Fee Fi Fo: Difference between revisions

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{{Languages|Pippapo}}
{{Languages|Fee Fi Fo}}
<div style="float: right;">{{#ev:youtube|NiOhhmpxjYs|400}}</div>
{{#ev:youtube|NiOhhmpxjYs|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:PunkyPoppetSkill3.png]]
| [[File:PunkyPoppetSkill3.png]]
| {{SkillType|SA|T}}
| {{SkillType|SA|T}} Shake Nisha to shoot Fee Fi Fo Missile. Fee Fi Fo Missile will continuously chase enemies and bother them.
|-
|-
|
|
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|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
|- class="charlight-Laby"
|-
! Class !! Level Required
! Class !! Level Required
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
|- class="charlight-Laby"
|-
! Mode !! Pippapo (Magical)  
! Mode !! Fee Fi Fo (Magical) !! Max Hits per Missile !! Missile Count !! MP Usage !! Cooldown
!Max Hits per Rocket
!Rocket Count!! MP Usage !! Cooldown
|-
|-
| colspan="6" | '''Normal'''
| colspan="6" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 196%  
| {{PvE}} || 196% || rowspan="2" | 9 || rowspan="2" | 6 || rowspan=2 | 100 MP || rowspan="2" | 8 Seconds
| rowspan="2" | -
| rowspan="2" | -|| 100 MP || rowspan="2" | 8 Seconds
|-
|-
| '''{{PvP}}'''
| {{PvP}} || 80%
|80%|| 95 MP
|-
|-
| colspan="6" | '''[Enhanced]'''
| colspan="6" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 196%  
| {{PvE}} || 196% || rowspan="2" | 9 || rowspan="2" | 6 || rowspan=2 | 95 MP || rowspan="2" | 8 Seconds
| rowspan="2" | -
| rowspan="2" | -|| 100 MP || rowspan="2" | 8 Seconds
|-
|-
| '''{{PvP}}'''
| {{PvP}} || 80%
|80%|| 95 MP
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{{Traits|Laby|Pippapo|Critical, Empowered
{{Traits|Laby|Fee Fi Fo|Critical, Empowered
| mp = 100
| mp = 100
| mp_enhanced = 95
| mp_enhanced = 95
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<br>
<br>


== Related Skills ==
==Extra Information==
{{SkillTable|PunkyPoppetPassive6.png; Only Fun Things Allowed}}
=== Total Damage ===
<br><br>
{{Damage
| dmg = 196
| pvp_dmg = 80
| avg_hits = 18
| empowered = true
| hits = 9
| count = 6
| use_avg = true
| char = Laby|true
}}
*Average assumes 18 hits.
*Does not account for splash damage.


== Total Damage ==
=== Miscellaneous ===
{{Damage|dmg=196|pvp_dmg=80|avg_hits=20|empowered=true|hits=0}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
|-
|-
! rowspan="3" | Mode !! colspan="4" | Base
! Affected By Action Speed
|-
|-
! colspan="2" |Normal
| {{Check|P}}
! colspan="2" |Empowered
|-
!Average
!Max
!Average
!Max
|-
| '''{{PvE}}'''
|{{Var|avg_damage}}
|{{Var|total_damage}}
|{{Var|avg_damage_empowered}}
|{{Var|total_damage_empowered}}
|-
| '''{{PvP}}'''
|{{Var|avg_damage_pvp}}
|{{Var|total_damage_pvp}}
|{{Var|avg_damage_empowered_pvp}}
|{{Var|total_damage_empowered_pvp}}
|}
|}
*Average assumes 20 hits.
<br>
*Does not account for splash damage.
 
== Related Skills ==
{{SkillTable|PunkyPoppetPassive2.png; Rascal;
PunkyPoppetPassive6.png; Just Having Fun Locked-Trans2;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
 
*'''Laby''''s casting animation is affected by action speed, but the missiles themselves are not.
* The missiles have a massive range of tracking, especially considering this skill's cooldown and MP usage, making it not only very potent and spammable in PvP, but also a great tool for clearing, despite being a [[:Category:Tenacity Skills|Tenacity]] skill.
* The missiles have a massive range of tracking, especially considering this skill's cooldown and MP usage, making it not only very potent and spammable in PvP, but also a great tool for clearing, despite being a [[:Category:Tenacity Skills|Tenacity]] skill.
* The rockets are also capable of dealing splash damage to targets near each other.<br><br>
* The rockets are also capable of dealing splash damage to targets near each other.
 
* The missiles will prioritize new targets whenever they hit an enemy, and will rarely circle back to already hit enemies unless no new targets can be found in range. Additionally, they take a very long amount of time after hitting an enemy to target a new one, making the skill more optimal in rooms where enemies are spaced out than close together. Their splash damage does alleviate the issue somewhat however.
== Trivia ==
** On a single enemy, the missiles will typically only hit 3 times each, dealing around 18 hits in total.
<br><br>
** The missiles will go into the back- or foreground when targeting an enemy behind them, which may rarely cause them to get stuck circling around that enemy in 3D space if they were directly behind it, due to the arc it takes.
*Only extremely large targets with a 3D hitbox are capable of getting hit throughout the entire skill's duration.
<br>


==Updates==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby updates-table"
{| class="colortable-Laby updates-table" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- class="charlight-Laby"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan="2" |Date!! colspan="2" |Changes
|- class="charlight-Laby"
|-
! KR !! NA !! PvE !! PvP
! KR!!NA !!PvE!!PvP
|-
|-
| 08/18/2022 || rowspan="2" | - || colspan=2 align="left" |  
|08/18/2022 || rowspan="2" | 09/14/2022 || colspan="2" align="left" |
*'''Pippapo''' added.
*'''Fee Fi Fo''' added.
|-
|-
|09/01/2022
|09/01/2022
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<br>
<br>


== Alternative Names ==
==Alternative Names==
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Laby}}
|Color={{ColorSel|CharLight|Laby}}
|KR=삐빠뽀 |KRName=Pippapo
|KR=삐빠뽀 |KRName=Pippapo
|CN=哔哔啵 |CNName=Pi Pi Po
|JP=ピパポ |JPName=Pi Pa Po
}}
}}
<br>
<br>
{{SkillNav - Punky Poppet}}
{{SkillNav - Punky Poppet}}

Latest revision as of 19:14, 26 March 2024

  • English
[Special Active: Tenacity]
Shake Nisha to shoot Fee Fi Fo Missile. Fee Fi Fo Missile will continuously chase enemies and bother them.
Final Enhanced Skill
  • MP Usage is decreased by 5%.


Requirements

Class Level Required
Punky Poppet 45


Skill Information

Mode Fee Fi Fo (Magical) Max Hits per Missile Missile Count MP Usage Cooldown
Normal
PvE 196% 9 6 100 MP 8 Seconds
PvP 80%
[Enhanced]
PvE 196% 9 6 95 MP 8 Seconds
PvP 80%


Skill Traits

Critical Fee Fi FoEmpowered Fee Fi Fo
Attribute EffectMP UsageAttribute Effect
MP Usage increased to 120%
Skill will ignore 50% defense (25% defense in PvP)
120 MP
Final Enhanced Skill
114 MP
Damage increased to 120%


Extra Information

Total Damage

ModeBase
NormalEmpowered
AverageMaxAverageMax
PvE3,528%10,584%4,233.6%12,700.8%
PvP1,440%4,320%1,728%5,184%
  • Average assumes 18 hits.
  • Does not account for splash damage.

Miscellaneous

Affected By Action Speed
* (See Tips and Details)


Related Skills


Tips and Details

  • Laby's casting animation is affected by action speed, but the missiles themselves are not.
  • The missiles have a massive range of tracking, especially considering this skill's cooldown and MP usage, making it not only very potent and spammable in PvP, but also a great tool for clearing, despite being a Tenacity skill.
  • The rockets are also capable of dealing splash damage to targets near each other.
  • The missiles will prioritize new targets whenever they hit an enemy, and will rarely circle back to already hit enemies unless no new targets can be found in range. Additionally, they take a very long amount of time after hitting an enemy to target a new one, making the skill more optimal in rooms where enemies are spaced out than close together. Their splash damage does alleviate the issue somewhat however.
    • On a single enemy, the missiles will typically only hit 3 times each, dealing around 18 hits in total.
    • The missiles will go into the back- or foreground when targeting an enemy behind them, which may rarely cause them to get stuck circling around that enemy in 3D space if they were directly behind it, due to the arc it takes.
  • Only extremely large targets with a 3D hitbox are capable of getting hit throughout the entire skill's duration.


Updates

Date Changes
KR NA PvE PvP
08/18/2022 09/14/2022
  • Fee Fi Fo added.
09/01/2022
  • Hitstun is removed after some time.
  • [Enhanced] effect efficiency decreased.


Alternative Names

Server Name Translation
South Korea 삐빠뽀 Pippapo
Japan ピパポ Pi Pa Po
China (Simplified Chinese) 哔哔啵 Pi Pi Po