Desperado: Difference between revisions
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Lu/Ciel | |Character=Lu/Ciel | ||
}} | }} | ||
{{#ev:youtube|cAhLVr7OFZo|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
| [[File:DemActive8.png]] | | [[File:DemActive8.png]] | ||
| {{SkillType|SA|S}} | | {{SkillType|SA|S}} Restrains enemies in front at a wide range, then shoot. The more restrained enemies there are, the greater the shooting damage dealt. When 5 or more are restrained, an additional debuff that slows all speed is assigned for a certain duration. | ||
|- | |- | ||
| | | | ||
| | | {{color|#FFC000|Demon Plant|b=1}} | ||
*Restrain enemy for 1 second. | *Restrain enemy for 1 second. | ||
*When 5 or more are restrained, a debuff that slows all speeds is assigned for 5 seconds. | *When 5 or more are restrained, a debuff that slows all speeds is assigned for 5 seconds. | ||
|- | |- | ||
| | | | ||
| | | {{color|#FFC000|Shoot|b=1}} | ||
*The more restrained enemies there are, damage | *The more restrained enemies there are, the greater the shooting damage dealt. | ||
|- | |- | ||
| | | | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
|- | |||
! Class !! Level Required | ! Class !! Level Required | ||
|- | |- | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
|- | |||
! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan=2 | {{se|315|Bars of Restriction||ed}}<br>Duration !! colspan="3" | {{se|316|Unlimited Rhizome||ed}} !! colspan=2 | Max Hits !! rowspan=2 | | ! rowspan="2" | Mode !! colspan="2" | Damage (Physical) !! rowspan=2 | {{se|315|Bars of Restriction||ed}}<br>Duration !! colspan="3" | {{se|316|Unlimited Rhizome||ed}} !! colspan=2 | Max Hits !! rowspan=2 | Combination Gauge Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
|- | |- | ||
! Bars of Restriction !! Shoot !! Enemies Required !! All Speed Decrease !! Duration !! Bars of Restriction !! Shoot | ! Bars of Restriction !! Shoot !! Enemies Required !! All Speed Decrease !! Duration !! Bars of Restriction !! Shoot | ||
|- | |- | ||
| colspan=12 | '''Normal''' | |||
|- | |- | ||
| | | {{PvE}} || 741% || Enemies Restrained x 1182% || rowspan=2 | 1 Second || rowspan=2 | 5 || rowspan=2 | 50% || rowspan=2 | 5 Seconds || rowspan=2 | 4 || rowspan=2 | Enemies Restrained x 1 || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 16 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 239% || Enemies Restrained x 381% | ||
|- | |- | ||
| colspan=12 | '''[Enhanced]''' | |||
|- | |- | ||
| | | {{PvE}} || 741% || Enemies Restrained x 1182% || rowspan=2 | 1 Second || rowspan=2 | 3 || rowspan=2 | 50% || rowspan=2 | 5 Seconds || rowspan=2 | 4 || rowspan=2 | Enemies Restrained x 1 || rowspan=2 | 4 || rowspan=2 | 200 MP || rowspan=2 | 16 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 239% || Enemies Restrained x 381% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|LuCiel|Desperado|Reversed, Critical|mp=200|cd=16}} | |||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{ | {{Damage|true|LuCiel | ||
|dmg=741, 1182 | |||
|pvp_dmg=239, 381 | |||
| | |hits=4, 1 | ||
}} | |||
*Does not account for splash damage, and assumes single target. | |||
| | |||
| | |||
*Does not account for splash damage, and assumes | |||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
|DemPassive6.png; Communication - Absorption; | |||
| | }} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Ciel will snipe once at each target bound, so with 8 enemies in the area, he will fire 8 times, once at each of them. | *'''Ciel''' will snipe once at each target bound, so with 8 enemies in the area, he will fire 8 times, once at each of them. | ||
**If an enemy is defeated before Ciel fires at it, the snipe count decreases accordingly. | **If an enemy is defeated before '''Ciel''' fires at it, the snipe count decreases accordingly. | ||
*On top of the skill both increasing in damage per enemy in the area, as well as firing one shot per enemy in the area, the sniping shots also deal splash damage. On a group of enemies, this skill can thus reach extremely high damage values when positioned properly. | *On top of the skill both increasing in damage per enemy in the area, as well as firing one shot per enemy in the area, the sniping shots also deal splash damage. On a group of enemies, this skill can thus reach extremely high damage values when positioned properly. | ||
**For example, 3 enemies on top of each other will cause the skill to | **For example, 3 enemies on top of each other will cause the skill to deal {{formatnum:{{#expr: 1182*3}}}}% per snipe shot, shoot 3 times, and splash that damage onto all three of the enemies there, dealing {{formatnum:{{#expr: 1182*3*3}}}}% per enemy in total. This number naturally goes up exponentially with more enemies. | ||
*Ciel does an unlisted hit on contact with his Sniper Rifle during this skill. | *Ciel does an unlisted hit on contact with his Sniper Rifle during this skill. | ||
<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" | | | 01/25/2017 || 02/08/2017 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 04/27/2017 || 05/10/2017 || align="left" | | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
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|- | |- | ||
| 04/05/2018 || colspan=2 align="left" | | | 04/05/2018 || colspan=2 align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|} | |} | ||
<br> | <br> | ||
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|FR=Desperados |FRName=Desperados | |FR=Desperados |FRName=Desperados | ||
|CN=亡命射击 |CNName=Desperado Shoot | |CN=亡命射击 |CNName=Desperado Shoot | ||
|JP=デスペラード |JPName=Desperado | |||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Demonio}} | {{SkillNav - Demonio}} | ||
Revision as of 20:35, 24 March 2024
[Special Active: Strength] Restrains enemies in front at a wide range, then shoot. The more restrained enemies there are, the greater the shooting damage dealt. When 5 or more are restrained, an additional debuff that slows all speed is assigned for a certain duration. | |
Demon Plant
| |
Shoot
| |
Switching Skill (Ciel)
| |
Final Enhanced Skill
|
Requirements
Class | Level Required |
---|---|
Demonio | 35 |
Skill Information
Mode | Damage (Physical) | Enemy DebuffBars of RestrictionEnemy DebuffBars of Restriction Duration |
Enemy DebuffUnlimited RhizomeEnemy DebuffUnlimited Rhizome | Max Hits | Combination Gauge Gain | MP Usage | Cooldown | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
Bars of Restriction | Shoot | Enemies Required | All Speed Decrease | Duration | Bars of Restriction | Shoot | |||||
Normal | |||||||||||
PvE | 741% | Enemies Restrained x 1182% | 1 Second | 5 | 50% | 5 Seconds | 4 | Enemies Restrained x 1 | 4 | 200 MP | 16 Seconds |
PvP | 239% | Enemies Restrained x 381% | |||||||||
[Enhanced] | |||||||||||
PvE | 741% | Enemies Restrained x 1182% | 1 Second | 3 | 50% | 5 Seconds | 4 | Enemies Restrained x 1 | 4 | 200 MP | 16 Seconds |
PvP | 239% | Enemies Restrained x 381% |
Skill Traits
Reversed Desperado | Critical Desperado | |||
---|---|---|---|---|
Attribute Effect | MP Usage | Cooldown | Attribute Effect | MP Usage |
MP Usage decreased to 60% Cooldown increased to 150% | 120 MP | 24 Seconds | MP Usage increased to 120% Skill will ignore 50% defense (25% defense in PvP) | 240 MP |
Total Damage
Mode | Base |
---|---|
PvE | 4,146% |
PvP | 1,337% |
- Does not account for splash damage, and assumes single target.
Related Skills
Tips and Details
- Ciel will snipe once at each target bound, so with 8 enemies in the area, he will fire 8 times, once at each of them.
- If an enemy is defeated before Ciel fires at it, the snipe count decreases accordingly.
- On top of the skill both increasing in damage per enemy in the area, as well as firing one shot per enemy in the area, the sniping shots also deal splash damage. On a group of enemies, this skill can thus reach extremely high damage values when positioned properly.
- For example, 3 enemies on top of each other will cause the skill to deal 3,546% per snipe shot, shoot 3 times, and splash that damage onto all three of the enemies there, dealing 10,638% per enemy in total. This number naturally goes up exponentially with more enemies.
- Ciel does an unlisted hit on contact with his Sniper Rifle during this skill.
Updates
Date | Changes | ||
---|---|---|---|
KR | NA | PvE | PvP |
05/03/2016 | 09/07/2016 |
| |
05/19/2016 | - |
| |
01/25/2017 | 02/08/2017 |
| |
04/27/2017 | 05/10/2017 |
|
|
07/13/2017 | 07/26/2017 |
| |
02/22/2018 | 04/18/2018 |
| |
04/05/2018 |
|
Alternative Names
Server | Name | Translation |
---|---|---|
South Korea | 데스페라도 | Desperado |
Japan | デスペラード | Desperado |
China (Simplified Chinese) | 亡命射击 | Desperado Shoot |
France | Desperados |
Demonio - Skills
Hyper Active
Special Active
Active
Passive
Manic Demon