Fantasy Tracer: Difference between revisions

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Text replacement - "{{ADSquareSkill}}" to ""
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m (Text replacement - "{{ADSquareSkill}}" to "")
 
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__NOTOC__{{Languages|Fantasy Tracer}}
__NOTOC__{{Languages|Fantasy Tracer}}
<div style="float: right;">{{#ev:youtube|44YH6bqm15Y|400}}</div>
{{#ev:youtube|44YH6bqm15Y|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[File:LPP3.png]]
| [[File:LunaticPsykerPassive3.png]]
| {{SkillType|P}} [[Particle Shot]] and [[Phase Shift]] can now connect to Nasod Armor combos. Also restores MP while activating Dynamo Configuration Mode (Awakening).<br>
| {{SkillType|P}} [[Particle Shot]] and [[Phase Shift]] can now connect to Nasod Armor combos. Also restores MP while activating Dynamo Configuration Mode (Awakening).
 
Press the skill button to activate combo within 2 seconds of the attack. Can only be activated while in Dynamo Configuration Mode (Awakening).<br>Can be used while knocked down. (Cannot use while being attacked)
Press the skill button to activate combo within 2 seconds of the attack. Can only be activated while in Dynamo Configuration Mode (Awakening).<br>Can be used while knocked down. (Cannot use while being attacked)
|}
|}
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSel|CharLight|Add}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
! Class              !!  Level Required !! Skill Requirement
! Class              !!  Level Required !! Skill Requirement
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! Skill Level !! Level Required !! MP Recovery in DP Mode<br>(depend on DP Usage)
! Skill Level !! Level Required !! MP Recovery<br>(depend on DP Usage when entering {{DCM}} Mode)
|-
|-
! colspan=3 | {{PvE}}/{{PvP}}
| colspan="3" | {{PvE}}/{{PvP}}
|-
|-
| align="left" | 1 || 60 || 30%
| align="left" | 1 || 60 || 30%
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*After [[Particle Shot]] or [[Phase Shift]] is used, the skill icon will change to this passive icon.
*After [[Particle Shot]] or [[Phase Shift]] is used, the skill icon will change to this passive icon.
**The active must hit an enemy and you must be in Configuration Mode (Awakening) to change to the passive icon.
**The active must hit an enemy and you must be in Configuration Mode (Awakening) to change to the passive icon.
*The amount of MP received is dependent on your 'DP Consumption Reduction' stat. The higher you invest 'DP Consumption' stat, the less MP you received.
*The amount of MP received is dependent on your 'DP Cost' reduction stat. The higher you invest 'DP Cost' stat, the less MP you received.
*When using [[Particle Shot]] and having 2 successful hits, if you press the skill key fast enough, you can go into a Nasod Armor Combo with the option to press the key again within a short amount of time to go into a 2nd Nasod Armor Combo.
*When using [[Particle Shot]] and having 2 successful hits, if you press the skill key fast enough, you can go into a Nasod Armor Combo with the option to press the key again within a short amount of time to go into a 2nd Nasod Armor Combo.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add updates-table"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 02/05/2015 || - || colspan=2 align="left" |  
| 02/05/2015 || - || colspan=2 align="left" |  
*{{nerf|MP Recovery upon entering DP Mode decreased.}}
*{{nerf|MP Recovery upon entering {{DCM}} decreased.}}
|-
|-
| 08/11/2016 || 09/28/2016 || colspan=2 align="left" |  
| 08/11/2016 || 09/28/2016 || colspan=2 align="left" |  
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