Fatality: Difference between revisions
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__NOTOC__{{Languages|Fatality}} | __NOTOC__{{Languages|Fatality}} | ||
{{ForceSkillTabs | |||
|Character=Rena | |||
}} | |||
{{#ev:youtube|hUDVEIS4Rng|400|right}} | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[ | | [[File:Fatality.png]] | ||
| | | {{SkillType|SA|S}} Charge forward and slash anything that passes by. Low chance to critical hit and deliver high damage. (Can also be activated midair) | ||
|- | |- | ||
| | | | ||
| {{SkillText|Nature|2}} | | {{SkillText|Nature|2}} | ||
|- | |||
| | |||
|{{SkillText|True|Fatality}} | |||
|} | |} | ||
<br> | <br> | ||
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== Requirements == | == Requirements == | ||
{| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |- | ||
| [[Trapping Ranger]] || | ! Class !! Level Required | ||
|- | |||
| [[Trapping Ranger]] || 15 | |||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |||
! rowspan=2 | Mode !! colspan=2 | Penetrating Slash (Physical) !! colspan=2 | Damage Odds !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | |||
|- | |- | ||
! | ! Normal !! Critical Hit !! Normal !! Critical Hit | ||
|- | |||
| colspan="7" | '''Normal''' | |||
|- | |- | ||
| | | {{PvE}} || 4121% || 6182% || rowspan=2 | 75% || rowspan=2 | 25% || rowspan=2 | 180 MP || rowspan=2 | 13 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 1570% || 2355% | ||
|- | |- | ||
| | | colspan="7" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 4121% || 6182% || rowspan=2 | 45% || rowspan=2 | 55% || rowspan=2 | 180 MP || rowspan=2 | 13 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 1570% || 2355% | ||
|} | |} | ||
<br> | <br> | ||
== | == [[Skill Traits]] == | ||
{{Traits|Rena|Fatality|Empowered, Critical|mp=180}} | |||
| | |||
<br> | <br> | ||
== | == Total Damage == | ||
{{Damage|true|Rena | |||
|dmg=4121 | |||
|pvp_dmg=1570 | |||
|awk_dmg=6182 | |||
|pvp_awk_dmg=2355 | |||
|awk_alias=Fatality, Critical Hit | |||
|empowered=true | |||
}} | |||
<br> | |||
== Related Skills == | |||
{{SkillTable| | |||
NWPassive2.png; Calculated Strike; | |||
Twilight - Passive 2.png; Soul Memory; | |||
}} | |||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
{{#ev:youtube|5kgw3h6jt98|300|right}} | |||
*Activating [[Vital Point Piercing]] before using '''Fatality''' is recommended for maximum damage. | *Activating [[Vital Point Piercing]] before using '''Fatality''' is recommended for maximum damage. | ||
*A successful | *A successful Critical Hit is indicated by {{tt|'''!!'''|[[File:Critical!.png]]<br>Successful Critical Hit Icon}}. | ||
* | **If [[Predator]] procs, the hit will be indicated by {{tt|'''Double !!'''|[[File:DoubleCritical!.png]]<br>Successful double Critical Hit Icon}}. | ||
* | *If the target jumps and the blade hits their feet, the skill will miss. However, you can hit targets about a character's height below you. | ||
*This skill gives back decent MP. A fatal or normal hit will recover 16 MP per mob. | |||
*If | *[[Fatality]] can hit close enemies behind '''Rena'''. | ||
*Although not mentioned anywhere in the tooltip, you can still fail to deal damage with this skill like in the past at a very low chance. | |||
*This skill gives back decent MP. A fatal or normal hit will | <br> | ||
== Old Version == | |||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable" | |||
|- | |||
! width="300px" | Video | |||
! Description | |||
|- | |||
|{{#ev:youtube|PH1ij1kTMl0|300}} | |||
|Between its initial release and the 07/03/2013 KR Patch, the skill had a chance of failure, resulting in Rena tripping as she slashes through an opponent, only dealing 1 damage. | |||
*Before 05/29/2014 KR Patch, there was a chance of the skill doing below average damage. | |||
|} | |||
<br> | <br> | ||
== Trivia == | == Trivia == | ||
*'''Fatality''' is the first skill in the game to introduce a lottery system to decide the damage of the skill. | *'''Fatality''' is the first skill in the game to introduce a lottery system to decide the damage of the skill. | ||
*There was a voice dubbing for this skill, although they changed the yelling, "Fatality!", to just a yell. | *There was a voice dubbing for this skill, although they changed the yelling, "Fatality!", to just a yell. | ||
**However, in the Japanese Version, there is voice dubbing. | **However, in the Japanese Version, there is voice dubbing. | ||
*In the past, the skill's success rates were based on skill level. | *In the past, the skill's success rates were based on skill level. | ||
**Counter intuitively, as this skill was ranked Rena would fail increasingly often and the odds of making a Fatal blow would drop. | **Counter-intuitively, as this skill was ranked, '''Rena''' would fail increasingly often and the odds of making a Fatal blow would drop. | ||
<br> | |||
== Updates == | ==Updates== | ||
*05/29/2014 | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table" | ||
* | |- | ||
* | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |||
* | ! KR !! NA !! PvE !! PvP | ||
|- | |||
| 12/29/2011 || 02/13/2013 || colspan=2 align="left" | | |||
*'''Fatality''' added. | |||
|- | |||
| 01/05/2012 || - || colspan=2 align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |||
| 07/30/2012 || - || colspan=2 align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
|- | |||
| 07/03/2013 || 11/24/2013 || colspan=2 align="left" | | |||
*{{buff|Failure Damage removed.}} | |||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |||
| 05/29/2014 || 09/17/2014 || colspan=2 align="left" | | |||
*{{buff|Weak damage is removed.}} | |||
*{{buff|Fatal damage is increased.}} | |||
|- | |||
| 04/20/2015 || - || colspan=2 align="left" | | |||
*{{nerf|Unable to hit the enemies below the platform.}} | |||
|- | |||
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" | | |||
*{{buff|Can be activated in mid-air.}} | |||
*{{buff|Critical chance is increased by 10%.}} | |||
|- | |||
| 07/30/2015 || - || colspan=2 align="left" | | |||
*{{buff|Damage Largely Increased.}} | |||
|- | |||
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" | | |||
*{{buff|MP Usage decreased.}} | |||
*{{buff|Range increased.}} | |||
*{{buff|Hitbox increased.}} | |||
*'''Regenerating (1)''' trait changed to '''Critical'''. | |||
*Change location of "'''Critical'''" and "'''Empowered'''". | |||
|- | |||
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" | | |||
*{{buff|Last hit doesn't knock down and pushes targets away.}} | |||
|- | |||
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |||
| 04/27/2017 || 05/10/2017 || align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
| align="left" | | |||
*None | |||
|- | |||
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
|} | |||
<br> | <br> | ||
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{{AlternateLanguages | {{AlternateLanguages | ||
|Color={{ColorSel|CharLight|Rena}} | |Color={{ColorSel|CharLight|Rena}} | ||
|KR= | |KR=페이탈리티 |KRName=Fatality | ||
|CN= | |JP=フェイタリティ |JPName=Fatality | ||
|CN=致命狂袭 |CNName=Fatal Strike | |||
|TW=致命狂襲 |TWName=Fatal Strike | |||
|FR=Fatalité |FRName=Fatality | |FR=Fatalité |FRName=Fatality | ||
|DE=Verhängnis |DEName=Fatality | |||
|ES=Perdición |ESName=Perdition | |||
|BR=Corte Fatal |BRName=Fatal Cut | |||
|PL=Fatum |PLName=Fate | |||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Trapping Ranger}} | |||
{{ | |||
Latest revision as of 18:34, 23 March 2024
[Special Active: Strength] Charge forward and slash anything that passes by. Low chance to critical hit and deliver high damage. (Can also be activated midair) | |
NF Consumption Skill
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Trapping Ranger | 15 |
Skill Information
Mode | Penetrating Slash (Physical) | Damage Odds | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|
Normal | Critical Hit | Normal | Critical Hit | |||
Normal | ||||||
PvE | 4121% | 6182% | 75% | 25% | 180 MP | 13 Seconds |
PvP | 1570% | 2355% | ||||
[Enhanced] | ||||||
PvE | 4121% | 6182% | 45% | 55% | 180 MP | 13 Seconds |
PvP | 1570% | 2355% |
Skill Traits
Empowered Fatality | Critical Fatality | |
---|---|---|
Attribute Effect | Attribute Effect | MP Usage |
Damage increased to 120% | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) | 216 MP |
Total Damage
Mode | Base | |||
---|---|---|---|---|
Regular | Critical Hit | |||
Normal | Empowered | Normal | Empowered | |
PvE | 4,121% | 4,945.2% | 6,182% | 7,418.4% |
PvP | 1,570% | 1,884% | 2,355% | 2,826% |
Related Skills
Tips and Details
- Activating Vital Point Piercing before using Fatality is recommended for maximum damage.
- A successful Critical Hit is indicated by .
- If Predator procs, the hit will be indicated by .
- If the target jumps and the blade hits their feet, the skill will miss. However, you can hit targets about a character's height below you.
- This skill gives back decent MP. A fatal or normal hit will recover 16 MP per mob.
- Fatality can hit close enemies behind Rena.
- Although not mentioned anywhere in the tooltip, you can still fail to deal damage with this skill like in the past at a very low chance.
Old Version
Video | Description |
---|---|
Between its initial release and the 07/03/2013 KR Patch, the skill had a chance of failure, resulting in Rena tripping as she slashes through an opponent, only dealing 1 damage.
|
Trivia
- Fatality is the first skill in the game to introduce a lottery system to decide the damage of the skill.
- There was a voice dubbing for this skill, although they changed the yelling, "Fatality!", to just a yell.
- However, in the Japanese Version, there is voice dubbing.
- In the past, the skill's success rates were based on skill level.
- Counter-intuitively, as this skill was ranked, Rena would fail increasingly often and the odds of making a Fatal blow would drop.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/29/2011 | 02/13/2013 |
| |
01/05/2012 | - |
| |
07/30/2012 | - |
| |
07/03/2013 | 11/24/2013 |
| |
05/29/2014 | 09/17/2014 |
| |
04/20/2015 | - |
| |
07/23/2015 | 12/16/2015 |
| |
07/30/2015 | - |
| |
04/21/2016 | 05/18/2016 |
| |
06/30/2016 | 07/13/2016 |
| |
01/12/2017 | 01/24/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
04/05/2018 | 04/18/2018 |
|
Alternative Names
Trapping Ranger - Skills
Special Active
Active
Passive