Dritt · Stilett: Difference between revisions

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|- style="border-style: solid; border-width: 0px;"
|- style="border-style: solid; border-width: 0px;"
| [[File:AinSkill4.png]]<br>[[File:AinSkill4A.png]]
| [[File:AinSkill4.png]]<br>[[File:AinSkill4A.png]]
| {{SkillType|A}} Dodge enemy's attack, the project and levitate [Dritt · Stilett], the God's weapon, and throw it toward the enemy last hit.
| {{SkillType|A}} Dodge enemy's attack, then project and levitate [Dritt · Stilett], the God's weapon, and throw it toward the enemy last hit.
|-
|-
|
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|{{SkillText|Projection}}  
| {{SkillText|Projection}}  
|-
|-
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|{{SkillText|Dritt Stilett KR}}
| {{color|#00ffcc|Dritt · Stilett|b=1}}
*Press [Skill Key] again to throw at the last hit target (Cooldown after throw: 0.5 seconds)
*Lock-on to the enemy hit releases after 2 seconds
*Duration : 10 seconds
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! Class          !! Level Required
|-
|-
| [[Ain|God's Agent]] || 15
! Class !! Level Required
|-
| [[Ain]] || 15
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
==={{PvE}}===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Mode !! rowspan=2 | Throw (Physical) !! colspan=3 | Dritt · Stilett !! rowspan=2 | Lock-on<br>Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! rowspan=2 | Throw (Physical) !! colspan=3 | Dritt · Stilett !! rowspan=2 | Lock-on<br>Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Ain}}"
! Usage Count !! Cooldown !! Duration
! Amount !! Cooldown !! Duration
|-
|-
| align="left" | 15 || rowspan=2 | 433% || rowspan=2 | 3 || rowspan=2 | 0.5 Second || rowspan=2 | 10 Seconds || rowspan=2 | 2 Seconds || 50 MP || rowspan=2 | 30 Seconds
| colspan="8" | '''Normal'''
|-
|-
| align="left" | [Enhanced] || 40 MP
| {{PvE}} || 433% || rowspan=2 | 3 || rowspan=2 | 0.5 Second || rowspan=2 | 10 Seconds || rowspan=2 | 2 Seconds || rowspan=2 | 50 MP || 30 Seconds
|}
|-
 
| {{PvP}} || 155% || 180 Seconds
==={{PvP}}===
|-
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
| colspan="8" | '''[Enhanced]'''
|- style="background:{{ColorSel|CharLight|Ain}}"
! Level Required !! Throw (Physical) !! Cooldown
|-
|-
| align="left" | 15 || rowspan=2 | 155% || rowspan=2 | 180 Seconds  
| {{PvE}} || 433% || rowspan=2 | 3 || rowspan=2 | 0.5 Second || rowspan=2 | 10 Seconds || rowspan=2 | 2 Seconds || rowspan=2 | 40 MP || 30 Seconds
|-
|-
| align="left" | [Enhanced]
| {{PvP}} || 155% || 180 Seconds
|}
|}
*Cooldown is fixed and cannot be reduced.
*{{PvP}} cooldown is fixed and cannot be reduced.
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Ain|Dritt · Stilett|Light, Regenerating (1)|mp=50|mp_enhanced=40|mp2=100|chance=50}}
|- style="background:{{ColorSel|CharLight|Ain}}"
<br>
! colspan=3 | Light Dritt · Stilett !! colspan=3 | Regenerating (1) Dritt · Stilett
 
|- style="background:{{ColorSel|CharLight|Ain}}"
==Extra Information==
! Level Required !! Attribute Effect !! MP Usage !! Level Required !! Attribute Effect !! MP Recovery
=== Total Damage ===
{{Damage|true|Ain
|dmg=433
|pvp_dmg=155
|hits=3
}}
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|-
|-
| 15 || rowspan=2 | {{SkillText|Light|80}} || 40 MP || 15 || rowspan=2 | {{SkillText|Regenerating (1)|50|100}} || 50 MP
! Affected By Action Speed
|-
|-
| [Enhanced] || 32 MP || [Enhanced] || 40 MP
| {{Check|N}}
|}
<br>
 
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! Mode !! Regular
|-
! {{PvE}}
| {{formatnum:{{#expr: 433*3}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: 155*3}}}}%
|}
|}
<br>
<br>
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| valign="top" |  
| valign="top" |  
===[[Richter]]===
===[[Richter]]===
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|i=1|
| width="40" | [[File:LEP1.png]]
LEP1.png; Continuous Projection;
| align="center"  width="150" | [[Continuous Projection]]
AmTP1.png; Reinforced Projection;
|-
}}
| width="40" | [[File:AmTP1.png]]
| align="center"  width="150" | [[Reinforced Projection]]
|}
|}
|}
<br>
<br>
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== Old Version ==
== Old Version ==
{{#ev:youtube|DYZWtX-I0dc|300|right}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
*In the past, '''Dritt · Stilett''' was not an evasive skill. Instead, the projection weapons could be summoned on command and each hit would do hitstun.
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|DYZWtX-I0dc|300}}
|Between its initial release and the 07/04/2019 KR Patch, '''Dritt · Stilett''' was not an evasive skill. Instead, the projection weapons could be summoned on command and each hit would deal hitstun.
|}
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table"
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Ain}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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*'''Dritt · Stilett''' added.
*'''Dritt · Stilett''' added.
|-
|-
| 01/12/2017 || - || colspan=2 align="left" |  
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
*Fixed issue where is not affected by Transcendent skillslot.
*Fixed issue where is not affected by Transcendent skillslot.
|-
|-
| 02/23/2017 || 3/15/2017 || colspan=2 align="left" |  
| 02/23/2017 || 03/15/2017 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
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|KR=드릿트 · 슈틸레트 |KRName=Dritt · Stilett
|KR=드릿트 · 슈틸레트 |KRName=Dritt · Stilett
|CN=第三秘术 · 短剑 |CNName=Third Secret Art · Dagger
|CN=第三秘术 · 短剑 |CNName=Third Secret Art · Dagger
|JP=ドリット・シュティレット |JPName=Dritt · Stilett
|DE=Tertius Dolon |DEName=Tertius Dolon
|DE=Tertius Dolon |DEName=Tertius Dolon
|ES=Tertius Dolon |ESName=Tertius Dolon
|ES=Tertius Dolon |ESName=Tertius Dolon
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|UK=Tertius Dolon
|UK=Tertius Dolon
|BR=Terceira Adaga |BRName=Third Dagger
|BR=Terceira Adaga |BRName=Third Dagger
}}
}}
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{{SkillNav - Ain}}
{{AinSkills}}
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