Approach Abyss: Difference between revisions

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__NOTOC__{{Languages|Approach Abyss}}
__NOTOC__{{Languages|Approach Abyss}}
<div style="float: right;">{{#ev:youtube|-b1RKvtHrIg|400}}</div>
{{#ev:youtube|-b1RKvtHrIg|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
|-
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| colspan="8" | '''Normal'''
| colspan="8" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 520% || 603% || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 5 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
| {{PvE}} || 520% || 603% || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 5 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| '''{{PvP}}''' || 177% || 206%
| {{PvP}} || 177% || 206%
|-
|-
| colspan="8" | '''[Enhanced]'''
| colspan="8" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 624% || 723% || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 5 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
| {{PvE}} || 624% || 723% || rowspan=2 | 6 || rowspan=2 | 1 || rowspan=2 | 5 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| '''{{PvP}}''' || 214% || 247%
| {{PvP}} || 214% || 247%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{{Traits|LuCiel|Approach Abyss|Heavy, Haste|cd=14}}
|-
! colspan=2 | Heavy Approach Abyss !! colspan=2 | Haste Approach Abyss
|-
! Attribute Effect !! Cooldown !! Attribute Effect !! Cooldown
|-
| {{SkillText|Heavy|144|120}} || 16.8 Seconds || {{SkillText|Haste|80}} || 11.2 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{#vardefine: sphere_count|5}}
{{Damage|true|LuCiel
{{Damage
|dmg=624, 723
|dmg=624, 723
|pvp_dmg=214, 247
|pvp_dmg=214, 247
|avg_hits=6, 1
|hits=6, 1
|hits={{#expr:{{#var:sphere_count}} * 6}}, {{#var:sphere_count}}
|count=5
|count_name=Sphere
|heavy=true
|heavy=true
}}
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
<br>
|-
 
! rowspan=3 | Mode !! colspan=4 | Base
==Related Skills==
|-
{{SkillTable
! colspan=2 | Normal !! colspan=2 | Heavy
|EmptinessPassive1.png; ID;
|-
TurbidsPassive1.png; EGO;
! Per Sphere !! Total !! Per Sphere !! Total
TurbidsPassive4.png; Awakened Will: Turbids;
|-
DemersioPassive2.png; Sublimation;
| {{PvE}}
}}
| {{#var: avg_damage}} || {{#var: total_damage}} || {{#var: avg_damage_heavy}} || {{#var: total_damage_heavy}}
|-
| {{PvP}}
| {{#var: avg_damage_pvp}} || {{#var: total_damage_pvp}} || {{#var: avg_damage_heavy_pvp}} || {{#var: total_damage_heavy_pvp}}
|}
<br>
<br>


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! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 04/28/2022 || 05/25/2022 || colspan=2 align="left" |  
| 04/28/2022 || rowspan=2 | 05/25/2022 || colspan=2 align="left" |  
*'''Approach Abyss''' added.
*'''Approach Abyss''' added.
|-
|-
| 05/12/2022 || - || colspan=2 align="left" |  
| 05/12/2022 || colspan=2 align="left" |  
*Freeze frames adjusted.
*Freeze frames adjusted.
*{{buff|Casting speed increased by 30%.}}
*{{buff|Casting speed increased by 30%.}}
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|Color={{ColorSel|CharLight|Lu/Ciel}}
|Color={{ColorSel|CharLight|Lu/Ciel}}
|KR=어프로치 어비스 |KRName=Approach Abyss
|KR=어프로치 어비스 |KRName=Approach Abyss
|IT=Esplosione d'abisso |ITName=Abyss Explosion
|JP=アプローチアビス |JPName=Approach Abyss
}}
}}
<br>
<br>
{{SkillNav - Emptiness}}
{{SkillNav - Emptiness}}

Revision as of 01:30, 24 March 2024

[Special Active: Strength]
The sphere of abyss rise along the path. Afterwards, Ciel will explode the spheres to deal additional damage.
Switching Skill (Ciel)
  • Lu will switch to Ciel when skill is used.
  • Gain 4 Combination Points after hitting the target when switching.
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Emptiness 30


Skill Information

Mode Damage (Magical) Max Hits Per Sphere Sphere Count MP Usage Cooldown
Sphere of Abyss Explosion Sphere of Abyss Explosion
Normal
PvE 520% 603% 6 1 5 200 MP 14 Seconds
PvP 177% 206%
[Enhanced]
PvE 624% 723% 6 1 5 200 MP 14 Seconds
PvP 214% 247%


Skill Traits

Heavy Approach AbyssHaste Approach Abyss
Attribute EffectCooldownAttribute EffectCooldown
Damage increased to 144%
Cooldown increased to 120%
16.8 SecondsCooldown decreased to 80%11.2 Seconds


Total Damage

ModeBase
NormalHeavy
Per SphereMaxPer SphereMax
PvE4,467%22,335%6,432.48%32,162.4%
PvP1,531%7,655%2,204.64%11,023.2%


Related Skills


Tips and Details

  • The spheres will follow paths.
  • Enemies can easily be hit by two of the spheres with proper spacing. Naturally, only very wide targets can take full damage from this skill.


Updates

Date Changes
KR NA PvE PvP
04/28/2022 05/25/2022
  • Approach Abyss added.
05/12/2022
  • Freeze frames adjusted.
  • Casting speed increased by 30%.


Alternative Names

Server Name Translation
South Korea 어프로치 어비스 Approach Abyss
Japan アプローチアビス Approach Abyss
Italy Esplosione d'abisso Abyss Explosion