Infinite Strike: Difference between revisions

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__NOTOC__{{Languages|Infinity Strike}}
__NOTOC__{{Languages|Infinite Strike}}
<div style="float: right;">{{#ev:youtube|KJBWfBE9lvI|300}}</div>
{{ForceSkillTabs
|Character=Elsword
}}
{{#ev:youtube|KJBWfBE9lvI|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:ISTransSA3.png]]
| [[File:ISTrans6.png]]
| {{SkillType|SA|B}} Charge together with swords copied with Cornwell and pierce through.
| {{SkillType|SA|B}} Charge forward with multiple Conwell swords, lifting enemies and cutting them down ruthlessly.
Then copy numerous amount of sword to lift the target then cut them down ruthlessly
|
|
|-
|-
|
|
| {{SkillText|Destruction}}
| {{SkillText|Destruction}}
|-
|
| {{SkillText|True|MPUsage|60}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSel|CharLight|Elsword}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
! Class             !! Level Required
|-
! Class !! Level Required
|-
|-
| [[Infinity_Sword#Transcendence|Infinity Sword: Transcendent]] || 95
| [[Infinity Sword]]: Transcendent || 95
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! rowspan=2 | Character Level !! colspan=3 | Damage (Physical) !! colspan=3 | Max Hits !!rowspan=2 |  MP Usage !! rowspan=2 | Cooldown
! rowspan="4" | Mode !! colspan=2 | Damage (Physical) !! colspan="4" | Max Hits !! rowspan="4" |  MP Usage !! rowspan="4" | Cooldown
|- style="background:{{ColorSel|CharLight|Elsword}}"
|-
! Surging Sword !! Flying Sword !! Shockwave !! Surging Sword !! Flying Sword !! Shockwave
! rowspan="3" | Sword Storm !! rowspan="3" | Shockwave !! colspan="3" | Sword Storm !! rowspan="3" | Shockwave
|-
! colspan="2" | Initial !! rowspan="2" | Additional<br>Conwell Drop
|-
! Per Pillar !! Pillar Count
|-
| colspan="9" | '''Normal'''
|-
| {{PvE}} || 166% || 1154% || rowspan=2 | 25
| rowspan="2" |6|| rowspan="2" | 24 || rowspan="2" | 1 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| align="left" | 95 || 239% || 225% || 1486% || ?? || ?? || ?? || 300 MP || 27 Seconds
| {{PvP}} || 41% || 288%
|-
| colspan="9" | '''[Enhanced]'''
|-
| {{PvE}} || 166% || 1154% || rowspan=2 | 25 || rowspan="2" |6|| rowspan="2" | 24 || rowspan="2" | 1 || rowspan=2 | 240 MP || rowspan=2 | 22 Seconds
|-
| {{PvP}} || 41% || 288%
|}
|}
<br>
<br>


== Updates ==
== [[Skill Traits]] ==
*11/03/2016 KR
{{Traits|Elsword|Infinite Strike|Haste, Heavy|cd=22}}
**Surging Sword damage decreased.
<br>
**Flying Sword damage increased.
 
**Shockwave added.
== Total Damage ==
{{Damage|true|Elsword
| dmg = 166, 1154
| pvp_dmg = 41, 288
| hits = 25*6+24, 1
| avg_hits = 50+2, 1
| heavy = true
| passive1 = Master of Combat
| passive2 = Way of the Sword
| append = 2, Destruction
| bug = true
}}
*Average assumes 50 initial hits, 1 '''Shockwave''' hit, and 2 '''Additional Conwell Drop''' hits.
<br>
<br>


== Alternative Names ==
==Related Skills ==
{{SkillTable|
Sharp Blade.png; Sharp Sword;
ISTrans4.png; Awakened Will: Infinity Sword;
ISTrans5.png; Master of Infinity Locked-Trans2;
Immortal - Passive 1.png; Memory of the Sword;
Immortal - Passive 2.png; Master of Combat;
}}
<br>
 
==Tips and Details==
*The skill seems to have individual "pillars" that deal damage to enemies in their range..
**Each individual pillar deals up to 25 hits on an enemy overlapping just one or two of them at the same time.
**A small enemy in '''Super Armor''' will usually take the full damage from one pillar, though it is very common to be hit by at least 2 of them. Enemies juggled inside will take a varied amount of hits based on how they end up being juggled throughout the skill, but on average, the skill will hit around 40 to 60 times.
** A medium-sized enemy in '''Super Armor''' is easily hit by 2 pillars, but 3 pillars is reasonably possible with the right positioning, resulting in 78 hits from the main part of the skill.
**A large enough enemy that covers the entire skill can take up to 208 hits from the main part alone.
*The '''Shockwave''' part only deals damage in the relatively small area on the ground that '''Elsword''' drops down into, signified by the red crater. The hitbox stays active for quite some time however.
**The '''Shockwave''' sends out '''Additional Conwell Drops''' to the left and right of its impact location, dealing the same damage as those from the '''Sword Storm'''. There are 5 Conwell summoned on both sides of the '''Shockwave''', and most enemies are hit by at least 2 of them.
***Naturally, because of their spread on both sides of the skill, it is very unlikely to deal all 10 hits on any enemy outside of [[Debrian Laboratory|Debrian Nasod Carrier]] during its '''Energy Buster''' attack.
*The horizontal and diagonal dashes '''Elsword''' performs during this skill do not deal damage and are mostly for visual effect, though they still inflict a heavy amount of hitstun on contact.
** Enemies that can be launched will be juggled slightly by the '''Sword Storm''', but may drop to the ground if none of the dashes hit them up into the air.
**Conversely, an enemy hit by the diagonally upward dash but not the top horizontal dash, or enemies that were already near the top of the skill, may end up being launched above the skill's reach and no longer take most of the skill's damage.
* Each of the supposed damage "pillars" become active the moment '''Elsword''' passes their location during his initial forward dash, and remain active until just before the shockwave hits, dealing damage the entire time.
**The actual Conwell Swords visible during the skill do not have a hitbox and are just for visual effect.
**As the first pillar becomes active quite far ahead of '''Elsword''''s initial location, enemies right next to you, especially small Super Armored enemies or unmovable enemies like [[The Rage of Behemoth]]'s Boss may not be hit by the main '''Sword Storm''' part at all, though the additional Conwell dropped after the shockwave will still connect.
*Each '''Sword Storm''' group is affected by the [[Free Training]] hit count error, and will deal an extra hit there.
<br>
 
==Updates ==
{| class="colortable-Elsword updates-table" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
! colspan="2" |Date!! colspan="2" |Changes
|-
!KR!!NA!!PvE!!PvP
|-
|11/03/2016 ||11/23/2016|| colspan="2" align="left" |
*'''Infinite Strike''' added.
*{{buff|'''Flying Sword''' damage increased.}}
*{{buff|'''Shockwave''' added.}}
*{{nerf|'''Surging Sword''' damage decreased.}}
|-
|01/25/2017||02/08/2017|| colspan="2" align="left" |
*{{buff|'''Surging Sword''' damage increased.}}
*{{nerf|'''Flying Sword''' damage decreased.}}
*{{nerf|'''Shockwave''' damage decreased.}}
|-
|04/27/2017||05/10/2017|| align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Surging Sword''' damage decreased.}}
|-
|06/15/2017||06/28/2017 || colspan="2" align="left" |
*Hitbox revamp.
*Damage method changed.
|-
|07/27/2017||08/09/2017|| align="left" |
*None
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
|09/28/2017||10/18/2017|| align="left" |
*None
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
|02/22/2018|| rowspan="2" |04/18/2018|| align="left" |
*{{buff|'''Shockwave''' damage increased.}}
*{{nerf|'''Sword Storm''' damage decreased.}}
| align="left" |
*{{buff|'''Sword''' Storm damage increased.}}
*{{buff|'''Shockwave''' damage increased.}}
|-
|04/05/2018|| align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
|01/17/2019||02/20/2019|| colspan="2" align="left" |
*'''Enhanced''' trait changed to '''Heavy'''.
|-
| 08/14/2019||08/28/2019|| colspan="2" align="left" |
*{{buff|'''Cooldown''' decreased.}}
|-
|06/04/2020||07/01/2020|| colspan="2" align="left" |
*{{buff|Casting speed increased by 40%.}}
|}
<br>
 
==Alternative Names ==
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Elsword}}
|Color={{ColorSel|CharLight|Elsword}}
|KR=인피니티 스트라이크            |KRName=Infinity Strike
|KR=인피니티 스트라이크            |KRName=Infinity Strike
|JP=インフィニティストライク            |JPName=Infinity Strike
|CN=无限打击      |CNName=Infinity Strike
|DE=Unendliche Hiebe |DEName=Infinite Strikes
|ES=Golpes infinitos |ESName=Infinite Strikes
|FR=Coups infinis |FRName=Infinite Strikes
|IT=Fendenti infiniti |ITName=Infinite Slashes
|PL=Nieskończone Ciosy |PLName=Infinite Strikes
|UK=Infinite Blows
}}
}}
<br>
<br>
 
{{SkillNav - Infinity Sword}}
{{ISSkills}}
[[Category: Bravery Skills]][[Category: Special Active Skills]]
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