Final Strike: Difference between revisions

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:''For the [[Code: Battle Seraph]] skill by the same name, see [[Final Strike (Code Battle Seraph)]].''
__NOTOC__{{Languages|Final Strike}}
__NOTOC__{{Languages|Final Strike}}
<div style="float: right;">{{#ev:youtube|PB6uNeBA1ZA|300}}</div>
{{#ev:youtube|PB6uNeBA1ZA|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:FinalStrike.png]]<br />
| [[File:FinalStrike.png]]
| {{SkillType|SA|B}} Create a force which pulls in enemies. Slash enemies for the final blow.
| {{SkillType|SA|B}} Create a force which pulls in enemies. Slash enemies for the final blow.
|-
|-
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! Class             !! Level Required
! Class !! Level Required
|-
|-
| [[Sheath Knight]] || 35       
| [[Sheath Knight]] || 35       
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Black Hole !! Final Hit !! Black Hole !! Final Hit
|-
|-
| align="left" | 35 || rowspan=2 | 375% || rowspan=2 | 1907% || rowspan=2 | 9 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! colspan="2" | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
| align="left" | [Enhanced]
! Black Hole !! Final Hit !! Black Hole !! Final Hit
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Elsword}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Black Hole !! Final Hit
|-
|-
| align="left" | 35 || rowspan=2 | 120% || rowspan=2 | 762%
| {{PvE}} || 702% || 2688% || rowspan=2 | 9 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 150% || 572%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
=== {{PvE}} ===
{{Traits|Elsword|Final Strike|Useful, Heavy|dmg1=80|hits=Black Hole: 18<br>Final Hit: 1|cd=22}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
<br>
|- style="background:{{ColorSel|CharLight|Elsword}}"
 
! colspan=5 | Useful Final Strike !! colspan=4 | Heavy Final Strike
== Total Damage ==
|- style="background:{{ColorSel|CharLight|Elsword}}"
{{Damage|true
! rowspan=3 | Attribute Effect  !! colspan=4 | Details !! rowspan=3 | Attribute Effect !! colspan=3 | Details
|dmg=702, 2688
|- style="background:{{ColorSel|CharLight|Elsword}}"
|pvp_dmg=150, 572
! colspan=2 | Damage !! colspan=2 | Max Hits !! colspan=2 | Damage !! rowspan=2 | Cooldown
|hits=9, 1
|- style="background:{{ColorSel|CharLight|Elsword}}"
|hits_useful=18, 1
! Black Hole !! Final Hit !! Black Hole !! Final Hit !! Black Hole !! Final Hit
|useful_penalty=0.8
|-
|heavy=true
| {{SkillText|Useful|80}} || 300% || 1525.6% || 18 || 1 || {{SkillText|Heavy|140|150}} || 525% || 2669.8% || 33 Seconds
|passive1=Way of the Sword
|}
|append=1, Destruction
|passive2=Master of Combat
}}
<br>
<br>


=== {{PvP}} ===
== Related Skills ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{SkillTable|
|- style="background:{{ColorSel|CharLight|Elsword}}"
Harsh Slayer.png; Brutal Slayer;
! colspan=2 | Useful Final Strike !! colspan=2 | Heavy Final Strike
Sharp Blade.png; Sharp Sword;
|- style="background:{{ColorSel|CharLight|Elsword}}"
ISTrans4.png; Awakened Will: Infinity Sword;
! colspan=2 | Details !! colspan=2 | Details
Immortal - Passive 2.png; Master of Combat;
|- style="background:{{ColorSel|CharLight|Elsword}}"
Immortal - Passive 1.png; Memory of the Sword;
! colspan=2 | Damage !! colspan=2 | Damage
}}
|- style="background:{{ColorSel|CharLight|Elsword}}"
! Black Hole !! Final Hit !! Black Hole !! Final Hit
|-
| 96% || 609.6% || 168% || 1066.8%
|}
<br>
<br>


==Tips and Details==
==Tips and Details==
*'''Final Strike''' can deal up to 5,282% (1,842% in PvP) Physical Damage.
**With '''Useful''', it can deal up to 6,925.6% (2,337.6% in PvP) Physical Damage.
**With '''Heavy''', it can deal up to 7,394.8% (2,578.8% in PvP) Physical Damage.
*If used against a steep upward incline, the black hole will appear above it.
*If used against a steep upward incline, the black hole will appear above it.
*Super Armored enemies will still be pulled by the black hole.
*You can move 1 second after the '''Final Hit''' is done.
*You can move 1 second after the final slash is done.
*The black hole used by this skill will 'grab' enemies (like [[Crazy Worm]]) rather than suck them in (like [[Neutron Bomb]]). As such, it is perfectly capable of pulling in Super Armored enemies.
*'''Final Strike''' suffers from several glitches, one such glitch being when a target is caught close to the ground, the black hole may release them before the final strike and miss completely. Occasionally, targets who are caught and hit by the final strike will be blown back but take no damage (lag could be the cause in some cases).
**For the same reason, it is ineffective against shielded enemies, as the 'grab' hit will cause them to put up their shield preventing them from being pulled in, as well as certain bosses (such as [[Diceon Mines|Dekal]]), who will simply bounce off of the black hole.
*Due to the skill's large number of hits, it is very good at charging Aura of Vitality.
**Heavy enemies that are not immune to being launched may end up knocked down by the skill instead, especially if it is used over a platform and they are pulled in from underneath.
**However, due to there being a large number of hits before the Final Hit, it makes it very difficult take advantage of Aura of Destruction, especially with '''Useful''' trait.
**Also, enemies will not go through platforms when attracted.
*Due to both trait options dealing nearly the same damage, it depends on if you want the extra awakening charge and MP gain from '''Useful''' or the slightly higher raw damage from '''Heavy'''.
<br>
<br>


== Updates ==
== Old Version ==
*11/07/2013 KR
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
**Damage increased
|-
*11/06/2014 KR
! width="300px" | Video
**Added hit damage to the black hole.
! Description
**Faster execution speed.
|-
*05/28/2015 KR
|{{#ev:youtube|DxQOpWKcY5I|300}}
**Infinite hit bug fixed.
|Between its initial release and the 11/06/2014 KR Patch. The skill used to only have two hits, an initial slash which generated the black hole and the black hole explosion.
*07/23/2015 KR
|}
**Range increased.
<br>
**Max Hits increased.
 
**Can no longer be mana broken.
==Updates==
*07/30/2015 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword updates-table"
**Base damage increased.
|-
**Evil's effect changed to -3MP pet hit.
! colspan=2 | Date !! colspan=2 | Changes
*04/21/2016 (KR) / 05/18/2016 (NA)
|-
**"'''Evil'''" attribute changed to "'''Heavy'''".
! KR !! NA !! PvE !! PvP
**"'''Useful'''" effect increased.
|-
**Change location of "'''Heavy'''" and "'''Useful'''".
| 12/08/2011 || 12/18/2012 || colspan=2 align="left" |
**Cast Speed increased. (Unlisted : Hit count lowered)
*'''Final Strike''' added.
*12/01/2016 KR
|-
**Fixed issue where don't show the skill cut-in.
| 11/07/2013 || 02/12/2014 || colspan=2 align="left" |
*01/12/2017 KR
*{{buff|'''Damage''' increased.}}
**Damage decreased.
|-
*04/27/2017 KR
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |
**PvE damage increased.
*{{buff|Added hit damage to the black hole.}}
*07/27/2017 KR
*{{buff|Faster execution speed.}}
**Black Hole damage increased.
|-
| 05/28/2015 || - || colspan=2 align="left" |
*Infinite hit bug fixed.
|-
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |
*{{buff|Range increased.}}
*{{buff|'''Max Hits''' increased.}}
*{{buff|Can no longer be mana broken.}}
|-
| 07/30/2015 || - || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
*{{buff|'''Evil''''s effect changed to -3MP pet hit.}}
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*{{buff|'''Useful''' effect increased.}}
*{{buff|Cast Speed increased.}}
*{{nerf|'''Max Hits''' lowered}}
*'''Evil''' trait changed to '''Heavy'''.
*Change location of "'''Heavy'''" and "'''Useful'''".
|-
| 12/01/2016 || 01/11/2017 || colspan=2 align="left" |
*Fixed issue where don't show the skill cut-in.
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |
*{{buff|'''Black Hole''' damage increased.}}
|-
| 02/22/2018 || rowspan=2 | 04/18/2018 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{buff|'''Black Hole''' damage increased.}}
*{{nerf|'''Final Hit''' damage decreased.}}
|-
| 04/05/2018 || align="left" |
*None
| align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 06/28/2018 || 07/11/2018 || colspan=2 align="left" |
*{{buff|Invincibility frames increased.}}
|-
| 08/18/2022 || 09/14/2022 || colspan=2 align="left" |
*{{buff|Invincibility activates immediately on skill use.}}
|}
<br>
<br>


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}}
}}
<br>
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{{SkillNav - Sheath Knight}}
{{StKSkills}}
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