Guillotine Press: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Guillotine Press}}
<div style="float: right;">{{#ev:youtube|o--Mk_YuOLI|300}}</div>
{{ForceSkillTabs
|Character=Aisha
}}
{{#ev:youtube|ytkQpXvJB8M|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:GuillotinePress.png]]<br />
| [[File:GuillotinePress2.png]]
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Special Active]''' Aisha stomps on the floor twice with very strong force.
| {{SkillType|SA|S}} Jump high and stomp the ground and jump again before the enemies are knocked back. Enemies hit will be {{se||Faint|stunned}} for 3 seconds. (Can also be activated midair)
|-
|
| {{SkillText|True|1.2}}
|-
|
| {{SkillText|Memorize}}
|}
|}
<br>


== Requirements ==


== Requirements  ==
 
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|-
|-
|style="border-style: solid; border-width: 1px; background-color:#9400D3"| <center>'''Class'''</center>
! Class !! Level Required !! Skill Requirement
|style="border-style: solid; border-width: 1px; background-color:#9400D3"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:#9400D3"| <center>'''Skill Points Required'''</center>
|-
|-
| [[Battle Magician]]
| [[Battle Magician]] || 30 || {{SkillText|SkillQuest|2}}
| <center>Lv5</center>
| <center>55SP, [[Skill Quest]]</center>
|}
|}
<br>


== Skill Information ==
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|-
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan="2" | {{se||Faint}} Duration !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
| style="border-style: solid; border-width: 1px; background-color:#9400D3" | '''Skill Level'''
! First Stomp !! Second Stomp
| style="border-style: solid; border-width: 1px; background-color:#9400D3" | '''1st Stomp'''
| style="border-style: solid; border-width: 1px; background-color:#9400D3" | <center>'''2nd Stomp'''</center>
| style="border-style: solid; border-width: 1px; background-color:#9400D3" | '''Hits'''
| style="border-style: solid; border-width: 1px; background-color:#9400D3" |<span style="font-weight: bold;">MP</span><br />
| style="border-style: solid; border-width: 1px; background-color:#9400D3" |<span style="font-weight: bold;">Cooldown</span><br />
 
|-
|-
| style="border-style: solid; border-width: 1px;" | 1
| colspan="7" | '''Normal'''
| style="border-style: solid; border-width: 1px;" rowspan="1" | 298%  Damage
| style="border-style: solid; border-width: 1px;" rowspan="1" | 1191%  Damage
| rowspan="6" style="border-style: solid; border-width: 1px; text-align: center;"| 2
| style="border-style: solid; border-width: 1px;" rowspan="6" | <center>200MP</center>
| style="border-style: solid; border-width: 1px;" rowspan="6" | <center>10 Seconds</center>
|-
|-
| style="border-style: solid; border-width: 1px;" | 2
| {{PvE}} || 767% || 2048% || rowspan=2 | 3 Seconds || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| rowspan="1" | 358%  Damage
| rowspan="1" | 1430%  Damage
|-
|-
| style="border-style: solid; border-width: 1px;" | 3
| {{PvP}} || 221% || 593%
| rowspan="1" | 417% Damage
| rowspan="1" | 1668% Damage
|-
|-
| style="border-style: solid; border-width: 1px;" | 4
| colspan="7" | '''[Enhanced]'''
| rowspan="1" | 477%  Damage
| rowspan="1" | 1906%  Damage
|-
|-
| style="border-style: solid; border-width: 1px;" | 5 (M)
| {{PvE}} || 921% || 2458% || rowspan=2 | 3 Seconds || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| rowspan="1" | 567%  Damage
| rowspan="1" | 2264%  Damage
|-
|-
| style="border-style: solid; border-width: 1px;" | 6
| {{PvP}} || 266% || 710%
| rowspan="1" | 656% Damage
| rowspan="1" | 2621% Damage
|}
|}
<br>
== [[Skill Traits]] ==
{{Traits|Aisha|Guillotine Press|Light, Heavy|mp=200|cd=15}}
<br>
== Total Damage ==
{{Damage|true|Aisha
|dmg=921, 2458
|pvp_dmg=266, 710
|heavy=true
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
* Guillotine Press is unlocked through the [[SQ_guide|Intermediate Branch Skill Quest]]. The quest can be obtained at Lv30 from Camilla, the PvP NPC.
*The 1st stomp will inflict {{se|087|Power Faint||ed}}, while the second one will inflict normal {{se||Faint}}.
* The 1st stomp will stun the targets.
*'''Guillotine Press''''s first stomp has skill delay (time stop), while the second stomp does '''not'''.
* This skill can be used in mid-air.
<br>
 
== Gallery ==
<gallery>
File:GuillotinePressold.png|Old skill icon.
</gallery>
<br>
 
== Trivia ==
*This skill is similar to [[Wind Sneaker]]'s [[Sharp Fall]], except that '''Guillotine Press''' has a second stomp and a larger hitbox.
<br>
 
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|flkKLXT5s3Y|300}}
|Between its initial release and the 08/06/2015 KR Patch, the '''First Stomp''' part of the skill used to deal multiple hits as the caster falls down.
|}
<br>


{{BaMSkills}}
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 12/15/2011 || 01/16/2013 || colspan=2 align="left" |
*'''Guillotine Press''' added.
|-
| 03/29/2012 || - || colspan=2 align="left" |
*{{nerf|During descent, the hits no longer give MP.}}
|-
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*{{nerf|MP Usage increased.}}
*{{nerf|Cooldown increased.}}
|-
| 07/04/2013 || 07/04/2013 || colspan=2 align="left" |
*Skill location swapped with [[Acceleration Aura]].
|-
| 04/20/2015 || - || colspan=2 align="left" |
*Skill's hitbox changes to follow the visual effect.
|-
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |
*{{buff|First stomp now inflict [[Status Effects|Power Stun]].}}
*{{buff|No longer can only be used in midair.}}
*{{nerf|'''First Stomp''' can no longer inflict multiple hits.}}
*{{buff|'''Second Stomp''' no longer launch and inflicts Normal [[Status Effects|Stun]].}}
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |
*{{buff|'''Second Stomp''' damage increased.}}
|-
| 11/02/2017 || 11/15/2017 || colspan=2 align="left" |
*{{nerf|'''Second Stomp''' damage decreased.}}
|-
| 04/05/2018 || 04/18/2018 || align="left" |
*{{buff|'''First Stomp''' damage increased.}}
*{{nerf|'''Second Stomp''' damage decreased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|}
<br>
 
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Aisha}}
|KR=길로틴 프레스              |KRName=Guillotine Press
|CN=光耀之击          |CNName=Shine Strike
|FR=Guillotine          |FRName=Guillotine
|JP=ギルティプレス  |JPName=Guillotine Press
|TW=光耀之擊  |TWName=Shine Strike
|BR=Pressão da Guilhotina |BRName=Guillotine Press
|PL=Gilotyna |PLName=Guillotine
|IT=Ghigliottina |ITName=Guillotine
|ES=Guillotina |ESName=Guillotine
|DE=Guillotine |DEName=Guillotine
}}
<br>
{{SkillNav - Battle Magician}}
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