Explosive Trap: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Explosive Trap}}
<div style="float: right;">{{#ev:youtube|cpMNqtO9FN8|300}}</div>
{{#ev:youtube|cpMNqtO9FN8|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Explosiontrap.png‎]]<br>  
| [[File:Explosiontrap.png‎]]
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Rena releases a trap from her bow onto the ground that will detonate when an enemy touches it or a certain amount of time has passed.
| {{SkillType|A}} Throw an Eldrasil branch and plant it.<br>The Eldrasil branch explodes upon contact with an enemy.<br>The trap lasts for 7 seconds.<br>(Can also be activated midair)
|-
|
| {{SkillText|True|ExplosiveTrap}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:#90EE90"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
! Class            !! Master !! Level Required !! SP Used Per Level !! Alternative !! Skill Requirement
|-
|-
| [[Trapping Ranger]] || Lv. 20 || 30        || 3                || [[Binding Seed]] ||[http://elwiki.net/w/Skill_Quest_-_test/After_Skill_Reorganization#Level_30_Layer_Skill_.28Level_Requirement:30.29'''Level 30 Layer Skill Quest''']
! Class !! Level Required
|-
| [[Trapping Ranger]] || 15
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
<tabber>
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
NA=
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''Skill<br>Level'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=2 {{!}} '''Damage(Physical)'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" colspan=2 {{!}} '''Max Hits'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''MP Usage'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" rowspan=2 {{!}} '''Cooldown'''
{{!}}-
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Trap'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Explosion'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Trap'''
{{!}} align=center style="border-style: solid; border-width: 1px; background-color:#90EE90" {{!}} '''Explosion'''
{{!}}-
{{!}} 1
{{!}} align=center rowspan=7 {{!}} 92%
{{!}} align=center rowspan=7 {{!}} 62%
{{!}} align=center rowspan=7 {{!}} 1
{{!}} align=center rowspan=7 {{!}} 6
{{!}} align=center {{!}} 30 MP
{{!}} align=center {{!}} 7 Seconds
{{!}}-
{{!}} 2
{{!}} align=center {{!}} 26 MP
{{!}} align=center {{!}} 6 Seconds
{{!}}-
{{!}} 3
{{!}} align=center {{!}} 24 MP
{{!}} align=center {{!}} 5 Seconds
{{!}}-
{{!}} 4
{{!}} align=center {{!}} 22 MP
{{!}} align=center {{!}} 4 Seconds
{{!}}-
{{!}} 5 (M)
{{!}} align=center {{!}} 20 MP
{{!}} align=center {{!}} 3 Seconds
{{!}}-
{{!}} 6
{{!}} align=center {{!}} 18 MP
{{!}} align=center rowspan=2 {{!}} 2 Seconds
{{!}}-
{{!}} 7
{{!}} align=center {{!}} 16 MP
{{!}}}
|-|
KR=
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
|- style="background:#90EE90"
! rowspan="2" | Skill Level !! rowspan="2" | Required Level !! rowspan="2" | Damage(Physical) !! colspan="2" | Explosion Chance !! rowspan="2" | Max Hits !! rowspan="2" | Duration !! colspan="2" | MP Cost !! rowspan="2" | Cooldown
|- style="background:#90EE90"
! Normal !! Noted !! Normal !! Noted
|-
|-
| align="left" | 1 || rowspan="2" | 30 || 44% || rowspan="20" | 80% || rowspan="20" | 100% || rowspan="20" | - || rowspan="20" | 10 Seconds || rowspan="20" | 20 MP || rowspan="20" | 15 MP || rowspan="20" | 4 Seconds
! Mode !! Explosion (Physical) !! Additional Trap<br>Chance !! Max Hits<br>Per Trap !! Duration !! MP Cost !! Cooldown
|-
|-
| align="left" | 2 || 45%
| colspan="8" | '''Normal'''
|-
|-
| align="left" | 3 || 31 || 47%
| {{PvE}} || 140% || rowspan=2 | N/A || rowspan=2 | 7 || rowspan=2 | 7 Seconds || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
|-
|-
| align="left" | 4 || 34 || 48%
| {{PvP}} || 56%
|-
|-
| align="left" | 5 || 37 || 50%
| colspan="8" | '''[Enhanced]'''
|-
|-
| align="left" | 6 || 40 || 51%
| {{PvE}} || 140% || rowspan=2 | 25% || rowspan=2 | 7 || rowspan=2 | 7 Seconds || rowspan=2 | 30 MP || rowspan=2 | 5 Seconds
|-
|-
| align="left" | 7 || 43 || 53%
| {{PvP}} || 56%
|}
<br>
 
== [[Skill Traits]] ==
{{Traits|Rena|Explosive Trap|Gigantic, Evil|110|1}}
<br>
 
== Total Damage ==
{{Damage|true|Rena
|dmg=140
|pvp_dmg=56
|hits=7
|passive1=Hunter's Ability
|passive_define2=1.31, 1.31, Delayed Fire
|combine=1, 2
|display_separated=1
}}
*Damage calculations assume 1 '''Explosive Trap'''.
<br>
 
== Related Skills ==
{{SkillTable|
Huntersability.png; Hunter's Ability;
NWActive1.png; Delayed Fire;
NWTrans4.png; Awakened Will: Night Watcher;
Twilight - Passive 1.png; Trap;
}}
<br>
 
== Tips and Details ==
*This skill is affected by [[Delayed Fire]].
**With 5 traps or debuff stacks in play, '''Explosive Trap''' can deal up to 1,606.71% Physical Damage per trap.
*Traps cannot be attacked or destroyed by enemies.
*This skill gives a lot of MP to the opponent. Use sparingly.
*Unlike other multi-hitting Active skills, '''Explosive Trap''' doesn't suffer from a reduced chance of activating elemental enchantments.
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|-
|-
| align="left" | 8 || 46 || 54%
! colspan=2 | Date !! colspan=2 | Changes
|-
|-
| align="left" | 9 || 49 || 55%
! KR !! NA !! PvE !! PvP
|-
|-
| align="left" | 10 || 52 || 57%
| 12/29/2011 || 02/13/2013 || colspan=2 align="left" |  
*'''Explosive Trap''' added.
|-
|-
| align="left" | 11 || 55 || 58%
| 03/29/2012 || - || colspan=2 align="left" |  
*{{nerf|Increased cooldown time of each skill level by 1 second.}}
|-
|-
| align="left" | 12 || 58 || 60%
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |  
*{{buff|Trap setup time decreased.}}
|-
|-
| align="left" | 13 || 61 || 61%
| 04/20/2015 || - || colspan=2 align="left" |  
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.}}
|-
|-
| align="left" | 14 || 64 || 63%
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |  
*{{nerf|MP cost increased to 30 MP.}}
|-
|-
| align="left" | 15 || 67 || 64%
| 01/21/2016 || - || colspan=2 align="left" |  
*Fixed attribute not working during [[Delayed Fire]].
|-
|-
| align="left" | 16 || 70 || 65%
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
*{{nerf|'''Gigantic''' attribute effect decreased.}}
|-
|-
| align="left" | 17 || - || -
| 11/16/2016 || - || colspan=2 align="left" |  
*Fixed bug where it consumed NF when using the skill after Special Actives was missed.
|-
|-
| align="left" | 18 || - || -
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|-
|-
| align="left" | 19 || - || -
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|'''Damage''' increased.}}
| align="left" |  
*{{nerf|'''Damage''' decreased.}}
|-
|-
| align="left" | 20 (M) || - || -
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{nerf|'''Damage''' decreased.}}
|}
|}
</tabber>
<br>
== [[Skill Note]] ==
'''Name:''' Explosive Handling Precautions (폭발물 취급 주의)
'''Description:''' Chances of Traps exploding changed to 100%. MP Consumption decrease by 5 MP.
<br>
<br>


== Tips and Details  ==
== Alternative Names ==
*[[Explosion Trap]] is unlocked through the [[SQ_guide|Low Branch Skill Quest]].
{{AlternateLanguages
**The quest can be obtained at Lv20 (Lv 30 in KR) from Camilla, the PvP NPC.
|Color={{ColorSel|CharLight|Rena}}
*This skill can be used in the air.
|KR=폭발의 덫                    |KRName=Explosion Trap
*The chance of the trap working is '''not 100%.'''
|JP=ボムトラップ |JPName=Bomb Trap
**Success rates are estimated to be 85%.
|CN=死亡陷阱          |CNName=Deadly Trap
*Traps cannot be attacked or destroyed by enemies. They can be forcefully detonated with [[Evoke]], however.
|FR=Piège explosif |FRName=Explosive Trap
*This skill is similar to [[Fire Fist]] in that it normally gives a lot of MP to the opponent. Use sparingly.
|UK=Exploding Trap
*465% Physical Damage total, assuming full hits (plus twig initial). Please be aware that if the opponent is standing on an edge of the hitbox, it may not do all 6 hits.
|ES=Trampa explosiva |ESName=Explosive Trap
*[[Explosion Trap]] is capable of resetting KD by knocking enemies down on top of a trap ([[Reflective Kick]] compliments this well).
|DE=Explosionsfalle |DEName=Explosion Trap
<br>
|IT=Trappola Esplosiva |ITName=Explosive Trap
 
|PL=Wybuchowa Pułapka  |PLName=Explosive Trap
== Updates ==
|BR=Armadilha Explosiva  |BRName=Explosive Trap
* 3/29/2012
}}
** Increased cooldown time of each skill level by 1 seconds.
 
<br>
<br>
<tabber>
{{SkillNav - Trapping Ranger}}
|-|
NA=
{{TRSkills}}
|-|
KR=
{{TRSkillsKR}}
</tabber>

Latest revision as of 18:34, 23 March 2024

[Active]
Throw an Eldrasil branch and plant it.
The Eldrasil branch explodes upon contact with an enemy.
The trap lasts for 7 seconds.
(Can also be activated midair)
Final Enhanced Skill
  • 25% chance of throwing 2 traps.


Requirements

Class Level Required
Trapping Ranger 15


Skill Information

Mode Explosion (Physical) Additional Trap
Chance
Max Hits
Per Trap
Duration MP Cost Cooldown
Normal
PvE 140% N/A 7 7 Seconds 30 MP 5 Seconds
PvP 56%
[Enhanced]
PvE 140% 25% 7 7 Seconds 30 MP 5 Seconds
PvP 56%


Skill Traits

Gigantic Explosive TrapEvil Explosive Trap
Attribute EffectAttribute Effect
Skill size increased to 110%Skill will burn 1 MP per hit


Total Damage

ModeBaseHunter's AbilityHunter's Ability/Delayed Fire
PvE980%1,176%1,540.56%
PvP392%431.2%564.87%
  • Damage calculations assume 1 Explosive Trap.


Related Skills


Tips and Details

  • This skill is affected by Delayed Fire.
    • With 5 traps or debuff stacks in play, Explosive Trap can deal up to 1,606.71% Physical Damage per trap.
  • Traps cannot be attacked or destroyed by enemies.
  • This skill gives a lot of MP to the opponent. Use sparingly.
  • Unlike other multi-hitting Active skills, Explosive Trap doesn't suffer from a reduced chance of activating elemental enchantments.


Updates

Date Changes
KR NA PvE PvP
12/29/2011 02/13/2013
  • Explosive Trap added.
03/29/2012 -
  • Increased cooldown time of each skill level by 1 second.
11/06/2014 04/29/2015
  • Trap setup time decreased.
04/20/2015 -
  • Skill's hitbox changes to follow the visual effect, so the hitbox becomes larger.
07/23/2015 12/16/2015
  • MP cost increased to 30 MP.
01/21/2016 -
06/30/2016 07/13/2016
  • Gigantic attribute effect decreased.
11/16/2016 -
  • Fixed bug where it consumed NF when using the skill after Special Actives was missed.
01/12/2017 01/24/2017
  • Damage increased.
04/27/2017 05/10/2017
  • Damage increased.
  • Damage decreased.
04/05/2018 04/18/2018
  • Damage decreased.


Alternative Names

Server Name Translation
South Korea 폭발의 덫 Explosion Trap
Japan ボムトラップ Bomb Trap
China (Simplified Chinese) 死亡陷阱 Deadly Trap
Germany Explosionsfalle Explosion Trap
Spain Trampa explosiva Explosive Trap
France Piège explosif Explosive Trap
Italy Trappola Esplosiva Explosive Trap
Poland Wybuchowa Pułapka Explosive Trap
United Kingdom Exploding Trap
Brazil Armadilha Explosiva Explosive Trap