Eschaton: Difference between revisions
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Fixing style/layout errors
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Lu/Ciel | |Character=Lu/Ciel | ||
}} | }} | ||
{{#ev:youtube|CzUEcNH_h2U|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
| [[File:Royalguard6.png]] | | [[File:Royalguard6.png]] | ||
| {{SkillType|SA|B}} Open a crack to the demon realm and release the spirits of evil. (Can also be activated | | {{SkillType|SA|B}} Open a crack to the demon realm and release the spirits of evil. (Can also be activated midair).<br>Depending on the number of {{se|248|Gathered Souls}} buff, it will increase the size and the range of the attack.<br>Skill Damage increase depending on the Combination Gauge used. | ||
|- | |- | ||
| | | | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Class !! Level Required | ! Class !! Level Required | ||
|- | |- | ||
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== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
|- | |||
! Mode !! Evil Wave (Magical) !! Max Hits<br>(0~5 Gathered Souls) !! | ! Mode !! Evil Wave (Magical) !! Damage Increase<br>(Per Combination Gauge) !! Max Hits<br>(0~5 {{se|248|Gathered Souls}}) !! Combination Gauge Usage !! MP Usage !! Cooldown | ||
|- | |- | ||
| colspan="7" | '''Normal''' | |||
|- | |||
| {{PvE}} || 832% || 2% (Max: 20%) || rowspan=2 | 30~34 || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 20 Seconds | |||
|- | |- | ||
| | | {{PvP}} || 268% || 1% (Max: 10%) | ||
|- | |- | ||
| | | colspan="7" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 998% || 2% (Max: 20%) || rowspan=2 | 30~34 || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 20 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 323% || 1% (Max: 10%) | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{ | {{Traits|LuCiel|Eschaton|Critical, Gigantic|mp=300|mp1=100|def_ignore1=25|pvp_def_ignore1=10||150}} | ||
| | |||
<br> | <br> | ||
== Extra Information == | == Extra Information == | ||
=== Total Damage === | === Total Damage === | ||
{{ | {{Damage|true|LuCiel | ||
|dmg=998 | |||
| | |pvp_dmg=323 | ||
|hits=30 | |||
| | |avg_hits=7 | ||
|hits_max=34 | |||
| | |range_max=1.2, 1.1 | ||
|passive1=Communication - Restoration | |||
}} | |||
*Damage ranges from 0~10 Combination Gauge consumed. | |||
*Max hit count ranges from 0~5 {{se|248|Gathered Souls}} consumed. | |||
*Average assumes 7 hits of '''Evil Wave'''. | |||
| | |||
*Average assumes 7 hits | |||
=== Miscellaneous === | === Miscellaneous === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
|- | |||
! Affected By Action Speed | ! Affected By Action Speed | ||
|- | |- | ||
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== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
|Royalguard3.png; Soul Collector; | |||
| | Royalguard7(New).png; Demonic Breath; | ||
Royalguard8.png; Communication - Restoration; | |||
Noblesse01.png; Nobility Locked-Expert; | |||
InnoPassive1.png; Innocent Duet; | |||
Royalguard7(New).png; Demonic Breath/Mod; | |||
}} | |||
<br> | <br> | ||
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**The lift will push mid-air players above the skill's hitbox, thus drastically reducing the damage dealt. | **The lift will push mid-air players above the skill's hitbox, thus drastically reducing the damage dealt. | ||
*The projectile may rarely fly off the path on particularly sharp corners, especially when fired from the ground. Using it in mid-air typically gets around the issue. | *The projectile may rarely fly off the path on particularly sharp corners, especially when fired from the ground. Using it in mid-air typically gets around the issue. | ||
<br> | <br> | ||
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<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table" | ||
|- | |||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|- | |- | ||
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | | 01/12/2017 || 01/24/2017 || colspan=2 align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/27/2017 || 05/10/2017 || align="left" | | | 04/27/2017 || 05/10/2017 || align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*None | *None | ||
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|- | |- | ||
| align="left" | | | align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
| align="left" | | | align="left" | | ||
*{{nerf|Damage decreased.}} | *{{nerf|'''Damage''' decreased.}} | ||
|- | |- | ||
| 04/05/2018 || align="left" | | | 04/05/2018 || align="left" | | ||
*None | *None | ||
| align="left" | | | align="left" | | ||
*{{buff|Damage increased.}} | *{{buff|'''Damage''' increased.}} | ||
|- | |- | ||
| 10/08/2020 || 11/04/2020 || colspan=2 align="left" | | | 10/08/2020 || 11/04/2020 || colspan=2 align="left" | | ||
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| 08/19/2021 || 09/15/2021 || colspan=2 align="left" | | | 08/19/2021 || 09/15/2021 || colspan=2 align="left" | | ||
*'''Persistent''' trait changed to '''Critical''' | *'''Persistent''' trait changed to '''Critical''' | ||
|- | |||
| 11/09/2023 || rowspan=2 | 12/06/2023 || colspan=2 align="left" | | |||
*{{nerf|Skill use condition is changed to 300 MP usage.}} | |||
*{{buff|'''MP Usage Decrease per Combination Gauge''' effect added.}} | |||
|- | |||
| 11/23/2023 || colspan=2 align="left" | | |||
*'''MP Usage Decrease per Combination Gauge''' changed to '''Damage Increase per Combination Gauge'''. | |||
|} | |} | ||
<br> | <br> |