Immunity: Difference between revisions
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__NOTOC__{{Languages|Immunity}} | __NOTOC__{{Languages|Immunity}} | ||
{{#ev:youtube|FFktgs-5Iuc|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[File:DissemblerSkill6.png]] | | [[File:DissemblerSkill6.png]] | ||
|{{SkillType|SA|S}} | |{{SkillType|SA|S}} The samples are being corrupted the more experiments I run. I need to do something.<br /> | ||
Scan the surrounding area, then have the drone created with Nasod technology remain to control the immunity state.</br> | |||
Once in Immunity Control state, all debuffs including [[Over Treatment]] will be removed and will be immune to debuffs for a set duration. | |||
|- | |- | ||
| | | | ||
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==Requirements== | ==Requirements== | ||
{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
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{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- | |- | ||
! rowspan= | ! rowspan=2 |Mode !! rowspan=2 | Immunity (Physical) | ||
! colspan= | ! colspan=2 |{{Se|900|Immunity||pb}} Duration | ||
! rowspan= | ! rowspan=2 | Max Hits !! rowspan=2 |MP Usage !! rowspan=2 |Cooldown | ||
|- | |- | ||
! | ! Base !! Additional Per DMP<br>(During {{DCM}}) | ||
! | |||
! | |||
|- | |- | ||
| colspan="8" |'''Normal''' | | colspan="8" |'''Normal''' | ||
|- | |- | ||
| | |{{PvE}}||693% | ||
| rowspan="2" |3 Seconds | |||
| rowspan="2" |3 Seconds | | rowspan="2" | 1 Second<br>(Max: 3 Seconds) | ||
| rowspan="2" | | | rowspan="2" |5 ~ 10 Per Ally|| rowspan="2" |200 MP || rowspan="2" |14 Seconds | ||
| rowspan="2" | 5 | |||
|- | |- | ||
| | |{{PvP}}||156% | ||
|- | |- | ||
| colspan="8" |'''[Enhanced]''' | | colspan="8" |'''[Enhanced]''' | ||
|- | |- | ||
| | |{{PvE}}||832% | ||
| rowspan="2" |3 Seconds | |||
| rowspan="2" |3 Seconds | | rowspan="2" |1 Second<br>(Max: 3 Seconds) | ||
| rowspan="2" | | | rowspan="2" |5 ~ 10 Per Ally|| rowspan="2" | 200 MP || rowspan="2" |14 Seconds | ||
| rowspan="2" | 5 | |||
|- | |- | ||
| | |{{PvP}}||188% | ||
| | |||
| | |||
|} | |} | ||
<br> | <br> | ||
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| pvp_dmg = 188 | | pvp_dmg = 188 | ||
| hits = 5 | | hits = 5 | ||
| | |awk_hits=5 | ||
|awk_hits_max=10 | |||
|dmp=0~3 | |||
}} | }} | ||
*Assuming only caster in range. | |||
*{{DCM}} damage ranges from 0~3 DMP consumed. | |||
<br> | |||
== Related Skills == | |||
{{SkillTable | |||
|DissemblerPassive4.png; Awakened Will: Dissembler; | |||
}} | |||
<br> | <br> | ||
==Tips and Details== | ==Tips and Details== | ||
* The skill's damage scales on party member count, as it spawns a drone per ally in range. It will not, however, inflict splash damage. | |||
*The skill's damage scales on party member count, | <br> | ||
==Trivia== | ==Trivia== | ||
*In biology, '''[[wikipedia:Immunity_(medical)|Immunity]]''' is the state of being insusceptible or resistant to a noxious agent or process, especially a pathogen or infectious disease. | |||
<br> | |||
==Updates== | ==Updates== | ||
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!KR!!NA!!PvE!!PvP | !KR!!NA!!PvE!!PvP | ||
|- | |- | ||
|10/27/2022|| | |10/27/2022||11/23/2022|| colspan="2" align="left" | | ||
*'''Immunity''' added. | *'''Immunity''' added. | ||
|} | |} | ||
<br> | <br> | ||
==Alternative Names== | == Alternative Names== | ||
{{AlternateLanguages | {{AlternateLanguages | ||
|ColorCls=Add | |ColorCls=Add | ||
|KR=이뮤니티 |KRName=Immunity | |KR=이뮤니티 |KRName=Immunity | ||
|DE=Immunität |DEName=Immunity | |||
|JP=イミュニティ |JPName=Immunity | |||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Dissembler}} | {{SkillNav - Dissembler}} |
Latest revision as of 21:41, 23 March 2024
- English
[Special Active: Strength] The samples are being corrupted the more experiments I run. I need to do something. Scan the surrounding area, then have the drone created with Nasod technology remain to control the immunity state. | |
Dynamo Mutation Point
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Dissembler | 50 |
Skill Information
Mode | Immunity (Physical) | Party BuffImmunityParty BuffImmunity Duration | Max Hits | MP Usage | Cooldown | ||
---|---|---|---|---|---|---|---|
Base | Additional Per DMP (During Awakening Configuration | ||||||
Normal | |||||||
PvE | 693% | 3 Seconds | 1 Second (Max: 3 Seconds) |
5 ~ 10 Per Ally | 200 MP | 14 Seconds | |
PvP | 156% | ||||||
[Enhanced] | |||||||
PvE | 832% | 3 Seconds | 1 Second (Max: 3 Seconds) |
5 ~ 10 Per Ally | 200 MP | 14 Seconds | |
PvP | 188% |
Skill Traits
Light Immunity | Haste Immunity | ||
---|---|---|---|
Attribute Effect | MP Usage | Attribute Effect | Cooldown |
MP Usage decreased to 80% | 160 MP | Cooldown decreased to 80% | 11.2 Seconds |
Total Damage
Mode | Base | |
---|---|---|
Regular | Dynamo Configuration (0~3 DMP) | |
PvE | 4,160% | 4,160% ~ 8,320% |
PvP | 940% | 940% ~ 1,880% |
- Assuming only caster in range.
- damage ranges from 0~3 DMP consumed.AwakeningConfiguration
Related Skills
Tips and Details
- The skill's damage scales on party member count, as it spawns a drone per ally in range. It will not, however, inflict splash damage.
Trivia
- In biology, Immunity is the state of being insusceptible or resistant to a noxious agent or process, especially a pathogen or infectious disease.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
10/27/2022 | 11/23/2022 |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 이뮤니티 | Immunity |
Japan | イミュニティ | Immunity |
Germany | Immunität | Immunity |
Dissembler - Skills