Mind Circle: Difference between revisions
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Shironsaki (talk | contribs) m (Text replacement - "<!-- Approx 03/28/2024-->" to "<!-- Approx 03/27/2024-->") Tags: Mobile edit Mobile web edit |
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | ||
|- | |- | ||
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan=2 | Cooldown Decrease<br>( | ! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan=2 | Cooldown Decrease<br>(Per Dynamo Mutation Point Usage) !! colspan=2 | Resource Recovery per Dynamo Mutation Point Used | ||
|- | |- | ||
! Dissolution Mode (Non-awakening) !! | ! Dissolution Mode (Non-awakening) !! {{DCM}} Mode | ||
|- | |- | ||
| colspan="5" | {{PvE | | colspan="5" | {{PvE}} | ||
|- | |- | ||
| align="left" | 1 || 60 || rowspan=4 | 1 Second || 4 DP || 4 MP | | align="left" | 1 || 60 || rowspan=4 | 1 Second || 4 DP || 4 MP | ||
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|- | |- | ||
| align="left" | 4 || 99 || 10 DP || 10 MP | | align="left" | 4 || 99 || 10 DP || 10 MP | ||
|- | |||
| colspan="5" | {{PvP}} | |||
|- | |||
| align="left" | 1 || 60 || rowspan=4 | 1 Second || 2 DP || 2 MP | |||
|- | |||
| align="left" | 2 || 66 || 3 DP || 3 MP | |||
|- | |||
| align="left" | 3 || 68 || 4 DP || 4 MP | |||
|- | |||
| align="left" | 4 || 99 || 5 DP || 5 MP | |||
|} | |} | ||
\\KR (03/14/2024)= | \\KR (03/14/2024)= | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | ||
|- | |- | ||
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan=2 | Cooldown Decrease<br>( | ! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! rowspan=2 | Cooldown Decrease<br>(Per Dynamo Mutation Point Usage) !! colspan=2 | Resource Recovery per Dynamo Mutation Point Used | ||
|- | |- | ||
! Dissolution Mode (Non-awakening) !! | ! Dissolution Mode (Non-awakening) !! {{DCM}} Mode | ||
|- | |- | ||
| colspan="5" | {{PvE}} | | colspan="5" | {{PvE}} | ||
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*{{buff|Skill Cooldown Decrease When Dynamo Mutation Point Used effect added.}} | *{{buff|Skill Cooldown Decrease When Dynamo Mutation Point Used effect added.}} | ||
|- | |- | ||
| 03/14/2024 || <!-- Approx 03/27/2024--> || align="left" | | | 03/14/2024 || <!-- Approx 03/27/2024--> || colspan=2 align="left" | | ||
*{{buff|MP/DP Recovery increased.}} | *{{buff|MP/DP Recovery increased.}} | ||
|} | |} | ||
<br> | <br> |
Revision as of 20:47, 23 March 2024
File:DESkill9.png | [Passive] When using Dynamo Mutation points, MP/DP is recovered and cooldown decreased depending on the number used. |
Requirements
Class | Level Required |
---|---|
Diabolic Esper | 60 |
Skill Information
- NA
- KR (03/14/2024)
Skill Level | Level Required | Cooldown Decrease (Per Dynamo Mutation Point Usage) |
Resource Recovery per Dynamo Mutation Point Used | |
---|---|---|---|---|
Dissolution Mode (Non-awakening) | Awakening Configuration | |||
PvE | ||||
1 | 60 | 1 Second | 4 DP | 4 MP |
2 | 66 | 6 DP | 6 MP | |
3 | 68 | 8 DP | 8 MP | |
4 | 99 | 10 DP | 10 MP | |
PvP | ||||
1 | 60 | 1 Second | 2 DP | 2 MP |
2 | 66 | 3 DP | 3 MP | |
3 | 68 | 4 DP | 4 MP | |
4 | 99 | 5 DP | 5 MP |
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
09/11/2014 | 03/31/2015 |
| |
02/05/2015 | - |
| |
12/01/2016 | 01/11/2017 |
| |
09/11/2019 | 09/25/2019 |
| |
03/14/2024 |
|
Alternative Names
Diabolic Esper - Skills
Hyper Active
Special Active
Active
Passive