Rain of Chaos: Difference between revisions

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{{Languages|Rain of Chaos}}
{{Languages|Rain of Chaos}}
<div style="float: right;">{{#ev:youtube|gXKrB3WZry0|400}}</div>
{{#ev:youtube|JyV2wjelXZA|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:NBTrans6.png|54px]]
| [[File:NBTrans6.png]]
| {{SkillType|SA|B}} Throws a demonic spear into the air and descends to the ground as a rain of spears.
| {{SkillType|SA|B}} Throws a demonic spear into the air and descends to the ground as a rain of spears.<br>Skill Cooldown decrease depending on the Combination Gauge used.
|-
|-
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Class            !! Level Required
|-
|-
| [[Noblesse]] : Transcendent || 95
! Class !! Level Required
|-
| [[Noblesse]]: Transcendent || 95
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! rowspan=2 | Skill Cooldown Decrease<br>(Per Combination Gauge) !! colspan=2 | Max Hits !! rowspan=2 | Combination Gauge Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical) !! colspan=2 | Max Hits !! rowspan=2 | CP Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Fire Magic Spear !! Magic Spear Descent !! Fire Magic Spear !! Magic Spear Descent
! Magic Spear Fire !! Magic Spear Descent !! Magic Spear Fire !! Magic Spear Descent
|-
| colspan=9 | '''Normal'''
|-
| {{PvE}} || 2367% || 338% || rowspan=2 | 2.5% (Max: 25%) || rowspan=2 | 1 || rowspan=2 | {{tt|41|See [[#Tips and Details|Tips and Details]]}} || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 24 Seconds
|-
|-
| align="left" | 95 || 2367% || 260% || rowspan=2 | 1 || rowspan=2 | 41 || rowspan=2 | 10 CP || rowspan=2 | 0 MP || rowspan=2 | 24 Seconds
| {{PvP}} || 433% || 40%
|-
|-
| align="left" | [Enhanced] || 2841% || 312%
| colspan=9 | '''[Enhanced]'''
|}
 
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Magic Spear Fire !! Magic Spear Descent
|-
|-
| align="left" | 95 || 721% || 79%
| {{PvE}} || 2841% || 406% || rowspan=2 | 1.25% (Max: 12.5%) || rowspan=2 | 1 || rowspan=2 | {{tt|41|See [[#Tips and Details|Tips and Details]]}} || rowspan=2 | 0~10 || rowspan=2 | 300 MP || rowspan=2 | 24 Seconds
|-
|-
| align="left" | [Enhanced] || 866% || 95%
| {{PvP}} || 519% || 49%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|LuCiel|Rain of Chaos|Gigantic, Heavy|130|cd=24}}
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Gigantic Rain of Chaos !! Evil Rain of Chaos
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Attribute Effect !! Attribute Effect
|-
| {{SkillText|Gigantic|130}} || {{SkillText|Evil|2}}
|}
<br>
<br>


== Total Damage ==
== Extra Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
=== Total Damage ===
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
{{Damage|true|LuCiel
! Mode !! Regular !! [[Communication - Restoration]]
|dmg=2841, 406
|-  
|pvp_dmg=519, 49
! {{PvE}}
|hits=1, 41
| {{formatnum:{{#expr: 2841 + 312*41}}}}%
|passive1=Communication - Restoration
| {{formatnum:{{#expr: (2841 + 312*41)*1.2}}}}%
|heavy=true
|-  
}}
! {{PvP}}
 
| {{formatnum:{{#expr: 866 + 95*41}}}}%
=== Miscellaneous ===
| {{formatnum:{{#expr: (866 + 95*41)*1.12}}}}%
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
! Affected By Action Speed
|-
| {{Check|Y}}
|}
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable|
|-
Royalguard8.png; Communication - Restoration;
| width="40" | [[Image:Royalguard8.png]]
Noblesse01.png; Nobility Locked-Expert;
| align="center" width="150" | [[Communication - Restoration]]
InnoPassive1.png; Innocent Duet;
| width="40" | [[Image:Noblesse01.png]]
}}
| width="150" align="center" | [[Nobility]] {{Locked Skill|Expert}}
| width="40" | [[Image:InnoPassive1.png]] 
| align="center"  width="150" | [[Innocent Duet]]
|}
<br>
<br>


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**The skill's '''Magic Spear Descent''' portion starts dealing damage well before any of the spears even appear above you, especially so when facing left as enemies behind you start taking damage before even one spear has dropped in front of you.
**The skill's '''Magic Spear Descent''' portion starts dealing damage well before any of the spears even appear above you, especially so when facing left as enemies behind you start taking damage before even one spear has dropped in front of you.
**On enemies at the edge of the skill, damage values pop up 7 times each in one or 2 spots, dealing 14 hits total, instead of only 6 times as the visuals would imply.  
**On enemies at the edge of the skill, damage values pop up 7 times each in one or 2 spots, dealing 14 hits total, instead of only 6 times as the visuals would imply.  
**Furthermore, the skill has never been shown to be able to hit more than 41 times on any enemy, even [[3-X|Ancient Bone Dragon]] or [[Never-Ending Darkness|Crimson Eye]], and it is able to reach this hit count at point-blank on a large training monkey, making that the maximum total it can do, regardless of it being a hard cap on the skill or 4 of the spears mysteriously missing for whatever reason, even on a completely stationary target encompassing the skill fully.
**Furthermore, the skill has never been shown to be able to hit more than 41 times on any enemy, even against [[Dragon Nest: Abyss|Ancient Bone Dragon]] or [[Never-Ending Darkness|Crimson Eye]], and it is able to reach this hit count at point-blank on a large training monkey, making that the maximum total it can do, regardless of it being a hard cap on the skill or 4 of the spears mysteriously missing for whatever reason, even on a completely stationary target encompassing the skill fully.
*A player-sized target pushed back by the skill will be hit around 35 times when used at point-blank if they're not in Super Armor, so using it against a wall is advised.
**In addition to the visuals not matching damage dealt, if the skill is used again while the spears are still falling, they will disappear entirely, even though the damage will continue as normal.
*The '''Gigantic''' trait has no visual effect on the skill at all, but it does expand its area of effect properly, hitting enemies further away.
*The skill has an area slightly in front and behind you between the spear visuals that may bounce smaller, player-sized targets back and forth between hits, causing the skill to miss a lot of its hits in the process.
**The '''Gigantic''' trait has no visual effect on the skill at all, but it does expand its area of effect properly, hitting enemies further away and landing hits more consistently on enemies nearby, removing the flaw above as well.
*A player-sized target pushed back by the skill will be hit around ? times (35 times with '''Gigantic''') when used at point-blank if they're not in Super Armor, so using it against a wall is advised.
*The '''Magic Spear Descent''' portion will appear where you are rather than where the skill was cast, should you be pushed away before it through certain enemy attacks.
*While the '''Heavy''' trait provides the skill with excellent burst on its initial hit as well as high damage on larger targets, the hitbox issues plaguing the skill on smaller targets can make the '''Gigantic''' trait more desired for its consistency.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 11/03/2016 || - || colspan=2 align="left" |  
| 11/03/2016 || 11/23/2016 || colspan=2 align="left" |  
*'''Rain of Chaos''' added.
*'''Rain of Chaos''' added.
*{{buff|Magic Spear Descent damage increased.}}
*{{buff|Magic Spear Descent damage increased.}}
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*Damage error fixed.
*Damage error fixed.
|-
|-
| 01/25/2017 || - || colspan=2 align="left" |  
| 01/25/2017 || 02/08/2017 || colspan=2 align="left" |  
*{{buff|Magic Spear Descent damage increased.}}
*{{buff|Magic Spear Descent damage increased.}}
*{{nerf|Magic Spear Fire damage decreased.}}
*{{nerf|Fire Magic Spear damage decreased.}}
|-
|-
| 02/09/2017 || - || colspan=2 align="left" |  
| 02/09/2017 || - || colspan=2 align="left" |  
*Fixed issue where can be time stopped when using the skill.
*Fixed issue where can be time stopped when using the skill.
|-
|-
| 04/27/2017 || - || align="left" |  
| 04/27/2017 || 05/10/2017 || align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |  
*None
*None
|-
|-
| 07/27/2017 || - || colspan=2 align="left" |  
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
*{{buff|Magic Spear Fire Initial damage increased.}}
*{{buff|Fire Magic Spear initial damage increased.}}
*{{nerf|Additional damage based on '''Gathered Souls''' removed.}}
*{{nerf|Additional damage based on '''Gathered Souls''' removed.}}
*{{nerf|Magic Spear Descent damage decreased.}}
*{{nerf|Magic Spear Descent damage decreased.}}
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*'''Enhanced''' trait changed to '''Gigantic'''.
*'''Enhanced''' trait changed to '''Gigantic'''.
|-
|-
| 08/10/2017 || - || colspan=2 align="left" |  
| 08/10/2017 || 08/23/2017 || colspan=2 align="left" |  
*Fixed issue where still consume '''Gathered Souls'''.
*Fixed issue where still consume '''Gathered Souls'''.
|-
|-
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*None
*None
| align="left" |  
| align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 02/22/2018 || - || colspan=2 align="left" |  
| 02/22/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{nerf|Damage decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/05/2018 || 04/18/2018 || align="left" |  
| 04/05/2018 || 04/18/2018 || align="left" |  
*None
*None
| align="left" |  
| align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
| 09/11/2019 || 09/25/2019 || colspan=2 align="left" |  
*{{buff|Damage increased.}}
*{{buff|'''Damage''' increased.}}
*[Enhanced] effect changed from Cooldown Decrease to Damage Increase
*[Enhanced] effect changed from Cooldown Decrease to Damage Increase
|-
| 07/02/2020 || 07/29/2020 || colspan=2 align="left" |
*{{buff|'''Magic Spear Descent''' Damage increased.}}
|-
| rowspan=2 | 10/08/2020 || rowspan=2 | 11/04/2020 || colspan=2 align="left" |
*'''Evil''' trait changed to '''Heavy'''.
*{{buff|Casting speed is affected by Action Speed.}}
*{{nerf|Skill freeze duration reduced by 23%.}}
|-
| align="left" |
*None
| align="left" |
*{{nerf|'''Damage''' decreased.}}
|-
| 11/24/2022 || 12/21/2022 || colspan=2 align="left" |
*{{buff|Casting speed increased by 60%.}}
*Flash effects upon firing Magic Spear removed.
|-
| 11/09/2023 || rowspan=2 | 12/06/2023 || colspan=2 align="left" |
*{{nerf|Skill use condition is changed to 300 MP usage.}}
*{{buff|'''Skill Cooldown Decrease per Combination Gauge''' effect added.}}
*Location of Magic Spears adjusted.
|-
| 11/23/2023 || colspan=2 align="left" |
*{{buff|'''Skill Cooldown Decrease per Combination Gauge''' increased.}}
*Location of Magic Spears reverted.
|}
|}
<br>
<br>
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}}
}}
<br>
<br>
 
{{SkillNav - Noblesse}}
{{NBTSkills}}

Revision as of 03:01, 27 March 2024

[Special Active: Bravery]
Throws a demonic spear into the air and descends to the ground as a rain of spears.
Skill Cooldown decrease depending on the Combination Gauge used.
Combination Skill
Final Enhanced Skill
  • Damage is increased by 1.2 times.


Requirements

Class Level Required
Noblesse: Transcendent 95


Skill Information

Mode Damage (Magical) Skill Cooldown Decrease
(Per Combination Gauge)
Max Hits Combination Gauge Usage MP Usage Cooldown
Fire Magic Spear Magic Spear Descent Fire Magic Spear Magic Spear Descent
Normal
PvE 2367% 338% 2.5% (Max: 25%) 1 0~10 300 MP 24 Seconds
PvP 433% 40%
[Enhanced]
PvE 2841% 406% 1.25% (Max: 12.5%) 1 0~10 300 MP 24 Seconds
PvP 519% 49%


Skill Traits

Gigantic Rain of ChaosHeavy Rain of Chaos
Attribute EffectAttribute EffectCooldown
Skill size increased to 130%Damage increased to 144%
Cooldown increased to 120%
28.8 Seconds


Extra Information

Total Damage

ModeBaseCommunication - Restoration
NormalHeavyNormalHeavy
PvE19,487%28,061.28%21,435.7%30,867.41%
PvP2,528%3,640.32%2,780.8%4,004.35%

Miscellaneous

Affected By Action Speed


Related Skills


Tips and Details

  • Visually speaking, there are 8 spear locations in a circle around you, that cycle around clockwise starting from the one closest to the screen (when facing right) or furthest into the screen (when facing left) 6 times. However, on the 6th cycle, it will stop at the 5th location, so if the visuals mattered, total hit count would be 45 hits. This is not actually the case, however:
    • The skill's Magic Spear Descent portion starts dealing damage well before any of the spears even appear above you, especially so when facing left as enemies behind you start taking damage before even one spear has dropped in front of you.
    • On enemies at the edge of the skill, damage values pop up 7 times each in one or 2 spots, dealing 14 hits total, instead of only 6 times as the visuals would imply.
    • Furthermore, the skill has never been shown to be able to hit more than 41 times on any enemy, even against Ancient Bone Dragon or Crimson Eye, and it is able to reach this hit count at point-blank on a large training monkey, making that the maximum total it can do, regardless of it being a hard cap on the skill or 4 of the spears mysteriously missing for whatever reason, even on a completely stationary target encompassing the skill fully.
    • In addition to the visuals not matching damage dealt, if the skill is used again while the spears are still falling, they will disappear entirely, even though the damage will continue as normal.
  • The skill has an area slightly in front and behind you between the spear visuals that may bounce smaller, player-sized targets back and forth between hits, causing the skill to miss a lot of its hits in the process.
    • The Gigantic trait has no visual effect on the skill at all, but it does expand its area of effect properly, hitting enemies further away and landing hits more consistently on enemies nearby, removing the flaw above as well.
  • A player-sized target pushed back by the skill will be hit around ? times (35 times with Gigantic) when used at point-blank if they're not in Super Armor, so using it against a wall is advised.
  • The Magic Spear Descent portion will appear where you are rather than where the skill was cast, should you be pushed away before it through certain enemy attacks.
  • While the Heavy trait provides the skill with excellent burst on its initial hit as well as high damage on larger targets, the hitbox issues plaguing the skill on smaller targets can make the Gigantic trait more desired for its consistency.


Updates

Date Changes
KR NA PvE PvP
11/03/2016 11/23/2016
  • Rain of Chaos added.
  • Magic Spear Descent damage increased.
11/16/2016 -
  • Damage error fixed.
01/25/2017 02/08/2017
  • Magic Spear Descent damage increased.
  • Fire Magic Spear damage decreased.
02/09/2017 -
  • Fixed issue where can be time stopped when using the skill.
04/27/2017 05/10/2017
  • Damage increased.
  • None
07/27/2017 08/09/2017
  • Fire Magic Spear initial damage increased.
  • Additional damage based on Gathered Souls removed.
  • Magic Spear Descent damage decreased.
  • Heavy trait changed to Evil.
  • Enhanced trait changed to Gigantic.
08/10/2017 08/23/2017
  • Fixed issue where still consume Gathered Souls.
09/28/2017 10/18/2017
  • None
  • Damage decreased.
02/22/2018 04/18/2018
  • Damage decreased.
04/05/2018 04/18/2018
  • None
  • Damage increased.
09/11/2019 09/25/2019
  • Damage increased.
  • [Enhanced] effect changed from Cooldown Decrease to Damage Increase
07/02/2020 07/29/2020
  • Magic Spear Descent Damage increased.
10/08/2020 11/04/2020
  • Evil trait changed to Heavy.
  • Casting speed is affected by Action Speed.
  • Skill freeze duration reduced by 23%.
  • None
  • Damage decreased.
11/24/2022 12/21/2022
  • Casting speed increased by 60%.
  • Flash effects upon firing Magic Spear removed.
11/09/2023 12/06/2023
  • Skill use condition is changed to 300 MP usage.
  • Skill Cooldown Decrease per Combination Gauge effect added.
  • Location of Magic Spears adjusted.
11/23/2023
  • Skill Cooldown Decrease per Combination Gauge increased.
  • Location of Magic Spears reverted.


Alternative Names

Server Name Translation
South Korea 레인 오브 카오스 Rain of Chaos
Japan カオスレイン Chaos Rain
China (Simplified Chinese) 混沌之雨 Rain of Chaos
Germany Chaosregen Rain of Chaos
Spain Lluvia caótica Rain of Chaos
France Pluie du chaos Rain of Chaos
Italy Pioggia del caos Rain of Chaos
Poland Deszcz Chaosu Rain of Chaos
United Kingdom Chaos Rain
Brazil Reino do Caos Reign of Chaos