Evoke: Difference between revisions
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{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
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| [[File:Evoke.png]] | | [[File:Evoke.png]] | ||
| {{SkillType|SA|S}} Drop an exploding seed. The seed will explode upon hitting the ground and create a smoke screen. Smoke screen duration is 3 | | {{SkillType|SA|S}} Drop an exploding seed. The seed will explode upon hitting the ground and create a smoke screen. Smoke screen duration is 3 seconds. Allies that come in contact with the smoke screen will have 40% damage reduction for 6 seconds, and enemies’s Physical Defense will decrease by 40% for 6 seconds. (PvP: The effects will be 20% and last for 3 seconds.) | ||
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<br> | <br> | ||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
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! rowspan=2 | Mode !! rowspan=2 | Seed Strike (Physical) !! colspan=2 | {{se|397|Smoke Screen||pb}} !! colspan=2 | {{se|073|Armor Break||ed}} !! rowspan=2 | Smoke Screen<br>Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ! rowspan=2 | Mode !! rowspan=2 | Seed Strike (Physical) !! colspan=2 | {{se|397|Smoke Screen||pb}} !! colspan=2 | {{se|073|Armor Break||ed}} !! rowspan=2 | Smoke Screen<br>Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Received Damage Decrease !! Duration !! Physical | ! Received Damage Decrease {{Stat|M|RD}} !! Duration !! Physical Defense Decrease !! Duration | ||
|- | |- | ||
| colspan="9" | '''Normal''' | | colspan="9" | '''Normal''' | ||
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| {{PvE}} || 3718% || rowspan=2 | 40% || rowspan=2 | 6 Seconds || 40% || 6 Seconds || rowspan=2 | 3 Seconds || rowspan=2 | 200 MP || rowspan=2 | 25 Seconds | | {{PvE}} || 3718% || rowspan=2 | 40% || rowspan=2 | 6 Seconds || 40% || 6 Seconds || rowspan=2 | 3 Seconds || rowspan=2 | 200 MP || rowspan=2 | 25 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 929% || 20% || 3 Seconds | ||
|- | |- | ||
| colspan="9" | '''[Enhanced]''' | | colspan="9" | '''[Enhanced]''' | ||
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| {{PvE}} || 3718% || rowspan=2 | 40% || rowspan=2 | 6 Seconds || 40% || 6 Seconds || rowspan=2 | 3 Seconds || rowspan=2 | 160 MP || rowspan=2 | 25 Seconds | | {{PvE}} || 3718% || rowspan=2 | 40% || rowspan=2 | 6 Seconds || 40% || 6 Seconds || rowspan=2 | 3 Seconds || rowspan=2 | 160 MP || rowspan=2 | 25 Seconds | ||
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| | | {{PvP}} || 929% || 20% || 3 Seconds | ||
|} | |} | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Rena|Evoke|Heavy, Gigantic|cd=25||130}} | ||
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<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{{ | {{Damage|true|Rena | ||
|dmg=3718 | |||
|pvp_dmg=929 | |||
|heavy=true | |||
|passive1=Hunter's Ability | |||
}} | |||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{| | {{SkillTable| | ||
Huntersability.png; Hunter's Ability; | |||
Twilight - Passive 1.png; Trap; | |||
}} | |||
<br> | <br> | ||
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*As opposed to previous versions, the wind sphere will explode immediately once it's placed on the platform. | *As opposed to previous versions, the wind sphere will explode immediately once it's placed on the platform. | ||
*'''Smoke Screen''' can prevent enemies from detecting the targets in range, making it very useful in dungeons like [[Savage White-Ghost's Castle]] to prevent '''Head Bomb''' from flying to your party members. | *'''Smoke Screen''' can prevent enemies from detecting the targets in range, making it very useful in dungeons like [[Savage White-Ghost's Castle]] to prevent '''Head Bomb''' from flying to your party members. | ||
*It is possible to protect your allies from Berthe's '''Howling''' in [[Altar of Invocation]] with another source of damage reduction, | *It is possible to protect your allies from Berthe's '''Howling''' in [[Altar of Invocation]] with another source of damage reduction, although this also depends on your allies' Health. | ||
*While | *While '''Evoke's''' debuff is named [[Status Effects|Armor Break]], the effect is in fact unique and stacks with everything. | ||
<br> | <br> | ||
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**Buff/Debuff now applied with their own duration independently from Smoke Screen. | **Buff/Debuff now applied with their own duration independently from Smoke Screen. | ||
*{{nerf|'''Received Damage Decrease''' decreased.}} | *{{nerf|'''Received Damage Decrease''' decreased.}} | ||
*{{nerf|'''Physical | * {{Nerf|'''Physical/Magical Defense Decrease''' changed to '''Physical Defense Decrease'''.}} | ||
*{{nerf|'''Physical Defense Decrease''' decreased.}} | |||
|} | |} | ||
<br> | <br> |
Latest revision as of 19:35, 23 March 2024
[Special Active: Strength] Drop an exploding seed. The seed will explode upon hitting the ground and create a smoke screen. Smoke screen duration is 3 seconds. Allies that come in contact with the smoke screen will have 40% damage reduction for 6 seconds, and enemies’s Physical Defense will decrease by 40% for 6 seconds. (PvP: The effects will be 20% and last for 3 seconds.) | |
NF Consumption Skill
| |
Final Enhanced Skill
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Requirements
Class | Level Required |
---|---|
Trapping Ranger | 40 |
Skill Information
Mode | Seed Strike (Physical) | Party BuffSmoke ScreenParty BuffSmoke Screen | Enemy DebuffArmor BreakEnemy DebuffArmor Break | Smoke Screen Duration |
MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|---|
Received Damage Decrease This effect is multiplicative to your current stats. (Received Damage effect is additive to the All Damage multiplier.) M |
Duration | Physical Defense Decrease | Duration | |||||
Normal | ||||||||
PvE | 3718% | 40% | 6 Seconds | 40% | 6 Seconds | 3 Seconds | 200 MP | 25 Seconds |
PvP | 929% | 20% | 3 Seconds | |||||
[Enhanced] | ||||||||
PvE | 3718% | 40% | 6 Seconds | 40% | 6 Seconds | 3 Seconds | 160 MP | 25 Seconds |
PvP | 929% | 20% | 3 Seconds |
Skill Traits
Heavy Evoke | Gigantic Evoke | |
---|---|---|
Attribute Effect | Cooldown | Attribute Effect |
Damage increased to 144% Cooldown increased to 120% | 30 Seconds | Skill size increased to 130% |
Total Damage
Mode | Base | Hunter's Ability | ||
---|---|---|---|---|
Normal | Heavy | Normal | Heavy | |
PvE | 3,718% | 5,353.92% | 4,461.6% | 6,424.7% |
PvP | 929% | 1,337.76% | 1,114.8% | 1,605.31% |
Related Skills
Tips and Details
- As opposed to previous versions, the wind sphere will explode immediately once it's placed on the platform.
- Smoke Screen can prevent enemies from detecting the targets in range, making it very useful in dungeons like Savage White-Ghost's Castle to prevent Head Bomb from flying to your party members.
- It is possible to protect your allies from Berthe's Howling in Altar of Invocation with another source of damage reduction, although this also depends on your allies' Health.
- While Evoke's debuff is named Armor Break, the effect is in fact unique and stacks with everything.
Old Version
Video | Description |
---|---|
Between its initial release and the 06/20/2019 KR Patch, Evoke floated and traveled straight forward with loose homing properties. If it didn't connect to a target, it would stay in place. It also dealt multiple hits before exploding without leaving a field behind. This incarnation of the skill was originally a Tenacity Special Active and later an Active. | |
Between the 06/20/2019 and the 05/27/2021 KR Patch, Evoke was an orb which rolled or bounced across the ground if it fell off a platform, until it hit a target, creating a smoke screen which provided brief invincibility to allies inside. |
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
12/29/2011 | 02/13/2013 |
| |
05/29/2014 | 09/17/2014 |
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04/20/2015 | - |
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07/23/2015 | 12/16/2015 |
| |
07/30/2015 | - |
| |
01/14/2016 | - |
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04/21/2016 | 05/18/2016 |
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06/30/2016 | 07/13/2016 |
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11/03/2016 | 11/23/2016 |
| |
11/16/2016 | - |
| |
01/12/2017 | 01/24/2017 |
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02/09/2017 | - |
| |
03/16/2017 | - |
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04/27/2017 | 05/10/2017 |
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04/05/2018 | 04/18/2018 |
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06/20/2019 | 07/17/2019 |
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05/27/2021 | 06/23/2021 |
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|
- | - | ||
09/01/2022 | 07/28/2022 |
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Alternative Names
Trapping Ranger - Skills
Special Active
Active
Passive