Finishing Slash: Difference between revisions

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(Last I checked, Lv 3 hits 5 times.)
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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
__NOTOC__{{Languages|Finishing Slash}}
{{ForceSkillTabs
|Character=Raven
}}
{{#ev:youtube|kQLYnD_dzSk|400|right|||start=109&end=111}}
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
| [[File:SwordTakerSkill1.png]]
| {{SkillType|A}} Dash forward and unleash a barrage of piercing slashes.
|-
|
|
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:Moment_Slayer.PNG]]<br>
| {{SkillText|True|1.2}}
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Active]''' Dashes forward at a quick speed, slashing the opponent with multiple but weak hits.
|}
|}
<br>
{{clearfix}}
== Requirements ==


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
! Class !! Level Required
|-
| [[Sword Taker]] || 15
|}
<br>
<br>


== Prerequisites  ==
== Skill Information ==
{{PreStart}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
{{PreRow|Class=Blade Master|Master=5|SP=75|Skill=Hypersonic Stab|Req=-}}
|-
{{PreEnd}}
! Mode !! Slash (Physical) !! Max Hits !! MP Usage !! Cooldown
|-
| colspan="5" | '''Normal'''
|-
| {{PvE}} || 192% || rowspan=2 | 6 || rowspan=2 | 35 MP || rowspan=2 | 4 Seconds
|-
| {{PvP}} || 72%
|-
| colspan="5" | '''[Enhanced]'''
|-
| {{PvE}} || 230% || rowspan=2 | 6 || rowspan=2 | 35 MP || rowspan=2 | 4 Seconds
|-
| {{PvP}} || 88%
|}
<br>
<br>


== Skill Information  ==
== [[Skill Traits]] ==
{{Traits|Raven|Finishing Slash|Haste, Critical|cd=4|cd1=50|mp=35}}
<br>
 
== Total Damage ==
{{Damage|true|Raven
|dmg=230
|pvp_dmg=88
|hits=6
}}
*Assumes single target.
<br>


{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
== Tips and Details ==
*The skill moves forward rather quick, letting you pass through enemies to avoid attacks. You have no Super Armor or invincibility, however, so approaching with it outside of a combo is rather dangerous.
**The '''Haste''' trait can be helpful when using it mainly as a pass-through skill, giving it a very low cooldown even outside of [[Giga Drive - Limiter]].
*The slashes do splash damage, but the more enemies are in the same place, the fewer slashes occur. With two enemies, each will only cause 3 slashes, but due to being near each other, they will still take 6 hits. You would need more than 6 enemies in a single location to make the skill actually do more damage than it would on a single enemy.
*The skill has no vertical range, but it will drop slightly when used off of a platform, being able to still hit enemies near the end of the skill that are lower than where you started.
*Using this skill as you get hit can cause the hits to come out and hit the enemy regardless, especially under high latency. The slashes will only visually appear on the opponent's screen, so it is hard to capitalize on when it does happen.
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 02/11/2010 || 08/31/2011 || colspan=2 align="left" |
*'''Finishing Slash''' added.
|-
|-
! scope="col"  style="border-style: solid; border-width: 1px" |   Skill Level
| 01/17/2013 || - || colspan=2 align="left" |  
! scope="col"  style="border-style: solid; border-width: 1px" |   Max Hits
*{{buff|'''Damage''' increased.}}
! scope="col"  style="border-style: solid; border-width: 1px" |   Damage
! scope="col"  style="border-style: solid; border-width: 1px" |   MP&nbsp;Usage
! scope="col"  style="border-style: solid; border-width: 1px" |   Cool Down 
|-
|-
| style="border-style: solid; border-width: 1px" |   1
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |  
| style="border-style: solid; border-width: 1px" |   4
*{{buff|Hits occur slightly faster.}}
| style="border-style: solid; border-width: 1px" |   30%<br>
*Moved from [[Blade Master]] to [[Sword Taker]].
| rowspan="7"  style="border-style: solid; border-width: 1px" |  <br> <br> <br> 40 MP<br> <br> <br> <br>
| rowspan="7"  style="border-style: solid; border-width: 1px" |  <br> <br> <br> 5 Seconds<br> <br> <br> <br> 
|-
|-
| style="border-style: solid; border-width: 1px" |   2
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
| style="border-style: solid; border-width: 1px" |   4
*'''Enhanced''' trait changed to '''Critical'''.
| style="border-style: solid; border-width: 1px" |   40%<br>
|-
|-
| style="border-style: solid; border-width: 1px" |   3
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
| style="border-style: solid; border-width: 1px" |   5
*{{buff|'''Damage''' increased.}}
| style="border-style: solid; border-width: 1px" |  50%<br>
*Fixed issue where not damaging targets close to the wall.
|-
|-
| style="border-style: solid; border-width: 1px" |   4
| 02/09/2017 || - || colspan=2 align="left" |  
| style="border-style: solid; border-width: 1px" |   5
*Fixed issue where not dealing damage sometimes.
| style="border-style: solid; border-width: 1px" |   50%<br>
|-
|-
| style="border-style: solid; border-width: 1px" |   5 (MAX)
| 04/27/2017 || 05/10/2017 || align="left" |  
| style="border-style: solid; border-width: 1px" |  6
*{{buff|'''Damage''' increased.}}
| style="border-style: solid; border-width: 1px" |   50%<br>
| align="left" |  
*None
|-
|-
| style="border-style: solid; border-width: 1px" |   6
| 01/11/2018 || - || colspan=2 align="left" |  
| style="border-style: solid; border-width: 1px" |   6
*Fixed issue where cannot hit Elsword character.
| style="border-style: solid; border-width: 1px" |   60%<br>
|-
|-
| style="border-style: solid; border-width: 1px" |   7
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| style="border-style: solid; border-width: 1px" |   7
*{{nerf|'''Damage''' decreased.}}
| style="border-style: solid; border-width: 1px" |  60%<br>
|}
|}<br>
<br>


==Tips and Details==
== Alternative Names ==
*The dash covers a large range (approximately 5 meters) and moves very fast, making it very useful for evading and catching enemies.
{{AlternateLanguages
*This skill may seem to have the same evasive properties as [[Shadow Step]], and many players use it as a backup for when they need to move while Shadow Step is in cooldown. Be wary, however, that unlike Shadow Step, One Flash does not have invincibility frames, and the attack can be interrupted.
|Color={{ColorSel|CharLight|Raven}}
 
|KR=일섬              |KRName=One Flash
==Translations==
|CNLT=一閃          |CNLTName=One Flash
일섬 is most likely = 一閃 (in Hanja), thus the final literal translation is "One Flash".
|CN=一闪              |CNName=One Flash
 
|FR=Étincelles      |FRName=Sparks
{{BMSkills}}
|JP=一閃 |JPName=One Flash
 
|IT=Colpo Scintillante |ITName=Spark Strike
[[Category:Blade_Master_Skills]]
|DE=Funkenschlag |DEName=Spark Strike
|ES=Golpe de chispas |ESName=Spark Strike
|BR=Ataque de Extermínio |BRName=Extermination Attack
|PL=Iskra |PLName=Spark
}}
<br>
{{SkillNav - Sword Taker}}
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