G-96 Pressure Grenade/ModA: Difference between revisions

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m (Text replacement - "*{{nerf|Damage decreased.}}" to "*{{nerf|'''Damage''' decreased.}}")
m (Text replacement - "{{ADSquareSkill}}" to "")
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|Character=Rose
|Character=Rose
}}
}}
<div style="float: right;">{{#ev:youtube|jLeZDSwRQsk|400}}</div>
{{#ev:youtube|jLeZDSwRQsk|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|FreySkill14.png}}
| {{Force|FreySkill14.png}}
| {{SkillType|SA|S}}<br>{{SkillType|M}} Throw many G-96 Pressure Grenades at once. Grenade will explode upon impact.
| {{SkillType|SA|S|M}} Throw many G-96 Pressure Grenades at once. Grenades will explode upon impact.
|-
|-
|
|
| <font color="FFCC00">'''Pressure Grenade'''</font>
| {{color|#FFCC00|Pressure Grenade|b=1}}
*Enemies hit will be inflicted with {{se||Burn}}.
*Enemies hit will be inflicted with {{se||Burn}}.
*Can also be activated midair.
*Can also be activated midair.
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Minerva]] || 99 || [[Camilla#Others|[Force] G-96 Pressure Grenade (A)]]
| [[Minerva]] || 99 || {{mr|G-96 Pressure Grenade}}
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! rowspan="2" | Mode !! colspan=2 | Damage (Magical) !! rowspan="2" | Number of<br>Grenades !! rowspan=2 | {{se||Burn}} Duration !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan=2 | Damage (Magical) !! rowspan=2 | {{se||Burn}} Duration !! colspan=2 | Max Hits || rowspan=2 | Grenade<br>Count !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! Pressure Grenade Throw !! Pressure Grenade
! Pressure Grenade Throw !! Pressure Grenade !! Pressure Grenade Throw !! Per Grenade
|-
|-
| '''{{PvE}}''' || 40% || 597% || rowspan=2 | 9 || rowspan=2 | 5 Seconds || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
| {{PvE}} || 40% || 597% || rowspan=2 | 5 Seconds || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 9 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds
|-
|-
| '''{{PvP}}''' || 16% || 238%
| {{PvP}} || 16% || 238%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rose|G-96 Pressure Grenade|Heavy, Critical|cd=15|mp=200}}
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Heavy G-96 Pressure Grenade !! colspan=2 | Critical G-96 Pressure Grenade
|- style="background:{{ColorSel|CharLight|Rose}}"
! Attribute Effect !! Cooldown !! Attribute Effect !! MP Usage
|-
| {{SkillText|Heavy}} || 18 Seconds || {{SkillText|Critical|120}} || 240 MP
|}
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{{#vardefine:damage_throw      |40}}
{{Damage|true|Rose
{{#vardefine:damage_grenade    |597}}
|dmg=597
{{#vardefine:damage_throw_pvp  |16}}
|pvp_dmg=238
{{#vardefine:damage_grenade_pvp |238}}
|count=9
{{#vardefine:grenade_count      |9}}
|count_name=Grenade
|heavy=true
|passive1=ECP System
|append=1, Over Strike
|passive2=Quarter Master
|passive3=Key of Proof
|suffix3=Used midair
|combine=2, 3
}}
*Damage calculations assume 0 hits of '''Pressure Grenade Throw'''.
<br>


{{#vardefine:total_damage_normal              |{{#expr: ({{#var:damage_throw}}          + {{#var:damage_grenade}})    * {{#var:grenade_count}}}}}}
=== Miscellaneous ===
{{#vardefine:total_damage_normal_pvp          |{{#expr: ({{#var:damage_throw_pvp}}      + {{#var:damage_grenade_pvp}}) * {{#var:grenade_count}}}}}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
 
{{#vardefine:total_damage_over_strike              |{{#expr: {{#var:total_damage_normal}}          * 1.2}}}}
{{#vardefine:total_damage_over_strike_pvp          |{{#expr: {{#var:total_damage_normal_pvp}}      * 1.2}}}}
 
{{#vardefine:total_damage_quarter_master_normal                |{{#expr: {{#var:total_damage_normal}}                    * 1.2}}}}
{{#vardefine:total_damage_quarter_master_normal_pvp            |{{#expr: {{#var:total_damage_normal_pvp}}                * 1.1}}}}
 
{{#vardefine:total_damage_quarter_master_over_strike              |{{#expr: {{#var:total_damage_quarter_master_normal}}          * 1.2}}}}
{{#vardefine:total_damage_quarter_master_over_strike_pvp          |{{#expr: {{#var:total_damage_quarter_master_normal_pvp}}      * 1.2}}}}
 
{{#vardefine:total_damage_quarter_master_key_of_proof_normal                |{{#expr: {{#var:total_damage_quarter_master_normal}}                  * 1.3}}}}
{{#vardefine:total_damage_quarter_master_key_of_proof_normal_pvp            |{{#expr: {{#var:total_damage_quarter_master_normal_pvp}}              * 1.1}}}}
 
{{#vardefine:total_damage_quarter_master_key_of_proof_over_strike              |{{#expr: {{#var:total_damage_quarter_master_key_of_proof_normal}}            * 1.2 round2}}}}
{{#vardefine:total_damage_quarter_master_key_of_proof_over_strike_pvp          |{{#expr: {{#var:total_damage_quarter_master_key_of_proof_normal_pvp}}        * 1.2 round2}}}}
 
{{#vardefine:total_damage_normal_heavy    |{{#expr: {{#var:total_damage_normal}}    * 1.44}}}}
{{#vardefine:total_damage_normal_heavy_pvp |{{#expr: {{#var:total_damage_normal_pvp}} * 1.44}}}}
 
{{#vardefine:total_damage_over_strike_heavy    |{{#expr: {{#var:total_damage_over_strike}}    * 1.44}}}}
{{#vardefine:total_damage_over_strike_heavy_pvp |{{#expr: {{#var:total_damage_over_strike_pvp}} * 1.44}}}}
 
{{#vardefine:total_damage_quarter_master_normal_heavy      |{{#expr: {{#var:total_damage_quarter_master_normal}}    * 1.44}}}}
{{#vardefine:total_damage_quarter_master_normal_heavy_pvp  |{{#expr: {{#var:total_damage_quarter_master_normal_pvp}} * 1.44}}}}
 
{{#vardefine:total_damage_quarter_master_over_strike_heavy    |{{#expr: {{#var:total_damage_quarter_master_over_strike}}    * 1.44 round2}}}}
{{#vardefine:total_damage_quarter_master_over_strike_heavy_pvp |{{#expr: {{#var:total_damage_quarter_master_over_strike_pvp}} * 1.44 round2}}}}
 
{{#vardefine:total_damage_quarter_master_key_of_proof_normal_heavy      |{{#expr: {{#var:total_damage_quarter_master_key_of_proof_normal}}    * 1.44 round2}}}}
{{#vardefine:total_damage_quarter_master_key_of_proof_normal_heavy_pvp  |{{#expr: {{#var:total_damage_quarter_master_key_of_proof_normal_pvp}} * 1.44 round2}}}}
 
{{#vardefine:total_damage_quarter_master_key_of_proof_over_strike_heavy    |{{#expr: {{#var:total_damage_quarter_master_key_of_proof_over_strike}}      * 1.44 round2}}}}
{{#vardefine:total_damage_quarter_master_key_of_proof_over_strike_heavy_pvp |{{#expr: {{#var:total_damage_quarter_master_key_of_proof_over_strike_pvp}}  * 1.44 round2}}}}
 
<div class="long-table">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=3 | Mode !! colspan=4 | Base !! colspan=4 | [[Quarter Master]] !! colspan=4 | [[Quarter Master]]/[[Key of Proof]] Used midair
|- style="background:{{ColorSel|CharLight|Rose}}"
! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]] !! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]] !! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]]
|- style="background:{{ColorSel|CharLight|Rose}}"
! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy  !! Normal !! Heavy
|-
|-
! {{PvE}}
|  {{formatnum:{{#var:total_damage_normal                                                  }}}}%
||  {{formatnum:{{#var:total_damage_normal_heavy                                        }}}}%
||  {{formatnum:{{#var:total_damage_over_strike                                              }}}}%
||  {{formatnum:{{#var:total_damage_over_strike_heavy                                  }}}}%
|  {{formatnum:{{#var:total_damage_quarter_master_normal                                    }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_normal_heavy                          }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_over_strike                              }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_over_strike_heavy                    }}}}%
|  {{formatnum:{{#var:total_damage_quarter_master_key_of_proof_normal                      }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_key_of_proof_normal_heavy            }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_key_of_proof_over_strike                  }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_key_of_proof_over_strike_heavy      }}}}%
|-
! {{PvP}}
|  {{formatnum:{{#var:total_damage_normal_pvp                                              }}}}%
||  {{formatnum:{{#var:total_damage_normal_heavy_pvp                                    }}}}%
||  {{formatnum:{{#var:total_damage_over_strike_pvp                                          }}}}%
||  {{formatnum:{{#var:total_damage_over_strike_heavy_pvp                                }}}}%
|  {{formatnum:{{#var:total_damage_quarter_master_normal_pvp                                }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_normal_heavy_pvp                      }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_over_strike_pvp                          }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_over_strike_heavy_pvp                }}}}%
|  {{formatnum:{{#var:total_damage_quarter_master_key_of_proof_normal_pvp                  }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_key_of_proof_normal_heavy_pvp        }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_key_of_proof_over_strike_pvp              }}}}%
||  {{formatnum:{{#var:total_damage_quarter_master_key_of_proof_over_strike_heavy_pvp    }}}}%
|}
</div>
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Affected By Action Speed
! Affected By Action Speed
|-
|-
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== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|FYPassive1.png; Arsenal Reinforcement;
| width="40" | [[File:FYPassive1.png]]
FYPassive2.png; Key of Proof;
| align="center"  width="150" | [[Arsenal Reinforcement]]
FYPassive3.png; Quarter Master Locked-Expert;
| width="40" | [[File:FYPassive2.png]]
FYTrans4.png; Awakened Will: Freyja;
| align="center"  width="150" | [[Key of Proof]]
FYTrans5.png; Enhance Equipment Locked-Trans2;
| width="40" | [[File:FYPassive3.png]]
GrenadeEnhancement.png; Enhanced Grenades;
| align="center"  width="150" | [[Quarter Master]] {{Locked Skill|Expert}}
}}
|-
| width="40" | [[File:FYTrans4.png]] 
| align="center" width="150" | [[Awakened Will: Freyja]]
| width="40" | [[File:FYTrans5.png]]
| align="center" width="150" | [[Enhance Equipment]] {{Locked Skill|Trans2}}
| width="40" | [[File:GrenadeEnhancement.png]]
| align="center" width="150" |  [[Enhanced Grenades]]
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*If used against [[Gate of Darkness/Season 4|Gate of Darkness]], it is very likely that the grenades get reflected just like when they hit a wall, dealing little to no damage.
*If used against [[Gate of Darkness/Season 4|Gate of Darkness]], it is very likely that the grenades get reflected just like when they hit a wall, dealing little to no damage.
*It is possible to change the direction of firing by rapidly changing the direction you're facing after casting, though this is most likely a bug.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose updates-table"
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rose}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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*'''Empowered''' trait changed to '''Heavy'''.
*'''Empowered''' trait changed to '''Heavy'''.
*'''Light''' trait changed to '''Critical'''.
*'''Light''' trait changed to '''Critical'''.
|-
| 08/04/2022 || - || colspan=2 align="left" |
*Fixed being able to change firing direction at high Action Speed.
|}
|}
<br>
<br>

Revision as of 18:34, 23 March 2024

[Special Active: Strength] [Mod]
Throw many G-96 Pressure Grenades at once. Grenades will explode upon impact.
Pressure Grenade
  • Enemies hit will be inflicted with  Enemy DebuffBurnEnemy DebuffBurn.
  • Can also be activated midair.
Over Strike
  • Upon activating Over Strike, skill attack power increases.


Requirements

Class Level Required Skill Requirement
Minerva 99 [Force] G-96 Pressure Grenade (A)


Skill Information

Mode Damage (Magical)  Enemy DebuffBurnEnemy DebuffBurn Duration Max Hits Grenade
Count
MP Usage Cooldown
Pressure Grenade Throw Pressure Grenade Pressure Grenade Throw Per Grenade
PvE 40% 597% 5 Seconds 1 1 9 200 MP 15 Seconds
PvP 16% 238%


Skill Traits

Heavy G-96 Pressure GrenadeCritical G-96 Pressure Grenade
Attribute EffectCooldownAttribute EffectMP Usage
Damage increased to 144%
Cooldown increased to 120%
18 SecondsMP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
240 MP


Extra Information

Total Damage

ModeBaseQuarter Master/Key of Proof Used midair
NormalOver StrikeNormalOver Strike
NormalHeavyNormalHeavyNormalHeavyNormalHeavy
Per GrenadeMaxPer GrenadeMaxPer GrenadeMaxPer GrenadeMaxPer GrenadeMaxPer GrenadeMaxPer GrenadeMaxPer GrenadeMax
PvE597%5,373%859.68%7,737.12%716.4%6,447.6%1,031.62%9,284.54%788.04%7,092.36%1,134.78%10,213%945.65%8,510.83%1,361.73%12,255.6%
PvP238%2,142%342.72%3,084.48%285.6%2,570.4%411.26%3,701.38%274.89%2,474.01%395.84%3,562.57%329.87%2,968.81%475.01%4,275.09%
  • Damage calculations assume 0 hits of Pressure Grenade Throw.


Miscellaneous

Affected By Action Speed


Related Skills


Tips and Details

  • If used against Gate of Darkness, it is very likely that the grenades get reflected just like when they hit a wall, dealing little to no damage.


Updates

Date Changes
KR NA PvE PvP
02/08/2018 03/07/2018
  • [Mod] G-96 Pressure Grenade added.
02/22/2018 04/18/2018
  • Pressure Grenade damage increased.
  • Pressure Grenade Throw damage decreased.
04/05/2018
  • Pressure Grenade damage increased.
  • Pressure Grenade Throw damage decreased.
08/01/2019 08/28/2019
  • Changed so hit occurs certain time after throwing.
  • Damage decreased.
  • Pressure Grenade Throw changed to magical damage.
08/14/2019
  • Gigantic trait changed to Empowered.
09/11/2019 09/25/2019
  • Hit timing adjusted.
05/27/2021 06/23/2021
  • Empowered trait changed to Heavy.
  • Light trait changed to Critical.
08/04/2022 -
  • Fixed being able to change firing direction at high Action Speed.


Alternative Names

Server Name Translation
South Korea G-96 열압력유탄 G-96 Pressure Grenade
China (Simplified Chinese) G-96热压手雷 G-96 Heat Shrink Grenade
Germany G-96 Hitzegranate G-96 Heat Grenade
Spain Granada térmica G-96 G-96 Heat Grenade
France Grenade chauffante G-96 G-96 Heat Grenade
Italy G-96 Granata ardente G-96 Heat Grenade
Poland Rozżarzony Granat G-96 G-96 Heated Grenade
United Kingdom G-96 Heat Grenade
Brazil Granada Pressurizada G-96 G-96 Pressure Grenade