Hunting Prey: Difference between revisions

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__NOTOC__{{Languages|Hunting Prey}}
__NOTOC__{{Languages|Hunting Prey}}
<div style="float: right;">{{#ev:youtube|pFj0C3PsoPA|300}}</div>
{{#ev:youtube|pFj0C3PsoPA|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
| [[File:LuCielSkill4.png]]
| [[File:LuCielSkill4.png]]
| '''[Active]''' Gather enemies in front into one place. Super armor status when using Lu.
| {{SkillType|A}} Charge forward and gather enemies to a single spot.<br>{{se||Super Armor|Frontal Super Armor}} status when skill is used.
|-
|-
|
|
| {{SkillText|TrueKR|HuntingPrey}}
| {{SkillText|True|HuntingPrey}}
|-
|-
|}
|}
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== Requirements ==
== Requirements ==


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Class          !! Master !! Level Required  !! SP Cost Per Level !! Alternative
|-
|-
| [[Lu/Ciel|Demon Power]] || Lv. 20 || 5              || 2                || [[Strong Strike]]
! Class !! Level Required
|-
| [[Lu/Ciel]] || 20
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{{tabs
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|name=SkillTable
|-
|divclass=forceland
! rowspan=3 | Mode !! colspan="3" | Damage !! colspan=2 | {{se||Faint}} !! colspan="3" | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|tab1=NA
|-
|contents1=
! colspan=2 | Lu (Physical) !! Ciel (Magical) !! rowspan=2 | Chance !! rowspan=2 | Duration !! colspan=2 | Lu !! Ciel
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Charge !! Final Hit !! Rolling Cutter !! Charge !! Final Hit !! Rolling Cutter
! rowspan="3" {{!}} Skill Level !! rowspan="3" {{!}} Level Required !! colspan="3" {{!}} Damage !! colspan="3" {{!}} Max Hits {{!}}{{!}} rowspan="3" {{!}} MP Usage !! rowspan="3" {{!}} Cooldown
|-  
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
| colspan=11 | '''Normal'''
! colspan="2" {{!}} Lu !! Ciel !! colspan="2" {{!}} Lu !! Ciel
|-
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
| {{PvE}} || 74% || 168% || 124% || colspan=2 rowspan=2 | N/A || rowspan="2" | 6 || rowspan="2" | 3 || rowspan="2" | 8 || rowspan="2" | 30 MP || rowspan="2" | 6 Seconds
! Dash (Physical) !! Finishing Blow (Physical) !! Rolling Cutter (Magical) !! Dash !! Finishing Blow !! Rolling Cutter
|-
{{!}}-
| {{PvP}} || 27% || 64% || 46%
{{!}} align="left" {{!}} 1 {{!}}{{!}} rowspan="3" {{!}} 5 {{!}}{{!}} 33% {{!}}{{!}} 66% {{!}}{{!}} 70% {{!}}{{!}} rowspan="24" {{!}} 5 {{!}}{{!}} rowspan="24" {{!}} 3 {{!}}{{!}} rowspan="24" {{!}} 8 {{!}}{{!}} rowspan="24" {{!}} 30 MP {{!}}{{!}} rowspan="24" {{!}} 6 Seconds
|-  
{{!}}-
| colspan=11 | '''[Enhanced]'''
{{!}} align="left" {{!}} 2 {{!}}{{!}} 34% {{!}}{{!}} 67% {{!}}{{!}} 72%
|-
{{!}}-
| {{PvE}} || 74% || 168% || 124% || rowspan="2" | 50% || rowspan="2" | 1 Second || rowspan="2" | 6 || rowspan="2" | 6 || rowspan="2" | 8 || rowspan="2" | 30 MP || rowspan="2" | 6 Seconds
{{!}} align="left" {{!}} 3 {{!}}{{!}} 34% {{!}}{{!}} 69% {{!}}{{!}} 73%
|-
{{!}}-
| {{PvP}} || 27% || 64% || 46%
{{!}} align="left" {{!}} 4 {{!}}{{!}} 6 {{!}}{{!}} 35% {{!}}{{!}} 70% {{!}}{{!}} 75%
|}
{{!}}-
{{!}} align="left" {{!}} 5 {{!}}{{!}} 8 {{!}}{{!}} 36% {{!}}{{!}} 72% {{!}}{{!}} 76%
{{!}}-
{{!}} align="left" {{!}} 6 {{!}}{{!}} 10 {{!}}{{!}} 37% {{!}}{{!}} 73% {{!}}{{!}} 78%
{{!}}-
{{!}} align="left" {{!}} 7 {{!}}{{!}} 12 {{!}}{{!}} 37% {{!}}{{!}} 75% {{!}}{{!}} 79%
{{!}}-
{{!}} align="left" {{!}} 8 {{!}}{{!}} 14 {{!}}{{!}} 38% {{!}}{{!}} 76% {{!}}{{!}} 81%
{{!}}-
{{!}} align="left" {{!}} 9 {{!}}{{!}} 16 {{!}}{{!}} 39% {{!}}{{!}} 78% {{!}}{{!}} 83%
{{!}}-
{{!}} align="left" {{!}} 10 {{!}}{{!}} 18 {{!}}{{!}} 40% {{!}}{{!}} 79% {{!}}{{!}} 84%
{{!}}-
{{!}} align="left" {{!}} 11 {{!}}{{!}} 20 {{!}}{{!}} 40% {{!}}{{!}} 81% {{!}}{{!}} 86%
{{!}}-
{{!}} align="left" {{!}} 12 {{!}}{{!}} 22 {{!}}{{!}} 41% {{!}}{{!}} 82% {{!}}{{!}} 87%
{{!}}-
{{!}} align="left" {{!}} 13 {{!}}{{!}} 24 {{!}}{{!}} 42% {{!}}{{!}} 84% {{!}}{{!}} 89%
{{!}}-
{{!}} align="left" {{!}} 14 {{!}}{{!}} 26 {{!}}{{!}} 43% {{!}}{{!}} 85% {{!}}{{!}} 90%
{{!}}-
{{!}} align="left" {{!}} 15 {{!}}{{!}} 28 {{!}}{{!}} 43% {{!}}{{!}} 87% {{!}}{{!}} 92%
{{!}}-
{{!}} align="left" {{!}} 16 {{!}}{{!}} 30 {{!}}{{!}} 44% {{!}}{{!}} 88% {{!}}{{!}} 94%
{{!}}-
{{!}} align="left" {{!}} 17 {{!}}{{!}} 32 {{!}}{{!}} 45% {{!}}{{!}} 90% {{!}}{{!}} 95%
{{!}}-
{{!}} align="left" {{!}} 18 {{!}}{{!}} 34 {{!}}{{!}} 46% {{!}}{{!}} 91% {{!}}{{!}} 97%
{{!}}-
{{!}} align="left" {{!}} 19 {{!}}{{!}} 36 {{!}}{{!}} 46% {{!}}{{!}} 93% {{!}}{{!}} 98%
{{!}}-
{{!}} align="left" {{!}} 20 (M) {{!}}{{!}} 38 {{!}}{{!}} 47% {{!}}{{!}} 94% {{!}}{{!}} 100%
{{!}}-
{{!}} align="left" {{!}} 21 {{!}}{{!}} rowspan="4" {{!}} -* {{!}}{{!}} 48% {{!}}{{!}} 96% {{!}}{{!}} 102%
{{!}}-
{{!}} align="left" {{!}} 22 {{!}}{{!}} 49% {{!}}{{!}} 97% {{!}}{{!}} %
{{!}}-
{{!}} align="left" {{!}} 23 {{!}}{{!}} 49% {{!}}{{!}} 99% {{!}}{{!}} %
{{!}}-
{{!}} align="left" {{!}} 24 {{!}}{{!}} 50% {{!}}{{!}} 100% {{!}}{{!}} %
{{!}}}
|tab2=KR
|contents2=
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="3" {{!}} Character Level !! colspan="3" {{!}} Damage !! colspan="3" {{!}} Max Hits {{!}}{{!}} rowspan="3" {{!}} MP Usage !! rowspan="3" {{!}} Cooldown
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! colspan="2" {{!}} Lu !! Ciel !! colspan="2" {{!}} Lu !! Ciel
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Dash (Physical) !! Finishing Blow (Physical) !! Rolling Cutter (Magical) !! Dash !! Finishing Blow !! Rolling Cutter
{{!}}-
{{!}} align="left" {{!}} ?? {{!}}{{!}} ?? {{!}}{{!}} ?? {{!}}{{!}} ?? {{!}}{{!}} rowspan="24" {{!}} ?? {{!}}{{!}} rowspan="24" {{!}} ?? {{!}}{{!}} rowspan="24" {{!}} ?? {{!}}{{!}} rowspan="24" {{!}} 30 MP {{!}}{{!}} rowspan="24" {{!}} 6 Seconds
{{!}}-
{{!}} align="left" {{!}} [Enhanced] ??  {{!}}{{!}} ?? {{!}}{{!}} ?? {{!}}{{!}} ??
{{!}}}
}}
<br>
<br>


{{tabs
|name=Note
|divclass=forceland
|tab1=NA
|contents1=
== [[Skill Notes|Skill Note]] ==
{{SkillNoteText|Hunting Prey}}
|tab2=KR
|contents2=
== [[Skill Traits]] ==
== [[Skill Traits]] ==
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Lu/Ciel|Hunting Prey|Useful, Critical|dmg=70|hits=Charge: 11<br>Final Hit: 5<br>'''{{tt|Final Hit: 10|Final Enhanced Skill}}'''<br>Rolling Cutter: 14|mp=30}}
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
<br>
! colspan=3 {{!}}  Critical Hunting Prey (치명적인) !! colspan=5 {{!}}Useful Hunting Prey (유용해진)
 
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
== Extra Information ==
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !! colspan=3 {{!}} Details
=== Total Damage ===
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
{{Damage
! MP Usage !! Dash !! Finishing Blow !! Rolling Cutter
|dmg=74, 168
{{!}}-
|pvp_dmg=27, 64
{{!}} ?? {{!}}{{!}} MP usage increased to 120% but ignores defense and guard {{!}}{{!}} 36 MP {{!}}{{!}} ?? {{!}}{{!}} Damage reduced but the number of hits is increased {{!}}{{!}} ?? {{!}}{{!}} ?? {{!}}{{!}} ??
|hits=6, 6
{{!}}}
|hits_useful=11, 10
|useful_penalty=0.7
|prefix=lu
}}
}}
<br>


== [[Skill Notes|Skill Note]] ==
{{Damage
'''Name:''' Effective Hitting Method II (효율적인 타격 방법 II)
|dmg=124
|pvp_dmg=46
|hits=8
|hits_useful=14
|useful_penalty=0.7
|prefix=ciel
}}


'''Description:''' Target's KD count reduced by 3 per hit.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
! rowspan=3 | Mode !! colspan=4 | Base
|-
! colspan=2 | Normal !! colspan=2 | Useful
|-
! Lu !! Ciel !! Lu !! Ciel
|-
| {{PvE}}
| {{#var: lu_total_damage}} || {{#var: ciel_total_damage}} || {{#var: lu_total_damage_useful}} || {{#var: ciel_total_damage_useful}}
|-
| {{PvP}}
| {{#var: lu_total_damage_pvp}} || {{#var: ciel_total_damage_pvp}} || {{#var: lu_total_damage_useful_pvp}} || {{#var: ciel_total_damage_useful_pvp}}
|}
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
! <!--colspan=5 | Base MP Gain !! rowspan=3 |--> Affected By Action Speed
<!--|-
! colspan=3 | Per Hit !! colspan=2 | Max
|-
! Charge !! Final Strike !! Rolling Cutter !! Lu !! Ciel-->
|-
| <!--0.17 || 0.33 || 0.25 || {{formatnum:{{#expr: 0.17*6 + 0.33*6}}}} || {{formatnum:{{#expr: 0.25*8}}}} ||--> {{Check|P}}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*On the NA server, the description erroneously states that only '''Lu''' gains {{se||Super Armor}}, and makes no mention of it being {{se||Super Armor|Frontal Super Armor}} specifically.
**The skill's unique "Frontal" Super Armor does not protect from attacks from behind, which are still fully capable of inflicting hitstun.
*While '''Lu''''s version is fully affected by action speed, '''Ciel''''s version only speeds up '''Ciel''''s own animation, allowing you to move earlier - the actual projectile travels just as fast and hits at the same speed.
*While not a listed effect of the '''[Enhanced]''' level in-game, '''Lu''''s final strike hit count is doubled.
*'''Lu''''s version can be [[Counter Attack|countered]], while '''Ciel''''s version can be absorbed.
<br>
== Trivia ==
*The way this skill is executed differs from each character.
*The way this skill is executed differs from each character.
**Lu charges forward in super armor and crushes enemies with her gauntlet.
**'''Lu''' charges forward and crushes enemies with her gauntlet.
**Ciel fires a spinning bullet that drags enemies with it.
**'''Ciel''' fires a spinning bullet that drags enemies with it.
***Ciel's Gunblade will also do physical contact damage at close range.
*This is currently the only skill to feature {{se||Super Armor|Frontal Super Armor}}, as opposed to regular {{se||Super Armor}}.
<br>
<br>


== Updates ==
==Updates==
*02/12/2015 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
**MP Usage decreased to 30.
|-
**Cooldown decreased to 6 seconds.
! colspan=2 | Date !! colspan=2 | Changes
**Rolling Cutter damage decreased.
|-
*09/24/2015 KR
! KR !! NA !! PvE !! PvP
**Ciel also goes into super armor.
|-
**[Enhanced] Hunting Prey : Final hit as certain chance to stun target for 1 second.
| 12/18/2014 || 07/01/2015 || colspan=2 align="left" |
*'''Hunting Prey''' added.
|-
| 02/12/2015 || 08/12/2015 || colspan=2 align="left" |
*{{buff|MP Usage decreased to 30.}}
*{{buff|Cooldown decreased to 6 seconds.}}
*{{nerf|Rolling Cutter damage decreased.}}
|-
| 09/24/2015 || 03/03/2016 || colspan=2 align="left" |
*{{buff|Ciel also gains frontal super armor on use.}}
*{{buff|[Enhanced] Hunting Prey : Final hit as certain chance to stun target for 1 second.}}
|-
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" |
*{{buff|Final Strike damage increased.}}
*Fixed issue where 1.2x damage is applied in [Enhanced] level.
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|'''Damage''' increased.}}
| align="left" |
*None
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{buff|Final Strike damage increased.}}
*{{nerf|Charge damage decreased.}}
*{{nerf|Rolling Cutter damage decreased.}}
|}
<br>
<br>


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|Color={{ColorSel|CharLight|Lu/Ciel}}     
|Color={{ColorSel|CharLight|Lu/Ciel}}     
|KR=?? |KRName=Hunting Prey
|KR=?? |KRName=Hunting Prey
|FR=Fléau |FRName=Plague
|JP=獲物狩り |JPName=Hunting Prey
|CN=猎物追捕 |CNName=Hunting Prey
|DE=Heimsuchung |DEName=???
|FR=Fléau |FRName=Scourge
|IT=Infestazione |ITName=Infest
|PL=Nawiedzenie |PLName=Visitation
|BR=Caça Mortal |BRName=Deadly Hunt
|ES=Golpe del Destino |ESName=???
}}
}}
<br>
<br>
 
{{SkillNav - LuCiel}}
{{LuCielSkillsKR}}
[[Category: Active Skills]]
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