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| <div style="float: right;">{{#ev:youtube|E4C7ztuENFU|300}}</div>
| | __NOTOC__{{Languages|Haze Explosion}} |
| {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | | {{#ev:youtube|6Wrt5NkhrVc|400|right}} |
| | {| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" |
| |- | | |- |
| | style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:WTactive1.png]]<br>
| | | [[File:WTactive1.png]] |
| | style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' Raven preforms an overhead smash with his nasod arm, and then triggers an explosion, recoiling his arm back, debuffing enemies with evasion reduction. | | | {{SkillType|A}} Attack enemies using gunpowder.<br>Smoke is left behind where the gunpowder exploded, causing various harmful effects. |
| | |- |
| | | |
| | | {{SkillText|True|MPCooldown}} |
| |} | | |} |
| | <br> |
| | |
| | == Requirements == |
|
| |
|
| | |
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven" |
| | |- |
| | ! Class !! Level Required |
| | |- |
| | | [[Weapon Taker]] || 15 |
| | |} |
| <br> | | <br> |
| == Requirements == | | |
| {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | | == Skill Information == |
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven" |
| | |- |
| | ! rowspan=2 | Mode !! rowspan=2 | Explosion (Magical) !! colspan=2 | {{se|100|Fog||ed}} |
| | ! rowspan="2" |Fog Duration!! rowspan="2" | MP Usage !! rowspan=2 | Cooldown |
| | |- |
| | ! Action / Movement<br>Speed Decrease !! Duration |
| | |- |
| | | colspan="7" | '''Normal''' |
| | |- |
| | | {{PvE}} || 891% || rowspan=2 | 50% || rowspan=2 | 1.25 Seconds |
| | | rowspan="2" |3.75 Seconds|| rowspan="2" | 30 MP || rowspan=2 | 5 Seconds |
| | |- |
| | | {{PvP}} || 270% |
| | |- |
| | | colspan="7" | '''[Enhanced]''' |
| |- | | |- |
| |style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Class'''</center> | | | {{PvE}} || 891% || rowspan=2 | 50% || rowspan=2 | 1.25 Seconds |
| |style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Master'''</center> | | | rowspan="2" |3.75 Seconds|| rowspan="2" | 24 MP || rowspan=2 | 4 Seconds |
| |style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''SP Requirement'''</center> | |
| |style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Quest Requirement'''</center> | |
| |- | | |- |
| | [[Weapon Taker]] | | | {{PvP}} || 270% |
| | <center>Lv5</center> | |
| | <center>40 SP</center> | |
| | <center>[[Skill Quest]]</center>
| |
| |} | | |} |
| | <br> |
|
| |
|
| | == [[Skill Traits]] == |
| | {{Traits|Raven|Haze Explosion|Empowered, Persistent|130|25}} |
| | <br> |
| | |
| | == Total Damage == |
| | {{Damage|true|Raven |
| | |dmg=891 |
| | |pvp_dmg=270 |
| | |empowered=1.3 |
| | |passive_define1=1.2, 1.2, Victory Survival Strategy |
| | |suffix1=Used midair |
| | }} |
| <br> | | <br> |
| == Skill Information ==
| |
| {{VersionTabs
| |
| |NA=
| |
| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
| |
| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} <center>'''Skill Level'''</center>
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Hits'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Damage'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Dodge Reduction'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Debuff Duration'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Mp Usage'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Cooldown'''
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 1 Hit
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 263%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 10%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 Seconds
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 30MP
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="5" {{!}} 5 Seconds
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 292%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 20%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 Seconds
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 324%
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 30%
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6 Seconds
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| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 360%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 40%
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7 Seconds
| |
| {{!}}-
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 400%
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 50%
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 8 Seconds
| |
| {{!}}}
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|
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|
| |KR=
| | == Related Skills == |
| {{{!}} cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
| | {{SkillTable| |
| {{!}}- | | VTM.png; Victory Survival Strategy; |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan="2" {{!}} <center>'''Skill Level'''</center>
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" colspan="2" {{!}} '''Damage'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan="2" {{!}} '''Hits'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan="2" {{!}} '''Dodge Reduction'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan="2" {{!}} '''Debuff Duration'''
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| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan="2" {{!}} '''Mp Usage'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" rowspan="2" {{!}} '''Cooldown'''
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Ground'''
| |
| {{!}} style="border-style: solid; border-width: 1px; background-color:#D3D3D3" {{!}} '''Air<br>(Via[[Air Slicer]])'''
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 1
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 400%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 480%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 1 Hit
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 10%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4 Seconds
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 30MP
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="6" {{!}} 5 Seconds
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 2
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 450%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 540%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 20%
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 Seconds
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 3
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 500%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 600%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 30%
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6 Seconds
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 4
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 550%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 660%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 40%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 7 Seconds
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 5 (M)
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 600%
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 720%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 50%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 8 Seconds
| |
| {{!}}-
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 6
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| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 650%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 780%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 60%
| |
| {{!}} style="border-style: solid; border-width: 1px;" rowspan="1" {{!}} 9 Seconds
| |
| {{!}}}
| |
| }} | | }} |
| | <br> |
|
| |
|
| <Br>
| | == Tips and Details == |
| == [[Skill Note]] == | | *When used in the air after learning [[Victory Survival Strategy]], you will be propelled slightly up after the skill is used, in an identical fashion to the final hit of {{CDRU}}{{CZ}}{{CX}}{{CX}}. |
| <div style="float: right;">{{#ev:youtube|hgRN_Eo8Ssk|300}}</div>
| | **The skill can follow up very neatly after any of your aerial command attacks if close enough to an enemy, or immediately after [[Flame Sword]]. |
| '''Name:'''농밀한 화약 -"Dense Powder" | | ***For some reason while [[Flame Sword]] can be used at any point after this skill in midair, this skill can only be used directly after [[Flame Sword]], and not while falling. |
| | *The smoke does no damage nor inflict any hitstun, but the "hit" sound effect still plays for enemies inside it, for a total of 15 times. Every time an enemy is "hit" the debuff's duration will reset, resulting in a total debuff duration of 5 seconds. |
| | **Despite the hit sound, when using the '''Persistent''' trait, only the explosion will reduce Knockdown, the smoke will not. |
| | <br> |
|
| |
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| '''Description:''' After using Barrage Attack, leaves behind black dust that continues to damage monsters for 5 seconds. | | == Old Version == |
| | {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable" |
| | |- |
| | ! width="300px" | Video |
| | ! Description |
| | |- |
| | |{{#ev:youtube|zFwefCmXvVM|300}} |
| | | Between its initial release and the 08/06/2015 KR patch, '''Haze Explosion''' did not create a haze which decreased Action and Movement Speed, instead inflicting a debuff which decreased Evasion. |
| | *It did have a [[Skill Notes|Skill Note]] which did cause it to create a smoke cloud which did additional damage. |
| | |} |
| | <br> |
|
| |
|
| | ==Updates== |
| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table" |
| | |- |
| | ! colspan=2 | Date !! colspan=2 | Changes |
| | |- |
| | ! KR !! NA !! PvE !! PvP |
| | |- |
| | | 01/12/2012 || 03/13/2013 || colspan=2 align="left" | |
| | *'''Haze Explosion''' added. |
| | |- |
| | | 03/29/2012 || - || colspan=2 align="left" | |
| | *{{buff|Damage increased}} |
| | |- |
| | | 08/06/2015 || 01/13/2016 || colspan=2 align="left" | |
| | *Creates smoke that causes various debuffs |
| | |- |
| | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | |
| | *{{nerf|Damage decreased}} |
| | |- |
| | | 04/27/2017 || 05/10/2017 || align="left" | |
| | *{{buff|Damage increased}} |
| | | align="left" | |
| | *No alterations made |
| | |- |
| | | 07/27/2017 || 08/09/2017 || colspan=2 align="left" | |
| | *{{buff|Damage increased}} |
| | |- |
| | | 04/05/2018 || 04/18/2018 || colspan=2 align="left" | |
| | *{{nerf|Damage decreased}} |
| | |} |
| <br> | | <br> |
| == Tips and Details ==
| |
| *[[Barrage Attack]] is unlocked through the [[SQ_guide|Low Branch Skill Quest]].
| |
| **The quest can be obtained at Lv20 from Camilla, the PvP NPC.
| |
| *This skill is affected by [[Air Slicer]].
| |
| *This skill does not launch when used on the ground.
| |
| **When used in the air, targets will be launched.
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|
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|
| | == Alternative Names == |
| | {{AlternateLanguages |
| | |Color={{ColorSel|CharLight|Raven}} |
| | |KR=연무 폭파 |KRName=Barrage Attack |
| | |FR=Fumigène |FRName=Smoke Grenade |
| | |UK=Smoke Explosion |
| | |JP=ブラストヘイズ |JPName=Blast Haze |
| | |CN=烟幕爆炸 |CNName=Smoke Explosion |
| | |IT=Esplosione di Fumo |ITName=Smoke Explosion |
| | |DE=Rauchexplosion |DEName=Smoke Explosion |
| | |ES=Explosión de humo |ESName=Smoke Explosion |
| | |PL=Dymna Eksplozja |PLName=Smoke Explosion |
| | }} |
| <br> | | <br> |
| {{Template:WTSkills}} | | {{SkillNav - Weapon Taker}} |