Evoke: Difference between revisions

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__NOTOC__{{Languages|Evoke}}
__NOTOC__{{Languages|Evoke}}
{{#ev:youtube|U-ZFWMsDEzA|400|right}}
{{#ev:youtube|JHMBIOhdM0g|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:Evoke.png]]<br>
| [[File:Evoke.png]]
| {{SkillType|SA|S}} Drop a seed that will explode upon contacting the enemy.<br>The seed will move along the terrain, explode, and create a smoke screen. Smoke screen duration is 3 seconds. Allies within the smoke screen cannot be damaged. Enemies' Physical Defense will decrease by 65%.
| {{SkillType|SA|S}} Drop an exploding seed. The seed will explode upon hitting the ground and create a smoke screen. Smoke screen duration is 3 seconds. Allies that come in contact with the smoke screen will have 40% damage reduction for 6 seconds, and enemies’s Physical Defense will decrease by 40% for 6 seconds. (PvP: The effects will be 20% and last for 3 seconds.)
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<br>  
<br>  
== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! Class           !! Level Required
! Class !! Level Required
|-
|-
| [[Trapping Ranger]] || 40
| [[Trapping Ranger]] || 40
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Mode !! rowspan=2 | Seed Explosion (Physical) !! colspan=2 | Smoke Screen !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
! Physical Defense Decrease !! Duration
|-
! colspan=6 | Normal
|-
|-
| '''{{PvE}}''' || 3718% || rowspan=2 | 65% || rowspan=2 | 3 Seconds || rowspan=2 | 200 MP || rowspan=2 | 25 Seconds
! rowspan=2 | Mode !! rowspan=2 | Seed Strike (Physical) !! colspan=2 | {{se|397|Smoke Screen||pb}} !! colspan=2 | {{se|073|Armor Break||ed}} !! rowspan=2 | Smoke Screen<br>Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| '''{{PvP}}''' || 929%
! Received Damage Decrease {{Stat|M|RD}} !! Duration !! Physical Defense Decrease !! Duration
|-
! colspan=6 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 3718% || rowspan=2 | 65% || rowspan=2 | 3 Seconds || rowspan=2 | 160 MP || rowspan=2 | 25 Seconds
| colspan="9" | '''Normal'''
|-
|-
| '''{{PvP}}''' || 929%
| {{PvE}} || 3718% || rowspan=2 | 40% || rowspan=2 | 6 Seconds || 40% || 6 Seconds || rowspan=2 | 3 Seconds || rowspan=2 | 200 MP || rowspan=2 | 25 Seconds
|}
*Allies inside Smoke Bomb are invincible.
<br>
 
== Skill Information (05/27/2021 KR Patch) ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Mode !! rowspan=2 | Seed Explosion (Physical) !! colspan=3 | Smoke Screen !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
! Damage Reduction !! Physical and Magical Defense Decrease !! Duration
|-
! colspan=7 | Normal
|-
|-
| '''{{PvE}}''' || 3718% || rowspan=2 | 70% || rowspan=2 | 70% || rowspan=2 | 3 Seconds || rowspan=2 | 200 MP || rowspan=2 | 25 Seconds
| {{PvP}} || 929% || 20% || 3 Seconds
|-
|-
| '''{{PvP}}''' || 929%
| colspan="9" | '''[Enhanced]'''
|-
! colspan=7 | [Enhanced]
|-
|-
| '''{{PvE}}''' || 3718% || rowspan=2 | 70% || rowspan=2 | 70% || rowspan=2 | 3 Seconds || rowspan=2 | 160 MP || rowspan=2 | 25 Seconds
| {{PvE}} || 3718% || rowspan=2 | 40% || rowspan=2 | 6 Seconds || 40% || 6 Seconds || rowspan=2 | 3 Seconds || rowspan=2 | 160 MP || rowspan=2 | 25 Seconds
|-
|-
| '''{{PvP}}''' || 929%
| {{PvP}} || 929% || 20% || 3 Seconds
|}
|}
*Allies inside Smoke Screen will receive the damage reduction.
 
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rena|Evoke|Heavy, Gigantic|cd=25||130}}
|- style="background:{{ColorSel|CharLight|Rena}}"
! colspan=2 | Heavy Evoke !! Gigantic Evoke
|- style="background:{{ColorSel|CharLight|Rena}}"
! Attribute Effect !! Cooldown !! Attribute Effect
|-
| {{SkillText|Heavy|144|120}} || 30 Seconds || {{SkillText|Gigantic|130}}
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Rena
|- style="background:{{ColorSel|CharLight|Rena}}"
|dmg=3718
! rowspan=2 | Mode !! colspan=2 | Regular
|pvp_dmg=929
|- style="background:{{ColorSel|CharLight|Rena}}"
|heavy=true
! Normal !! Heavy
|passive1=Hunter's Ability
|-
}}
! {{PvE}}
| {{formatnum:3718}}% || {{formatnum:{{#expr: 3718*1.44}}}}%
|-
! {{PvP}}
| {{formatnum:929}}% || {{formatnum:{{#expr: 929*1.44}}}}%
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| border="1" style="border-collapse: collapse;" cellpadding="1"
{{SkillTable|
|-
Huntersability.png; Hunter's Ability;
| width="40" | [[File:Twilight - Passive 1.png]]
Twilight - Passive 1.png; Trap;
| align="center" width="150" |  [[Trap]]
}}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The wind sphere will travel along the ground, following paths and falling off platforms. When it falls from a platform, it will bounce relative to the height it fell from.
*As opposed to previous versions, the wind sphere will explode immediately once it's placed on the platform.
**After the May 27, 2021 KR patch, there is no longer a wind sphere and Evoke will immediately explode once it's put down on the platform.
*'''Smoke Screen''' can prevent enemies from detecting the targets in range, making it very useful in dungeons like [[Savage White-Ghost's Castle]] to prevent '''Head Bomb''' from flying to your party members.
*The explosion, despite visually being relatively large and even increasing in size alongside the wind sphere with the '''Gigantic''' trait, cannot hit any other enemies. Only the enemy that came into contact with the sphere will take any damage from this skill.
*It is possible to protect your allies from Berthe's '''Howling''' in [[Altar of Invocation]] with another source of damage reduction, although this also depends on your allies' Health.
*The '''Smoke Screen''' does not increase in size with the '''Gigantic''' trait.
*While '''Evoke's''' debuff is named [[Status Effects|Armor Break]], the effect is in fact unique and stacks with everything.
*While you are immune within the '''Smoke Screen''''s range, certain immunity-bypassing attacks like the Fire Pillars used in [[Crimson Tower of Howling Flames]] can still damage you.
<br>
<br>


== Old Version ==
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
|-
! width="300px" | Video
! width="300px" | Video
! Description  
! Description  
|-
|-
|{{#ev:youtube|KxYJ2HFk7sk|300}}
|{{#ev:youtube|6AqaUDn3iak|300}}
|Between its initial release and the 06/20/2019 KR Patch, '''Evoke''' floated and traveled straight forward with loose homing properties. If it doesn't connect to a target, it will stay in place. It will do multiple hits before exploding without leaving some type of field behind. This incarnation of the skill was originally a Tenacity Special Active and later an Active.
|Between its initial release and the 06/20/2019 KR Patch, '''Evoke''' floated and traveled straight forward with loose homing properties. If it didn't connect to a target, it would stay in place. It also dealt multiple hits before exploding without leaving a field behind. This incarnation of the skill was originally a Tenacity Special Active and later an Active.
|-
|{{#ev:youtube|Rw8SCg3nNfs|300}}
|Between the 06/20/2019 and the 05/27/2021 KR Patch, '''Evoke''' was an orb which rolled or bounced across the ground if it fell off a platform, until it hit a target, creating a smoke screen which provided brief invincibility to allies inside.
|}
|}
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table"
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Rena}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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|-
|-
| 05/29/2014 || 09/17/2014 || colspan=2 align="left" |  
| 05/29/2014 || 09/17/2014 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 04/20/2015 || - || colspan=2 align="left" |  
| 04/20/2015 || - || colspan=2 align="left" |  
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|-
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 02/09/2017 || - || colspan=2 align="left" |  
| 02/09/2017 || - || colspan=2 align="left" |  
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|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
| 06/20/2019 || 07/17/2019 || colspan=2 align="left" |  
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*Skill features changed.
*Skill features changed.
|-
|-
| 05/27/2021 || - || colspan=2 align="left" |  
| 05/27/2021 || 06/23/2021 || align="left" |  
*{{buff|Physical Defense Reduction increased.}}
*{{buff|Physical Defense Reduction increased. Will also reduce Magical Defense as well.}}
*{{buff|Allies will receive Damage Reduction while standing in Smoke Screen.}}
*{{buff|Allies will receive Received Damage Decrease while standing in Smoke Screen.}}
*{{nerf|Allies will no longer receive inviniciblity while standing in Smoke Screen.}}
*{{nerf|Allies will no longer receive inviniciblity while standing in Smoke Screen.}}
*Skill features changed.
*Skill features changed.
|
*{{nerf|Physical Defense Reduction decreased.}}
|-
| - || - || colspan=2 align="left" |
*Fixed [[Evoke]] removing {{se||Freeze}} from hit targets.
|-
| 09/01/2022 || 07/28/2022 || colspan=2 align="left" |
*{{buff|Buff/Debuff application method improved.}}
**Buff/Debuff now applied with their own duration independently from Smoke Screen.
*{{nerf|'''Received Damage Decrease''' decreased.}}
* {{Nerf|'''Physical/Magical Defense Decrease''' changed to '''Physical Defense Decrease'''.}}
*{{nerf|'''Physical Defense Decrease''' decreased.}}
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Trapping Ranger}}
{{TRSkills}}

Latest revision as of 18:35, 23 March 2024

[Special Active: Strength]
Drop an exploding seed. The seed will explode upon hitting the ground and create a smoke screen. Smoke screen duration is 3 seconds. Allies that come in contact with the smoke screen will have 40% damage reduction for 6 seconds, and enemies’s Physical Defense will decrease by 40% for 6 seconds. (PvP: The effects will be 20% and last for 3 seconds.)
NF Consumption Skill
  • Uses 2 NF on hit
Final Enhanced Skill
  • MP Usage is decreased by 20%.


Requirements

Class Level Required
Trapping Ranger 40


Skill Information

Mode Seed Strike (Physical)  Party BuffSmoke ScreenParty BuffSmoke Screen  Enemy DebuffArmor BreakEnemy DebuffArmor Break Smoke Screen
Duration
MP Usage Cooldown
Received Damage Decrease
This effect is multiplicative
to your current stats. (Received Damage effect is additive to the All Damage multiplier.)
M
Duration Physical Defense Decrease Duration
Normal
PvE 3718% 40% 6 Seconds 40% 6 Seconds 3 Seconds 200 MP 25 Seconds
PvP 929% 20% 3 Seconds
[Enhanced]
PvE 3718% 40% 6 Seconds 40% 6 Seconds 3 Seconds 160 MP 25 Seconds
PvP 929% 20% 3 Seconds


Skill Traits

Heavy EvokeGigantic Evoke
Attribute EffectCooldownAttribute Effect
Damage increased to 144%
Cooldown increased to 120%
30 SecondsSkill size increased to 130%


Total Damage

ModeBaseHunter's Ability
NormalHeavyNormalHeavy
PvE3,718%5,353.92%4,461.6%6,424.7%
PvP929%1,337.76%1,021.9%1,471.54%


Related Skills


Tips and Details

  • As opposed to previous versions, the wind sphere will explode immediately once it's placed on the platform.
  • Smoke Screen can prevent enemies from detecting the targets in range, making it very useful in dungeons like Savage White-Ghost's Castle to prevent Head Bomb from flying to your party members.
  • It is possible to protect your allies from Berthe's Howling in Altar of Invocation with another source of damage reduction, although this also depends on your allies' Health.
  • While Evoke's debuff is named Armor Break, the effect is in fact unique and stacks with everything.


Old Version

Video Description
Between its initial release and the 06/20/2019 KR Patch, Evoke floated and traveled straight forward with loose homing properties. If it didn't connect to a target, it would stay in place. It also dealt multiple hits before exploding without leaving a field behind. This incarnation of the skill was originally a Tenacity Special Active and later an Active.
Between the 06/20/2019 and the 05/27/2021 KR Patch, Evoke was an orb which rolled or bounced across the ground if it fell off a platform, until it hit a target, creating a smoke screen which provided brief invincibility to allies inside.


Updates

Date Changes
KR NA PvE PvP
12/29/2011 02/13/2013
  • Evoke added.
05/29/2014 09/17/2014
  • Damage increased.
04/20/2015 -
  • Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
  • Pushing distance increased.
07/23/2015 12/16/2015
  • Enemy will be pulled by the skill.
  • Special Active → Active.
07/30/2015 -
  • Damage Increased.
  • Fixed bug where it had delay when it's an active.
01/14/2016 -
  • Fixed Evoke consuming NF.
04/21/2016 05/18/2016
  • Fixed bug where it sometimes consumed NF.
06/30/2016 07/13/2016
  • Useful trait changed to Powerful.
11/03/2016 11/23/2016
11/16/2016 -
  • Fixed bug where it consumed NF when using the skill after Special Actives was missed.
01/12/2017 01/24/2017
  • Damage decreased.
02/09/2017 -
  • Fixed issue where is not affected by Transcendent skillslot.
03/16/2017 -
  • Fixed issue where Explosion damage is not affected by [Enhanced] effect.
04/27/2017 05/10/2017
  • Damage increased.
  • None
04/05/2018 04/18/2018
  • Damage increased.
06/20/2019 07/17/2019
  • Changed from Active to Strength skill.
  • Skill features changed.
05/27/2021 06/23/2021
  • Physical Defense Reduction increased. Will also reduce Magical Defense as well.
  • Allies will receive Received Damage Decrease while standing in Smoke Screen.
  • Allies will no longer receive inviniciblity while standing in Smoke Screen.
  • Skill features changed.
  • Physical Defense Reduction decreased.
- -
  • Fixed Evoke removing  Enemy DebuffFreezeEnemy DebuffFreeze from hit targets.
09/01/2022 07/28/2022
  • Buff/Debuff application method improved.
    • Buff/Debuff now applied with their own duration independently from Smoke Screen.
  • Received Damage Decrease decreased.
  • Physical/Magical Defense Decrease changed to Physical Defense Decrease.
  • Physical Defense Decrease decreased.


Alternative Names

Server Name Translation
South Korea 이보크 Evoke
Japan イヴォーク Evoke
China (Simplified Chinese) 召魂曲 Evocation Song
Germany Windsphäre Wind Sphere
Spain Esfera del viento Wind Sphere
France Sphère de vent Wind Sphere
Italy Sfera del vento Wind Sphere
Poland Sfera Wiatru Wind Sphere
United Kingdom Wind Sphere
Brazil Evocar Evoke