''Chung''''s Destroyer and the missiles only start dealing damage when they leave it. The '''Cannon Hit''' will usually push enemies away enough for this to be avoided, though walls or other obstacles can prevent this from helping. | |||
*The missiles inflict heavy hitstun, preventing opponents from charging a [[Mana Break]] while being hit by them. | |||
<br> | |||
==Updates== | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table" | |||
|- | |- | ||
| | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | |||
|- | |- | ||
| align="left" | | | 06/27/2013 || 11/06/2013 || colspan=2 align="left" | | ||
*'''Impact Detonation''' added. | |||
|- | |- | ||
| align="left" | | | 07/10/2014 || - || colspan=2 align="left" | | ||
*{{buff|'''Damage''' increased.}} | |||
*Cannonball usage changed. | |||
|- | |- | ||
| align="left" | | | 07/17/2014 || - || align="left" | | ||
*None | |||
| align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |- | ||
| align="left" | | | 04/20/2015 || - || colspan=2 align="left" | | ||
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}} | |||
|- | |- | ||
| align="left" | | | 08/20/2015 || 01/27/2016 || colspan=2 align="left" | | ||
*Active → Special Active. | |||
*Moved from [[Chung]] to [[Shelling Guardian]]. | |||
|- | |- | ||
| align="left" | | | 11/16/2016 || - || colspan=2 align="left" | | ||
*Fixed issue where damage decreased when consuming enhanced cannonballs. | |||
|- | |- | ||
| align="left" | | | 12/01/2016 || 01/11/2017 || colspan=2 align="left" | | ||
*Fixed issue where can proc Elements. | |||
|- | |- | ||
| align="left" | | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | ||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |- | ||
| align="left" | | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|'''Damage''' increased.}} | |||
| align="left" | | |||
*None | |||
|- | |- | ||
| align="left" | | | 06/29/2017 || - || colspan=2 align="left" | | ||
*Fixed issue where Chung will move forward when using the skill in [[Tactical Field]]. | |||
|- | |- | ||
| | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
*{{buff|'''Consecutive Shelling''' damage increased.}} | |||
| align="left" | | *{{nerf|'''Additional Shelling''' damage decreased.}} | ||
|} | |} | ||
<br> | <br> | ||
Line 113: | Line 160: | ||
|FR=Impact |FRName=Impact | |FR=Impact |FRName=Impact | ||
|UK=Impact Explosion | |UK=Impact Explosion | ||
|JP=インパクトディトネイション|JPName=Impact Detonation | |||
|CN=超强乱射加农炮 |CNName=Super Snapshot Cannon | |||
|BR=Detonação à Distancia |BRName=Remote Detonation | |||
|DE=Einschlagsexplosion |DEName=Impact Explosion | |||
|ES=Explosión de impacto |ESName=Impact Explosion | |||
|PL=Eksplozja Uderzenia |PLName=Impact Explosion | |||
}} | }} | ||
<br> | <br> | ||
{{ | {{SkillNav - Shelling Guardian}} | ||
Revision as of 18:33, 23 March 2024
- English
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- français
- Bahasa Indonesia
- 中文(简体)
[Special Active: Tenacity] Shoot cannonballs in rapid succession. | |
Cannonball Consumption
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Shelling Guardian | 30 |
Skill Information
Mode | Damage (Magical) | Max Hits | Cannonball Usage | MP Usage | Cooldown | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Unlisted Cannon Hit |
Continuous Shelling | Additional Shelling | Continuous Shelling | Additional Shelling (0~3 Cannonballs) |
Initial | Additional | |||||
Initial | Final Blast | Initial | Final Blast | ||||||||
Normal | |||||||||||
PvE | 56% | 844% | 965% | 247% | 2 | 1 | 0 ~ 3 | 3 | 0 ~ 3 | 80 MP | 9 Seconds |
PvP | 33.5% | 322% | 367% | 94% | |||||||
[Enhanced] | |||||||||||
PvE | 56% | 1013% | 1158% | 296% | 2 | 1 | 0 ~ 3 | 3 | 0 ~ 3 | 80 MP | 9 Seconds |
PvP | 33.5% | 386% | 440% | 113% |
Skill Traits
Heavy Impact Detonation | Light Impact Detonation | ||
---|---|---|---|
Attribute Effect | Cooldown | Attribute Effect | MP Usage |
Damage increased to 144% Cooldown increased to 120% | 10.8 Seconds | MP Usage decreased to 70% | 56 MP |
Total Damage
Mode | Base | Modified Warhead/Mobile Shelling With Enhanced Cannonballs | ||
---|---|---|---|---|
Normal | Heavy | Normal | Heavy | |
PvE | 3,184% ~ 4,072% | 4,584.96% ~ 5,863.68% | 3,916.32% ~ 5,063.17% | 5,639.5% ~ 7,290.97% |
PvP | 1,212% ~ 1,551% | 1,745.28% ~ 2,233.44% | 1,351.38% ~ 1,786.06% | 1,945.99% ~ 2,571.93% |
- Damage ranges from 0~3 additional cannonballs consumed.
- Does not include Cannon Hit.
Related Skills
Tips and Details
- The unlisted Cannon Hit inflicted on enemies close to you is not affected by the skill's [Final Enhanced] effect, but it is affected by the Heavy skill trait.
- The Additional Shelling takes place between the initial two Continuous Shelling hits and its final one, instead of after.
- The 3 cannonballs consumed for Consecutive Shelling cannot ever be Mobile Shelling's enhanced cannonballs. Only the Additional Shelling is able to consume them, making it more accurate to state the skill has an initial 3 cannonball + 0~3 additional cannonball cost.
- The missiles can miss entirely if a small enemy is directly next to you, as they will be inside of Chung's Destroyer and the missiles only start dealing damage when they leave it. The Cannon Hit will usually push enemies away enough for this to be avoided, though walls or other obstacles can prevent this from helping.
- The missiles inflict heavy hitstun, preventing opponents from charging a Mana Break while being hit by them.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
06/27/2013 | 11/06/2013 |
| |
07/10/2014 | - |
| |
07/17/2014 | - |
|
|
04/20/2015 | - |
| |
08/20/2015 | 01/27/2016 |
| |
11/16/2016 | - |
| |
12/01/2016 | 01/11/2017 |
| |
01/12/2017 | 01/24/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
06/29/2017 | - |
| |
04/05/2018 | 04/18/2018 |
|
Alternative Names
Shelling Guardian - Skills