Demonic Rush/ModA: Difference between revisions
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m (Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-(.*?)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table"") |
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Lu/Ciel | |Character=Lu/Ciel | ||
}} | }} | ||
{{#ev:youtube|QPXP-R8EtKk|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| {{Force|DemTrans3.png}} | | {{Force|DemTrans3.png}} | ||
| {{SkillType|SA|S | | {{SkillType|SA|S|M}} Charge ahead and slam with a magical orb. | ||
|- | |- | ||
| | | | ||
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|} | |} | ||
<br> | <br> | ||
{{clearfix}} | |||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
|- | |- | ||
! Class !! Level Required !! Skill Requirement | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
| [[Diangelion]] || 99 || | | [[Diangelion]] || 99 || {{mr|Demonic Rush}} | ||
|} | |} | ||
<br> | <br> | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
|- | |- | ||
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | | ! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | Combination Gauge Gain !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Charge !! Magic Orb Explosion !! Charge !! Magic Orb Explosion | ! Charge !! Magic Orb Explosion !! Charge !! Magic Orb Explosion | ||
|- | |- | ||
| | | {{PvE}} || 2145% || 941% || rowspan=2 | 1 || rowspan=2 | 4 || rowspan=2 | 4 || rowspan=2 | 160 MP || rowspan=2 | 17 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 733% || 321% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|LuCiel|Demonic Rush|Critical, Heavy|mp=160|cd=17}} | ||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{| | {{Damage|true|LuCiel | ||
| | |dmg=2145, 941 | ||
|pvp_dmg=733, 321 | |||
|hits=1, 4 | |||
|heavy=true | |||
}} | |||
| | |||
|} | |||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
|DemPassive6.png; Communication - Absorption; | |||
| | }} | ||
<br> | <br> | ||
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*The skill can hit enemies past obstacles and walls even if you cannot move there yourself, though the '''Magic Orb Explosion''' will occur at your current location. | *The skill can hit enemies past obstacles and walls even if you cannot move there yourself, though the '''Magic Orb Explosion''' will occur at your current location. | ||
*When the skill comes into contact with a slope during the 'bounce' animation (where Lu rebounds off the floor), the skill will travel forward less than usual. | *When the skill comes into contact with a slope during the 'bounce' animation (where Lu rebounds off the floor), the skill will travel forward less than usual. | ||
**If there's even the slightest ledge above | **If there's even the slightest ledge above your current floor level in front, this skill will not move any further than the ledge. | ||
*This version trades in damage for more clearing potential, condensing the '''Charge''' portion into a single hit while traveling forward a significant amount. | *This version trades in damage for more clearing potential, condensing the '''Charge''' portion into a single hit while traveling forward a significant amount. | ||
**Since the skill does not drag enemies along with it, either a wall or proper positioning is required to deal full damage. | **Since the skill does not drag enemies along with it, either a wall or proper positioning is required to deal full damage. | ||
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|UK=Demonic Charge | |UK=Demonic Charge | ||
|BR=Investida Demoníaca |BRName=Demonic Rush | |BR=Investida Demoníaca |BRName=Demonic Rush | ||
|JP=デモニックラッシュ |JPName=Demonic Rush | |||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Diangelion}} | {{SkillNav - Diangelion}} |