Fessel Heilig: Difference between revisions

From Elwiki
(Created page with "__NOTOC__{{Languages|Fessel Heilig}} <div style="float: right;">{{#ev:youtube|sXbLffq3ap4|300}}</div> {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse...")
 
m (Text replacement - "{{ADSquareSkill}}" to "")
(109 intermediate revisions by 18 users not shown)
Line 1: Line 1:
__NOTOC__{{Languages|Fessel Heilig}}
__NOTOC__{{Languages|Fessel Heilig}}
<div style="float: right;">{{#ev:youtube|sXbLffq3ap4|300}}</div>
{{#ev:youtube|xVwrgOnybs4|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:LESA3.png]]
| [[File:LESA4.png]]
| {{SkillType|SA|T}}
| {{SkillType|SA|S}} Throw a projected dagger with the sealed chain of the gods [Gleipnir] forward. Enemies shackled cannot mana break until release.<br>[Gleipnir] effect does not apply to Boss/Mid Boss.
|-
|
| {{SkillText|Projection}}
|-
|
| {{color|#00ffcc|Gleipnir|b=1}}
*Hit targets are inflicted with [Holy Shackle].
*HP is equal to 10% of the caster's maximum HP (half in PvP).
*Disappears when its HP reaches 0 or when the duration is over.
*Duration: 10 Seconds.
|-
|
| {{color|#00ffcc|Holy Shackle|b=1}}
*All defenses of the target are decreased by 10%.
*When target travels too far away, pull the target back in and activate [Regression Shock]
*When the target is pulled back in, duration is reduced by 7 seconds each time.
|-
|
| {{SkillText|True|Fessel Heilig}}
|}
<br>
 
== Requirements ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|-
! Class !! Level Required !! Skill Requirement
|-
| [[Lofty: Executor]] || 30 || {{SkillText|SkillQuest|2}}
|}
<br>
 
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|-
! rowspan=3 | Mode !! rowspan=3 | Seal Release<br>(Physical) !! colspan=4 | {{se|234|Gleipnir}} !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
! rowspan=2 | Summon HP !! rowspan=2 | Regression Shock (Physical) !! {{se|130|Penetrate Armor||ed}} !! rowspan=2 | Duration
|-
! Defense Decrease
|-
| colspan="8" | '''Normal'''
|-
| {{PvE}} || 2261% || 10% of caster's || 717% || rowspan=2 | 10% || rowspan=2 | 10 Seconds || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds
|-
| {{PvP}} || 454% || 5% of caster's || 144%
|-
| colspan="8" | '''[Enhanced]'''
|-
| {{PvE}} || 2261% || 20% of caster's || 717% || rowspan=2 | 10% || rowspan=2 | 15 Seconds || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds
|-
| {{PvP}} || 454% || 10% of caster's || 144%
|}
<br>
 
== [[Skill Traits]] ==
{{Traits|Ain|Fessel Heilig|Killing Blow (1), Empowered|duration=10|duration_enhanced=15|duration1=130}}
<br>
 
== Total Damage ==
{{Damage
|dmg=2261
|pvp_dmg=454
|empowered=true
|prefix=release
}}
 
{{Damage
|dmg=717
|pvp_dmg=144
|empowered=true
|prefix=shock
}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|-
! rowspan=3 | Mode !! colspan=4 | Base
|-
! colspan=2 | Normal !! colspan=2 | Empowered
|-
! Seal Release !! Regression Shock!! Seal Release !! Regression Shock
|-
| {{PvE}}
| {{#var: release_total_damage}}
| {{#var: shock_total_damage}}
| {{#var: release_total_damage_empowered}}
| {{#var: shock_total_damage_empowered}}
|-
| {{PvP}}
| {{#var: release_total_damage_pvp}}
| {{#var: shock_total_damage_pvp}}
| {{#var: release_total_damage_empowered_pvp}}
| {{#var: shock_total_damage_empowered_pvp}}
|}
<br>
 
== Related Skills ==
{{SkillTable
|
LEP1.png;Continuous Projection;
AmTP1.png;Reinforced Projection;
RicPassive2.png; The Justiciar;
}}
<br>
 
== Tips and Details ==
*The summon is affected by party buffs.
*'''Holy Shackle''''s '''Regression Shock''' will activate regardless of an enemy being invincible, though they will not take damage upon being teleported this way.
*'''Gleipnir''' will fail to deploy the '''Holy Shackle''' at all on immovable targets, simply exploding immediately.
<br>
 
== Trivia ==
*This skill's name is actually German for '''Shackle Holy''', meaning the word order was mistakenly swapped around.
**Correctly translated, the skill's name would be '''Heilige Fessel'''.
*In Europe, Vincire Sanctus is Latin and means "to bind something sacred".
**However the construction of this name is not correct and should be '''Vinctio Sancta''' which means '''Sacred Binding'''.
*A miniature incomplete version of the '''Gleipnir''' weapon is also used at the end of [[Ain]]'s basic {{CZ}}{{CZ}}{{CZ}}{{CIO|Z}} combo.
<br>
 
== Gallery ==
<gallery>
File:HolyShackle.gif|A target suffering from '''Holy Shackle'''.
</gallery>
<br/>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 12/15/2016 || 12/21/2016 || colspan=2 align="left" |
*'''Fessel Heilig''' added.
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |
*{{buff|Holy Shackle effect changed to restrain up to maximum 5 targets.}}
**Added feature so limit amount decreases faster if there are more targets being restrained by Holy Shackle.
*{{nerf|Added feature to decrease duration per forced returns.}}
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*Fixed Fessel Heilig summoning sacrifices infinitely.
|-
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" |
*{{buff|Regression Shock damage increased.}}
*{{nerf|Unsealing damage decreased.}}
*Fixed screen stopping for a moment when casting.
|-
| rowspan=2 | 04/27/2017 || rowspan=2 | 05/10/2017 || colspan=2 align="left" |
*{{buff|Forced return's duration Decrease increased.}}
|-
| align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 06/15/2017 || 06/28/2017 || colspan=2 align="left" |
*{{nerf|Duration decreased.}}
*{{nerf|Defense Reduction decreased.}}
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |
*{{nerf|Retract Hitstun removed.}}
*{{nerf|Forced Retract Duration decreased.}}
*{{nerf|Summon HP decreased.}}
*Trait change from '''Light''' to '''Empowered'''.
|-
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/05/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|}
<br>
 
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Ain}}
|KR=페슬 하일리히 |KRName=Fessel Heilig
|CN=神圣锁链 |CNName=Holy Shackle
|DE=Vincire Sanctus |DEName=Vincire Sanctus
|ES=Vincire Sanctus |ESName=Vincire Sanctus
|FR=Vincire Sanctus |FRName=Vincire Sanctus
|IT=Vincire Sanctus |ITName=Vincire Sanctus
|PL=Vincire Sanctus |PLName=Vincire Sanctus
|UK=Vincire Sanctus
|BR=Correntes Sagradas|BRName=Sacred Chains
}}
<br>
{{SkillNav - Lofty: Executor}}

Revision as of 18:34, 23 March 2024

[Special Active: Strength]
Throw a projected dagger with the sealed chain of the gods [Gleipnir] forward. Enemies shackled cannot mana break until release.
[Gleipnir] effect does not apply to Boss/Mid Boss.
Projection Skill
  • Skill uses projected weapon created from the borrowed power of god
Gleipnir
  • Hit targets are inflicted with [Holy Shackle].
  • HP is equal to 10% of the caster's maximum HP (half in PvP).
  • Disappears when its HP reaches 0 or when the duration is over.
  • Duration: 10 Seconds.
Holy Shackle
  • All defenses of the target are decreased by 10%.
  • When target travels too far away, pull the target back in and activate [Regression Shock]
  • When the target is pulled back in, duration is reduced by 7 seconds each time.
Final Enhanced Skill
  • Shackle's HP is increased by 10%.
  • Duration is increased by 5 seconds.


Requirements

Class Level Required Skill Requirement
Lofty: Executor 30 Intermediate Training Skill Quest


Skill Information

Mode Seal Release
(Physical)
 Self BuffGleipnirSelf BuffGleipnir MP Usage Cooldown
Summon HP Regression Shock (Physical)  Enemy DebuffPenetrate ArmorEnemy DebuffPenetrate Armor Duration
Defense Decrease
Normal
PvE 2261% 10% of caster's 717% 10% 10 Seconds 150 MP 12 Seconds
PvP 454% 5% of caster's 144%
[Enhanced]
PvE 2261% 20% of caster's 717% 10% 15 Seconds 150 MP 12 Seconds
PvP 454% 10% of caster's 144%


Skill Traits

Killing Blow (1) Fessel HeiligEmpowered Fessel Heilig
Attribute EffectDurationAttribute Effect
Skill effect's duration increased to 130%13 Seconds
Final Enhanced Skill
19.5 Seconds
Damage increased to 120%


Total Damage

Mode Base
Normal Empowered
Seal Release Regression Shock Seal Release Regression Shock
PvE 2,261% 717% 2,713.2% 860.4%
PvP 454% 144% 544.8% 172.8%


Related Skills


Tips and Details

  • The summon is affected by party buffs.
  • Holy Shackle's Regression Shock will activate regardless of an enemy being invincible, though they will not take damage upon being teleported this way.
  • Gleipnir will fail to deploy the Holy Shackle at all on immovable targets, simply exploding immediately.


Trivia

  • This skill's name is actually German for Shackle Holy, meaning the word order was mistakenly swapped around.
    • Correctly translated, the skill's name would be Heilige Fessel.
  • In Europe, Vincire Sanctus is Latin and means "to bind something sacred".
    • However the construction of this name is not correct and should be Vinctio Sancta which means Sacred Binding.
  • A miniature incomplete version of the Gleipnir weapon is also used at the end of Ain's basic combo.


Gallery


Updates

Date Changes
KR NA PvE PvP
12/15/2016 12/21/2016
  • Fessel Heilig added.
12/29/2016 01/11/2017
  • Holy Shackle effect changed to restrain up to maximum 5 targets.
    • Added feature so limit amount decreases faster if there are more targets being restrained by Holy Shackle.
  • Added feature to decrease duration per forced returns.
01/12/2017 01/24/2017
  • Fixed Fessel Heilig summoning sacrifices infinitely.
02/23/2017 03/15/2017
  • Regression Shock damage increased.
  • Unsealing damage decreased.
  • Fixed screen stopping for a moment when casting.
04/27/2017 05/10/2017
  • Forced return's duration Decrease increased.
  • Damage increased.
  • None
06/15/2017 06/28/2017
  • Duration decreased.
  • Defense Reduction decreased.
07/27/2017 08/09/2017
  • Retract Hitstun removed.
  • Forced Retract Duration decreased.
  • Summon HP decreased.
  • Trait change from Light to Empowered.
02/22/2018 04/18/2018
  • Damage decreased.
04/05/2018
  • Damage increased.


Alternative Names

Server Name Translation
South Korea 페슬 하일리히 Fessel Heilig
China (Simplified Chinese) 神圣锁链 Holy Shackle
Germany Vincire Sanctus
Spain Vincire Sanctus
France Vincire Sanctus
Italy Vincire Sanctus
Poland Vincire Sanctus
United Kingdom Vincire Sanctus
Brazil Correntes Sagradas Sacred Chains