Soul Collector: Difference between revisions

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| [[File:Royalguard3.png]]
| [[File:Royalguard3.png]]
| '''[Passive]''' Enhances Ciel's Magic Bullet Commands. Commands/Actives will apply the '''Gathered Soul''' buff.
| {{SkillType|P}} Enhances Ciel's Magic Bullet Commands. Commands/Actives will apply the {{se|248|Gathered Soul}} buff.<br>All skills' physical damage will be converted to magical damage.
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| {{SkillText|Soul Collector}}
| {{color|#d4b5ff|Soul Collection|b=1}}
*Gathers a soul after every hit. (5 hits in PvP)
*Cooldown of 1 second for a max of 5 stacks.
*Gathered souls can be used for certain skills. (Shown in respective skills' tooltips)
**Skills do not use Gathered Souls in stage 3 [[Awakening Mode|Awakening]].
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|}
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== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align:center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
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! Class         !! Level Required  
! Class !! Level Required  
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| [[Royal Guard]] || 15  
| [[Royal Guard]] || 15  
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== Skill Information  ==
== Skill Information  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan=3 | Magic Bullet Strengthening !! colspan=3 | [[Status Effects|Gathered Soul]]
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan=3 | Magic Bullet Strengthening !! colspan=4 | {{se|248|Gathered Soul}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! Damage Increase !! Range Increase !! Penetration Increase !! Max Stack !! Duration !! Reactivation Cooldown
! Damage Increase !! Range Increase !! Number of Penetrations<br>Increase !! Soul Gain !! Max Stacks !! Duration !! Reactivation<br>Cooldown
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| colspan="9" | {{PvE}}
|-
| align="left" | 1 || 15 || 10% || 5% || 0 || rowspan=4 | 1 per Command Hit || rowspan=4 | 5 || rowspan=4 | 20 Seconds || rowspan=4 | 1 Second
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| align="left" | 2 || 31 || 15% || 16% || 1
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| align="left" | 3 || 37 || 20% || 28% || rowspan=2 | 2
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| align="left" | 4 || 83 || 25% || 35%
|-
| colspan="9" | {{PvP}}
|-
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| align="left" | 1 || 15 || 10% || +5% || +0 || rowspan=4 | 5 || rowspan=4 | 20 Seconds || rowspan=4 | 1 Second
| align="left" | 1 || 15 || 10% || 5% || 0 || rowspan=4 | 1 per 5 Command Hits || rowspan=4 | 5 || rowspan=4 | 20 Seconds || rowspan=4 | 1 Second
|-
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| align="left" | 2 || 31 || 15% || +16% || +1
| align="left" | 2 || 31 || 15% || 16% || 1
|-
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| align="left" | 3 || 37 || 20% || +28% || rowspan=2 | +2  
| align="left" | 3 || 37 || 20% || 28% || rowspan=2 | 2  
|-
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| align="left" | 4 || 83 || 25% || +35%
| align="left" | 4 || 83 || 25% || 35%
|}
|}
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=== Affected Combos ===
=== Affected Commands ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! [[Lu/Ciel|Demon Power]] !! colspan=2 | [[Royal Guard]]
! [[Lu/Ciel]] !! colspan=2 | [[Royal Guard]] !! colspan=2 | [[Noblesse]]
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! '''Ciel''' !! '''Lu''' !! '''Ciel'''
|-
|-
| ZZZ'''Z''' || || '''XXX'''X (Sniper Mode)
! '''Ciel''' !! '''Lu''' !! '''Ciel''' !! '''Lu''' !! '''Ciel'''
|-
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| '''XXXHoldZ''' || (Sniper Mode) '''Z~Z''' || (Sniper Mode) '''Z~Z'''
| {{CZ}}{{CZ}}{{CZ}}{{CIO|Z}} || [Sniper Mode] {{CIO|ConZ|Con}}<br>(Damage only) || [Sniper Mode]<br>{{CIO|ConZ|Con}} || colspan=2 | [Sniper Mode] {{CU}}{{CIO|X}} or {{CD}}{{CIO|X}}<br>(Damage only)
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| ^'''X''' || >>^XZ'''Z~Z''' || >>^X'''Z~Z'''
| {{CIO|X}}{{CIO|X}}{{CIO|X}}{{CIO|HoldZ|Hold}} || colspan=2 | [Sniper Mode] {{CIO|X}}<br>(Damage only) || colspan=2 |  
|-
|-
| >>'''X''' || ||  
| {{CU}}{{CIO|X}} || {{CDRU}}{{CX}}{{CZ}}{{CIO|ConZ|Con}} || {{CDRU}}{{CX}}{{CIO|ConZ|Con}} || colspan=2 |  
|-
|-
| >>^X'''XXX''' || ||  
| {{CDR}}{{CIO|X}} || colspan=4 |
|-
| {{CDRU}}{{CX}}{{CIO|X}}{{CIO|X}}{{CIO|X}} || colspan=4 |  
|}
|}
<br>
== Related Skills ==
{{SkillTable
|Royalguard9.png; Trigger - Soul Eruption;
Royalguard1.png; Death Sentence of Marbas;
Royalguard5.png; Soul Extortion;
Royalguard2.png; Fantasy Impromptu - 1st Movement Locked-Intermediate;
Royalguard6.png; Eschaton;
Noblesse04.png; Spiritual Enhancement;
Noblesse12.png; Swift Smash;
Noblesse11.png; Spectral Spear;
Noblesse02.png; Tribute;
Noblesse01.png; Nobility Locked-Expert;
NBTrans2.png; Soul Spread;
InnoPassive2.png; Communication - Duet;
Royalguard6.png; Eschaton/Mod;
Noblesse12.png; Swift Smash/Mod;
}}
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== Tips and Details ==
== Tips and Details ==
*'''Penetration Increase''' effect strengthen [[Fantasy Impromptu - 1st Movement]]'s Accelerando and [[Death Sentence of Marbas]].
*The '''Penetration Increase''' effect also applies to [[Fantasy Impromptu - 1st Movement]]'s Accelerando and [[Death Sentence of Marbas]]'s {{CZ}} Gatling.
*'''Souls''' specifically strengthen [[Trigger - Soul Eruption]], [[Eschaton]], [[Spectral Spear]], and [[Swift Smash]] and will be consumed when casting any of these skills.
*Strangely, '''Lu''''s Sniper Mode {{CZ}} only gains the damage boost, not the range or piercing, though it can pierce infinitely by default.
*'''Souls''' are required for specific effects of the passives [[Tribute]] and [[Spiritual Enhancement]].
*'''Souls''' specifically strengthen [[Trigger - Soul Eruption]], [[Eschaton]], [[Swift Smash]], [[Spectral Spear]] and [[Soul Spread]], and will be consumed when casting any of these skills.
*One way to gather souls quickly is to use the {{CDRU}}{{CX}}{{CConZ}} combo, which can generate 5 souls when carefully fired at one target.
*'''Souls''' are affected by the specific effects of the passives [[Spiritual Enhancement]], [[Tribute]], [[Nobility]] and [[Communication - Duet]].
*The easiest way to gather souls is, naturally, with [[Soul Extortion]], though fast commands such as the sniper mode attacks work very well too.
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== Trivia ==
== Trivia ==
*Collected souls will appear as floating blue orbs around Lu/Ciel.
*Collected souls will appear as floating blue orbs around '''Lu/Ciel'''.
*Prior to a certain patch, only '''Ciel''' gained new commands upon advancing to [[Royal Guard]]. After this patch, '''Lu''' gained access to these commands as well. However, the skill description still specifies "Ciel's Magic Bullets", although this is no longer accurate as it will affect '''Lu''''s "soul" attacks as well.
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<br>
==Updates==
== Updates ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
*02/12/2015 KR
|-
**Fixed problem where Ciel's dash jump ZX grenades exploded twice.
! colspan=2 | Date !! colspan=2 | Changes
**Soul collection hit count lowered to 5.  
|-
**Soul collection cooldown lowered to 1 second.
! KR !! NA !! PvE !! PvP
*02/26/2015 KR
|-
**Fixed problem where penetration increase effect wasn't being applied for [[Fantasy Impromptu - 1st Movement]]'s Accelerando.
| 01/05/2015 || 07/15/2015 || colspan=2 align="left" |
*04/21/2016 (KR) / 05/18/2016 (NA)
*'''Soul Collector''' added.
**Magic Bullet Damage Increase decreased.
|-
*05/19/2016 KR
| 02/12/2015 || 08/12/2015 || colspan=2 align="left" |
**Fixed issue where the passive not increasing Ciel command bullet range.
*{{buff|Gathering Soul hit count lowered to 5.}}
*{{buff|Gathering Soul Reactivation Cooldown decreased to 1 second.}}
*Fixed problem where Ciel's dash jump ZX grenades exploded twice.
|-
| 02/26/2015 || - || colspan=2 align="left" |
*Fixed problem where penetration increase effect wasn't being applied for [[Fantasy Impromptu - 1st Movement]]'s Accelerando.
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*{{nerf|Magic Bullet Damage Increase decreased.}}
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| 05/19/2016 || - || colspan=2 align="left" |
*Fixed issue where the passive not increasing Ciel command bullet range.
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| rowspan=2 | 09/20/2018 || rowspan=2 | 10/11/2018 || colspan=2 align="left" |
*{{buff|Added effect so souls are not consumed at 3-bead Awakening.}}
|-
| align="left" |
*{{buff|Gathering Soul hit count lowered to 1.}}
| align="left" |
*None
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| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*{{buff|Added effect that converts all skills' physical damage to magical damage.}}
*Skill tooltip adjusted.
|}
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|DE=Seelensammler |DEName=Soul Collector
|DE=Seelensammler |DEName=Soul Collector
|ES=Recolector de almas |ESName=Soul Collector
|ES=Recolector de almas |ESName=Soul Collector
|FR=Collectionneur d'âme |FRName=Soul Collector
|FR=Collectionneur d'âmes |FRName=Soul Collector
|IT=Collezionista di anime |ITName=Soul Collector
|IT=Collezionista di anime |ITName=Soul Collector
|PL=Kolekcjoner Dusz |PLName=Soul Collector
|PL=Kolekcjoner Dusz |PLName=Soul Collector
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}}
}}
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{{SkillNav - Royal Guard}}
{{RGSkills}}
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