Hidden Side: Difference between revisions

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| [[File:SecondDejectionSkill3.png]]
| [[File:SecondDejectionSkill3.png]]
|{{SkillType|SA|T}} Summon a sphere that resembles the moon on both sides. When the target is hit by the black sphere, their MP will disappear, and when they are hit by the crimson sphere, they will gain bleed status for a set duration.<br>Maybe the moon on that night was like that, like the dark side of the moon that can never be witnessed.
|{{SkillType|SA|T}} Summon a sphere that resembles the moon on both sides. When the target is hit by the black sphere, their MP will disappear, and when they are hit by the crimson sphere, they will gain {{se||Bleed}} status for a set duration.<br>Maybe the moon on that night was like that, like the dark side of the moon that can never be witnessed.
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==Requirements==
==Requirements==
{{ADSquareSkill}}
{| class="colortable-Noah" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Noah" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
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{| class="colortable-Noah" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Noah" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
!Mode !!Moon Resembling Sphere (Magical)
!Mode !! Lunar Sphere (Magical)
!Max Hits per Sphere
!Sphere Count
!MP Burn per Hit<br />(Black Sphere)
!MP Burn per Hit<br />(Black Sphere)
!{{Se|2=Bleed}} Duration<br />(Crimson Sphere)!!MP Usage!!Cooldown
!{{Se|2=Bleed}} Duration<br />(Crimson Sphere)
!Max Hits<br>per Sphere
!Sphere Count !!MP Usage!!Cooldown
|-
|-
| colspan="8" |'''Normal'''
| colspan="8" |'''Normal'''
|-
|-
|'''{{PvE}}'''||378%
|{{PvE}}||378%
| rowspan="2" | 5
| rowspan="2" | 4 MP
| rowspan="2" |2
| rowspan="2" |5 Seconds || rowspan="2" | 5
| rowspan="2" | -4 MP
| rowspan="2" | 2 || rowspan="2" |100 MP || rowspan="2" |7 Seconds
| rowspan="2" |5 Seconds|| rowspan="2" |100 MP || rowspan="2" |7 Seconds
|-
|-
|'''{{PvP}}'''||128%
|{{PvP}}||128%
|-
|-
| colspan="8" |'''[Enhanced]'''
| colspan="8" |'''[Enhanced]'''
|-
|-
|'''{{PvE}}'''||453%
|{{PvE}}||453%
| rowspan="2" | 5
| rowspan="2" | 4 MP
| rowspan="2" |2
| rowspan="2" |5 Seconds || rowspan="2" | 5
| rowspan="2" | -4 MP
| rowspan="2" | 2 || rowspan="2" |100 MP|| rowspan="2" |7 Seconds
| rowspan="2" |5 Seconds|| rowspan="2" |100 MP|| rowspan="2" |7 Seconds
|-
|-
|'''{{PvP}}'''||153%
|{{PvP}}||153%
|}
|}
<br>
<br>
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<br>
<br>


==Total Damage==
==Extra Information==
===Total Damage===
{{Damage|true|Noah
{{Damage|true|Noah
| dmg = 453
| dmg = 453
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| count_name = Sphere
| count_name = Sphere
}}
}}
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
|-
! Affected By Action Speed
|-
| {{Check|Y}}
|}
<br>
<br>


==Tips and Details==
==Tips and Details==
*Regardless of which direction Noah is facing, the black sphere and crimson sphere will always spawn to the left and right of him respectively.
*Regardless of which direction you are facing, the black sphere and crimson sphere will always spawn to your left and right respectively.
*Enemies hit will be gradually pushed to the outer edge of the skill.
<br>
<br>
==Trivia==
<br><br>


==Updates==
==Updates==
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|ColorCls=Noah
|ColorCls=Noah
|KR=이면 |KRName=Others Back
|KR=이면 |KRName=Others Back
|JP=裏面 |JPName=Back Side
}}
}}
<br>
<br>
{{SkillNav - Second Dejection}}
{{SkillNav - Second Dejection}}
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