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__NOTOC__{{Languages|Fessel Heilig}} | __NOTOC__{{Languages|Fessel Heilig}} | ||
{{#ev:youtube|xVwrgOnybs4|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[File:LESA4.png]] | | [[File:LESA4.png]] | ||
| {{SkillType|SA|S}} Throw a projected dagger with the sealed chain of the gods [Gleipnir] forward. | | {{SkillType|SA|S}} Throw a projected dagger with the sealed chain of the gods [Gleipnir] forward. Enemies shackled cannot mana break until release.<br>[Gleipnir] effect does not apply to Boss/Mid Boss. | ||
|- | |- | ||
| | | | ||
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|- | |- | ||
| | | | ||
| | | {{color|#00ffcc|Gleipnir|b=1}} | ||
*Hit targets are inflicted with [Holy Shackle]. | *Hit targets are inflicted with [Holy Shackle]. | ||
*HP is equal to 10% of the caster's maximum HP (half in PvP). | *HP is equal to 10% of the caster's maximum HP (half in PvP). | ||
* | *Disappears when its HP reaches 0 or when the duration is over. | ||
*Duration: | *Duration: 10 Seconds. | ||
|- | |- | ||
| | | | ||
| | | {{color|#00ffcc|Holy Shackle|b=1}} | ||
*All defenses of the target are decreased by 10%. | *All defenses of the target are decreased by 10%. | ||
*When target travels too far away, pull the target back in and activate [Regression Shock] | *When target travels too far away, pull the target back in and activate [Regression Shock] | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | ||
|- | |||
! Class !! Level Required !! Skill Requirement | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | ||
|- | |||
! rowspan=3 | Mode !! rowspan=3 | Seal Release<br>(Physical) !! colspan=4 | {{se|234|Gleipnir}} !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ! rowspan=3 | Mode !! rowspan=3 | Seal Release<br>(Physical) !! colspan=4 | {{se|234|Gleipnir}} !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
|- | |- | ||
| '''{{PvE}} | ! rowspan=2 | Summon HP !! rowspan=2 | Regression Shock (Physical) !! {{se|130|Penetrate Armor||ed}} !! rowspan=2 | Duration | ||
|- | |||
! Defense Decrease | |||
|- | |||
| colspan="8" | '''Normal''' | |||
|- | |||
| {{PvE}} || 2261% || 10% of caster's || 717% || rowspan=2 | 10% || rowspan=2 | 10 Seconds || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds | |||
|- | |||
| {{PvP}} || 454% || 5% of caster's || 144% | |||
|- | |- | ||
| | | colspan="8" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 2261% || 20% of caster's || 717% || rowspan=2 | 10% || rowspan=2 | 15 Seconds || rowspan=2 | 150 MP || rowspan=2 | 12 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 454% || 10% of caster's || 144% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Ain|Fessel Heilig|Killing Blow (1), Empowered|duration=10|duration_enhanced=15|duration1=130}} | |||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {{Damage | ||
|dmg=2261 | |||
! rowspan= | |pvp_dmg=454 | ||
|- | |empowered=true | ||
|prefix=release | |||
}} | |||
{{Damage | |||
|dmg=717 | |||
|pvp_dmg=144 | |||
|empowered=true | |||
|prefix=shock | |||
}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | |||
|- | |||
! rowspan=3 | Mode !! colspan=4 | Base | |||
|- | |||
! colspan=2 | Normal !! colspan=2 | Empowered | ! colspan=2 | Normal !! colspan=2 | Empowered | ||
|- | |- | ||
! | ! Seal Release !! Regression Shock!! Seal Release !! Regression Shock | ||
|- | |- | ||
| {{PvE}} | |||
| | | {{#var: release_total_damage}} | ||
| {{#var: shock_total_damage}} | |||
| {{#var: release_total_damage_empowered}} | |||
| {{#var: shock_total_damage_empowered}} | |||
|- | |- | ||
| {{PvP}} | |||
| | | {{#var: release_total_damage_pvp}} | ||
| {{#var: shock_total_damage_pvp}} | |||
| {{#var: release_total_damage_empowered_pvp}} | |||
| {{#var: shock_total_damage_empowered_pvp}} | |||
|} | |} | ||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
| | | | ||
LEP1.png;Continuous Projection; | |||
AmTP1.png;Reinforced Projection; | |||
RicPassive2.png; The Justiciar; | |||
}} | |||
<br> | <br> | ||
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*In Europe, Vincire Sanctus is Latin and means "to bind something sacred". | *In Europe, Vincire Sanctus is Latin and means "to bind something sacred". | ||
**However the construction of this name is not correct and should be '''Vinctio Sancta''' which means '''Sacred Binding'''. | **However the construction of this name is not correct and should be '''Vinctio Sancta''' which means '''Sacred Binding'''. | ||
*A miniature incomplete version of the '''Gleipnir''' weapon is also used at the end of [[Ain]]'s basic {{CZ}}{{CZ}}{{CZ}}{{ | *A miniature incomplete version of the '''Gleipnir''' weapon is also used at the end of [[Ain]]'s basic {{CZ}}{{CZ}}{{CZ}}{{CIO|Z}} combo. | ||
<br> | <br> | ||
== Gallery == | == Gallery == | ||
<gallery>File:HolyShackle.gif|A target suffering from '''Holy Shackle'''.</gallery> | <gallery> | ||
File:HolyShackle.gif|A target suffering from '''Holy Shackle'''. | |||
</gallery> | |||
<br/> | <br/> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| align="left" | | | align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
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|- | |- | ||
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" | | | 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/05/2018 || colspan=2 align="left" | | | 04/05/2018 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|} | |} | ||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Lofty: Executor}} | |||
{{ |