Fatal Wound: Difference between revisions

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__NOTOC__{{Languages|Fatal Wound}}
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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:BleedingSlicer.png]]<br>
| [[File:BleedingSlicer.png]]  
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]'''Raven cuts targets with a downwards crescent slice when he is on the ground while a upwards slice when he is in midair. Causes targets to [[Status Effects|Bleed]]. Attacking a target with the debuff will cause the duration to last longer.
| {{SkillType|A}} Slash your enemy to give them a fatal wound.
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>


== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
! Class !! Level Required
|-
| [[Sword Taker]] || 30
|}
<br>
<br>
== Requirements ==
 
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
! Mode !! Slash (Physical) !! {{se||Bleed||ed}} Duration !! MP Usage !! Cooldown
|-
| colspan="5" | '''Normal'''
|-
| {{PvE}} || 656% || rowspan=2 | 8 Seconds  || rowspan=2 | 20 MP || rowspan=2 | 2 Seconds
|-
| {{PvP}} || 261%
|-
| colspan="5" | '''[Enhanced]'''
|-
| {{PvE}} || 786% || rowspan=2 | 8 Seconds  || rowspan=2 | 20 MP || rowspan=2 | 2 Seconds
|-
|-
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Class'''</center>
| {{PvP}} || 313%
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Master'''</center>
|}
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''SP Requirement'''</center>
<br>
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Skill Requirement'''</center>


== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
! colspan=2 | Regenerating (1) Fatal Wound !! colspan=2 | Regenerating (2) Fatal Wound
|-
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details
|-
! MP Recover !! Cooldown
|-
|-
| [[Veteran Commander]]
| {{SkillText|Regenerating (1)|33|100}} || 20 MP || {{SkillText|Regenerating (2)|50|60}} || 1.2 Seconds
| <center>Lv5</center>
| <center>75SP</center>
| <center>[[Air Slicer]]</center>
|}
|}
<br>


==Tips and Details==
*[[Status Effects/Bleed|[Bleed]]] inflicted by '''Fatal Wound''' will do 50% average attack damage per second at 1 stack. Additional stacks will increase the damage by 60% each. Bleed can be stacked up to 3 times and lasts for 8 seconds.
*'''Fatal Wound''''s hitstun is extremely short; an opponent can easy retaliate if not hit again immediately after.
*This skill can be interrupted extremely easily, and the attack can be stopped by even some of Raven's own combos. Using '''Fatal Wound''' right after the previously stated combo will cause the attack animation to appear, but no damage will be dealt.
<br>
<br>
== Skill Information ==
{{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan="2" {{!}} <center>'''Skill Level'''</center>
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan="2" {{!}} '''Damage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan="2" {{!}} '''Bleed Duration'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan="2" {{!}} '''Bleed Damage'''
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan="2" {{!}} <center>'''Mp Usage'''</center>
{{!}} align="center" style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan="2" {{!}} '''Cooldown'''
{{!}}-
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan="1" {{!}} '''Ground'''
{{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan="1" {{!}} '''Air<br>(Via [[Air Slicer]])'''
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 100%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 120%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2.2 Seconds
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 75% per 1/10 Seconds
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 30 MP
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 6 Seconds
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 150%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 180%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2.5 Seconds
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 200%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 240%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2.8 Seconds
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 250%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 300%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3.2 Seconds
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 300%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 360%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3.5 Seconds
{{!}}-
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 350%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 420%
{{!}} align="center" style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3.8 Seconds
{{!}}}


== Trivia ==
*The release of '''Fatal Wound''' has modified the former Bleed icon to [[Status Effects/Wound|Wound]]. The old Bleed icon was then used for '''Fatal Wound'''.
<br>
<br>
==Tips & Details==
*With [[Air Slicer]], [[Bleeding Slicer]] can also be used in the air.
*Bleeding Slicer has a unique de-buff, even though it looks similar to Cut Tendon's debuff. Instead, Bleeding Slicer does not lock-out dashing. It is instead a DoT debuff similar to fire. The effect ''can'' kill.
*Attacking a target with Bleeding Slicer's debuff active on them will cause the duration to extend. If you land another Bleeding Slicer while the debuff is still active, Bleeding Slicer's DoT will stack. This makes Bleeding Slicer one of the strongest DoT attacks in the game.
**Good tools for keeping Bleeding Slicer's debuff active especially in PvP are >>ZZZ, Barrage Attack noted, and XX~XXXXXXX.
*In Pvp, Be aware that the hitstun received from Bleeding Slicer is not even decent. You must keep in mind that if you do not attack quickly afterwards, your target might escape.
**The air version of Bleeding Slicer is a better option mid combo, as it launches them slightly and negates the grounded version's lackluster hitstun.
***However, laggy situations could render it difficult to catch after an aerial Bleeding Slicer.


==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 08/23/2012 || 08/14/2013 || colspan=2 align="left" |
*'''Fatal Wound''' added.
|-
| 01/17/2013 || - || colspan=2 align="left" |
*{{buff|Increased initial Bleed duration.}}
|-
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |
*Moved from [[Veteran Commander]] to [[Sword Taker]].
|-
| 01/21/2016 || - || colspan=2 align="left" |
*Fixed issue where Killing Blow (1) attribute not working.
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |
*'''Light''' trait changed to '''Regenerating (1)'''.
*'''Killing Blow (1)''' trait changed to '''Regenerating (2)'''.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
*{{nerf|Bleed duration decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 09/14/2017 || - || colspan=2 align="left" |
*Fixed issue wehre can hit the target behind Raven.
|-
| 04/05/2018 || 04/18/2018 || align="left" |
*{{nerf|'''Damage''' decreased.}}
| align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 07/18/2019 || 08/14/2019 || colspan=2 align="left" |
*'''Fatal Wound''' deleted.
|}
<br>
<br>
== Trivia ==
*They changed the old Bleed icon (Example.[[Cut Tendon]]) to [[Status Effects|Leg Wound]].


== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Raven}}
|KR=치명상              |KRName=Fatal Wound
|ES=Corte sangrante    |ESName=Blood Slice
|FR=Lame sanglante |FRName=Blood Blade
|UK=Blood Cut
|JP=フェイタルスラッシュ |JPName=Fatal Slash
|CN=致命伤 |CNName=Fatal Scar
|DE=Blutschnitt |DEName=Blood Slice
|IT=Taglio Sanguinante |ITName=Blood Slice
|PL=Krwawe Cięcie |PLName=Blood Slice
}}
<br>
<br>
{{VCSkills}}
 
[[Category:Deleted Skills]]
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