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| __NOTOC__ | | __NOTOC__{{Languages|Flying Impact}} |
| <div style="float: right;">{{#ev:youtube|BmIvsiXBLTo|300}}</div> | | <div style="float: right;">{{#ev:youtube|oMbnA-lEmuc|400}}</div> |
| {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | | {| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" |
| |- | | |- |
| | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:STSactive2.png]]<br>
| | | [[File:STSactive2.png]] |
| | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Raven does a 360-degree whirlwind spin with the sword, slowly ascending to the air before slowing down to a halt and descending again. | | | {{SkillType|SA|S}} Damage the enemy by spinning with your sword. |
| |} | | |} |
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| <br> | | <br> |
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| == Requirements == | | == Requirements == |
| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | | |
| | |
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven" |
| |- | | |- |
| |style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Class'''</center>
| | ! Class !! Master !! Level Required !! SP Cost per Level |
| |style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Master'''</center>
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| |style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''SP Requirement'''</center>
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| |- | | |- |
| | [[Sword Taker]] | | | [[Blade Master]] || Lv. 20 || 50 || 4 |
| | <center>Lv5</center> | |
| | <center>45 SP</center> | |
| |} | | |} |
| | <br> |
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| == Skill Information == | | == Skill Information == |
| {{VersionTabs | | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven" |
| |NA= | | |- |
| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
| | ! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! colspan=2 | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown |
| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level'''
| | ! Primary Spins !! Last Spin !! Primary Spins !! Last Spin |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Physical Damage'''
| | |- |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Mp Usage'''
| | | align="left" | 1 || rowspan="2" | 50 || 427% || 114% || rowspan="11" | 6 || rowspan="11" | 6 || rowspan="11" | 200 MP || rowspan="11" | 11 Seconds |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown'''
| | |- |
| {{!}}-
| | | align="left" | 2 || 446% || 119% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| | |- |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 101% per hit
| | | align="left" | 3 || 53 || 465% || 124% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 200 MP
| | |- |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="7" {{!}} 10 Seconds
| | | align="left" | 4 || 57 || 485% || 129% |
| {{!}}-
| | |- |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
| | | align="left" | 5 || 61 || 504% || 135% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 121% per hit
| | |- |
| {{!}}-
| | | align="left" | 6 || 65 || 523% || 140% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
| | |- |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 141% per hit
| | | align="left" | 7 || 69 || 542% || 145% |
| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
| | | align="left" | 8 || 73 || 562% || 150% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 161% per hit
| | |- |
| {{!}}-
| | | align="left" | 9 || 77 || 581% || 155% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
| | |- |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 192% per hit
| | | align="left" | 10 || 81 || 600% || 160% |
| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6
| | | align="left" | 11 || 85 || 619% || 165% |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
| | |} |
| {{!}}-
| | <br> |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 252% per hit<br>
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| {{!}}}
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| |KR=
| | ==[[Skill Notes|Skill Note]]== |
| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
| | '''Name:''' Immune to Dizziness (NA) / (어지러움에 면역-"Immunity to Dizziness") |
| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Skill Level'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Physical Damage'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Mp Usage'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown'''
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 200 MP
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 10 Seconds
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}}
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 309% per hit
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| {{!}}}
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| }}
| | '''Description:'''Increases the size of the blade, +20% critical chance. |
| | <br> |
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| ==[[Skill Note]]== | | == Tips and Details == |
| '''Name:''' Immune to Dizziness(NA) / Immunity to Dizziness(KR)
| | *The summoned blade does continuous hits even when Raven stops spinning. |
| | **Best used on opponents right in front of you as they are hit by the still sword at the end. |
| | **Flying Impact will deal more hits if caught in a skill freeze and the blade is directly land the opponents. |
| | <br> |
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| '''Description:''' Increases the spinning frequency | | ==Trivia== |
| *Increases the amount of hits. | | *In the past, there was an infamous glitch that allows Raven to perform Flying Impact while sitting on the ground. This technique is known as [https://www.youtube.com/watch?v=-zEt2-nAaDg '''"''Sitting'' Impact"''']. |
| | *[[Flying Impact]] did magical damage for a fairly long time before being changed to physical. |
| | <br> |
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| == Tips and Details == | | == Old Version == |
| *Best used on opponents right in front of you so that at the end of the spin they are repeatedly stabbed by the still sword.
| | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable" |
| *A rebalancing patch changed [[Flying Impact]]'s damage from Magical to Physical.
| | |- |
| | ! width="300px" | Video |
| | ! Description |
| | |- |
| | |{{#ev:youtube|w161eCHwtd8|300}} |
| | |Between its initial release and 01/17/2013 KR Patch, [[Raven]] could only move straight up and not forward when performing this skill. |
| | |} |
| | <br> |
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| ==Trivia== | | ==Updates== |
| <div style="float: right;">{{#ev:youtube|-zEt2-nAaDg|300}}</div>
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table" |
| *There is an infamous glitch that allows Raven to perform Flying Impact while sitting on the ground. This technique is known as '''"''Sitting'' Impact"'''. | | |- |
| | ! colspan=2 | Date !! colspan=2 | Changes |
| | |- |
| | ! KR !! NA !! PvE !! PvP |
| | |- |
| | | 08/07/2008 || 08/03/2011 || colspan=2 align="left" | |
| | *'''Flying Impact''' added. |
| | |- |
| | | 03/29/2012 || - || colspan=2 align="left" | |
| | *{{buff|'''Damage''' increased.}} |
| | |- |
| | | 01/17/2013 || - || colspan=2 align="left" | |
| | *Raven will spin forward now instead of upwards. |
| | *{{buff|'''Damage''' increased.}} |
| | *{{buff|Improved skill note effect.}} |
| | ** Increase blade size. |
| | ** Decrease damage reduction to 22%. |
| | |- |
| | | 07/04/2013 || 07/04/2013 || colspan=2 align="left" | |
| | *Skill Note: Hit count modified. |
| | |- |
| | | 11/07/2013 || 02/12/2014 || colspan=2 align="left" | |
| | *Skill Note: Effect changed to +20% critical chance. |
| | |- |
| | | 04/20/2015 || - || colspan=2 align="left" | |
| | *{{nerf|Launching height decreased.}} |
| | |- |
| | | 08/06/2015 || 01/13/2016 || colspan=2 align="left" | |
| | *'''Flying Impact''' deleted. |
| | |} |
| | <br> |
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| {{STSkills}} | | ==Alternative Names == |
| | {{AlternateLanguages |
| | |Color={{ColorSel|CharLight|Raven}} |
| | |KR=플라잉 임팩트 |KRName= Flying Impact |
| | |CN=飞舞之刃 |CNName=Flying Blade |
| | |FR=Coup de tonnerre |FRName=Thunderbolt |
| | }} |
| | <br> |
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| [[Category:Sword_Taker_Skills]] | | [[Category:Deleted Skills]] |