Explosive Trap: Difference between revisions
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__NOTOC__{{Languages|Explosive Trap}} | __NOTOC__{{Languages|Explosive Trap}} | ||
{{#ev:youtube|cpMNqtO9FN8|400|right}} | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[ | | [[File:Explosiontrap.png]] | ||
| {{SkillType|A}} Throw an Eldrasil branch and plant it. The Eldrasil branch explodes upon contact with an enemy. The trap lasts for 7 seconds. (Can also be activated | | {{SkillType|A}} Throw an Eldrasil branch and plant it.<br>The Eldrasil branch explodes upon contact with an enemy.<br>The trap lasts for 7 seconds.<br>(Can also be activated midair) | ||
|- | |- | ||
| | | | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |||
! Class | ! Class !! Level Required | ||
|- | |- | ||
| [[Trapping Ranger]] || 15 | | [[Trapping Ranger]] || 15 | ||
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== Skill Information == | == Skill Information == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | |||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | |- | ||
! Mode !! Explosion (Physical) !! Additional Trap<br>Chance !! Max Hits<br>Per Trap !! Duration !! MP Cost !! Cooldown | |||
! | |- | ||
| colspan="8" | '''Normal''' | |||
|- | |||
| {{PvE}} || 140% || rowspan=2 | N/A || rowspan=2 | 7 || rowspan=2 | 7 Seconds || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds | |||
|- | |- | ||
| | | {{PvP}} || 56% | ||
|- | |- | ||
| | | colspan="8" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 140% || rowspan=2 | 25% || rowspan=2 | 7 || rowspan=2 | 7 Seconds || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 56% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Rena|Explosive Trap|Gigantic, Evil|110|1}} | ||
| | <br> | ||
== Total Damage == | |||
{{Damage|true|Rena | |||
| | |dmg=140 | ||
| | |pvp_dmg=56 | ||
|hits=7 | |||
|passive1=Hunter's Ability | |||
|passive_define2=1.31, 1.31, Delayed Fire | |||
|combine=1, 2 | |||
|display_separated=1 | |||
}} | |||
*Damage calculations assume 1 '''Explosive Trap'''. | |||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{| | {{SkillTable| | ||
Huntersability.png; Hunter's Ability; | |||
NWActive1.png; Delayed Fire; | |||
NWTrans4.png; Awakened Will: Night Watcher; | |||
Twilight - Passive 1.png; Trap; | |||
}} | |||
<br> | <br> | ||
== Tips and Details | == Tips and Details == | ||
*This skill is affected by [[Delayed Fire]]. | *This skill is affected by [[Delayed Fire]]. | ||
**With 5 traps or debuff stacks in play, '''Explosive Trap''' can deal up to 1,606.71% Physical Damage per trap. | **With 5 traps or debuff stacks in play, '''Explosive Trap''' can deal up to 1,606.71% Physical Damage per trap. | ||
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<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |||
| 12/29/2011 || 02/13/2013 || colspan=2 align="left" | | |||
*'''Explosive Trap''' added. | |||
|- | |- | ||
| 03/29/2012 || - || colspan=2 align="left" | | | 03/29/2012 || - || colspan=2 align="left" | | ||
{{nerf|Increased cooldown time of each skill level by 1 second.}} | *{{nerf|Increased cooldown time of each skill level by 1 second.}} | ||
|- | |- | ||
| 11/06/2014 || | | 11/06/2014 || 04/29/2015 || colspan=2 align="left" | | ||
{{buff|Trap setup time decreased.}} | *{{buff|Trap setup time decreased.}} | ||
|- | |- | ||
| 04/20/2015 || - || colspan=2 align="left" | | | 04/20/2015 || - || colspan=2 align="left" | | ||
{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}} | *{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}} | ||
|- | |- | ||
| 07/23/2015 || | | 07/23/2015 || 12/16/2015 || colspan=2 align="left" | | ||
{{nerf|MP cost increased to 30 MP.}} | *{{nerf|MP cost increased to 30 MP.}} | ||
|- | |- | ||
| 01/21/2016 || - || colspan=2 align="left" | | | 01/21/2016 || - || colspan=2 align="left" | | ||
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|- | |- | ||
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | | 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | ||
{{nerf|'''Gigantic''' attribute effect decreased.}} | *{{nerf|'''Gigantic''' attribute effect decreased.}} | ||
|- | |- | ||
| 11/16/2016 || - || colspan=2 align="left" | | | 11/16/2016 || - || colspan=2 align="left" | | ||
*Fixed bug where it consumed NF when using the skill after Special Actives was missed. | *Fixed bug where it consumed NF when using the skill after Special Actives was missed. | ||
|- | |- | ||
| 01/12/2017 || | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 04/27/2017 || | | 04/27/2017 || 05/10/2017 || align="left" | | ||
{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | ||
{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Trapping Ranger}} | |||
{{ |
Latest revision as of 18:34, 23 March 2024
Requirements
Class | Level Required |
---|---|
Trapping Ranger | 15 |
Skill Information
Mode | Explosion (Physical) | Additional Trap Chance |
Max Hits Per Trap |
Duration | MP Cost | Cooldown | |
---|---|---|---|---|---|---|---|
Normal | |||||||
PvE | 140% | N/A | 7 | 7 Seconds | 30 MP | 5 Seconds | |
PvP | 56% | ||||||
[Enhanced] | |||||||
PvE | 140% | 25% | 7 | 7 Seconds | 30 MP | 5 Seconds | |
PvP | 56% |
Skill Traits
Gigantic Explosive Trap | Evil Explosive Trap |
---|---|
Attribute Effect | Attribute Effect |
Skill size increased to 110% | Skill will burn 1 MP per hit |
Total Damage
Mode | Base | Hunter's Ability | Hunter's Ability/Delayed Fire |
---|---|---|---|
PvE | 980% | 1,176% | 1,540.56% |
PvP | 392% | 431.2% | 564.87% |
- Damage calculations assume 1 Explosive Trap.
Related Skills
Tips and Details
- This skill is affected by Delayed Fire.
- With 5 traps or debuff stacks in play, Explosive Trap can deal up to 1,606.71% Physical Damage per trap.
- Traps cannot be attacked or destroyed by enemies.
- This skill gives a lot of MP to the opponent. Use sparingly.
- Unlike other multi-hitting Active skills, Explosive Trap doesn't suffer from a reduced chance of activating elemental enchantments.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/29/2011 | 02/13/2013 |
| |
03/29/2012 | - |
| |
11/06/2014 | 04/29/2015 |
| |
04/20/2015 | - |
| |
07/23/2015 | 12/16/2015 |
| |
01/21/2016 | - |
| |
06/30/2016 | 07/13/2016 |
| |
11/16/2016 | - |
| |
01/12/2017 | 01/24/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
04/05/2018 | 04/18/2018 |
|
Alternative Names
Trapping Ranger - Skills
Special Active
Active
Passive